Searched refs:has_transform (Results 1 – 7 of 7) sorted by relevance
146 …bool has_transform = (dsc->rotation != 0 || dsc->scale_x != LV_SCALE_NONE || dsc->scale_y != LV_SC… in lv_draw_vglite_img() local147 if(has_transform) in lv_draw_vglite_img()171 if(!has_transform) in lv_draw_vglite_img()408 …bool has_transform = (dsc->rotation != 0 || dsc->scale_x != LV_SCALE_NONE || dsc->scale_y != LV_SC… in _vglite_draw_pattern() local409 vg_lite_filter_t filter = has_transform ? VG_LITE_FILTER_BI_LINEAR : VG_LITE_FILTER_POINT; in _vglite_draw_pattern()
78 bool has_transform = (draw_dsc->rotation != 0 || draw_dsc->scale_x != LV_SCALE_NONE || in lv_draw_vglite_layer() local81 if(has_transform) { in lv_draw_vglite_layer()
235 … bool has_transform = (draw_dsc->rotation != 0 || draw_dsc->scale_x != LV_SCALE_NONE || in _vglite_evaluate() local240 || has_transform in _vglite_evaluate()261 … bool has_transform = (draw_dsc->rotation != 0 || draw_dsc->scale_x != LV_SCALE_NONE || in _vglite_evaluate() local267 || has_transform in _vglite_evaluate()
207 bool has_transform = (draw_dsc->rotation != 0 || draw_dsc->scale_x != LV_SCALE_NONE || in _pxp_draw_img_supported() local211 if(has_recolor && has_transform) in _pxp_draw_img_supported()221 if((has_recolor || has_transform) && (has_opa || src_has_alpha)) in _pxp_draw_img_supported()240 if(has_transform && (img_dsc->header.w % 16 || img_dsc->header.h % 16)) in _pxp_draw_img_supported()
83 …bool has_transform = (dsc->rotation != 0 || dsc->scale_x != LV_SCALE_NONE || dsc->scale_y != LV_SC… in lv_draw_pxp_img() local84 if(has_transform) in lv_draw_pxp_img()104 if(has_recolor && !has_transform) in lv_draw_pxp_img()107 else if(has_transform) in lv_draw_pxp_img()
120 …bool has_transform = (dsc->rotation != 0 || dsc->scale_x != LV_SCALE_NONE || dsc->scale_y != LV_SC… in _draw_nema_gfx_img() local175 if(!has_transform && masked && !recolor) { in _draw_nema_gfx_img()199 if(!has_transform) { in _draw_nema_gfx_img()
47 bool has_transform; member148 path->has_transform = false; in lv_vg_lite_path_reset()252 path->has_transform = matrix ? true : false; in lv_vg_lite_path_set_transform()319 if(path->has_transform) { in lv_vg_lite_path_append_point()