Searched refs:Float (Results 1 – 3 of 3) sorted by relevance
550 else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(rect->radius); in parseRect()597 …if (transform->coords && KEY_AS("x")) parseProperty<LottieProperty::Type::Float>(transform->coords… in parseTransform()598 …if (transform->coords && KEY_AS("y")) parseProperty<LottieProperty::Type::Float>(transform->coords… in parseTransform()606 else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(transform->rotation); in parseTransform()608 …else if (transform->rotationEx && KEY_AS("rx")) parseProperty<LottieProperty::Type::Float>(transfo… in parseTransform()609 …else if (transform->rotationEx && KEY_AS("ry")) parseProperty<LottieProperty::Type::Float>(transfo… in parseTransform()610 …else if (transform->rotationEx && KEY_AS("rz")) parseProperty<LottieProperty::Type::Float>(transfo… in parseTransform()611 else if (KEY_AS("sk")) parseProperty<LottieProperty::Type::Float>(transform->skewAngle); in parseTransform()612 else if (KEY_AS("sa")) parseProperty<LottieProperty::Type::Float>(transform->skewAxis); in parseTransform()652 parseProperty<LottieProperty::Type::Float>(stroke->dash(idx)); in parseStrokeDash()[all …]
126 case LottieProperty::Type::Float: { in _value()777 case LottieProperty::Type::Float: { in _velocityAtTime()942 if (exp->property->type == LottieProperty::Type::Float) { in _key()
118 …enum class Type : uint8_t { Point = 0, Float, Opacity, Color, PathSet, ColorStop, Position, TextDo… enumerator