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Searched refs:delta (Results 1 – 12 of 12) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgSwStroke.cpp267 SwPoint delta = {static_cast<SwCoord>(stroke.width), 0}; in _outside() local
268 mathRotate(delta, stroke.angleOut + rotate); in _outside()
269 SCALE(stroke, delta); in _outside()
270 delta += stroke.center; in _outside()
272 _borderLineTo(border, delta, false); in _outside()
276 SwPoint delta = {static_cast<SwCoord>(length), 0}; in _outside() local
277 mathRotate(delta, phi); in _outside()
278 SCALE(stroke, delta); in _outside()
279 delta += stroke.center; in _outside()
280 _borderLineTo(border, delta, false); in _outside()
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DtvgSwMath.cpp259 auto delta = angle2 - angle1; in mathDiff() local
261 delta %= SW_ANGLE_2PI; in mathDiff()
262 if (delta < 0) delta += SW_ANGLE_2PI; in mathDiff()
263 if (delta > SW_ANGLE_PI) delta -= SW_ANGLE_2PI; in mathDiff()
265 return delta; in mathDiff()
DtvgSvgPath.cpp117 float delta, bcp; in _pathAppendArcTo() local
219 delta = deltaTheta / segments; in _pathAppendArcTo()
222 bcp = 4.0f / 3.0f * (1.0f - cosf(delta / 2.0f)) / sinf(delta / 2.0f); in _pathAppendArcTo()
235 float theta2 = theta1 + delta; in _pathAppendArcTo()
DtvgSwFill.cpp177 auto delta = 1.0f / (next->offset - curr->offset); in _updateColorTable() local
184 auto t = (pos - curr->offset) * delta; in _updateColorTable()
/lvgl-latest/tests/unity/
Dunity.h262 …e TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY… argument
263 … TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_… argument
264 …TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_T… argument
265 …TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_T… argument
266 …TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_T… argument
267 … TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_… argument
268 …TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_T… argument
269 …EST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TE… argument
270 …EST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TE… argument
271 …EST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TE… argument
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Dunity_internals.h650 void UnityAssertNumbersWithin(const UNITY_UINT delta,
657 void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
677 void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
683 void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta,
695 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta,
710 void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
716 void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta,
728 void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,
963 …_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNum… argument
964 …TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumb… argument
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Dunity.c897 #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ argument
902 if ((delta) < 0) (delta) = -(delta); \
903 return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
925 static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) in UnityFloatsWithin() argument
928 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); in UnityFloatsWithin()
932 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, in UnityAssertWithinFloatArray() argument
943 UNITY_FLOAT in_delta = delta; in UnityAssertWithinFloatArray()
944 UNITY_FLOAT current_element_delta = delta; in UnityAssertWithinFloatArray()
1012 void UnityAssertFloatsWithin(const UNITY_FLOAT delta, in UnityAssertFloatsWithin() argument
1021 if (!UnityFloatsWithin(delta, expected, actual)) in UnityAssertFloatsWithin()
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/lvgl-latest/src/libs/thorvg/rapidjson/internal/
Ddtoa.h35 inline void GrisuRound(char* buffer, int len, uint64_t delta, uint64_t rest, uint64_t ten_kappa, ui… in GrisuRound() argument
36 while (rest < wp_w && delta - rest >= ten_kappa && in GrisuRound()
60 inline void DigitGen(const DiyFp& W, const DiyFp& Mp, uint64_t delta, char* buffer, int* len, int* … in DigitGen() argument
91 if (tmp <= delta) { in DigitGen()
93 GrisuRound(buffer, *len, delta, tmp, kPow10[kappa] << -one.e, wp_w.f); in DigitGen()
101 delta *= 10; in DigitGen()
107 if (p2 < delta) { in DigitGen()
110 GrisuRound(buffer, *len, delta, p2, one.f, wp_w.f * (index < 20 ? kPow10[index] : 0)); in DigitGen()
Dstrtod.h107 BigInteger delta(0); in CheckWithinHalfULP()
108 dS.Difference(bS, &delta); in CheckWithinHalfULP()
110 return delta.Compare(hS); in CheckWithinHalfULP()
/lvgl-latest/src/misc/
Dlv_color.c209 int32_t delta = rgbMax - rgbMin; in lv_color_rgb_to_hsv() local
210 if(delta < 3) { in lv_color_rgb_to_hsv()
217 hsv.s = 100 * delta / rgbMax; in lv_color_rgb_to_hsv()
226 h = (((g - b) << 10) / delta) + (g < b ? (6 << 10) : 0); // between yellow & magenta in lv_color_rgb_to_hsv()
228 h = (((b - r) << 10) / delta) + (2 << 10); // between cyan & yellow in lv_color_rgb_to_hsv()
230 h = (((r - g) << 10) / delta) + (4 << 10); // between magenta & cyan in lv_color_rgb_to_hsv()
/lvgl-latest/src/libs/freetype/
Dlv_freetype_outline.c340 .delta = 0 in outline_create()
/lvgl-latest/src/libs/lz4/
Dlz4.c1640 U32 const delta = LZ4_dict->currentOffset - 64 KB; in LZ4_renormDictT() local
1645 if (LZ4_dict->hashTable[i] < delta) LZ4_dict->hashTable[i]=0; in LZ4_renormDictT()
1646 else LZ4_dict->hashTable[i] -= delta; in LZ4_renormDictT()