Searched refs:sin2 (Results 1 – 2 of 2) sorted by relevance
42 static const float sin2 = -0.5877852523; /* sin(-2Pi 2/5) */ in fft_5() local61 + s23.re * cos2 - d23.im * sin2; in fft_5()64 + s23.im * cos2 + d23.re * sin2; in fft_5()66 y[2].re = x[0].re + s14.re * cos2 - d14.im * sin2 in fft_5()69 y[2].im = x[0].im + s14.im * cos2 + d14.re * sin2 in fft_5()72 y[3].re = x[0].re + s14.re * cos2 + d14.im * sin2 in fft_5()75 y[3].im = x[0].im + s14.im * cos2 - d14.re * sin2 in fft_5()79 + s23.re * cos2 + d23.im * sin2; in fft_5()82 + s23.im * cos2 - d23.re * sin2; in fft_5()
43 float32x2_t sin2 = vcreate_f32(__sin2.u64); in neon_fft_5() local48 float32x4_t sin2q = vcombine_f32(sin2, sin2); in neon_fft_5()