Searched defs:recolor (Results 1 – 11 of 11) sorted by relevance
/lvgl-latest/tests/src/test_cases/draw/ |
D | test_image_formats.c | 239 static void img_create(const char * name, const void * img_src, bool rotate, bool recolor) in img_create() 258 static void bin_image_create(bool rotate, bool recolor, int align, int compress) in bin_image_create() 271 static void c_array_image_create(bool rotate, bool recolor, int align, int compress) in c_array_image_create() 287 bool recolor = mode & 0x01; in test_image_formats() local
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/lvgl-latest/src/widgets/label/ |
D | lv_label_private.h | 50 uint8_t recolor : 1; /**< Enable in-line letter re-coloring*/ member
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/lvgl-latest/src/draw/ |
D | lv_draw_image.h | 42 lv_color_t recolor; member
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D | lv_draw_label.c | 326 lv_color_t recolor = lv_color_black(); /* Holds the selected color inside the recolor command */ in lv_draw_label_iterate_characters() local
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/lvgl-latest/docs/details/widgets/ |
D | label.rst | 132 .. _lv_label_text_selection:
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/lvgl-latest/src/draw/nema_gfx/ |
D | lv_draw_nema_gfx_img.c | 121 bool recolor = (dsc->recolor_opa > LV_OPA_MIN); in _draw_nema_gfx_img() local
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D | lv_draw_nema_gfx_label.c | 515 lv_color_t recolor = lv_color_black(); /* Holds the selected color inside the recolor command */ in _draw_label_iterate_characters() local
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/lvgl-latest/src/draw/vg_lite/ |
D | lv_draw_vg_lite_vector.c | 235 … vg_lite_color_t recolor = lv_vg_lite_image_recolor(&image_buffer, &dsc->fill_dsc.img_dsc); in task_draw_cb() local
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/lvgl-latest/demos/render/ |
D | lv_demo_render.c | 315 static lv_obj_t * image_obj_create(lv_obj_t * parent, int32_t col, int32_t row, bool recolor) in image_obj_create() 331 static void image_core_cb(lv_obj_t * parent, bool recolor, uint32_t startAt) in image_core_cb()
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/lvgl-latest/src/draw/sw/ |
D | lv_draw_sw_img.c | 545 static void recolor(lv_area_t relative_area, uint8_t * src_buf, uint8_t * dest_buf, int32_t src_str… in recolor() function
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/lvgl-latest/src/widgets/buttonmatrix/ |
D | lv_buttonmatrix.c | 760 bool recolor = button_is_recolor(btnm->ctrl_bits[btn_i]); in draw_main() local
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