Home
last modified time | relevance | path

Searched refs:mask_res (Results 1 – 10 of 10) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c225 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clipped_coords.x1, h, clipped_w); in draw_bg()
226 …if(blend_dsc.mask_res == LV_DRAW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGE… in draw_bg()
246 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, top_y, clipped_w); in draw_bg()
247 …if(blend_dsc.mask_res == LV_DRAW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGE… in draw_bg()
291 blend_dsc.mask_res = LV_DRAW_MASK_RES_FULL_COVER; in draw_bg()
297 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clipped_coords.x1, h, clipped_w); in draw_bg()
561 … blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; /*In simple mode it won't be overwritten*/ in draw_shadow()
568 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clip_area_sub.x1, y, w); in draw_shadow()
569 …if(blend_dsc.mask_res == LV_DRAW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGE… in draw_shadow()
604 … blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; /*In simple mode it won't be overwritten*/ in draw_shadow()
[all …]
Dlv_draw_sw_line.c163 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, blend_area_w); in draw_line_hor()
166 if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { in draw_line_hor()
183 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_line_hor()
252 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, draw_area_w); in draw_line_ver()
255 if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { in draw_line_ver()
257 blend_dsc.mask_res = LV_DRAW_MASK_RES_TRANSP; in draw_line_ver()
397 blend_dsc.mask_res = lv_draw_mask_apply(&mask_buf[mask_p], blend_area.x1, h, draw_area_w); in draw_line_skew()
398 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_line_skew()
407 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_line_skew()
420 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_line_skew()
Dlv_draw_sw_img.c79 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_sw_img_decoded()
93 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_sw_img_decoded()
128 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_sw_img_decoded()
136 blend_dsc.mask_res = mask_res_def; in lv_draw_sw_img_decoded()
174 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_sw_img_decoded()
177 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_sw_img_decoded()
Dlv_draw_sw_letter.c317 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
319 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_normal()
329 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_letter_normal()
345 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_letter_normal()
533 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2, in draw_letter_subpx()
535 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_subpx()
544 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_letter_subpx()
564 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_letter_subpx()
Dlv_draw_sw_blend.h35 lv_draw_mask_res_t mask_res; /**< The result of the previous mask operation */ member
Dlv_draw_sw_blend.c113 if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return; in lv_draw_sw_blend_basic()
114 else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL; in lv_draw_sw_blend_basic()
/lvgl-3.7.0/src/draw/renesas/
Dlv_gpu_d2_draw_label.c196 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
198 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_normal()
208 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_letter_normal()
224 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in draw_letter_normal()
/lvgl-3.7.0/src/draw/arm2d/
Dlv_gpu_arm2d.c512 if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return; in lv_draw_arm2d_blend()
513 else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL; in lv_draw_arm2d_blend()
686 if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return; in lv_draw_arm2d_blend()
687 else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL; in lv_draw_arm2d_blend()
937 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_arm2d_img_decoded()
952 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_arm2d_img_decoded()
987 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_arm2d_img_decoded()
995 blend_dsc.mask_res = mask_res_def; in lv_draw_arm2d_img_decoded()
1412 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_arm2d_img_decoded()
1415 blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; in lv_draw_arm2d_img_decoded()
/lvgl-3.7.0/src/draw/stm32_dma2d/
Dlv_gpu_stm32_dma2d.c155 if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return; in lv_draw_stm32_dma2d_blend()
156 else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL; in lv_draw_stm32_dma2d_blend()
/lvgl-3.7.0/docs/porting/
Dgpu.md74 - `lv_draw_mask_res_t mask_res` The result of the previous mask operation. (`LV_DRAW_MASK_RES_...`)