Lines Matching refs:Text
4 Text Area (lv_textarea)
11 The Text Area is a :ref:`base_widget_overview` with a :ref:`lv_label` and a cursor on
12 it. Text or characters can be added to it. Long lines are wrapped and when the
13 text becomes long enough, the Text Area can be scrolled.
24 - :cpp:enumerator:`LV_PART_MAIN` The background of the Text Area; uses the
33 directly on the label of the Text Area.
40 - :cpp:enumerator:`LV_PART_TEXTAREA_PLACEHOLDER` Unique to Text Area; allows styling
69 Placeholder text is text that is displayed when the Text Area is empty. This can be
100 cursor will jump to the position where the Text Area was clicked.
112 The Text Area can be configured to keep all text on a single line with
122 The Text Area supports password mode which can be enabled with
163 If the text in the Text Area is very long (e.g. > 20k characters), scrolling and
178 and Text Area Widgets, and text-selection functionality is automated in Text Area
193 is your tool set for doing so. (``ta_label`` is a pointer to the Text Area's
212 Normally you won't need these since Text Area automates the text selection process,
227 that is driving the event to return (after which the Text Area's label will have
231 - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` Sent when the content of the Text Area
234 pressed (or sent) to a one-line Text Area.