1 /**
2 * @file lv_obj.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9 #include "lv_obj.h"
10 #include "lv_indev.h"
11 #include "lv_refr.h"
12 #include "lv_group.h"
13 #include "lv_disp.h"
14 #include "lv_theme.h"
15 #include "../misc/lv_assert.h"
16 #include "../draw/lv_draw.h"
17 #include "../misc/lv_anim.h"
18 #include "../misc/lv_timer.h"
19 #include "../misc/lv_async.h"
20 #include "../misc/lv_fs.h"
21 #include "../misc/lv_gc.h"
22 #include "../misc/lv_math.h"
23 #include "../misc/lv_log.h"
24 #include "../hal/lv_hal.h"
25 #include "../extra/lv_extra.h"
26 #include <stdint.h>
27 #include <string.h>
28
29 #if LV_USE_GPU_STM32_DMA2D
30 #include "../draw/stm32_dma2d/lv_gpu_stm32_dma2d.h"
31 #endif
32
33 #if LV_USE_GPU_RA6M3_G2D
34 #include "../draw/renesas/lv_gpu_d2_ra6m3.h"
35 #endif
36
37 #if LV_USE_GPU_SWM341_DMA2D
38 #include "../draw/swm341_dma2d/lv_gpu_swm341_dma2d.h"
39 #endif
40
41 #if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
42 #include "../draw/nxp/pxp/lv_gpu_nxp_pxp.h"
43 #endif
44
45 /*********************
46 * DEFINES
47 *********************/
48 #define MY_CLASS &lv_obj_class
49 #define LV_OBJ_DEF_WIDTH (LV_DPX(100))
50 #define LV_OBJ_DEF_HEIGHT (LV_DPX(50))
51 #define STYLE_TRANSITION_MAX 32
52
53 /**********************
54 * TYPEDEFS
55 **********************/
56
57 /**********************
58 * STATIC PROTOTYPES
59 **********************/
60 static void lv_obj_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj);
61 static void lv_obj_destructor(const lv_obj_class_t * class_p, lv_obj_t * obj);
62 static void lv_obj_draw(lv_event_t * e);
63 static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e);
64 static void draw_scrollbar(lv_obj_t * obj, lv_draw_ctx_t * draw_ctx);
65 static lv_res_t scrollbar_init_draw_dsc(lv_obj_t * obj, lv_draw_rect_dsc_t * dsc);
66 static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_find);
67 static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state);
68
69 /**********************
70 * STATIC VARIABLES
71 **********************/
72 static bool lv_initialized = false;
73 const lv_obj_class_t lv_obj_class = {
74 .constructor_cb = lv_obj_constructor,
75 .destructor_cb = lv_obj_destructor,
76 .event_cb = lv_obj_event,
77 .width_def = LV_DPI_DEF,
78 .height_def = LV_DPI_DEF,
79 .editable = LV_OBJ_CLASS_EDITABLE_FALSE,
80 .group_def = LV_OBJ_CLASS_GROUP_DEF_FALSE,
81 .instance_size = (sizeof(lv_obj_t)),
82 .base_class = NULL,
83 };
84
85 /**********************
86 * MACROS
87 **********************/
88
89 /**********************
90 * GLOBAL FUNCTIONS
91 **********************/
92
lv_is_initialized(void)93 bool lv_is_initialized(void)
94 {
95 return lv_initialized;
96 }
97
lv_init(void)98 void lv_init(void)
99 {
100 /*Do nothing if already initialized*/
101 if(lv_initialized) {
102 LV_LOG_WARN("lv_init: already inited");
103 return;
104 }
105
106 LV_LOG_INFO("begin");
107
108 /*Initialize the misc modules*/
109 lv_mem_init();
110
111 _lv_timer_core_init();
112
113 _lv_fs_init();
114
115 _lv_anim_core_init();
116
117 _lv_group_init();
118
119 lv_draw_init();
120
121 #if LV_USE_GPU_STM32_DMA2D
122 /*Initialize DMA2D GPU*/
123 lv_draw_stm32_dma2d_init();
124 #endif
125
126 #if LV_USE_GPU_RA6M3_G2D
127 /*Initialize G2D GPU*/
128 lv_draw_ra6m3_g2d_init();
129 #endif
130
131 #if LV_USE_GPU_SWM341_DMA2D
132 /*Initialize DMA2D GPU*/
133 lv_draw_swm341_dma2d_init();
134 #endif
135
136 #if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
137 PXP_COND_STOP(!lv_gpu_nxp_pxp_init(), "PXP init failed.");
138 #endif
139
140 _lv_obj_style_init();
141 _lv_ll_init(&LV_GC_ROOT(_lv_disp_ll), sizeof(lv_disp_t));
142 _lv_ll_init(&LV_GC_ROOT(_lv_indev_ll), sizeof(lv_indev_t));
143
144 /*Initialize the screen refresh system*/
145 _lv_refr_init();
146
147 _lv_img_decoder_init();
148 #if LV_IMG_CACHE_DEF_SIZE
149 lv_img_cache_set_size(LV_IMG_CACHE_DEF_SIZE);
150 #endif
151 /*Test if the IDE has UTF-8 encoding*/
152 const char * txt = "Á";
153
154 const uint8_t * txt_u8 = (uint8_t *)txt;
155 if(txt_u8[0] != 0xc3 || txt_u8[1] != 0x81 || txt_u8[2] != 0x00) {
156 LV_LOG_WARN("The strings have no UTF-8 encoding. Non-ASCII characters won't be displayed.");
157 }
158
159 uint32_t endianess_test = 0x11223344;
160 uint8_t * endianess_test_p = (uint8_t *) &endianess_test;
161 bool big_endian = endianess_test_p[0] == 0x11 ? true : false;
162
163 if(big_endian) {
164 LV_ASSERT_MSG(LV_BIG_ENDIAN_SYSTEM == 1,
165 "It's a big endian system but LV_BIG_ENDIAN_SYSTEM is not enabled in lv_conf.h");
166 }
167 else {
168 LV_ASSERT_MSG(LV_BIG_ENDIAN_SYSTEM == 0,
169 "It's a little endian system but LV_BIG_ENDIAN_SYSTEM is enabled in lv_conf.h");
170 }
171
172 #if LV_USE_ASSERT_MEM_INTEGRITY
173 LV_LOG_WARN("Memory integrity checks are enabled via LV_USE_ASSERT_MEM_INTEGRITY which makes LVGL much slower");
174 #endif
175
176 #if LV_USE_ASSERT_OBJ
177 LV_LOG_WARN("Object sanity checks are enabled via LV_USE_ASSERT_OBJ which makes LVGL much slower");
178 #endif
179
180 #if LV_USE_ASSERT_STYLE
181 LV_LOG_WARN("Style sanity checks are enabled that uses more RAM");
182 #endif
183
184 #if LV_LOG_LEVEL == LV_LOG_LEVEL_TRACE
185 LV_LOG_WARN("Log level is set to 'Trace' which makes LVGL much slower");
186 #endif
187
188 lv_extra_init();
189
190 lv_initialized = true;
191
192 LV_LOG_TRACE("finished");
193 }
194
195 #if LV_ENABLE_GC || !LV_MEM_CUSTOM
196
lv_deinit(void)197 void lv_deinit(void)
198 {
199 _lv_gc_clear_roots();
200
201 lv_disp_set_default(NULL);
202 lv_mem_deinit();
203 lv_initialized = false;
204
205 LV_LOG_INFO("lv_deinit done");
206
207 #if LV_USE_LOG
208 lv_log_register_print_cb(NULL);
209 #endif
210 }
211 #endif
212
lv_obj_create(lv_obj_t * parent)213 lv_obj_t * lv_obj_create(lv_obj_t * parent)
214 {
215 LV_LOG_INFO("begin");
216 lv_obj_t * obj = lv_obj_class_create_obj(MY_CLASS, parent);
217 lv_obj_class_init_obj(obj);
218 return obj;
219 }
220
221 /*=====================
222 * Setter functions
223 *====================*/
224
225 /*-----------------
226 * Attribute set
227 *----------------*/
228
lv_obj_add_flag(lv_obj_t * obj,lv_obj_flag_t f)229 void lv_obj_add_flag(lv_obj_t * obj, lv_obj_flag_t f)
230 {
231 LV_ASSERT_OBJ(obj, MY_CLASS);
232
233 bool was_on_layout = lv_obj_is_layout_positioned(obj);
234
235 /* We must invalidate the area occupied by the object before we hide it as calls to invalidate hidden objects are ignored */
236 if(f & LV_OBJ_FLAG_HIDDEN) lv_obj_invalidate(obj);
237
238 obj->flags |= f;
239
240 if(f & LV_OBJ_FLAG_HIDDEN) {
241 if(lv_obj_has_state(obj, LV_STATE_FOCUSED)) {
242 lv_group_t * group = lv_obj_get_group(obj);
243 if(group != NULL) {
244 lv_group_focus_next(group);
245 lv_obj_t * next_obj = lv_group_get_focused(group);
246 if(next_obj != NULL) {
247 lv_obj_invalidate(next_obj);
248 }
249 }
250 }
251 }
252
253 if((was_on_layout != lv_obj_is_layout_positioned(obj)) || (f & (LV_OBJ_FLAG_LAYOUT_1 | LV_OBJ_FLAG_LAYOUT_2))) {
254 lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj));
255 lv_obj_mark_layout_as_dirty(obj);
256 }
257
258 if(f & LV_OBJ_FLAG_SCROLLABLE) {
259 lv_area_t hor_area, ver_area;
260 lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area);
261 lv_obj_invalidate_area(obj, &hor_area);
262 lv_obj_invalidate_area(obj, &ver_area);
263 }
264 }
265
lv_obj_clear_flag(lv_obj_t * obj,lv_obj_flag_t f)266 void lv_obj_clear_flag(lv_obj_t * obj, lv_obj_flag_t f)
267 {
268 LV_ASSERT_OBJ(obj, MY_CLASS);
269
270 bool was_on_layout = lv_obj_is_layout_positioned(obj);
271 if(f & LV_OBJ_FLAG_SCROLLABLE) {
272 lv_area_t hor_area, ver_area;
273 lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area);
274 lv_obj_invalidate_area(obj, &hor_area);
275 lv_obj_invalidate_area(obj, &ver_area);
276 }
277
278 obj->flags &= (~f);
279
280 if(f & LV_OBJ_FLAG_HIDDEN) {
281 lv_obj_invalidate(obj);
282 if(lv_obj_is_layout_positioned(obj)) {
283 lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj));
284 lv_obj_mark_layout_as_dirty(obj);
285 }
286 }
287
288 if((was_on_layout != lv_obj_is_layout_positioned(obj)) || (f & (LV_OBJ_FLAG_LAYOUT_1 | LV_OBJ_FLAG_LAYOUT_2))) {
289 lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj));
