Lines Matching refs:background_texture
18 void **texture, void **read_texture, void **background_texture, in sdl_display_init_bottom() argument
65 *background_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
67 if (*background_texture == NULL) { in sdl_display_init_bottom()
76 err = SDL_LockTexture(*background_texture, NULL, &background_data, &background_pitch); in sdl_display_init_bottom()
95 SDL_UnlockTexture(*background_texture); in sdl_display_init_bottom()
99 SDL_RenderCopy(*renderer, *background_texture, NULL, NULL); in sdl_display_init_bottom()
107 void *background_texture, uint8_t *buf, bool display_on, in sdl_display_write_bottom() argument
128 SDL_RenderCopy(renderer, background_texture, NULL, NULL); in sdl_display_write_bottom()
168 void sdl_display_blanking_off_bottom(void *renderer, void *texture, void *background_texture) in sdl_display_blanking_off_bottom() argument
171 SDL_RenderCopy(renderer, background_texture, NULL, NULL); in sdl_display_blanking_off_bottom()
183 void **read_texture, void **background_texture) in sdl_display_cleanup_bottom() argument
185 if (*background_texture != NULL) { in sdl_display_cleanup_bottom()
186 SDL_DestroyTexture(*background_texture); in sdl_display_cleanup_bottom()
187 *background_texture = NULL; in sdl_display_cleanup_bottom()