Searched refs:lv_init (Results 1 – 24 of 24) sorted by relevance
7 lv_init(); in main()
35 void lv_init(void);
165 void lv_init(void) in lv_init() function
6 lv_init(); in efi_main()
69 lv_init(); in lvgl_thread_entry()
13 - After `lv_init()` and initializing the drivers call `lv_demo_stress()`
13 - After `lv_init()` and initializing the drivers call `lv_demo_keypad_encoder()`
23 lv_init(); in lv_test_init()
48 peripherals, and LCD panel, call :cpp:func:`lv_init` to initialise LVGL.56 lv_init();166 etc) have been initialised, initialise LVGL using :cpp:func:`lv_init`,173 lv_init();
52 PXP draw initialization is done automatically in :cpp:func:`lv_init()` once the223 Initialize VGLite GPU before calling :cpp:func:`lv_init()` by specifying the252 VGLite draw initialization is done automatically in :cpp:func:`lv_init()` once
69 lv_init();
12 - After `lv_init()` and initializing the drivers call `lv_demo_music()`
71 During LVGL's initialization (:cpp:func:`lv_init`), a list of Draw Units is created.91 create and initialize it (after :cpp:func:`lv_init`) as above. This will include97 functions are optionally called in :cpp:func:`lv_init`.
64 lv_init();
71 lv_init();
46 lv_init();
85 lv_init();
87 lv_init();
116 lv_init();
20 1. Initialize LVGL once early during system execution by calling :cpp:func:`lv_init`.
128 lv_init();
258 lv_init();
299 :cpp:expr:`lv_init()` but before :cpp:expr:`lv_xml_create(...)`.
248 :cpp:func:`lv_init`