290 }
291
292 }
293
lv_obj_add_state(lv_obj_t * obj,lv_state_t state)294 void lv_obj_add_state(lv_obj_t * obj, lv_state_t state)
295 {
296 LV_ASSERT_OBJ(obj, MY_CLASS);
297
298 lv_state_t new_state = obj->state | state;
299 if(obj->state != new_state) {
300 lv_obj_set_state(obj, new_state);
301 }
302 }
303
lv_obj_clear_state(lv_obj_t * obj,lv_state_t state)304 void lv_obj_clear_state(lv_obj_t * obj, lv_state_t state)
305 {
306 LV_ASSERT_OBJ(obj, MY_CLASS);
307
308 lv_state_t new_state = obj->state & (~state);
309 if(obj->state != new_state) {
310 lv_obj_set_state(obj, new_state);
311 }
312 }
313
314 /*=======================
315 * Getter functions
316 *======================*/
317
lv_obj_has_flag(const lv_obj_t * obj,lv_obj_flag_t f)318 bool lv_obj_has_flag(const lv_obj_t * obj, lv_obj_flag_t f)
319 {
320 LV_ASSERT_OBJ(obj, MY_CLASS);
321
322 return (obj->flags & f) == f ? true : false;
323 }
324
lv_obj_has_flag_any(const lv_obj_t * obj,lv_obj_flag_t f)325 bool lv_obj_has_flag_any(const lv_obj_t * obj, lv_obj_flag_t f)
326 {
327 LV_ASSERT_OBJ(obj, MY_CLASS);
328
329 return (obj->flags & f) ? true : false;
330 }
331
lv_obj_get_state(const lv_obj_t * obj)332 lv_state_t lv_obj_get_state(const lv_obj_t * obj)
333 {
334 LV_ASSERT_OBJ(obj, MY_CLASS);
335
336 return obj->state;
337 }
338
lv_obj_has_state(const lv_obj_t * obj,lv_state_t state)339 bool lv_obj_has_state(const lv_obj_t * obj, lv_state_t state)
340 {
341 LV_ASSERT_OBJ(obj, MY_CLASS);
342
343 return obj->state & state ? true : false;
344 }
345
lv_obj_get_group(const lv_obj_t * obj)346 void * lv_obj_get_group(const lv_obj_t * obj)
347 {
348 LV_ASSERT_OBJ(obj, MY_CLASS);
349
350 if(obj->spec_attr) return obj->spec_attr->group_p;
351 else return NULL;
352 }
353
354 /*-------------------
355 * OTHER FUNCTIONS
356 *------------------*/
357
lv_obj_allocate_spec_attr(lv_obj_t * obj)358 void lv_obj_allocate_spec_attr(lv_obj_t * obj)
359 {
360 LV_ASSERT_OBJ(obj, MY_CLASS);
361
362 if(obj->spec_attr == NULL) {
363 static uint32_t x = 0;
364 x++;
365 obj->spec_attr = lv_mem_alloc(sizeof(_lv_obj_spec_attr_t));
366 LV_ASSERT_MALLOC(obj->spec_attr);
367 if(obj->spec_attr == NULL) return;
368
369 lv_memset_00(obj->spec_attr, sizeof(_lv_obj_spec_attr_t));
370
371 obj->spec_attr->scroll_dir = LV_DIR_ALL;
372 obj->spec_attr->scrollbar_mode = LV_SCROLLBAR_MODE_AUTO;
373 }
374 }
375
lv_obj_check_type(const lv_obj_t * obj,const lv_obj_class_t * class_p)376 bool lv_obj_check_type(const lv_obj_t * obj, const lv_obj_class_t * class_p)
377 {
378 if(obj == NULL) return false;
379 return obj->class_p == class_p ? true : false;
380 }
381
lv_obj_has_class(const lv_obj_t * obj,const lv_obj_class_t * class_p)382 bool lv_obj_has_class(const lv_obj_t * obj, const lv_obj_class_t * class_p)
383 {
384 const lv_obj_class_t * obj_class = obj->class_p;
385 while(obj_class) {
386 if(obj_class == class_p) return true;
387 obj_class = obj_class->base_class;
388 }
389
390 return false;
391 }
392
lv_obj_get_class(const lv_obj_t * obj)393 const lv_obj_class_t * lv_obj_get_class(const lv_obj_t * obj)
394 {
395 return obj->class_p;
396 }
397
lv_obj_is_valid(const lv_obj_t * obj)398 bool lv_obj_is_valid(const lv_obj_t * obj)
399 {
400 lv_disp_t * disp = lv_disp_get_next(NULL);
401 while(disp) {
402 uint32_t i;
403 for(i = 0; i < disp->screen_cnt; i++) {
404 if(disp->screens[i] == obj) return true;
405 bool found = obj_valid_child(disp->screens[i], obj);
406 if(found) return true;
407 }
408
409 disp = lv_disp_get_next(disp);
410 }
411
412 return false;
413 }
414
415 /**********************
416 * STATIC FUNCTIONS
417 **********************/
418
lv_obj_constructor(const lv_obj_class_t * class_p,lv_obj_t * obj)419 static void lv_obj_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
420 {
421 LV_UNUSED(class_p);
422 LV_TRACE_OBJ_CREATE("begin");
423
424 lv_obj_t * parent = obj->parent;
425 if(parent) {
426 lv_coord_t sl = lv_obj_get_scroll_left(parent);
427 lv_coord_t st = lv_obj_get_scroll_top(parent);
428
429 obj->coords.y1 = parent->coords.y1 + lv_obj_get_style_pad_top(parent, LV_PART_MAIN) - st;
