Searched refs:background_texture (Results 1 – 3 of 3) sorted by relevance
/Zephyr-latest/drivers/display/ |
D | display_sdl_bottom.c | 18 void **texture, void **read_texture, void **background_texture, in sdl_display_init_bottom() argument 65 *background_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom() 67 if (*background_texture == NULL) { in sdl_display_init_bottom() 76 err = SDL_LockTexture(*background_texture, NULL, &background_data, &background_pitch); in sdl_display_init_bottom() 95 SDL_UnlockTexture(*background_texture); in sdl_display_init_bottom() 99 SDL_RenderCopy(*renderer, *background_texture, NULL, NULL); in sdl_display_init_bottom() 107 void *background_texture, uint8_t *buf, bool display_on, in sdl_display_write_bottom() argument 128 SDL_RenderCopy(renderer, background_texture, NULL, NULL); in sdl_display_write_bottom() 168 void sdl_display_blanking_off_bottom(void *renderer, void *texture, void *background_texture) in sdl_display_blanking_off_bottom() argument 171 SDL_RenderCopy(renderer, background_texture, NULL, NULL); in sdl_display_blanking_off_bottom() [all …]
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D | display_sdl_bottom.h | 25 void **texture, void **read_texture, void **background_texture, 30 void *background_texture, uint8_t *buf, bool display_on, 35 void sdl_display_blanking_off_bottom(void *renderer, void *texture, void *background_texture); 38 void **read_texture, void **background_texture);
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D | display_sdl.c | 36 void *background_texture; member 84 &disp_data->read_texture, &disp_data->background_texture, in sdl_display_init() 269 disp_data->background_texture, disp_data->buf, in sdl_display_write() 440 disp_data->background_texture); in sdl_display_blanking_off() 501 &disp_data->background_texture); in sdl_display_cleanup()
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