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Searched refs:composite (Results 1 – 14 of 14) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgPaint.cpp159 if (ret) ret->composite(nullptr, CompositeMethod::None); in duplicate()
169 if (compData) ret->pImpl->composite(ret, compData->target->duplicate(), compData->method); in duplicate()
467 Result Paint::composite(std::unique_ptr<Paint> target, CompositeMethod method) noexcept in composite() function in Paint
473 if (pImpl->composite(this, p, method)) return Result::Success; in composite()
480 CompositeMethod Paint::composite(const Paint** target) const noexcept in composite() function in Paint
DtvgPaint.h142 bool composite(Paint* source, Paint* target, CompositeMethod method) in composite() function
DtvgPicture.cpp69 auto method = picture->composite(&target); in needComposition()
DtvgScene.h96 auto compMethod = scene->composite(nullptr); in needComposition()
Dthorvg.h379 Result composite(std::unique_ptr<Paint> target, CompositeMethod method) noexcept;
454 CompositeMethod composite(const Paint** target) const noexcept;
DtvgLottieLoader.cpp262 paint->composite(&clipper); in resize()
DtvgCapi.cpp231 …return (Tvg_Result) reinterpret_cast<Paint*>(paint)->composite(unique_ptr<Paint>((Paint*)(target))… in tvg_paint_set_composite_method()
238 …*reinterpret_cast<CompositeMethod*>(method) = reinterpret_cast<const Paint*>(paint)->composite(rei… in tvg_paint_get_composite_method()
DtvgShape.h86 auto method = shape->composite(&target); in needComposition()
DtvgSvgSceneBuilder.cpp305 paint->composite(std::move(comp), CompositeMethod::LumaMask); in _applyComposition()
307 paint->composite(std::move(comp), CompositeMethod::AlphaMask); in _applyComposition()
DtvgLottieBuilder.cpp1172 layer->scene->composite(tvg::cast(pShape), compMethod); in updateMaskings()
1190 pShape->composite(tvg::cast(shape), method); in updateMaskings()
1206 layer->scene->composite(cast(target->scene), layer->matteType); in updateMatte()
/lvgl-latest/docs/details/integration/framework/
Dtasmota-berry.rst65 - Modelling the GUI in a more abstract way by defining reusable composite Widgets, taking
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite_tvg.cpp668 TVG_CHECK_RETURN_VG_ERROR(picture->composite(std::move(shape), CompositeMethod::ClipPath)); in vg_lite_blit_rect()
1147 TVG_CHECK_RETURN_VG_ERROR(picture->composite(std::move(shape), CompositeMethod::ClipPath)); in vg_lite_draw_pattern()
2461 TVG_CHECK_RETURN_RESULT(shape->composite(std::move(cilp), CompositeMethod::ClipPath)); in shape_append_path()
/lvgl-latest/docs/details/integration/bindings/
Dmicropython.rst62 - Modelling the GUI in a more abstract way by defining reusable composite Widgets, taking advantage…
/lvgl-latest/docs/details/main-components/
Danimation.rst316 easy to create complex composite Animations. To create and use an Animation Timeline: