Searched refs:rounded (Results 1 – 14 of 14) sorted by relevance
/lvgl-3.4.0/src/draw/ |
D | lv_draw_arc.h | 36 uint8_t rounded : 1; member 73 lv_coord_t w, bool rounded, lv_area_t * area);
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D | lv_draw_arc.c | 58 lv_coord_t w, bool rounded, lv_area_t * area) in lv_draw_arc_get_area() argument 75 lv_coord_t extra_area = rounded ? w / 2 + 1 : 0; in lv_draw_arc_get_area()
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/lvgl-3.4.0/docs/overview/ |
D | drawing.md | 62 …o to #5. Otherwise, create the required masks in the draw function. (e.g. a rounded rectangle mask) 78 - **rounded rectangle** A mask is created real-time to add a radius to the corners. 79 - **clip corner** To clip overflowing content (usually children) on rounded corners, a rounded rect… 80 - **rectangle border** Same as a rounded rectangle but the inner part is masked out too.
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D | style-props.md | 523 Make the end points of the lines rounded. `true`: rounded, `false`: perpendicular line ending 562 Make the end points of the arcs rounded. `true`: rounded, `false`: perpendicular line ending 676 Enable to clip the overflowed content on the rounded corner. Can be `true` or `false`.
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/lvgl-3.4.0/src/draw/sdl/ |
D | lv_draw_sdl_arc.c | 96 if(mask_ids_count == 3 && dsc->rounded) { in lv_draw_sdl_draw_arc()
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/lvgl-3.4.0/src/extra/widgets/meter/ |
D | lv_meter.c | 332 arc_dsc.rounded = lv_obj_get_style_arc_rounded(obj, LV_PART_ITEMS); in draw_arcs() 638 bool rounded = lv_obj_get_style_arc_rounded(obj, LV_PART_ITEMS); in inv_arc() local 657 … end_angle), indic->type_data.arc.width, rounded, &a); in inv_arc()
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/lvgl-3.4.0/src/widgets/ |
D | lv_arc.c | 660 lv_coord_t rounded = lv_obj_get_style_arc_rounded(obj, part); in inv_arc_area() local 663 lv_draw_arc_get_area(c.x, c.y, r, start_angle, end_angle, w, rounded, &inv_area); in inv_arc_area()
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/lvgl-3.4.0/src/core/ |
D | lv_obj_draw.c | 293 draw_dsc->rounded = lv_obj_get_style_arc_rounded(obj, part); in lv_obj_init_draw_arc_dsc()
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/lvgl-3.4.0/docs/widgets/core/ |
D | img.md | 108 content to rounded rectangle or circular shape. Please note this will have some negative performanc…
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/lvgl-3.4.0/docs/widgets/ |
D | obj.md | 124 …G_ADV_HITTEST` Allow performing more accurate hit (click) test. E.g. accounting for rounded corners
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/lvgl-3.4.0/docs/porting/ |
D | gpu.md | 168 If your MCU has a more powerful GPU that can draw e.g. rounded rectangles you can replace the origi…
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/lvgl-3.4.0/src/draw/sw/ |
D | lv_draw_sw_arc.c | 171 if(dsc->rounded) { in lv_draw_sw_arc()
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/lvgl-3.4.0/ |
D | Kconfig | 137 Required to draw shadow, gradient, rounded corners, circles, arc, skew lines,
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/lvgl-3.4.0/docs/ |
D | CHANGELOG.md | 41 - feat(sdl): support rounded images [`3012`](https://github.com/littlevgl/lvgl/pull/3012) 1385 A possible use-case of this system is to remove the overflowing content from the rounded edges. 1387 Internally, the drawings happen by defining masks (such as rounded rectangle, line, angle). 1406 - *clip corner*: crop the content on the rounded corners
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