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/lvgl-latest/src/libs/lodepng/
Dlodepng.h160 /*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/
164 /*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/
179 /*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.
186 /*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.
217 /*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/
221 /*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/
238 /*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.
245 /*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.
485 unsigned compression_method;/*compression method of the original file. Always 0.*/
655 decoding with a color mode conversion, such as always decoding to RGBA, this metadata still
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/lvgl-latest/libs/nema_gfx/include/
Dnema_matrix4x4.h131 * \param nearVal Distance from the viewer to the near clipping plane (always positive)
132 * \param farVal Distance from the viewer to the far clipping plane (always positive)
144 * \param nearVal Distance from the viewer to the near clipping plane (always positive)
145 * \param farVal Distance from the viewer to the far clipping plane (always positive)
158 * \param nearVal Distance from the viewer to the near clipping plane (always positive)
159 * \param farVal Distance from the viewer to the far clipping plane (always positive)
210 * \param nearVal Distance from the viewer to the near clipping plane (always positive)
211 * \param farVal Distance from the viewer to the far clipping plane (always positive)
/lvgl-latest/docs/details/main-components/
Ddisplay.rst114 :ref:`widgets` are *always* on top of other layers.
251 buffer. Using this method the buffer(s) always contain the whole display image.
257 the size of the display. LVGL will always redraw the whole screen even if only
591 height of the redrawn area are always multiples of 8.
626 Due to dependencies among different areas, CPU cores cannot always be fully utilized.
630 Specifically, if there are 4 tiles and 4 cores, there will always be an independent area for each c…
648 In :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_FULL`, the maximum number of tiles is always created whe…
Dimage.rst31 - *always zero*: 3 bits which need to be always zero
310 …* If `dsc->decoded` is always set in `decoder_open` then `decoder_get_area` does not need to be im…
/lvgl-latest/
DKconfig1420 Note that FFmpeg image decoder will always use lvgl file system.
1661 …bool "Always redraw the whole screen even if only one pixel has been changed with 2 screen sized b…
1745 …will render into the correct location of the buffer. This way the buffer always contain the whole …
1750 Always redraw the whole screen even if only one pixel has been changed.
1787 …will render into the correct location of the buffer. This way the buffer always contain the whole …
1792Always redraw the whole screen even if only one pixel has been changed. With 2 buffers in flush_cb…
/lvgl-latest/src/libs/bin_decoder/
Dlv_bin_decoder.c149 /*File is always read to buf, thus data can be modified.*/ in lv_bin_decoder_info()
157 /*Symbols always have transparent parts. Important because of cover check in the draw in lv_bin_decoder_info()
223 … /*Palette for indexed image and whole image of A8 image are always loaded to RAM for simplicity*/ in lv_bin_decoder_open()
269 … /*Palette for indexed image and whole image of A8 image are always loaded to RAM for simplicity*/ in lv_bin_decoder_open()
843 uint32_t buf_len = w * dsc->header.h; /*always decode to A8 format*/ in decode_alpha_only()
1121 /*Compress always happen on byte*/ in decompress_image()
/lvgl-latest/src/libs/expat/
Dxmlparse.c252 it odd, since odd numbers are always relative prime to a power of 2.
2642 /* Initially tag->rawName always points into the parse buffer;
2680 then update it as well, since it will always point into tag->buf in storeRawNames()
2722 const char *next = start; /* XmlContentTok doesn't always set the last arg */ in externalEntityInitProcessor2()
2768 const char *next = start; /* XmlContentTok doesn't always set the last arg */ in externalEntityInitProcessor3()
2844 const char *next = s; /* XmlContentTok doesn't always set the last arg */ in doContent()
3384 * The preprocessor guard addresses the "always false" warning in storeAtts()
3403 * The preprocessor guard addresses the "always false" warning in storeAtts()
3579 * The preprocessor guard addresses the "always false" warning in storeAtts()
3763 * The preprocessor guard addresses the "always false" warning in storeAtts()
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Dexpat.h783 Though the return values for these functions has always been
785 1.95.x series, has always returned exactly one of the XML_Status
908 XML_ParseBuffer, then it has no effect and will always return 0.
/lvgl-latest/src/libs/thorvg/rapidjson/
Dpointer.h356 \note When any pointers are invalid, always returns false.
376 \note When any pointers are invalid, always returns true.
382 \note Invalid pointers are always greater than valid ones.
440 So it always succeed and return the newly created or existing value.
642 So that this function always succeed.
719 So this function always succeeds but potentially remove existing values.
801 So this function always succeeds but potentially remove existing values.
825 … \note Erasing with an empty pointer \c Pointer(""), i.e. the root, always fail and return false.
