Searched refs:Normal (Results 1 – 13 of 13) sorted by relevance
100 if (PP(scene)->blendMethod != BlendMethod::Normal) return true; in needComposition()
378 blendMethod = BlendMethod::Normal; in reset()
196 …Normal = 0, ///< Perform the alpha blending(default). S if (Sa == 255), otherwise (Sa * S) … enumerator
454 case BlendMethod::Normal: in blend()
795 BlendMethod blendMethod = BlendMethod::Normal;
256 BlendMethod blendMethod = BlendMethod::Normal;
261 /* Normal operation (no sleep) in < 1 sec inactivity */
2203 return BlendMethod::Normal; in blend_method_conv()2206 return BlendMethod::Normal; in blend_method_conv()2221 return BlendMethod::Normal; in blend_method_conv()
285 - :cpp:enumerator:`LV_STATE_DEFAULT`: Normal, released state
96 Normal Fonts
41 - :cpp:enumerator:`LV_STATE_DEFAULT`: (0x0000) Normal, released state
456 - :cpp:enumerator:`LV_STATE_DEFAULT`: Normal, released state
969 # special comment blocks from generated source code fragments. Normal C, C++ and