Lines Matching refs:sx

297 …lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), sy = (lv_coord_t)(dst_area.y1 - corner…  in lv_draw_sdl_rect_bg_frag_draw_corners()  local
298 SDL_Rect src_rect = {sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
310 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners() local
312 SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
329 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners() local
331 … SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
348 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners() local
350 SDL_Rect src_rect = {sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
884 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - border_area.x1); in frag_render_borders() local
886 SDL_Rect src_rect = {sx, frag_size + 1, dw, 1}; in frag_render_borders()
890 SDL_Rect src_rect = {sx, frag_size - 1, dw, 1}; in frag_render_borders()
903 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - border_area.x1); in frag_render_borders() local
904 SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + 1, dw, 1}; in frag_render_borders()
908 lv_coord_t sx = (lv_coord_t)(border_area.x2 - dst_area.x2); in frag_render_borders() local
909 SDL_Rect src_rect = {sx, frag_size - 1, dw, 1}; in frag_render_borders()