/lvgl-latest/src/libs/thorvg/ |
D | tvgText.cpp | 41 Text::Text() : pImpl(new Impl(this)) in Text() function in Text 46 Text::~Text() in ~Text() 52 Result Text::text(const char* text) noexcept in text() 58 Result Text::font(const char* name, float size, const char* style) noexcept in font() 64 Result Text::load(const std::string& path) noexcept in load() 76 Result Text::load(const char* name, const char* data, uint32_t size, const string& mimeType, bool c… in load() 91 Result Text::unload(const std::string& path) noexcept in unload() 98 Result Text::fill(uint8_t r, uint8_t g, uint8_t b) noexcept in fill() 104 Result Text::fill(unique_ptr<Fill> f) noexcept in fill() 110 unique_ptr<Text> Text::gen() noexcept in gen() [all …]
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D | tvgText.h | 34 struct Text::Impl 37 Text* paint; 44 Impl(Text* p) : paint(p), shape(Shape::gen().release()) in Impl() 151 auto text = Text::gen().release(); in duplicate()
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D | thorvg.h | 262 Text, ///< Text class enumerator 1491 class TVG_API Text final : public Paint 1494 ~Text(); 1620 static std::unique_ptr<Text> gen() noexcept; 1633 _TVG_DECLARE_PRIVATE(Text);
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D | tvgCapi.cpp | 739 return (Tvg_Paint*)Text::gen().release(); in tvg_text_new() 746 return (Tvg_Result) reinterpret_cast<Text*>(paint)->font(name, size, style); in tvg_text_set_font() 753 return (Tvg_Result) reinterpret_cast<Text*>(paint)->text(text); in tvg_text_set_text() 760 return (Tvg_Result) reinterpret_cast<Text*>(paint)->fill(r, g, b); in tvg_text_set_fill_color() 767 return (Tvg_Result) reinterpret_cast<Text*>(paint)->fill(unique_ptr<Fill>((Fill*)(gradient))); in tvg_text_set_gradient() 773 return (Tvg_Result) Text::load(path); in tvg_font_load() 779 return (Tvg_Result) Text::load(name, data, size, mimetype ? mimetype : "", copy); in tvg_font_load_data() 785 return (Tvg_Result) Text::unload(path); in tvg_font_unload()
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D | tvgSvgLoaderCommon.h | 51 Text, enumerator 565 Text enumerator
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D | tvgLottieModel.h | 138 Text, enumerator 261 LottieObject::type = LottieObject::Text; in prepare() 751 enum Type : uint8_t {Precomp = 0, Solid, Image, Null, Shape, Text}; enumerator
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D | tvgSvgSceneBuilder.cpp | 73 static Box _boundingBox(const Text* text) in _boundingBox() 776 static void _applyTextFill(SvgStyleProperty* style, Text* text, const Box& vBox) in _applyTextFill() 807 static unique_ptr<Text> _textBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box&… in _textBuildHelper() 811 auto text = Text::gen(); in _textBuildHelper() 859 } else if ((*child)->type == SvgNodeType::Text) { in _sceneBuildHelper()
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D | tvgPaint.cpp | 42 case Type::Text: ret = P((Text*)paint)->METHOD; break; \
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D | tvgLottieModel.cpp | 368 case LottieObject::Text: { in prepare()
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D | tvgSvgLoader.cpp | 2184 loader->svgParse->node = _createNode(parent, SvgNodeType::Text); in _createTextNode() 3201 case SvgNodeType::Text: { in _copyAttr() 3369 if (!strcmp(tagName, "text")) loader->openedTag = OpenedTagType::Text; in _svgLoaderParserXmlOpen() 3468 … else if (loader->openedTag == OpenedTagType::Text) _svgLoaderParserText(loader, content, length); in _svgLoaderParser() 3690 case SvgNodeType::Text: { in _freeNode()
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/lvgl-latest/examples/widgets/textarea/ |
D | index.rst | 2 Simple Text area 9 Text area with password field 15 Text auto-formatting
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/lvgl-latest/docs/details/widgets/ |
D | textarea.rst | 4 Text Area (lv_textarea) 11 The Text Area is a :ref:`base_widget_overview` with a :ref:`lv_label` and a cursor on 12 it. Text or characters can be added to it. Long lines are wrapped and when the 13 text becomes long enough, the Text Area can be scrolled. 24 - :cpp:enumerator:`LV_PART_MAIN` The background of the Text Area; uses the 33 directly on the label of the Text Area. 40 - :cpp:enumerator:`LV_PART_TEXTAREA_PLACEHOLDER` Unique to Text Area; allows styling 69 Placeholder text is text that is displayed when the Text Area is empty. This can be 100 cursor will jump to the position where the Text Area was clicked. 112 The Text Area can be configured to keep all text on a single line with [all …]
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D | list.rst | 12 and Text can be added. 27 **Buttons and Text** 46 Text subsection
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D | keyboard.rst | 50 Assign Text Area 53 You can assign a :ref:`Text area <lv_textarea>` to the Keyboard to 54 automatically put the clicked characters there. To assign the Text Area, 87 - :c:macro:`LV_SYMBOL_OK` Send :cpp:enumerator:`LV_EVENT_READY` to the assigned Text Area. 88 … or :c:macro:`LV_SYMBOL_KEYBOARD` Send :cpp:enumerator:`LV_EVENT_CANCEL` to the assigned Text Area.
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D | label.rst | 47 :cpp:expr:`lv_label_set_text_static(label, "Text")`. In this case, the text is not 122 Text recolor 134 Text selection 147 Text alignment
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D | checkbox.rst | 35 Text subsection
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D | spinbox.rst | 24 Spinbox's parts are identical to those of :ref:`Text Area <lv_textarea_parts_and_styles>`.
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D | spangroup.rst | 94 Text align
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/lvgl-latest/examples/widgets/label/ |
D | index.rst | 8 Text shadow
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/lvgl-latest/examples/styles/ |
D | index.rst | 44 Text styles
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/lvgl-latest/docs/details/integration/bindings/ |
D | javascript.rst | 71 - `Text <https://github.com/lvgl/lv_binding_js/blob/master/doc/component/Text.md>`__
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/lvgl-latest/docs/details/main-components/ |
D | indev.rst | 307 or the encoder actions. For example, if a :ref:`Text Area <lv_textarea>` has focus 344 - :cpp:enumerator:`LV_KEY_DEL`: Delete (e.g. a character on the right in a :ref:`Text Area <lv_text… 345 - :cpp:enumerator:`LV_KEY_BACKSPACE`: Delete (e.g. a character on the left in a :ref:`Text Area <lv… 346 - :cpp:enumerator:`LV_KEY_HOME`: Go to the beginning/top (e.g. in a :ref:`Text Area <lv_textarea>`) 347 - :cpp:enumerator:`LV_KEY_END`: Go to the end (e.g. in a :ref:`Text Area <lv_textarea>`)
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D | font.rst | 232 - Only displaying text is supported (e.g. on labels), i.e. text inputs (e.g. Text 236 - Text get functions (e.g. :cpp:func:`lv_label_get_text`) will return the processed text.
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/lvgl-latest/docs/ |
D | ROADMAP.rst | 135 - |uncheck| Text shadow 182 - Text on path
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D | README.md | 68 ### Text Format
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