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Searched refs:VG_LITE_HIGH (Results 1 – 10 of 10) sorted by relevance

/lvgl-latest/src/draw/vg_lite/
Dlv_draw_vg_lite_fill.c63 lv_vg_lite_path_set_quality(path, dsc->radius == 0 ? VG_LITE_LOW : VG_LITE_HIGH); in lv_draw_vg_lite_fill()
Dlv_vg_lite_path.c97 VG_LITE_HIGH, in lv_vg_lite_path_create()
145 path->base.quality = VG_LITE_HIGH; in lv_vg_lite_path_reset()
Dlv_draw_vg_lite_vector.c310 return VG_LITE_HIGH; in lv_quality_to_vg()
Dlv_draw_vg_lite_border.c74 lv_vg_lite_path_set_quality(path, dsc->radius == 0 ? VG_LITE_LOW : VG_LITE_HIGH); in lv_draw_vg_lite_border()
/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite_line.c120 …VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, sizeof(line_path), line_pat… in _vglite_draw_line()
Dlv_draw_vglite_border.c124 vg_lite_quality_t path_quality = radius > 0 ? VG_LITE_HIGH : VG_LITE_MEDIUM; in _vglite_draw_border()
Dlv_draw_vglite_triangle.c113 …VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, sizeof(triangle_path), tria… in _vglite_draw_triangle()
Dlv_draw_vglite_fill.c161 vg_lite_quality_t path_quality = dsc->radius > 0 ? VG_LITE_HIGH : VG_LITE_MEDIUM; in _vglite_draw_rect()
Dlv_draw_vglite_arc.c668 …VGLITE_CHECK_ERROR(vg_lite_init_path(&path, VG_LITE_S32, VG_LITE_HIGH, (uint32_t)pidx * sizeof(int… in _vglite_draw_arc()
/lvgl-latest/src/others/vg_lite_tvg/
Dvg_lite.h238 VG_LITE_HIGH, /*! High quality 16x anti-aliasing path. */ enumerator