/lvgl-latest/src/core/
Dlv_obj_pos.h230 …* @note The returned value is always the distance from the parent even if `obj` is posi…
242 …* @note The returned value is always the distance from the parent even if `obj` is posi…
254 …* @note The returned value is always the distance from the parent even if `obj` is posi…
266 …* @note The returned value is always the distance from the parent even if `obj` is posi…
Dlv_refr.c666 /*In full mode the area is always the full screen, so the buffer area to it too*/ in refr_area()
677 /*In direct mode the the buffer area is always the whole screen*/ in refr_area()
869 /*Normally always will be a top_obj (at least the screen) in refr_obj_and_children()
/lvgl-latest/tests/src/test_cases/widgets/
Dtest_slider.c100 /* Always executed when handling LV_EVENT_RELEASED or in test_slider_range_mode_should_leave_edit_mode_if_released()
121 /* Always executed when handling LV_EVENT_RELEASED or in test_slider_range_mode_should_not_leave_edit_mode_if_released_with_no_left_knob_focus()
140 /* Always executed when handling LV_EVENT_RELEASED or in test_slider_normal_mode_should_leave_edit_mode_if_released()
/lvgl-latest/src/libs/tiny_ttf/
Dstb_rect_pack.h44 // 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
253 // so that num_nodes is always enough nodes. in stbrp_setup_allow_out_of_mem()
405 // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned in stbrp__skyline_find_best_pos()
456 // 2. the best node doesn't fit (we don't always check this) in stbrp__skyline_pack_rectangle()
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dthreading.rst47 observing it will always see it in a consistent state, as if operations on it
138 management of a remote chip, such as an EEPROM or other device that always needs to
234 /* You must always hold (lock) the MUTEX while calling LVGL functions. */
/lvgl-latest/docs/details/integration/bindings/
Dapi_json.rst127 - ``"name"``: will always be "ellipsis".
143 This is always going to be an "int" type. Make sure you do not use this
156 This gets a bit tricky because the type specified in here is not always
/lvgl-latest/docs/details/base-widget/
Devent.rst174 - :cpp:enumerator:`LV_EVENT_CHILD_CREATED`: Child was created, always bubbles up to all parents
175 - :cpp:enumerator:`LV_EVENT_CHILD_DELETED`: Child was deleted, always bubbles up to all parents
265 The *target* parameter of the event is always the current target Widget,
/lvgl-latest/docs/
DCODING_STYLE.rst33 - always end ``typedef struct`` and ``typedef enum`` type names with
74 - Variables in a file (outside functions) are always *static*.
184 - Always start Doxygen comment with a brief description of the code element it documents.
/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite_img.c314 /* y1 always start from 0 */ in _vglite_blit_split()
323 /* No vertical shift, dest y is always in sync with src y */ in _vglite_blit_split()
332 /* x1 always start from the same shift */ in _vglite_blit_split()
/lvgl-latest/src/libs/lz4/
Dlz4.c131 # pragma warning(disable : 6237) /* disable: C6237: conditional expression is always 0 */
1091 …assert(ip > anchor); /* this is always true as ip has been advanced before entering the main loop … in LZ4_compress_generic_validated()
1442 … ctxPtr = (LZ4_stream_t*)ALLOC(sizeof(LZ4_stream_t)); /* malloc-calloc always properly aligned */ in LZ4_compress_fast()
1486 …LZ4_stream_t* const ctx = (LZ4_stream_t*)ALLOC(sizeof(LZ4_stream_t)); /* malloc-calloc always pr… in LZ4_compress_destSize()
1579 /* We always increment the offset by 64 KB, since, if the dict is longer, in LZ4_loadDict()
1968 const BYTE* const lowPrefix, /* always <= dst, == dst when no prefix */ in LZ4_decompress_generic()
2021 /* Main fastloop assertion: We can always wildcopy FASTLOOP_SAFE_DISTANCE */ in LZ4_decompress_generic()
/lvgl-latest/docs/details/integration/driver/
Dwayland.rst112 Always call ``lv_wayland_timer_handler()`` in your timer loop instead of the regular ``lv_timer_han…
168 … driver is currently under construction, bug reports, contributions and feedback is always welcome.
/lvgl-latest/src/misc/
Dlv_event.h86 LV_EVENT_CHILD_CREATED, /**< Child was created, always bubbles up to all parents */
87 LV_EVENT_CHILD_DELETED, /**< Child was deleted, always bubbles up to all parents */
/lvgl-latest/docs/details/integration/os/
Dtorizon_os.rst62 docker run --rm -it --pull always --platform linux/arm64/v8 debian arch
242 another editor or IDE you can always
/lvgl-latest/src/draw/
Dlv_draw.h83 * The current clip area with absolute coordinates, always the same or smaller than `buf_area`
85 …* Therefore `lv_draw_add_task()` always saves it in the new draw task to know the clip area when t…
/lvgl-latest/docs/details/widgets/
Dtextarea.rst35 inserted. The cursor's area is always the bounding box of the current
105 The cursor is normally always visible. It it can be a good idea to style it
/lvgl-latest/demos/multilang/
Dlv_demo_multilang.c78 …CARD_INFO_SET(&img_multilang_avatar_3, "Matthew Parker", "Fitness enthusiast �� Always pushing to …
87 …CARD_INFO_SET(&img_multilang_avatar_11, "Olivia Marie Parker", "Gamer at heart, always up for a go…

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