/lvgl-latest/src/misc/ |
D | lv_anim.h | 444 * Store the speed as a special value which can be used as time in animations. 447 * and let LVGL convert the speed to time based on the actual values. 449 * @param speed the speed of the animation in with unit / sec resolution in 0..10k range 451 * @note internally speed is stored as 10 unit/sec 453 uint32_t lv_anim_speed(uint32_t speed); 456 * Store the speed as a special value which can be used as time in animations. 459 * and let LVGL convert the speed to time based on the actual values. 460 * @param speed the speed of the animation in as unit / sec resolution in 0..10k range 464 * @note internally speed is stored as 10 unit/sec 468 uint32_t lv_anim_speed_clamped(uint32_t speed, uint32_t min_time, uint32_t max_time); [all …]
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D | lv_anim.c | 29 /**In an anim. time this bit indicates that the value is speed, and not time*/ 209 uint32_t lv_anim_speed_clamped(uint32_t speed, uint32_t min_time, uint32_t max_time) in lv_anim_speed_clamped() argument 212 if(speed > 10000) { in lv_anim_speed_clamped() 213 LV_LOG_WARN("speed is truncated to 10000 (was %"LV_PRIu32")", speed); in lv_anim_speed_clamped() 214 speed = 10230; in lv_anim_speed_clamped() 226 speed = (speed + 5) / 10; in lv_anim_speed_clamped() 230 return LV_ANIM_SPEED_MASK + (max_time << 20) + (min_time << 10) + speed; in lv_anim_speed_clamped() 234 uint32_t lv_anim_speed(uint32_t speed) in lv_anim_speed() argument 236 return lv_anim_speed_clamped(speed, 0, 10000); in lv_anim_speed() 239 uint32_t lv_anim_speed_to_time(uint32_t speed, int32_t start, int32_t end) in lv_anim_speed_to_time() argument [all …]
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/lvgl-latest/demos/ebike/translations/ |
D | lv_i18n.c | 73 {"Speed today", "السرعة اليوم"}, 80 {"Max. speed", "الأعلى. السرعة"}, 84 {"Avg. speed", "متوسط السرعة"}, 86 {"Top speed", "السرعة القصوى"}, 118 {"Speed today", "今天的速度"}, 125 {"Max. speed", "最大速度"}, 129 {"Avg. speed", "平均速度"}, 131 {"Top speed", "最高时速"},
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D | en.yml | 7 Speed today: ~ 14 Max. speed: ~ 18 Avg. speed: ~ 20 Top speed: ~
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D | zh.yml | 7 Speed today: 今天的速度 14 Max. speed: 最大速度 18 Avg. speed: 平均速度 20 Top speed: 最高时速
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D | ar.yml | 7 Speed today: السرعة اليوم 14 Max. speed: الأعلى. السرعة 18 Avg. speed: متوسط السرعة 20 Top speed: السرعة القصوى
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/lvgl-latest/demos/ebike/ |
D | lv_demo_ebike_home.c | 121 int32_t speed = lv_subject_get_int(subject); in speed_label_observer_cb() local 123 label_v = LV_ABS(label_v - speed); in speed_label_observer_cb() 131 int32_t speed = lv_subject_get_int(subject); in speed_roller_10_observer_cb() local 132 lv_roller_set_selected(roller, speed / 10, LV_ANIM_ON); in speed_roller_10_observer_cb() 138 int32_t speed = lv_subject_get_int(subject); in speed_roller_1_observer_cb() local 140 lv_roller_set_selected(roller, speed, LV_ANIM_ON); in speed_roller_1_observer_cb() 454 card_labels_create(dist, "20.1", "km/h", _("Speed today")); in right_cont_create()
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D | lv_demo_ebike_stats.c | 162 texts[0] = _("Avg. speed"); in tabs_create() 164 texts[2] = _("Top speed"); in tabs_create() 549 stat_card_create(cont, _("Avg. speed"), &subject_avg_speed, "%dkm/h"); in stat_cont_create() 551 stat_card_create(cont, _("Top speed"), &subject_top_speed, "%dkm/h"); in stat_cont_create()
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/lvgl-latest/src/libs/lz4/ |
D | lz4.h | 61 LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core, 62 scalable with multi-cores CPU. It features an extremely fast decoder, with speed in 63 multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. 168 * Increasing memory usage improves compression ratio, at the cost of speed. 169 * Reduced memory usage may improve speed at the cost of ratio, thanks to better cache locality. 241 …It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed. 508 * Performance tip : Decompression speed can be substantially increased 519 * Performance tip : Decompression speed can be substantially increased
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/lvgl-latest/docs/details/integration/driver/display/ |
D | lcd_stm32_guide.rst | 56 #. Set High Speed Clock to "BYPASS Clock Source", and Low Speed Clock to "Crystal/Ceramic Resonator… 73 #. In GPIO Settings set SPI1_SCK to Pull-down and Very High output speed and set the User Label to … 76 #. Set ``LCD_CS`` to No pull-up and no pull-down, Low level and Very High speed. 78 #. Set ``LCD_DCX`` to No pull-up and no pull-down, High level and Very High speed.
