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Searched refs:effects (Results 1 – 13 of 13) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgScene.cpp35 if (effects) { in resetEffects()
36 for (auto e = effects->begin(); e < effects->end(); ++e) { in resetEffects()
39 delete(effects); in resetEffects()
40 effects = nullptr; in resetEffects()
114 if (!pImpl->effects) pImpl->effects = new Array<RenderEffect*>; in push()
131 pImpl->effects->push(re); in push()
DtvgScene.h67 Array<RenderEffect*>* effects = nullptr; member
93 if (effects) return true; in needComposition()
148 if (effects) { in render()
149 for (auto e = effects->begin(); e < effects->end(); ++e) { in render()
180 if (effects) { in bounds()
181 for (auto e = effects->begin(); e < effects->end(); ++e) { in bounds()
242 if (effects) TVGERR("RENDERER", "TODO: Duplicate Effects?"); in duplicate()
DtvgLottieModel.cpp421 for (auto e = effects.begin(); e < effects.end(); ++e) { in ~LottieLayer()
DtvgLottieBuilder.cpp1219 if (layer->effects.count == 0) return; in updateEffect()
1221 for (auto ef = layer->effects.begin(); ef < layer->effects.end(); ++ef) { in updateEffect()
DtvgLottieModel.h773 Array<LottieEffect*> effects; member
DtvgLottieParser.cpp1323 } else layer->effects.push(effect); in parseEffects()
/lvgl-latest/
Dlibrary.properties6 paragraph=Powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity…
/lvgl-latest/docs/details/integration/os/
Drt-thread.rst18 graphical interface and touch sliding effects, smart voice interaction
19 effects, and so on.
/lvgl-latest/docs/intro/
Dintroduction.rst9 graphical elements, beautiful visual effects, and a low memory footprint.
24 - Single frame buffer operation even with advanced graphic effects
Dbasics.rst9 graphical elements, beautiful visual effects, and a low memory footprint.
/lvgl-latest/docs/details/main-components/
Danimation.rst22 you specify, and there is even a variety of commonly-used non-linear effects that can
/lvgl-latest/docs/details/integration/chip/
Dnxp.rst9 intuitive graphical elements, beautiful visual effects and a low memory
/lvgl-latest/docs/details/base-widget/styles/
Dstyle-properties.rst1110 Set an image from which arc will be masked out. It's useful to display complex effects on the arcs.…