Searched refs:heap (Results 1 – 7 of 7) sorted by relevance
39 struct mm_heap_s * heap; member89 mm_uninitialize(ctx->heap); in lv_nuttx_image_cache_deinit()107 if(ctx->mem != NULL && ctx->heap != NULL) { in defer_init()128 ctx->heap = mm_initialize( in defer_init()134 struct mallinfo info = mm_mallinfo(ctx->heap); in defer_init()138 LV_LOG_USER(" heap: %p", ctx->heap); in defer_init()152 static void heap_memdump(struct mm_heap_s * heap) in heap_memdump() argument162 mm_memdump(heap, &dump); in heap_memdump()186 mem = mm_malloc(ctx->heap, size_bytes); in malloc_cb()197 heap_memdump(ctx->heap); in malloc_cb()[all …]
145 LVGL image heap in NuttX. By default, it is disabled. If you enable146 it, LVGL will use the NuttX heap instead.
85 Make sure the heap is large enough, as a buffer with the same size as the partial buffer will be al…
268 …/* Allocate draw buffers on the heap. In this example we use two partial buffers of 1/10th size of…
99 -Wno-unused-but-set-variable # unused variables are common in the dual-heap arrangement
47 * Dynamic data (heap): > 2 KB (> 48 kB is recommended if using many GUI Widgets).
1831 bool "Use independent image heap"