Searched refs:evaluate (Results 1 – 7 of 7) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieExpressions.h | 49 auto bm_rt = evaluate(frameNo, exp); in result() 64 auto bm_rt = evaluate(frameNo, exp); in result() 84 auto bm_rt = evaluate(frameNo, exp); in result() 107 auto bm_rt = evaluate(frameNo, exp); in result() 120 auto bm_rt = evaluate(frameNo, exp); in result() 140 jerry_value_t evaluate(float frameNo, LottieExpression* exp);
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D | tvgLottieExpressions.cpp | 1328 jerry_value_t LottieExpressions::evaluate(float frameNo, LottieExpression* exp) in evaluate() function in LottieExpressions
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/lvgl-latest/src/draw/sw/ |
D | lv_draw_sw.c | 55 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task); 82 draw_sw_unit->base_unit.evaluate_cb = evaluate; in lv_draw_sw_init() 142 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task) in evaluate() function
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/lvgl-latest/src/draw/opengles/ |
D | lv_draw_opengles.c | 71 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task); 96 draw_opengles_unit->base_unit.evaluate_cb = evaluate; in lv_draw_opengles_init() 218 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task) in evaluate() function
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/lvgl-latest/src/draw/sdl/ |
D | lv_draw_sdl.c | 50 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task); 120 draw_sdl_unit->base_unit.evaluate_cb = evaluate; in lv_draw_sdl_init() 176 static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task) in evaluate() function
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/lvgl-latest/docs/details/main-components/ |
D | image.rst | 515 possible (see below), but you will still need to evaluate if this would
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/lvgl-latest/docs/ |
D | Doxyfile | 2011 # If the ENABLE_PREPROCESSING tag is set to YES, doxygen will evaluate all
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