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Searched refs:background_texture (Results 1 – 3 of 3) sorted by relevance

/Zephyr-latest/drivers/display/
Ddisplay_sdl_bottom.c18 void **texture, void **read_texture, void **background_texture, in sdl_display_init_bottom() argument
65 *background_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
67 if (*background_texture == NULL) { in sdl_display_init_bottom()
76 err = SDL_LockTexture(*background_texture, NULL, &background_data, &background_pitch); in sdl_display_init_bottom()
95 SDL_UnlockTexture(*background_texture); in sdl_display_init_bottom()
99 SDL_RenderCopy(*renderer, *background_texture, NULL, NULL); in sdl_display_init_bottom()
107 void *background_texture, uint8_t *buf, bool display_on, in sdl_display_write_bottom() argument
128 SDL_RenderCopy(renderer, background_texture, NULL, NULL); in sdl_display_write_bottom()
168 void sdl_display_blanking_off_bottom(void *renderer, void *texture, void *background_texture) in sdl_display_blanking_off_bottom() argument
171 SDL_RenderCopy(renderer, background_texture, NULL, NULL); in sdl_display_blanking_off_bottom()
[all …]
Ddisplay_sdl_bottom.h25 void **texture, void **read_texture, void **background_texture,
30 void *background_texture, uint8_t *buf, bool display_on,
35 void sdl_display_blanking_off_bottom(void *renderer, void *texture, void *background_texture);
38 void **read_texture, void **background_texture);
Ddisplay_sdl.c36 void *background_texture; member
84 &disp_data->read_texture, &disp_data->background_texture, in sdl_display_init()
269 disp_data->background_texture, disp_data->buf, in sdl_display_write()
440 disp_data->background_texture); in sdl_display_blanking_off()
501 &disp_data->background_texture); in sdl_display_cleanup()