Searched refs:vec0 (Results 1 – 1 of 1) sorted by relevance
/cmsis-dsp-latest/Source/QuaternionMathFunctions/ |
D | arm_quaternion2rotation_f32.c | 84 f32x4_t vec0,vec1, vec2 ,vec3; in arm_quaternion2rotation_f32() local 91 vec0 = vld1q(pInputQuaternions); in arm_quaternion2rotation_f32() 94 vec1 = vmulq(vec0,vec0); in arm_quaternion2rotation_f32() 97 vec2 = vmulq_n_f32(vec0, vgetq_lane(vec0,0)); in arm_quaternion2rotation_f32() 104 q2q3 = vgetq_lane(vec0,2) * vgetq_lane(vec0,3); in arm_quaternion2rotation_f32() 108 vec3 = vmulq_n_f32(vec0, vgetq_lane(vec0,1)); in arm_quaternion2rotation_f32() 113 vec0 = vsetq_lane(vgetq_lane(vec1,0) + vgetq_lane(vec1,1),vec0,0); in arm_quaternion2rotation_f32() 114 vec0 = vsetq_lane(vgetq_lane(vec0,0) - vgetq_lane(vec1,2),vec0,0); in arm_quaternion2rotation_f32() 115 vec0 = vsetq_lane(vgetq_lane(vec0,0) - vgetq_lane(vec1,3),vec0,0); in arm_quaternion2rotation_f32() 116 vec0 = vsetq_lane(vgetq_lane(vec3,2) - vgetq_lane(vec2,3),vec0,1); in arm_quaternion2rotation_f32() [all …]
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