430 obj->coords.y2 = obj->coords.y1 - 1;
431 obj->coords.x1 = parent->coords.x1 + lv_obj_get_style_pad_left(parent, LV_PART_MAIN) - sl;
432 obj->coords.x2 = obj->coords.x1 - 1;
433 }
434
435 /*Set attributes*/
436 obj->flags = LV_OBJ_FLAG_CLICKABLE;
437 obj->flags |= LV_OBJ_FLAG_SNAPPABLE;
438 if(parent) obj->flags |= LV_OBJ_FLAG_PRESS_LOCK;
439 if(parent) obj->flags |= LV_OBJ_FLAG_SCROLL_CHAIN;
440 obj->flags |= LV_OBJ_FLAG_CLICK_FOCUSABLE;
441 obj->flags |= LV_OBJ_FLAG_SCROLLABLE;
442 obj->flags |= LV_OBJ_FLAG_SCROLL_ELASTIC;
443 obj->flags |= LV_OBJ_FLAG_SCROLL_MOMENTUM;
444 obj->flags |= LV_OBJ_FLAG_SCROLL_WITH_ARROW;
445 if(parent) obj->flags |= LV_OBJ_FLAG_GESTURE_BUBBLE;
446
447 LV_TRACE_OBJ_CREATE("finished");
448 }
449
lv_obj_destructor(const lv_obj_class_t * class_p,lv_obj_t * obj)450 static void lv_obj_destructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
451 {
452 LV_UNUSED(class_p);
453
454 _lv_event_mark_deleted(obj);
455
456 /*Remove all style*/
457 lv_obj_enable_style_refresh(false); /*No need to refresh the style because the object will be deleted*/
458 lv_obj_remove_style_all(obj);
459 lv_obj_enable_style_refresh(true);
460
461 /*Remove the animations from this object*/
462 lv_anim_del(obj, NULL);
463
464 /*Delete from the group*/
465 lv_group_t * group = lv_obj_get_group(obj);
466 if(group) lv_group_remove_obj(obj);
467
468 if(obj->spec_attr) {
469 if(obj->spec_attr->children) {
470 lv_mem_free(obj->spec_attr->children);
471 obj->spec_attr->children = NULL;
472 }
473 if(obj->spec_attr->event_dsc) {
474 lv_mem_free(obj->spec_attr->event_dsc);
475 obj->spec_attr->event_dsc = NULL;
476 }
477
478 lv_mem_free(obj->spec_attr);
479 obj->spec_attr = NULL;
480 }
481 }
482
lv_obj_draw(lv_event_t * e)483 static void lv_obj_draw(lv_event_t * e)
484 {
485 lv_event_code_t code = lv_event_get_code(e);
486 lv_obj_t * obj = lv_event_get_target(e);
487 if(code == LV_EVENT_COVER_CHECK) {
488 lv_cover_check_info_t * info = lv_event_get_param(e);
489 if(info->res == LV_COVER_RES_MASKED) return;
490 if(lv_obj_get_style_clip_corner(obj, LV_PART_MAIN)) {
491 info->res = LV_COVER_RES_MASKED;
492 return;
493 }
494
495 /*Most trivial test. Is the mask fully IN the object? If no it surely doesn't cover it*/
496 lv_coord_t r = lv_obj_get_style_radius(obj, LV_PART_MAIN);
497 lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN);
498 lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN);
499 lv_area_t coords;
500 lv_area_copy(&coords, &obj->coords);
501 coords.x1 -= w;
502 coords.x2 += w;
503 coords.y1 -= h;
504 coords.y2 += h;
505
506 if(_lv_area_is_in(info->area, &coords, r) == false) {
507 info->res = LV_COVER_RES_NOT_COVER;
508 return;
509 }
510
511 if(lv_obj_get_style_bg_opa(obj, LV_PART_MAIN) < LV_OPA_MAX) {
512 info->res = LV_COVER_RES_NOT_COVER;
513 return;
514 }
515
516 if(lv_obj_get_style_opa(obj, LV_PART_MAIN) < LV_OPA_MAX) {
517 info->res = LV_COVER_RES_NOT_COVER;
518 return;
519 }
520
521 info->res = LV_COVER_RES_COVER;
522
523 }
524 else if(code == LV_EVENT_DRAW_MAIN) {
525 lv_draw_ctx_t * draw_ctx = lv_event_get_draw_ctx(e);
526 lv_draw_rect_dsc_t draw_dsc;
527 lv_draw_rect_dsc_init(&draw_dsc);
528 /*If the border is drawn later disable loading its properties*/
529 if(lv_obj_get_style_border_post(obj, LV_PART_MAIN)) {
530 draw_dsc.border_post = 1;
531 }
532
533 lv_obj_init_draw_rect_dsc(obj, LV_PART_MAIN, &draw_dsc);
534 lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN);
535 lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN);
536 lv_area_t coords;
537 lv_area_copy(&coords, &obj->coords);
538 coords.x1 -= w;
539 coords.x2 += w;
540 coords.y1 -= h;
541 coords.y2 += h;
542
543 lv_obj_draw_part_dsc_t part_dsc;
544 lv_obj_draw_dsc_init(&part_dsc, draw_ctx);
545 part_dsc.class_p = MY_CLASS;
546 part_dsc.type = LV_OBJ_DRAW_PART_RECTANGLE;
547 part_dsc.rect_dsc = &draw_dsc;
548 part_dsc.draw_area = &coords;
549 part_dsc.part = LV_PART_MAIN;
550 lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
551
552 #if LV_DRAW_COMPLEX
553 /*With clip corner enabled draw the bg img separately to make it clipped*/
