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Searched refs:texture (Results 1 – 4 of 4) sorted by relevance

/Zephyr-Core-3.7.0/drivers/display/
Ddisplay_sdl_bottom.c16 void **texture, void **read_texture) in sdl_display_init_bottom() argument
46 *texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
48 if (*texture == NULL) { in sdl_display_init_bottom()
69 void *renderer, void *mutex, void *texture, in sdl_display_write_bottom() argument
86 SDL_UpdateTexture(texture, &rect, buf, 4 * rect.w); in sdl_display_write_bottom()
90 SDL_RenderCopy(renderer, texture, NULL, NULL); in sdl_display_write_bottom()
100 void *mutex, void *texture, void *read_texture) in sdl_display_read_bottom() argument
119 SDL_RenderCopy(renderer, texture, NULL, NULL); in sdl_display_read_bottom()
129 void sdl_display_blanking_off_bottom(void *renderer, void *texture) in sdl_display_blanking_off_bottom() argument
132 SDL_RenderCopy(renderer, texture, NULL, NULL); in sdl_display_blanking_off_bottom()
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Ddisplay_sdl_bottom.h25 void **texture, void **read_texture);
28 void *renderer, void *mutex, void *texture,
33 void *mutex, void *texture, void **read_texture);
34 void sdl_display_blanking_off_bottom(void *renderer, void *texture);
36 void sdl_display_cleanup_bottom(void **window, void **renderer, void **mutex, void **texture,
Ddisplay_sdl.c34 void *texture; member
82 &disp_data->mutex, &disp_data->texture, in sdl_display_init()
264 disp_data->renderer, disp_data->mutex, disp_data->texture, in sdl_display_write()
403 disp_data->texture, disp_data->read_texture); in sdl_display_read()
434 sdl_display_blanking_off_bottom(disp_data->renderer, disp_data->texture); in sdl_display_blanking_off()
494 &disp_data->texture, &disp_data->read_texture); in sdl_display_cleanup()
/Zephyr-Core-3.7.0/boards/st/nucleo_u5a5zj_q/doc/
Dindex.rst92 perspective correct texture mapping