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Searched refs:heap (Results 1 – 7 of 7) sorted by relevance

/lvgl-latest/src/drivers/nuttx/
Dlv_nuttx_image_cache.c39 struct mm_heap_s * heap; member
89 mm_uninitialize(ctx->heap); in lv_nuttx_image_cache_deinit()
107 if(ctx->mem != NULL && ctx->heap != NULL) { in defer_init()
128 ctx->heap = mm_initialize( in defer_init()
134 struct mallinfo info = mm_mallinfo(ctx->heap); in defer_init()
138 LV_LOG_USER(" heap: %p", ctx->heap); in defer_init()
152 static void heap_memdump(struct mm_heap_s * heap) in heap_memdump() argument
162 mm_memdump(heap, &dump); in heap_memdump()
186 mem = mm_malloc(ctx->heap, size_bytes); in malloc_cb()
197 heap_memdump(ctx->heap); in malloc_cb()
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/lvgl-latest/docs/details/integration/os/
Dnuttx.rst145 LVGL image heap in NuttX. By default, it is disabled. If you enable
146 it, LVGL will use the NuttX heap instead.
/lvgl-latest/docs/details/integration/driver/display/
Drenesas_glcdc.rst85 Make sure the heap is large enough, as a buffer with the same size as the partial buffer will be al…
Dlcd_stm32_guide.rst268 …/* Allocate draw buffers on the heap. In this example we use two partial buffers of 1/10th size of…
/lvgl-latest/tests/
DCMakeLists.txt99 -Wno-unused-but-set-variable # unused variables are common in the dual-heap arrangement
/lvgl-latest/docs/intro/
Dintroduction.rst47 * Dynamic data (heap): > 2 KB (> 48 kB is recommended if using many GUI Widgets).
/lvgl-latest/
DKconfig1831 bool "Use independent image heap"