554 bool clip_corner = (lv_obj_get_style_clip_corner(obj, LV_PART_MAIN) && draw_dsc.radius != 0) ? true : false;
555 const void * bg_img_src = draw_dsc.bg_img_src;
556 if(clip_corner) {
557 draw_dsc.bg_img_src = NULL;
558 }
559 #endif
560
561 lv_draw_rect(draw_ctx, &draw_dsc, &coords);
562
563
564 #if LV_DRAW_COMPLEX
565 if(clip_corner) {
566 lv_draw_mask_radius_param_t * mp = lv_mem_buf_get(sizeof(lv_draw_mask_radius_param_t));
567 lv_draw_mask_radius_init(mp, &obj->coords, draw_dsc.radius, false);
568 /*Add the mask and use `obj+8` as custom id. Don't use `obj` directly because it might be used by the user*/
569 lv_draw_mask_add(mp, obj + 8);
570
571 if(bg_img_src) {
572 draw_dsc.bg_opa = LV_OPA_TRANSP;
573 draw_dsc.border_opa = LV_OPA_TRANSP;
574 draw_dsc.outline_opa = LV_OPA_TRANSP;
575 draw_dsc.shadow_opa = LV_OPA_TRANSP;
576 draw_dsc.bg_img_src = bg_img_src;
577 lv_draw_rect(draw_ctx, &draw_dsc, &coords);
578 }
579
580 }
581 #endif
582 lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
583 }
584 else if(code == LV_EVENT_DRAW_POST) {
585 lv_draw_ctx_t * draw_ctx = lv_event_get_draw_ctx(e);
586 draw_scrollbar(obj, draw_ctx);
587
588 #if LV_DRAW_COMPLEX
589 if(lv_obj_get_style_clip_corner(obj, LV_PART_MAIN)) {
590 lv_draw_mask_radius_param_t * param = lv_draw_mask_remove_custom(obj + 8);
591 if(param) {
592 lv_draw_mask_free_param(param);
593 lv_mem_buf_release(param);
594 }
595 }
596 #endif
597
598 /*If the border is drawn later disable loading other properties*/
599 if(lv_obj_get_style_border_post(obj, LV_PART_MAIN)) {
600 lv_draw_rect_dsc_t draw_dsc;
601 lv_draw_rect_dsc_init(&draw_dsc);
602 draw_dsc.bg_opa = LV_OPA_TRANSP;
603 draw_dsc.bg_img_opa = LV_OPA_TRANSP;
604 draw_dsc.outline_opa = LV_OPA_TRANSP;
605 draw_dsc.shadow_opa = LV_OPA_TRANSP;
606 lv_obj_init_draw_rect_dsc(obj, LV_PART_MAIN, &draw_dsc);
607
608 lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN);
609 lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN);
610 lv_area_t coords;
611 lv_area_copy(&coords, &obj->coords);
612 coords.x1 -= w;
613 coords.x2 += w;
614 coords.y1 -= h;
615 coords.y2 += h;
616
617 lv_obj_draw_part_dsc_t part_dsc;
618 lv_obj_draw_dsc_init(&part_dsc, draw_ctx);
619 part_dsc.class_p = MY_CLASS;
620 part_dsc.type = LV_OBJ_DRAW_PART_BORDER_POST;
621 part_dsc.rect_dsc = &draw_dsc;
622 part_dsc.draw_area = &coords;
623 part_dsc.part = LV_PART_MAIN;
624 lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
625
626 lv_draw_rect(draw_ctx, &draw_dsc, &coords);
627 lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
628 }
629 }
630 }
631
draw_scrollbar(lv_obj_t * obj,lv_draw_ctx_t * draw_ctx)632 static void draw_scrollbar(lv_obj_t * obj, lv_draw_ctx_t * draw_ctx)
633 {
634
635 lv_area_t hor_area;
636 lv_area_t ver_area;
637 lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area);
638
639 if(lv_area_get_size(&hor_area) <= 0 && lv_area_get_size(&ver_area) <= 0) return;
640
641 lv_draw_rect_dsc_t draw_dsc;
642 lv_res_t sb_res = scrollbar_init_draw_dsc(obj, &draw_dsc);
643 if(sb_res != LV_RES_OK) return;
644
645 lv_obj_draw_part_dsc_t part_dsc;
646 lv_obj_draw_dsc_init(&part_dsc, draw_ctx);
647 part_dsc.class_p = MY_CLASS;
648 part_dsc.type = LV_OBJ_DRAW_PART_SCROLLBAR;
649 part_dsc.rect_dsc = &draw_dsc;
650 part_dsc.part = LV_PART_SCROLLBAR;
651
652 if(lv_area_get_size(&hor_area) > 0) {
653 part_dsc.draw_area = &hor_area;
654 lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
655 lv_draw_rect(draw_ctx, &draw_dsc, &hor_area);
656 lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
657 }
658 if(lv_area_get_size(&ver_area) > 0) {
659 part_dsc.draw_area = &ver_area;
660 lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
661 part_dsc.draw_area = &ver_area;
662 lv_draw_rect(draw_ctx, &draw_dsc, &ver_area);
663 lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
664 }
665 }
666
667 /**
668 * Initialize the draw descriptor for the scrollbar
669 * @param obj pointer to an object
670 * @param dsc the draw descriptor to initialize
