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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c297 …lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), sy = (lv_coord_t)(dst_area.y1 - corner… in lv_draw_sdl_rect_bg_frag_draw_corners() local
298 SDL_Rect src_rect = {sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
310 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners() local
312 SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
329 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners() local
331 … SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
348 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners() local
350 SDL_Rect src_rect = {sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
884 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - border_area.x1); in frag_render_borders() local
886 SDL_Rect src_rect = {sx, frag_size + 1, dw, 1}; in frag_render_borders()
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/lvgl-3.7.0/src/extra/libs/tiny_ttf/
Dstb_truetype_htcw.h1862 … stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) argument
1867 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx, sy, scx, scy);
1871 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx, sy, cx, cy);
1873 stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, sx, sy, 0, 0);
1900 stbtt_int32 x, y, cx, cy, sx, sy, scx, scy; local
1971 sx = sy = cx = cy = scx = scy = 0;
1979 …_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx, sy, scx, scy, cx, c…
1990 sx = (x + (stbtt_int32)vertices[off + i + 1].x) >> 1;
1995 sx = (stbtt_int32)vertices[off + i + 1].x;
2001 sx = x;
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/lvgl-3.7.0/src/core/
Dlv_obj_scroll.c317 lv_coord_t sx = lv_obj_get_scroll_x(obj); in lv_obj_scroll_by() local
318 lv_anim_set_values(&a, -sx, -sx + dx); in lv_obj_scroll_by()