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/lvgl-latest/src/misc/
Dlv_anim.h444 * Store the speed as a special value which can be used as time in animations.
447 * and let LVGL convert the speed to time based on the actual values.
449 * @param speed the speed of the animation in with unit / sec resolution in 0..10k range
451 * @note internally speed is stored as 10 unit/sec
453 uint32_t lv_anim_speed(uint32_t speed);
456 * Store the speed as a special value which can be used as time in animations.
459 * and let LVGL convert the speed to time based on the actual values.
460 * @param speed the speed of the animation in as unit / sec resolution in 0..10k range
464 * @note internally speed is stored as 10 unit/sec
468 uint32_t lv_anim_speed_clamped(uint32_t speed, uint32_t min_time, uint32_t max_time);
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Dlv_anim.c29 /**In an anim. time this bit indicates that the value is speed, and not time*/
209 uint32_t lv_anim_speed_clamped(uint32_t speed, uint32_t min_time, uint32_t max_time) in lv_anim_speed_clamped() argument
212 if(speed > 10000) { in lv_anim_speed_clamped()
213 LV_LOG_WARN("speed is truncated to 10000 (was %"LV_PRIu32")", speed); in lv_anim_speed_clamped()
214 speed = 10230; in lv_anim_speed_clamped()
226 speed = (speed + 5) / 10; in lv_anim_speed_clamped()
230 return LV_ANIM_SPEED_MASK + (max_time << 20) + (min_time << 10) + speed; in lv_anim_speed_clamped()
234 uint32_t lv_anim_speed(uint32_t speed) in lv_anim_speed() argument
236 return lv_anim_speed_clamped(speed, 0, 10000); in lv_anim_speed()
239 uint32_t lv_anim_speed_to_time(uint32_t speed, int32_t start, int32_t end) in lv_anim_speed_to_time() argument
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/lvgl-latest/demos/ebike/translations/
Dlv_i18n.c73 {"Speed today", "السرعة اليوم"},
80 {"Max. speed", "الأعلى. السرعة"},
84 {"Avg. speed", "متوسط ​​السرعة"},
86 {"Top speed", "السرعة القصوى"},
118 {"Speed today", "今天的速度"},
125 {"Max. speed", "最大速度"},
129 {"Avg. speed", "平均速度"},
131 {"Top speed", "最高时速"},
Den.yml7 Speed today: ~
14 Max. speed: ~
18 Avg. speed: ~
20 Top speed: ~
Dzh.yml7 Speed today: 今天的速度
14 Max. speed: 最大速度
18 Avg. speed: 平均速度
20 Top speed: 最高时速
Dar.yml7 Speed today: السرعة اليوم
14 Max. speed: الأعلى. السرعة
18 Avg. speed: متوسط ​​السرعة
20 Top speed: السرعة القصوى
/lvgl-latest/demos/ebike/
Dlv_demo_ebike_home.c121 int32_t speed = lv_subject_get_int(subject); in speed_label_observer_cb() local
123 label_v = LV_ABS(label_v - speed); in speed_label_observer_cb()
131 int32_t speed = lv_subject_get_int(subject); in speed_roller_10_observer_cb() local
132 lv_roller_set_selected(roller, speed / 10, LV_ANIM_ON); in speed_roller_10_observer_cb()
138 int32_t speed = lv_subject_get_int(subject); in speed_roller_1_observer_cb() local
140 lv_roller_set_selected(roller, speed, LV_ANIM_ON); in speed_roller_1_observer_cb()
454 card_labels_create(dist, "20.1", "km/h", _("Speed today")); in right_cont_create()
Dlv_demo_ebike_stats.c162 texts[0] = _("Avg. speed"); in tabs_create()
164 texts[2] = _("Top speed"); in tabs_create()
549 stat_card_create(cont, _("Avg. speed"), &subject_avg_speed, "%dkm/h"); in stat_cont_create()
551 stat_card_create(cont, _("Top speed"), &subject_top_speed, "%dkm/h"); in stat_cont_create()
/lvgl-latest/src/libs/lz4/
Dlz4.h61 LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
62 scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
63 multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
168 * Increasing memory usage improves compression ratio, at the cost of speed.
169 * Reduced memory usage may improve speed at the cost of ratio, thanks to better cache locality.
241 …It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
508 * Performance tip : Decompression speed can be substantially increased
519 * Performance tip : Decompression speed can be substantially increased
/lvgl-latest/docs/details/integration/driver/display/
Dlcd_stm32_guide.rst56 #. Set High Speed Clock to "BYPASS Clock Source", and Low Speed Clock to "Crystal/Ceramic Resonator…
73 #. In GPIO Settings set SPI1_SCK to Pull-down and Very High output speed and set the User Label to …
76 #. Set ``LCD_CS`` to No pull-up and no pull-down, Low level and Very High speed.
78 #. Set ``LCD_DCX`` to No pull-up and no pull-down, High level and Very High speed.
/lvgl-latest/src/libs/thorvg/
DtvgLottieExpressions.cpp819 auto speed = sqrtf(pow(cur.x - prv.x, 2) + pow(cur.y - prv.y, 2)) / elapsed; in _speedAtTime() local
820 auto obj = jerry_number(speed); in _speedAtTime()
1039 auto speed = jerry_number(0.0f); in _buildProperty() local
1040 jerry_object_set_sz(context, "speed", speed); in _buildProperty()
1041 jerry_value_free(speed); in _buildProperty()
/lvgl-latest/docs/
DROADMAP.rst89 speed. Besides all widgets should use the `style_anim` property.
90 `anim` should clamp the time if it's calculated from speed, e.g
173 - Speed up font decompression
Dbuild.py48 this script. These were added to speed up long doc-development
120 This is intended to be used only during doc development to speed up
/lvgl-latest/docs/intro/
Dintroduction.rst42 * > 16 MHz clock speed is recommended
270 How do I speed up my UI?
276 - Increase the clock speed of the SPI or parallel port if you use them to drive the display.
/lvgl-latest/
DKconfig690 bool "Use cache to speed up getting object style properties"
693 Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties
1099 bool "Store extra some info in labels (12 bytes) to speed up drawing of very long texts"
Dlv_conf_template.h442 /** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */
708 …#define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of ve…
/lvgl-latest/demos/widgets/
Dlv_demo_widgets.c665 scale3 = create_scale_box(parent, "Network Speed", "Low speed", "Normal Speed", "High Speed"); in analytics_create()
/lvgl-latest/env_support/cmsis-pack/
Dlv_conf_cmsis.h425 /** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */
687 …#define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of ve…
/lvgl-latest/docs/details/libs/
Dtiny_ttf.rst32 By default, a font will cache data for upto 256 glyphs elements to speed up rendering.
/lvgl-latest/examples/widgets/msgbox/
Dlv_example_msgbox_2.c47 lv_label_set_text(lb_speed, "Speed : "); in lv_example_msgbox_2()
/lvgl-latest/src/draw/
Dlv_draw_label_private.h27 /** Store some info to speed up drawing of very large texts
/lvgl-latest/demos/smartwatch/
Dlv_demo_smartwatch_weather.h76 * @param wind wind speed in km/hr
/lvgl-latest/docs/details/integration/chip/
Darm.rst35 Among many others, this can effectively speed up UI rendering. :ref:`Arm2D <arm2d>` is a library ma…
/lvgl-latest/demos/high_res/
Dlv_demo_high_res.h65 … /* int: a value 0-100 of the thermostat fan speed slider */
/lvgl-latest/src/indev/
Dlv_indev_gesture.h70 float speed; member

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