Lines Matching refs:delta

897 #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                           \  argument
902 if ((delta) < 0) (delta) = -(delta); \
903 return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
925 static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) in UnityFloatsWithin() argument
928 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); in UnityFloatsWithin()
932 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta, in UnityAssertWithinFloatArray() argument
943 UNITY_FLOAT in_delta = delta; in UnityAssertWithinFloatArray()
944 UNITY_FLOAT current_element_delta = delta; in UnityAssertWithinFloatArray()
1012 void UnityAssertFloatsWithin(const UNITY_FLOAT delta, in UnityAssertFloatsWithin() argument
1021 if (!UnityFloatsWithin(delta, expected, actual)) in UnityAssertFloatsWithin()
1031 void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta, in UnityAssertFloatsNotWithin() argument
1039 if (UnityFloatsWithin(delta, expected, actual)) in UnityAssertFloatsNotWithin()
1153 static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) in UnityDoublesWithin() argument
1156 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); in UnityDoublesWithin()
1160 void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta, in UnityAssertWithinDoubleArray() argument
1171 UNITY_DOUBLE in_delta = delta; in UnityAssertWithinDoubleArray()
1172 UNITY_DOUBLE current_element_delta = delta; in UnityAssertWithinDoubleArray()
1240 void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, in UnityAssertDoublesWithin() argument
1248 if (!UnityDoublesWithin(delta, expected, actual)) in UnityAssertDoublesWithin()
1258 void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta, in UnityAssertDoublesNotWithin() argument
1266 if (UnityDoublesWithin(delta, expected, actual)) in UnityAssertDoublesNotWithin()
1379 void UnityAssertNumbersWithin(const UNITY_UINT delta, in UnityAssertNumbersWithin() argument
1392 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); in UnityAssertNumbersWithin()
1396 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); in UnityAssertNumbersWithin()
1403 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); in UnityAssertNumbersWithin()
1407 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); in UnityAssertNumbersWithin()
1415 UnityPrintNumberByStyle((UNITY_INT)delta, style); in UnityAssertNumbersWithin()
1426 void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, in UnityAssertNumbersArrayWithin() argument
1540 … Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); in UnityAssertNumbersArrayWithin()
1544 … Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); in UnityAssertNumbersArrayWithin()
1551 … Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); in UnityAssertNumbersArrayWithin()
1555 … Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); in UnityAssertNumbersArrayWithin()
1570 UnityPrintNumberByStyle((UNITY_INT)delta, style); in UnityAssertNumbersArrayWithin()