671 * @return LV_RES_OK: the scrollbar is visible; LV_RES_INV: the scrollbar is not visible
672 */
scrollbar_init_draw_dsc(lv_obj_t * obj,lv_draw_rect_dsc_t * dsc)673 static lv_res_t scrollbar_init_draw_dsc(lv_obj_t * obj, lv_draw_rect_dsc_t * dsc)
674 {
675 lv_draw_rect_dsc_init(dsc);
676 dsc->bg_opa = lv_obj_get_style_bg_opa(obj, LV_PART_SCROLLBAR);
677 if(dsc->bg_opa > LV_OPA_MIN) {
678 dsc->bg_color = lv_obj_get_style_bg_color(obj, LV_PART_SCROLLBAR);
679 }
680
681 dsc->border_opa = lv_obj_get_style_border_opa(obj, LV_PART_SCROLLBAR);
682 if(dsc->border_opa > LV_OPA_MIN) {
683 dsc->border_width = lv_obj_get_style_border_width(obj, LV_PART_SCROLLBAR);
684 if(dsc->border_width > 0) {
685 dsc->border_color = lv_obj_get_style_border_color(obj, LV_PART_SCROLLBAR);
686 }
687 else {
688 dsc->border_opa = LV_OPA_TRANSP;
689 }
690 }
691
692 #if LV_DRAW_COMPLEX
693 dsc->shadow_opa = lv_obj_get_style_shadow_opa(obj, LV_PART_SCROLLBAR);
694 if(dsc->shadow_opa > LV_OPA_MIN) {
695 dsc->shadow_width = lv_obj_get_style_shadow_width(obj, LV_PART_SCROLLBAR);
696 if(dsc->shadow_width > 0) {
697 dsc->shadow_spread = lv_obj_get_style_shadow_spread(obj, LV_PART_SCROLLBAR);
698 dsc->shadow_color = lv_obj_get_style_shadow_color(obj, LV_PART_SCROLLBAR);
699 }
700 else {
701 dsc->shadow_opa = LV_OPA_TRANSP;
702 }
703 }
704
705 lv_opa_t opa = lv_obj_get_style_opa_recursive(obj, LV_PART_SCROLLBAR);
706 if(opa < LV_OPA_MAX) {
707 dsc->bg_opa = (dsc->bg_opa * opa) >> 8;
708 dsc->border_opa = (dsc->bg_opa * opa) >> 8;
709 dsc->shadow_opa = (dsc->bg_opa * opa) >> 8;
710 }
711
712 if(dsc->bg_opa != LV_OPA_TRANSP || dsc->border_opa != LV_OPA_TRANSP || dsc->shadow_opa != LV_OPA_TRANSP) {
713 dsc->radius = lv_obj_get_style_radius(obj, LV_PART_SCROLLBAR);
714 return LV_RES_OK;
715 }
716 else {
717 return LV_RES_INV;
718 }
719 #else
720 if(dsc->bg_opa != LV_OPA_TRANSP || dsc->border_opa != LV_OPA_TRANSP) return LV_RES_OK;
721 else return LV_RES_INV;
722 #endif
723 }
724
lv_obj_event(const lv_obj_class_t * class_p,lv_event_t * e)725 static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e)
726 {
727 LV_UNUSED(class_p);
728
729 lv_event_code_t code = lv_event_get_code(e);
730 lv_obj_t * obj = lv_event_get_current_target(e);
731 if(code == LV_EVENT_PRESSED) {
732 lv_obj_add_state(obj, LV_STATE_PRESSED);
733 }
734 else if(code == LV_EVENT_RELEASED) {
735 lv_obj_clear_state(obj, LV_STATE_PRESSED);
736 lv_indev_t * indev = lv_event_get_indev(e);
737 /*Go the checked state if enabled*/
738 if(lv_indev_get_scroll_obj(indev) == NULL && lv_obj_has_flag(obj, LV_OBJ_FLAG_CHECKABLE)) {
739 if(!(lv_obj_get_state(obj) & LV_STATE_CHECKED)) lv_obj_add_state(obj, LV_STATE_CHECKED);
740 else lv_obj_clear_state(obj, LV_STATE_CHECKED);
741
742 lv_res_t res = lv_event_send(obj, LV_EVENT_VALUE_CHANGED, NULL);
743 if(res != LV_RES_OK) return;
744 }
745 }
746 else if(code == LV_EVENT_PRESS_LOST) {
747 lv_obj_clear_state(obj, LV_STATE_PRESSED);
748 }
749 else if(code == LV_EVENT_STYLE_CHANGED) {
750 uint32_t child_cnt = lv_obj_get_child_cnt(obj);
751 for(uint32_t i = 0; i < child_cnt; i++) {
752 lv_obj_t * child = obj->spec_attr->children[i];
753 lv_obj_mark_layout_as_dirty(child);
754 }
755 }
756 else if(code == LV_EVENT_KEY) {
757 if(lv_obj_has_flag(obj, LV_OBJ_FLAG_CHECKABLE)) {
758 char c = *((char *)lv_event_get_param(e));
759 if(c == LV_KEY_RIGHT || c == LV_KEY_UP) {
760 lv_obj_add_state(obj, LV_STATE_CHECKED);
761 }
762 else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) {
763 lv_obj_clear_state(obj, LV_STATE_CHECKED);
764 }
765
766 /*With Enter LV_EVENT_RELEASED will send VALUE_CHANGE event*/
767 if(c != LV_KEY_ENTER) {
768 lv_res_t res = lv_event_send(obj, LV_EVENT_VALUE_CHANGED, NULL);
769 if(res != LV_RES_OK) return;
770 }
771 }
772 else if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLLABLE | LV_OBJ_FLAG_SCROLL_WITH_ARROW) && !lv_obj_is_editable(obj)) {
773 /*scroll by keypad or encoder*/
774 lv_anim_enable_t anim_enable = LV_ANIM_OFF;
775 lv_coord_t sl = lv_obj_get_scroll_left(obj);
776 lv_coord_t sr = lv_obj_get_scroll_right(obj);