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/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieExpressions.cpp | 819 auto speed = sqrtf(pow(cur.x - prv.x, 2) + pow(cur.y - prv.y, 2)) / elapsed; in _speedAtTime() local 820 auto obj = jerry_number(speed); in _speedAtTime() 1039 auto speed = jerry_number(0.0f); in _buildProperty() local 1040 jerry_object_set_sz(context, "speed", speed); in _buildProperty() 1041 jerry_value_free(speed); in _buildProperty()
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/lvgl-latest/docs/ |
D | ROADMAP.rst | 89 speed. Besides all widgets should use the `style_anim` property. 90 `anim` should clamp the time if it's calculated from speed, e.g 173 - Speed up font decompression
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D | build.py | 48 this script. These were added to speed up long doc-development 120 This is intended to be used only during doc development to speed up
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/lvgl-latest/docs/intro/ |
D | introduction.rst | 42 * > 16 MHz clock speed is recommended 270 How do I speed up my UI? 276 - Increase the clock speed of the SPI or parallel port if you use them to drive the display.
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/lvgl-latest/ |
D | Kconfig | 690 bool "Use cache to speed up getting object style properties" 693 Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties 1099 bool "Store extra some info in labels (12 bytes) to speed up drawing of very long texts"
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D | lv_conf_template.h | 442 /** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */ 708 …#define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of ve…
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/lvgl-latest/demos/widgets/ |
D | lv_demo_widgets.c | 665 scale3 = create_scale_box(parent, "Network Speed", "Low speed", "Normal Speed", "High Speed"); in analytics_create()
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/lvgl-latest/env_support/cmsis-pack/ |
D | lv_conf_cmsis.h | 425 /** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */ 687 …#define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of ve…
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/lvgl-latest/docs/details/libs/ |
D | tiny_ttf.rst | 32 By default, a font will cache data for upto 256 glyphs elements to speed up rendering.
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/lvgl-latest/examples/widgets/msgbox/ |
D | lv_example_msgbox_2.c | 47 lv_label_set_text(lb_speed, "Speed : "); in lv_example_msgbox_2()
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/lvgl-latest/src/draw/ |
D | lv_draw_label_private.h | 27 /** Store some info to speed up drawing of very large texts
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/lvgl-latest/demos/smartwatch/ |
D | lv_demo_smartwatch_weather.h | 76 * @param wind wind speed in km/hr
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/lvgl-latest/docs/details/integration/chip/ |
D | arm.rst | 35 Among many others, this can effectively speed up UI rendering. :ref:`Arm2D <arm2d>` is a library ma…
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/lvgl-latest/demos/high_res/ |
D | lv_demo_high_res.h | 65 … /* int: a value 0-100 of the thermostat fan speed slider */
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/lvgl-latest/src/indev/ |
D | lv_indev_gesture.h | 70 float speed; member
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