Searched refs:effects (Results 1 – 13 of 13) sorted by relevance
| /lvgl-latest/src/libs/thorvg/ |
| D | tvgScene.cpp | 35 if (effects) { in resetEffects() 36 for (auto e = effects->begin(); e < effects->end(); ++e) { in resetEffects() 39 delete(effects); in resetEffects() 40 effects = nullptr; in resetEffects() 114 if (!pImpl->effects) pImpl->effects = new Array<RenderEffect*>; in push() 131 pImpl->effects->push(re); in push()
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| D | tvgScene.h | 67 Array<RenderEffect*>* effects = nullptr; member 93 if (effects) return true; in needComposition() 148 if (effects) { in render() 149 for (auto e = effects->begin(); e < effects->end(); ++e) { in render() 180 if (effects) { in bounds() 181 for (auto e = effects->begin(); e < effects->end(); ++e) { in bounds() 242 if (effects) TVGERR("RENDERER", "TODO: Duplicate Effects?"); in duplicate()
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| D | tvgLottieModel.cpp | 421 for (auto e = effects.begin(); e < effects.end(); ++e) { in ~LottieLayer()
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| D | tvgLottieBuilder.cpp | 1219 if (layer->effects.count == 0) return; in updateEffect() 1221 for (auto ef = layer->effects.begin(); ef < layer->effects.end(); ++ef) { in updateEffect()
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| D | tvgLottieModel.h | 773 Array<LottieEffect*> effects; member
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| D | tvgLottieParser.cpp | 1323 } else layer->effects.push(effect); in parseEffects()
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| /lvgl-latest/ |
| D | library.properties | 6 paragraph=Powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity…
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| /lvgl-latest/docs/details/integration/os/ |
| D | rt-thread.rst | 18 graphical interface and touch sliding effects, smart voice interaction 19 effects, and so on.
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| /lvgl-latest/docs/intro/ |
| D | introduction.rst | 9 graphical elements, beautiful visual effects, and a low memory footprint. 24 - Single frame buffer operation even with advanced graphic effects
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| D | basics.rst | 9 graphical elements, beautiful visual effects, and a low memory footprint.
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| /lvgl-latest/docs/details/main-components/ |
| D | animation.rst | 22 you specify, and there is even a variety of commonly-used non-linear effects that can
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| /lvgl-latest/docs/details/integration/chip/ |
| D | nxp.rst | 9 intuitive graphical elements, beautiful visual effects and a low memory
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| /lvgl-latest/docs/details/base-widget/styles/ |
| D | style-properties.rst | 1110 Set an image from which arc will be masked out. It's useful to display complex effects on the arcs.…
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