/lvgl-latest/src/libs/thorvg/ |
D | tvgSwStroke.cpp | 267 SwPoint delta = {static_cast<SwCoord>(stroke.width), 0}; in _outside() local 268 mathRotate(delta, stroke.angleOut + rotate); in _outside() 269 SCALE(stroke, delta); in _outside() 270 delta += stroke.center; in _outside() 272 _borderLineTo(border, delta, false); in _outside() 276 SwPoint delta = {static_cast<SwCoord>(length), 0}; in _outside() local 277 mathRotate(delta, phi); in _outside() 278 SCALE(stroke, delta); in _outside() 279 delta += stroke.center; in _outside() 280 _borderLineTo(border, delta, false); in _outside() [all …]
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D | tvgSwMath.cpp | 259 auto delta = angle2 - angle1; in mathDiff() local 261 delta %= SW_ANGLE_2PI; in mathDiff() 262 if (delta < 0) delta += SW_ANGLE_2PI; in mathDiff() 263 if (delta > SW_ANGLE_PI) delta -= SW_ANGLE_2PI; in mathDiff() 265 return delta; in mathDiff()
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D | tvgSvgPath.cpp | 117 float delta, bcp; in _pathAppendArcTo() local 219 delta = deltaTheta / segments; in _pathAppendArcTo() 222 bcp = 4.0f / 3.0f * (1.0f - cosf(delta / 2.0f)) / sinf(delta / 2.0f); in _pathAppendArcTo() 235 float theta2 = theta1 + delta; in _pathAppendArcTo()
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D | tvgSwFill.cpp | 177 auto delta = 1.0f / (next->offset - curr->offset); in _updateColorTable() local 184 auto t = (pos - curr->offset) * delta; in _updateColorTable()
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/lvgl-latest/tests/unity/ |
D | unity.h | 262 …e TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY… argument 263 … TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_… argument 264 …TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_T… argument 265 …TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_T… argument 266 …TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_T… argument 267 … TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_… argument 268 …TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_T… argument 269 …EST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TE… argument 270 …EST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TE… argument 271 …EST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TE… argument [all …]
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D | unity_internals.h | 650 void UnityAssertNumbersWithin(const UNITY_UINT delta, 657 void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, 677 void UnityAssertFloatsWithin(const UNITY_FLOAT delta, 683 void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, 695 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, 710 void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, 716 void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, 728 void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, 963 …_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNum… argument 964 …TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumb… argument [all …]
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D | unity.c | 897 #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ argument 902 if ((delta) < 0) (delta) = -(delta); \ 903 return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta))) 925 static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) in UnityFloatsWithin() argument 928 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); in UnityFloatsWithin() 932 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, in UnityAssertWithinFloatArray() argument 943 UNITY_FLOAT in_delta = delta; in UnityAssertWithinFloatArray() 944 UNITY_FLOAT current_element_delta = delta; in UnityAssertWithinFloatArray() 1012 void UnityAssertFloatsWithin(const UNITY_FLOAT delta, in UnityAssertFloatsWithin() argument 1021 if (!UnityFloatsWithin(delta, expected, actual)) in UnityAssertFloatsWithin() [all …]
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/lvgl-latest/src/libs/thorvg/rapidjson/internal/ |
D | dtoa.h | 35 inline void GrisuRound(char* buffer, int len, uint64_t delta, uint64_t rest, uint64_t ten_kappa, ui… in GrisuRound() argument 36 while (rest < wp_w && delta - rest >= ten_kappa && in GrisuRound() 60 inline void DigitGen(const DiyFp& W, const DiyFp& Mp, uint64_t delta, char* buffer, int* len, int* … in DigitGen() argument 91 if (tmp <= delta) { in DigitGen() 93 GrisuRound(buffer, *len, delta, tmp, kPow10[kappa] << -one.e, wp_w.f); in DigitGen() 101 delta *= 10; in DigitGen() 107 if (p2 < delta) { in DigitGen() 110 GrisuRound(buffer, *len, delta, p2, one.f, wp_w.f * (index < 20 ? kPow10[index] : 0)); in DigitGen()
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D | strtod.h | 107 BigInteger delta(0); in CheckWithinHalfULP() 108 dS.Difference(bS, &delta); in CheckWithinHalfULP() 110 return delta.Compare(hS); in CheckWithinHalfULP()
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/lvgl-latest/src/misc/ |
D | lv_color.c | 209 int32_t delta = rgbMax - rgbMin; in lv_color_rgb_to_hsv() local 210 if(delta < 3) { in lv_color_rgb_to_hsv() 217 hsv.s = 100 * delta / rgbMax; in lv_color_rgb_to_hsv() 226 h = (((g - b) << 10) / delta) + (g < b ? (6 << 10) : 0); // between yellow & magenta in lv_color_rgb_to_hsv() 228 h = (((b - r) << 10) / delta) + (2 << 10); // between cyan & yellow in lv_color_rgb_to_hsv() 230 h = (((r - g) << 10) / delta) + (4 << 10); // between magenta & cyan in lv_color_rgb_to_hsv()
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/lvgl-latest/src/libs/freetype/ |
D | lv_freetype_outline.c | 340 .delta = 0 in outline_create()
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/lvgl-latest/src/libs/lz4/ |
D | lz4.c | 1640 U32 const delta = LZ4_dict->currentOffset - 64 KB; in LZ4_renormDictT() local 1645 if (LZ4_dict->hashTable[i] < delta) LZ4_dict->hashTable[i]=0; in LZ4_renormDictT() 1646 else LZ4_dict->hashTable[i] -= delta; in LZ4_renormDictT()
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