777 char c = *((char *)lv_event_get_param(e));
778 if(c == LV_KEY_DOWN) {
779 /*use scroll_to_x/y functions to enforce scroll limits*/
780 lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) + lv_obj_get_height(obj) / 4, anim_enable);
781 }
782 else if(c == LV_KEY_UP) {
783 lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) - lv_obj_get_height(obj) / 4, anim_enable);
784 }
785 else if(c == LV_KEY_RIGHT) {
786 /*If the object can't be scrolled horizontally then scroll it vertically*/
787 if(!((lv_obj_get_scroll_dir(obj) & LV_DIR_HOR) && (sl > 0 || sr > 0)))
788 lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) + lv_obj_get_height(obj) / 4, anim_enable);
789 else
790 lv_obj_scroll_to_x(obj, lv_obj_get_scroll_x(obj) + lv_obj_get_width(obj) / 4, anim_enable);
791 }
792 else if(c == LV_KEY_LEFT) {
793 /*If the object can't be scrolled horizontally then scroll it vertically*/
794 if(!((lv_obj_get_scroll_dir(obj) & LV_DIR_HOR) && (sl > 0 || sr > 0)))
795 lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) - lv_obj_get_height(obj) / 4, anim_enable);
796 else
797 lv_obj_scroll_to_x(obj, lv_obj_get_scroll_x(obj) - lv_obj_get_width(obj) / 4, anim_enable);
798 }
799 }
800 }
801 else if(code == LV_EVENT_FOCUSED) {
802 if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLL_ON_FOCUS)) {
803 lv_obj_scroll_to_view_recursive(obj, LV_ANIM_ON);
804 }
805
806 bool editing = false;
807 editing = lv_group_get_editing(lv_obj_get_group(obj));
808 lv_state_t state = LV_STATE_FOCUSED;
809
810 /* Use the indev for then indev handler.
811 * But if the obj was focused manually it returns NULL so try to
812 * use the indev from the event*/
813 lv_indev_t * indev = lv_indev_get_act();
814 if(indev == NULL) indev = lv_event_get_indev(e);
815
816 lv_indev_type_t indev_type = lv_indev_get_type(indev);
817 if(indev_type == LV_INDEV_TYPE_KEYPAD || indev_type == LV_INDEV_TYPE_ENCODER) state |= LV_STATE_FOCUS_KEY;
818 if(editing) {
819 state |= LV_STATE_EDITED;
820 lv_obj_add_state(obj, state);
821 }
822 else {
823 lv_obj_add_state(obj, state);
824 lv_obj_clear_state(obj, LV_STATE_EDITED);
825 }
826 }
827 else if(code == LV_EVENT_SCROLL_BEGIN) {
828 lv_obj_add_state(obj, LV_STATE_SCROLLED);
829 }
830 else if(code == LV_EVENT_SCROLL_END) {
831 lv_obj_clear_state(obj, LV_STATE_SCROLLED);
832 if(lv_obj_get_scrollbar_mode(obj) == LV_SCROLLBAR_MODE_ACTIVE) {
833 lv_area_t hor_area, ver_area;
834 lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area);
835 lv_obj_invalidate_area(obj, &hor_area);
836 lv_obj_invalidate_area(obj, &ver_area);
837 }
838 }
839 else if(code == LV_EVENT_DEFOCUSED) {
840 lv_obj_clear_state(obj, LV_STATE_FOCUSED | LV_STATE_EDITED | LV_STATE_FOCUS_KEY);
841 }
842 else if(code == LV_EVENT_SIZE_CHANGED) {
843 lv_coord_t align = lv_obj_get_style_align(obj, LV_PART_MAIN);
844 uint16_t layout = lv_obj_get_style_layout(obj, LV_PART_MAIN);
845 if(layout || align) {
846 lv_obj_mark_layout_as_dirty(obj);
847 }
848
849 uint32_t i;
850 uint32_t child_cnt = lv_obj_get_child_cnt(obj);
851 for(i = 0; i < child_cnt; i++) {
852 lv_obj_t * child = obj->spec_attr->children[i];
853 lv_obj_mark_layout_as_dirty(child);
854 }
855 }
856 else if(code == LV_EVENT_CHILD_CHANGED) {
857 lv_coord_t w = lv_obj_get_style_width(obj, LV_PART_MAIN);
858 lv_coord_t h = lv_obj_get_style_height(obj, LV_PART_MAIN);
859 lv_coord_t align = lv_obj_get_style_align(obj, LV_PART_MAIN);
860 uint16_t layout = lv_obj_get_style_layout(obj, LV_PART_MAIN);
861 if(layout || align || w == LV_SIZE_CONTENT || h == LV_SIZE_CONTENT) {
862 lv_obj_mark_layout_as_dirty(obj);
863 }
864 }
865 else if(code == LV_EVENT_CHILD_DELETED) {
866 obj->readjust_scroll_after_layout = 1;
867 lv_obj_mark_layout_as_dirty(obj);
868 }
869 else if(code == LV_EVENT_REFR_EXT_DRAW_SIZE) {
870 lv_coord_t d = lv_obj_calculate_ext_draw_size(obj, LV_PART_MAIN);
871 lv_event_set_ext_draw_size(e, d);
872 }
873 else if(code == LV_EVENT_DRAW_MAIN || code == LV_EVENT_DRAW_POST || code == LV_EVENT_COVER_CHECK) {
874 lv_obj_draw(e);
875 }
876 }
877
878 /**
879 * Set the state (fully overwrite) of an object.
