1 /**
2  * @file lv_sw.h
3  *
4  */
5 
6 #ifndef LV_SWITCH_H
7 #define LV_SWITCH_H
8 
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12 
13 /*********************
14  *      INCLUDES
15  *********************/
16 #include "../lv_conf_internal.h"
17 
18 #if LV_USE_SWITCH != 0
19 
20 /*Testing of dependencies*/
21 #if LV_USE_SLIDER == 0
22 #error "lv_sw: lv_slider is required. Enable it in lv_conf.h (LV_USE_SLIDER  1)"
23 #endif
24 
25 #include "../lv_core/lv_obj.h"
26 #include "lv_bar.h"
27 
28 /*********************
29  *      DEFINES
30  *********************/
31 
32 /**********************
33  *      TYPEDEFS
34  **********************/
35 /*Data of switch*/
36 typedef struct {
37     lv_bar_ext_t bar; /*Ext. of ancestor*/
38     /*New data for this type */
39     lv_style_list_t style_knob; /*Style of the knob*/
40 } lv_switch_ext_t;
41 
42 /**
43  * Switch parts.
44  */
45 enum {
46     LV_SWITCH_PART_BG = LV_BAR_PART_BG,                 /**< Switch background. */
47     LV_SWITCH_PART_INDIC = LV_BAR_PART_INDIC,           /**< Switch fill area. */
48     LV_SWITCH_PART_KNOB = _LV_BAR_PART_VIRTUAL_LAST,    /**< Switch knob. */
49     _LV_SWITCH_PART_VIRTUAL_LAST
50 };
51 
52 typedef uint8_t lv_switch_part_t;
53 
54 /**********************
55  * GLOBAL PROTOTYPES
56  **********************/
57 
58 /**
59  * Create a switch objects
60  * @param par pointer to an object, it will be the parent of the new switch
61  * @param copy pointer to a switch object, if not NULL then the new object will be copied from it
62  * @return pointer to the created switch
63  */
64 lv_obj_t * lv_switch_create(lv_obj_t * par, const lv_obj_t * copy);
65 
66 /*=====================
67  * Setter functions
68  *====================*/
69 
70 /**
71  * Turn ON the switch
72  * @param sw pointer to a switch object
73  * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
74  */
75 void lv_switch_on(lv_obj_t * sw, lv_anim_enable_t anim);
76 
77 /**
78  * Turn OFF the switch
79  * @param sw pointer to a switch object
80  * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
81  */
82 void lv_switch_off(lv_obj_t * sw, lv_anim_enable_t anim);
83 
84 /**
85  * Toggle the position of the switch
86  * @param sw pointer to a switch object
87  * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
88  * @return resulting state of the switch.
89  */
90 bool lv_switch_toggle(lv_obj_t * sw, lv_anim_enable_t anim);
91 
92 /**
93  * Set the animation time of the switch
94  * @param sw pointer to a  switch object
95  * @param anim_time animation time
96  * @return style pointer to a style
97  */
lv_switch_set_anim_time(lv_obj_t * sw,uint16_t anim_time)98 static inline void lv_switch_set_anim_time(lv_obj_t * sw, uint16_t anim_time)
99 {
100     lv_bar_set_anim_time(sw, anim_time);
101 }
102 
103 /*=====================
104  * Getter functions
105  *====================*/
106 
107 /**
108  * Get the state of a switch
109  * @param sw pointer to a switch object
110  * @return false: OFF; true: ON
111  */
lv_switch_get_state(const lv_obj_t * sw)112 static inline bool lv_switch_get_state(const lv_obj_t * sw)
113 {
114     return lv_bar_get_value(sw) == 1 ? true : false;
115 }
116 
117 /**
118  * Get the animation time of the switch
119  * @param sw pointer to a  switch object
120  * @return style pointer to a style
121  */
lv_switch_get_anim_time(const lv_obj_t * sw)122 static inline uint16_t lv_switch_get_anim_time(const lv_obj_t * sw)
123 {
124     return lv_bar_get_anim_time(sw);
125 }
126 
127 /**********************
128  *      MACROS
129  **********************/
130 
131 #endif /*LV_USE_SWITCH*/
132 
133 #ifdef __cplusplus
134 } /* extern "C" */
135 #endif
136 
137 #endif /*LV_SWITCH_H*/
138