Searched refs:frame (Results 1 – 12 of 12) sorted by relevance
/lvgl-3.4.0/src/extra/libs/ffmpeg/ |
D | lv_ffmpeg.c | 50 AVFrame * frame; member 392 AVFrame * frame = ffmpeg_ctx->frame; in ffmpeg_output_video_frame() local 394 if(frame->width != width in ffmpeg_output_video_frame() 395 || frame->height != height in ffmpeg_output_video_frame() 396 || frame->format != ffmpeg_ctx->video_dec_ctx->pix_fmt) { in ffmpeg_output_video_frame() 409 frame->width, frame->height, in ffmpeg_output_video_frame() 410 av_get_pix_fmt_name(frame->format)); in ffmpeg_output_video_frame() 414 LV_LOG_TRACE("video_frame coded_n:%d", frame->coded_picture_number); in ffmpeg_output_video_frame() 420 (const uint8_t **)(frame->data), frame->linesize, in ffmpeg_output_video_frame() 490 ret = avcodec_receive_frame(dec, ffmpeg_ctx->frame); in ffmpeg_decode_packet() [all …]
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/lvgl-3.4.0/docs/libs/ |
D | rlottie.md | 81 // Pause to a specific frame 83 lv_rlottie_set_play_mode(lottie, LV_RLOTTIE_CTRL_PAUSE); // The specified frame will be displayed a… 96 To get the number of frames in an animation or the current frame index, you can cast the `lv_obj_t`…
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D | sjpg.md | 17 - SJPEG frame fragment cache enables fast fetching of lines if available in cache.
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/lvgl-3.4.0/src/extra/libs/gif/ |
D | gifdec.h | 45 uint8_t *canvas, *frame; member
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D | gifdec.c | 130 gif->frame = &gif->canvas[4 * width * height]; in gif_open() 132 gif->frame = &gif->canvas[3 * width * height]; in gif_open() 134 gif->frame = &gif->canvas[2 * width * height]; in gif_open() 137 memset(gif->frame, gif->bgindex, gif->width * gif->height); in gif_open() 432 gif->frame[(gif->fy + y) * gif->width + gif->fx + x] = entry.suffix; in read_image_data() 484 index = gif->frame[(gif->fy + j) * gif->width + gif->fx + k]; in render_frame_rect()
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/lvgl-3.4.0/docs/porting/ |
D | display.md | 56 …d via serial link. The latter will generally be too slow to maintain high frame rates with full sc… 59 …abled in the display driver LVGL will draw directly into a **screen sized frame buffer**. That is … 61 With `direct_mode` the frame buffer always contains the current frame as it should be displayed on … 62 If 2 frame buffers are provided as draw buffers LVGL will alter the buffers but always draw only th… 64 1. Display the frame buffer pointed by `color_p` 103 - `direct_mode` draw directly into the frame buffer (see above)
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/lvgl-3.4.0/ |
D | README_zh.md | 46 * 即便仅有[单缓冲区(frame buffer)](https://docs.lvgl.io/master/porting/display.html)的情况下,也可保证渲染如丝般顺滑 104 - [Linux frame buffer](https://blog.lvgl.io/2018-01-03/linux_fb) (/dev/fb)
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D | README.md | 44 * Smooth rendering even with a [single frame buffer](https://docs.lvgl.io/master/porting/display.ht… 101 - [Linux frame buffer](https://blog.lvgl.io/2018-01-03/linux_fb) (/dev/fb)
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/lvgl-3.4.0/tests/ |
D | README.md | 47 If the compare fails `lvgl/test_screenshot_error.h` is created with the content of the frame buffer…
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/lvgl-3.4.0/docs/intro/ |
D | index.md | 21 - Single frame buffer operation even with advanced graphic effects 42 <li> One frame buffer in the MCU or in an external display controller</li> 134 - Linux with frame buffer device such as /dev/fb0. This includes Single-board computers like the Ra…
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/lvgl-3.4.0/docs/overview/ |
D | drawing.md | 20 … is different from "traditional" double buffering where there are two display sized frame buffers: 21 …age to show on the display, and rendering happens to the other (inactive) frame buffer, and they a… 22 The main difference is that with LVGL you don't have to store two frame buffers (which usually requ… 50 3. **Double buffering** - `flush_cb` should only swap the addresses of the frame buffers.
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/lvgl-3.4.0/scripts/ |
D | Doxyfile | 1455 # to set the initial width (in pixels) of the frame in which the tree is shown.
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