880 * If specified in the styles, transition animations will be started from the previous state to the current.
881 * @param obj pointer to an object
882 * @param state the new state
883 */
lv_obj_set_state(lv_obj_t * obj,lv_state_t new_state)884 static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state)
885 {
886 if(obj->state == new_state) return;
887
888 LV_ASSERT_OBJ(obj, MY_CLASS);
889
890 lv_state_t prev_state = obj->state;
891 obj->state = new_state;
892
893 _lv_style_state_cmp_t cmp_res = _lv_obj_style_state_compare(obj, prev_state, new_state);
894 /*If there is no difference in styles there is nothing else to do*/
895 if(cmp_res == _LV_STYLE_STATE_CMP_SAME) return;
896
897 _lv_obj_style_transition_dsc_t * ts = lv_mem_buf_get(sizeof(_lv_obj_style_transition_dsc_t) * STYLE_TRANSITION_MAX);
898 lv_memset_00(ts, sizeof(_lv_obj_style_transition_dsc_t) * STYLE_TRANSITION_MAX);
899 uint32_t tsi = 0;
900 uint32_t i;
901 for(i = 0; i < obj->style_cnt && tsi < STYLE_TRANSITION_MAX; i++) {
902 _lv_obj_style_t * obj_style = &obj->styles[i];
903 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
904 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
905 if(state_act & (~new_state)) continue; /*Skip unrelated styles*/
906 if(obj_style->is_trans) continue;
907
908 lv_style_value_t v;
909 if(lv_style_get_prop_inlined(obj_style->style, LV_STYLE_TRANSITION, &v) != LV_STYLE_RES_FOUND) continue;
910 const lv_style_transition_dsc_t * tr = v.ptr;
911
912 /*Add the props to the set if not added yet or added but with smaller weight*/
913 uint32_t j;
914 for(j = 0; tr->props[j] != 0 && tsi < STYLE_TRANSITION_MAX; j++) {
915 uint32_t t;
916 for(t = 0; t < tsi; t++) {
917 lv_style_selector_t selector = ts[t].selector;
918 lv_state_t state_ts = lv_obj_style_get_selector_state(selector);
919 lv_part_t part_ts = lv_obj_style_get_selector_part(selector);
920 if(ts[t].prop == tr->props[j] && part_ts == part_act && state_ts >= state_act) break;
921 }
922
923 /*If not found add it*/
924 if(t == tsi) {
925 ts[tsi].time = tr->time;
926 ts[tsi].delay = tr->delay;
927 ts[tsi].path_cb = tr->path_xcb;
928 ts[tsi].prop = tr->props[j];
929 #if LV_USE_USER_DATA
930 ts[tsi].user_data = tr->user_data;
931 #endif
932 ts[tsi].selector = obj_style->selector;
933 tsi++;
934 }
935 }
936 }
937
938 for(i = 0; i < tsi; i++) {
939 lv_part_t part_act = lv_obj_style_get_selector_part(ts[i].selector);
940 _lv_obj_style_create_transition(obj, part_act, prev_state, new_state, &ts[i]);
941 }
942
943 lv_mem_buf_release(ts);
944
945 if(cmp_res == _LV_STYLE_STATE_CMP_DIFF_REDRAW) {
946 lv_obj_invalidate(obj);
947 }
948 else if(cmp_res == _LV_STYLE_STATE_CMP_DIFF_LAYOUT) {
949 lv_obj_refresh_style(obj, LV_PART_ANY, LV_STYLE_PROP_ANY);
950 }
951 else if(cmp_res == _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD) {
952 lv_obj_invalidate(obj);
953 lv_obj_refresh_ext_draw_size(obj);
954 }
955 }
956
obj_valid_child(const lv_obj_t * parent,const lv_obj_t * obj_to_find)957 static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_find)
958 {
959 /*Check all children of `parent`*/
960 uint32_t child_cnt = 0;
961 if(parent->spec_attr) child_cnt = parent->spec_attr->child_cnt;
962 uint32_t i;
963 for(i = 0; i < child_cnt; i++) {
964 lv_obj_t * child = parent->spec_attr->children[i];
965 if(child == obj_to_find) {
966 return true;
967 }
968
969 /*Check the children*/
970 bool found = obj_valid_child(child, obj_to_find);
971 if(found) {
972 return true;
973 }
974 }
975 return false;
976 }
977