Searched refs:blocks (Results 1 – 7 of 7) sorted by relevance
/lvgl-3.4.0/src/misc/ |
D | lv_tlsf.c | 372 block_header_t * blocks[FL_INDEX_COUNT][SL_INDEX_COUNT]; member 582 return control->blocks[fl][sl]; in search_suitable_block() 596 if(control->blocks[fl][sl] == block) { in remove_free_block() 597 control->blocks[fl][sl] = next; in remove_free_block() 614 block_header_t * current = control->blocks[fl][sl]; in insert_free_block() 627 control->blocks[fl][sl] = block; in insert_free_block() 806 control->blocks[i][j] = &control->block_null; in control_constructor() 852 const block_header_t * block = control->blocks[i][j]; in lv_tlsf_check()
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/lvgl-3.4.0/zephyr/ |
D | Kconfig.memory | 49 int "Number of max size blocks in memory pool" 52 Number of maximum sized blocks in the memory pool.
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/lvgl-3.4.0/docs/widgets/extra/ |
D | msgbox.md | 33 The building blocks of the message box can be obtained using the following functions:
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/lvgl-3.4.0/ |
D | README.md | 34 * Powerful [building blocks](https://docs.lvgl.io/master/widgets/index.html): buttons, charts, list…
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/lvgl-3.4.0/docs/overview/ |
D | object.md | 7 In LVGL the **basic building blocks** of a user interface are the objects, also called *Widgets*.
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/lvgl-3.4.0/docs/intro/ |
D | index.md | 12 - Powerful building blocks such as buttons, charts, lists, sliders, images, etc.
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/lvgl-3.4.0/scripts/ |
D | Doxyfile | 507 # documentation blocks found inside the body of a function. If set to NO, these 508 # blocks will be appended to the function's detailed documentation block. 649 # ... \endcond blocks. 968 # special comment blocks from generated source code fragments. Normal C, C++ and
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