Searched refs:offset_y (Results 1 – 7 of 7) sorted by relevance
/lvgl-3.4.0/src/widgets/ |
D | lv_canvas.c | 161 lv_coord_t offset_y, in lv_canvas_transform() argument 191 for(y = -offset_y; y < dest_height - offset_y; y++) { in lv_canvas_transform() 198 …if(x + offset_x >= 0 && x + offset_x < dest_width && y + offset_y >= 0 && y + offset_y < dest_heig… in lv_canvas_transform() 201 … lv_img_buf_set_px_color(&canvas->dsc, x + offset_x, y + offset_y, dsc.res.color); in lv_canvas_transform() 204 …olor_t bg_color = lv_img_buf_get_px_color(&canvas->dsc, x + offset_x, y + offset_y, dsc.cfg.color); in lv_canvas_transform() 210 … lv_img_buf_set_px_color(&canvas->dsc, x + offset_x, y + offset_y, dsc.res.color); in lv_canvas_transform() 215 … lv_opa_t bg_opa = lv_img_buf_get_px_alpha(&canvas->dsc, x + offset_x, y + offset_y); in lv_canvas_transform() 219 … lv_img_buf_set_px_color(&canvas->dsc, x + offset_x, y + offset_y, dsc.res.color); in lv_canvas_transform() 220 … lv_img_buf_set_px_alpha(&canvas->dsc, x + offset_x, y + offset_y, dsc.res.opa); in lv_canvas_transform() 224 lv_img_buf_set_px_color(&canvas->dsc, x + offset_x, y + offset_y, in lv_canvas_transform() [all …]
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D | lv_canvas.h | 160 lv_coord_t offset_y,
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/lvgl-3.4.0/src/hal/ |
D | lv_hal_disp.c | 88 driver->offset_y = 0; in lv_disp_drv_init() 432 return disp->driver->offset_y; in lv_disp_get_offset_x() 436 return lv_disp_get_physical_hor_res(disp) - disp->driver->offset_y; in lv_disp_get_offset_x() 460 return lv_disp_get_physical_ver_res(disp) - disp->driver->offset_y; in lv_disp_get_offset_y() 464 return disp->driver->offset_y; in lv_disp_get_offset_y()
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D | lv_hal_disp.h | 88 …lv_coord_t offset_y; /**< Vertical offset from the full / physical display. Set to 0 f… member
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/lvgl-3.4.0/docs/widgets/core/ |
D | canvas.md | 69 - `offset_y` offset X to tell where to put the result data on destination canvas
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/lvgl-3.4.0/src/core/ |
D | lv_refr.c | 1023 .y1 = area->y1 + drv->offset_y, in call_flush_cb() 1025 .y2 = area->y2 + drv->offset_y in call_flush_cb()
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/lvgl-3.4.0/docs/porting/ |
D | display.md | 96 - `offset_y` vertical offset from the full / physical display in pixels. Only set this when _not_ u…
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