Searched refs:framebuffer (Results 1 – 6 of 6) sorted by relevance
8 The Linux framebuffer (fbdev) is a linux subsystem used to display graphics. It is a hardware-indep…9 access to the framebuffer (the part of a computer's video memory containing a current video frame) …15 Your system has a framebuffer device configured (usually under ``/dev/fb0``).20 Enable the framebuffer driver support in lv_conf.h, by cmake compiler define or by KConfig. Additio…31 To set up a framebuffer-based display, first create a display with ``lv_linux_fbdev_create``. After…
53 ``my_ltdc_framebuffer_address`` is the framebuffer configured for use by55 size as the default framebuffer for double-buffered80 layer's framebuffer and flush to it.
45 unsigned int framebuffer; member115 if(g_unit->framebuffer != 0) { in lv_draw_opengles_deinit()117 GL_CALL(glDeleteFramebuffers(1, &g_unit->framebuffer)); in lv_draw_opengles_deinit()411 unsigned int framebuffer = get_framebuffer(u); in blend_texture_layer() local412 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); in blend_texture_layer()498 unsigned int framebuffer = get_framebuffer(u); in draw_from_cached_texture() local499 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); in draw_from_cached_texture()540 unsigned int framebuffer = get_framebuffer(u); in execute_drawing() local541 GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); in execute_drawing()568 if(u->framebuffer == 0) { in get_framebuffer()[all …]
36 …eady created for ``disp``. An example for this is shown below, using the Linux framebuffer driver.
88 By default, ``lv_port_linux`` is configured to use the legacy framebuffer device224 The container running the LVGL application needs access to the framebuffer device ``/dev/fb0``.
1767 bool "Use Linux framebuffer device"1770 bool "Use BSD flavored framebuffer device"