Searched refs:RenderUpdateFlag (Results 1 – 13 of 13) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgShape.h | 39 uint8_t flag = RenderUpdateFlag::None; 106 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool c… in update() 108 if (static_cast<RenderUpdateFlag>(pFlag | flag) == RenderUpdateFlag::None) return rd; in update() 117 …rd = renderer->prepare(rs, rd, transform, clips, opacity, static_cast<RenderUpdateFlag>(pFlag | fl… in update() 118 flag = RenderUpdateFlag::None; in update() 215 flag |= RenderUpdateFlag::Stroke; in strokeWidth() 231 flag |= RenderUpdateFlag::Stroke; in strokeTrim() 251 flag |= RenderUpdateFlag::Stroke; in strokeCap() 258 flag |= RenderUpdateFlag::Stroke; in strokeJoin() 265 flag |= RenderUpdateFlag::Stroke; in strokeMiterlimit() [all …]
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D | tvgSwRenderer.cpp | 50 RenderUpdateFlag flags = RenderUpdateFlag::None; 130 if (!shapePrepared(&shape) && (flags & RenderUpdateFlag::Color)) prepareShape = true; in run() 133 if (flags & (RenderUpdateFlag::Path | RenderUpdateFlag::Transform) || prepareShape) { in run() 147 …if (flags & (RenderUpdateFlag::Path |RenderUpdateFlag::Gradient | RenderUpdateFlag::Transform | Re… in run() 152 auto ctable = (flags & RenderUpdateFlag::Gradient) ? true : false; in run() 160 … if (flags & (RenderUpdateFlag::Path | RenderUpdateFlag::Stroke | RenderUpdateFlag::Transform)) { in run() 166 auto ctable = (flags & RenderUpdateFlag::GradientStroke) ? true : false; in run() 232 …if ((flags & (RenderUpdateFlag::Image | RenderUpdateFlag::Transform | RenderUpdateFlag::Color)) &&… in run() 690 …, const Matrix& transform, const Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) in prepareCommon() 693 if (flags == RenderUpdateFlag::None) return task; in prepareCommon() [all …]
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D | tvgPicture.h | 94 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, TVG_UN… in update() 96 auto flag = static_cast<RenderUpdateFlag>(pFlag | load()); in update() 99 if (flag == RenderUpdateFlag::None) return rd; in update() 173 PP(picture)->renderFlag |= RenderUpdateFlag::Image; in duplicate() 206 RenderUpdateFlag load();
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D | tvgShape.cpp | 72 pImpl->flag |= RenderUpdateFlag::Path; in reset() 99 pImpl->flag |= RenderUpdateFlag::Path; in appendPath() 117 pImpl->flag |= RenderUpdateFlag::Path; in lineTo() 127 pImpl->flag |= RenderUpdateFlag::Path; in cubicTo() 137 pImpl->flag |= RenderUpdateFlag::Path; in close() 156 pImpl->flag |= RenderUpdateFlag::Path; in appendCircle() 218 pImpl->flag |= RenderUpdateFlag::Path; in appendArc() 258 pImpl->flag |= RenderUpdateFlag::Path; in appendRect() 269 pImpl->flag |= RenderUpdateFlag::Gradient; in fill() 278 pImpl->flag |= RenderUpdateFlag::Color; in fill() [all …]
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D | tvgSwRenderer.h | 42 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool c… 43 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) overri… 86 … const Matrix& transform, const Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags);
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D | tvgPaint.cpp | 165 ret->pImpl->renderFlag |= RenderUpdateFlag::Transform; in duplicate() 181 renderFlag |= RenderUpdateFlag::Transform; in rotate() 192 renderFlag |= RenderUpdateFlag::Transform; in scale() 204 renderFlag |= RenderUpdateFlag::Transform; in translate() 239 …derer, const Matrix& pm, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool c… in update() 247 if (renderFlag & RenderUpdateFlag::Transform) tr.update(); in update() 296 auto newFlag = static_cast<RenderUpdateFlag>(pFlag | renderFlag); in update() 297 renderFlag = RenderUpdateFlag::None; in update() 379 renderFlag = RenderUpdateFlag::None; in reset() 502 pImpl->renderFlag |= RenderUpdateFlag::Color; in opacity() [all …]
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D | tvgPicture.cpp | 33 RenderUpdateFlag Picture::Impl::load() in load() 49 return RenderUpdateFlag::None; in load() 54 return RenderUpdateFlag::Image; in load() 58 return RenderUpdateFlag::None; in load()
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D | tvgPaint.h | 115 renderFlag |= RenderUpdateFlag::Transform; in transform() 123 if (renderFlag & RenderUpdateFlag::Transform) tr.update(); 175 …derer, const Matrix& pm, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool c…
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D | tvgCanvas.h | 96 auto flag = RenderUpdateFlag::None; in update() 97 if (status == Status::Damaged || force) flag = RenderUpdateFlag::All; in update()
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D | tvgText.h | 113 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, TVG_UN… in update() 119 if (fill && P(shape)->flag & RenderUpdateFlag::Gradient) { in update()
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D | tvgRender.h | 41 enum RenderUpdateFlag : uint8_t {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform… enum 315 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool c… 316 …a, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
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D | tvgScene.h | 113 …const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flag, TVG_UNU… in update()
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D | tvgLottieBuilder.cpp | 570 P(ctx->merging)->update(RenderUpdateFlag::Path); in updatePath() 815 P(ctx->merging)->update(RenderUpdateFlag::Path); in updatePolystar() 1052 P(shape)->update(RenderUpdateFlag::Path); in updateText()
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