/** * @file lv_obj.c * */ /********************* * INCLUDES *********************/ #include "lv_obj.h" #include "lv_indev.h" #include "lv_refr.h" #include "lv_group.h" #include "lv_disp.h" #include "lv_theme.h" #include "../misc/lv_assert.h" #include "../draw/lv_draw.h" #include "../misc/lv_anim.h" #include "../misc/lv_timer.h" #include "../misc/lv_async.h" #include "../misc/lv_fs.h" #include "../misc/lv_gc.h" #include "../misc/lv_math.h" #include "../misc/lv_log.h" #include "../hal/lv_hal.h" #include "../extra/lv_extra.h" #include #include #if LV_USE_GPU_STM32_DMA2D #include "../draw/stm32_dma2d/lv_gpu_stm32_dma2d.h" #endif #if LV_USE_GPU_RA6M3_G2D #include "../draw/renesas/lv_gpu_d2_ra6m3.h" #endif #if LV_USE_GPU_SWM341_DMA2D #include "../draw/swm341_dma2d/lv_gpu_swm341_dma2d.h" #endif #if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT #include "../draw/nxp/pxp/lv_gpu_nxp_pxp.h" #endif /********************* * DEFINES *********************/ #define MY_CLASS &lv_obj_class #define LV_OBJ_DEF_WIDTH (LV_DPX(100)) #define LV_OBJ_DEF_HEIGHT (LV_DPX(50)) #define STYLE_TRANSITION_MAX 32 /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void lv_obj_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj); static void lv_obj_destructor(const lv_obj_class_t * class_p, lv_obj_t * obj); static void lv_obj_draw(lv_event_t * e); static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e); static void draw_scrollbar(lv_obj_t * obj, lv_draw_ctx_t * draw_ctx); static lv_res_t scrollbar_init_draw_dsc(lv_obj_t * obj, lv_draw_rect_dsc_t * dsc); static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_find); static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state); /********************** * STATIC VARIABLES **********************/ static bool lv_initialized = false; const lv_obj_class_t lv_obj_class = { .constructor_cb = lv_obj_constructor, .destructor_cb = lv_obj_destructor, .event_cb = lv_obj_event, .width_def = LV_DPI_DEF, .height_def = LV_DPI_DEF, .editable = LV_OBJ_CLASS_EDITABLE_FALSE, .group_def = LV_OBJ_CLASS_GROUP_DEF_FALSE, .instance_size = (sizeof(lv_obj_t)), .base_class = NULL, }; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ bool lv_is_initialized(void) { return lv_initialized; } void lv_init(void) { /*Do nothing if already initialized*/ if(lv_initialized) { LV_LOG_WARN("lv_init: already inited"); return; } LV_LOG_INFO("begin"); /*Initialize the misc modules*/ lv_mem_init(); _lv_timer_core_init(); _lv_fs_init(); _lv_anim_core_init(); _lv_group_init(); lv_draw_init(); #if LV_USE_GPU_STM32_DMA2D /*Initialize DMA2D GPU*/ lv_draw_stm32_dma2d_init(); #endif #if LV_USE_GPU_RA6M3_G2D /*Initialize G2D GPU*/ lv_draw_ra6m3_g2d_init(); #endif #if LV_USE_GPU_SWM341_DMA2D /*Initialize DMA2D GPU*/ lv_draw_swm341_dma2d_init(); #endif #if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT PXP_COND_STOP(!lv_gpu_nxp_pxp_init(), "PXP init failed."); #endif _lv_obj_style_init(); _lv_ll_init(&LV_GC_ROOT(_lv_disp_ll), sizeof(lv_disp_t)); _lv_ll_init(&LV_GC_ROOT(_lv_indev_ll), sizeof(lv_indev_t)); /*Initialize the screen refresh system*/ _lv_refr_init(); _lv_img_decoder_init(); #if LV_IMG_CACHE_DEF_SIZE lv_img_cache_set_size(LV_IMG_CACHE_DEF_SIZE); #endif /*Test if the IDE has UTF-8 encoding*/ const char * txt = "Á"; const uint8_t * txt_u8 = (uint8_t *)txt; if(txt_u8[0] != 0xc3 || txt_u8[1] != 0x81 || txt_u8[2] != 0x00) { LV_LOG_WARN("The strings have no UTF-8 encoding. Non-ASCII characters won't be displayed."); } uint32_t endianess_test = 0x11223344; uint8_t * endianess_test_p = (uint8_t *) &endianess_test; bool big_endian = endianess_test_p[0] == 0x11 ? true : false; if(big_endian) { LV_ASSERT_MSG(LV_BIG_ENDIAN_SYSTEM == 1, "It's a big endian system but LV_BIG_ENDIAN_SYSTEM is not enabled in lv_conf.h"); } else { LV_ASSERT_MSG(LV_BIG_ENDIAN_SYSTEM == 0, "It's a little endian system but LV_BIG_ENDIAN_SYSTEM is enabled in lv_conf.h"); } #if LV_USE_ASSERT_MEM_INTEGRITY LV_LOG_WARN("Memory integrity checks are enabled via LV_USE_ASSERT_MEM_INTEGRITY which makes LVGL much slower"); #endif #if LV_USE_ASSERT_OBJ LV_LOG_WARN("Object sanity checks are enabled via LV_USE_ASSERT_OBJ which makes LVGL much slower"); #endif #if LV_USE_ASSERT_STYLE LV_LOG_WARN("Style sanity checks are enabled that uses more RAM"); #endif #if LV_LOG_LEVEL == LV_LOG_LEVEL_TRACE LV_LOG_WARN("Log level is set to 'Trace' which makes LVGL much slower"); #endif lv_extra_init(); lv_initialized = true; LV_LOG_TRACE("finished"); } #if LV_ENABLE_GC || !LV_MEM_CUSTOM void lv_deinit(void) { _lv_gc_clear_roots(); lv_disp_set_default(NULL); lv_mem_deinit(); lv_initialized = false; LV_LOG_INFO("lv_deinit done"); #if LV_USE_LOG lv_log_register_print_cb(NULL); #endif } #endif lv_obj_t * lv_obj_create(lv_obj_t * parent) { LV_LOG_INFO("begin"); lv_obj_t * obj = lv_obj_class_create_obj(MY_CLASS, parent); lv_obj_class_init_obj(obj); return obj; } /*===================== * Setter functions *====================*/ /*----------------- * Attribute set *----------------*/ void lv_obj_add_flag(lv_obj_t * obj, lv_obj_flag_t f) { LV_ASSERT_OBJ(obj, MY_CLASS); bool was_on_layout = lv_obj_is_layout_positioned(obj); /* We must invalidate the area occupied by the object before we hide it as calls to invalidate hidden objects are ignored */ if(f & LV_OBJ_FLAG_HIDDEN) lv_obj_invalidate(obj); obj->flags |= f; if(f & LV_OBJ_FLAG_HIDDEN) { if(lv_obj_has_state(obj, LV_STATE_FOCUSED)) { lv_group_t * group = lv_obj_get_group(obj); if(group != NULL) { lv_group_focus_next(group); lv_obj_t * next_obj = lv_group_get_focused(group); if(next_obj != NULL) { lv_obj_invalidate(next_obj); } } } } if((was_on_layout != lv_obj_is_layout_positioned(obj)) || (f & (LV_OBJ_FLAG_LAYOUT_1 | LV_OBJ_FLAG_LAYOUT_2))) { lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj)); lv_obj_mark_layout_as_dirty(obj); } if(f & LV_OBJ_FLAG_SCROLLABLE) { lv_area_t hor_area, ver_area; lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area); lv_obj_invalidate_area(obj, &hor_area); lv_obj_invalidate_area(obj, &ver_area); } } void lv_obj_clear_flag(lv_obj_t * obj, lv_obj_flag_t f) { LV_ASSERT_OBJ(obj, MY_CLASS); bool was_on_layout = lv_obj_is_layout_positioned(obj); if(f & LV_OBJ_FLAG_SCROLLABLE) { lv_area_t hor_area, ver_area; lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area); lv_obj_invalidate_area(obj, &hor_area); lv_obj_invalidate_area(obj, &ver_area); } obj->flags &= (~f); if(f & LV_OBJ_FLAG_HIDDEN) { lv_obj_invalidate(obj); if(lv_obj_is_layout_positioned(obj)) { lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj)); lv_obj_mark_layout_as_dirty(obj); } } if((was_on_layout != lv_obj_is_layout_positioned(obj)) || (f & (LV_OBJ_FLAG_LAYOUT_1 | LV_OBJ_FLAG_LAYOUT_2))) { lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj)); } } void lv_obj_add_state(lv_obj_t * obj, lv_state_t state) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_state_t new_state = obj->state | state; if(obj->state != new_state) { lv_obj_set_state(obj, new_state); } } void lv_obj_clear_state(lv_obj_t * obj, lv_state_t state) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_state_t new_state = obj->state & (~state); if(obj->state != new_state) { lv_obj_set_state(obj, new_state); } } /*======================= * Getter functions *======================*/ bool lv_obj_has_flag(const lv_obj_t * obj, lv_obj_flag_t f) { LV_ASSERT_OBJ(obj, MY_CLASS); return (obj->flags & f) == f ? true : false; } bool lv_obj_has_flag_any(const lv_obj_t * obj, lv_obj_flag_t f) { LV_ASSERT_OBJ(obj, MY_CLASS); return (obj->flags & f) ? true : false; } lv_state_t lv_obj_get_state(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return obj->state; } bool lv_obj_has_state(const lv_obj_t * obj, lv_state_t state) { LV_ASSERT_OBJ(obj, MY_CLASS); return obj->state & state ? true : false; } void * lv_obj_get_group(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); if(obj->spec_attr) return obj->spec_attr->group_p; else return NULL; } /*------------------- * OTHER FUNCTIONS *------------------*/ void lv_obj_allocate_spec_attr(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); if(obj->spec_attr == NULL) { static uint32_t x = 0; x++; obj->spec_attr = lv_mem_alloc(sizeof(_lv_obj_spec_attr_t)); LV_ASSERT_MALLOC(obj->spec_attr); if(obj->spec_attr == NULL) return; lv_memset_00(obj->spec_attr, sizeof(_lv_obj_spec_attr_t)); obj->spec_attr->scroll_dir = LV_DIR_ALL; obj->spec_attr->scrollbar_mode = LV_SCROLLBAR_MODE_AUTO; } } bool lv_obj_check_type(const lv_obj_t * obj, const lv_obj_class_t * class_p) { if(obj == NULL) return false; return obj->class_p == class_p ? true : false; } bool lv_obj_has_class(const lv_obj_t * obj, const lv_obj_class_t * class_p) { const lv_obj_class_t * obj_class = obj->class_p; while(obj_class) { if(obj_class == class_p) return true; obj_class = obj_class->base_class; } return false; } const lv_obj_class_t * lv_obj_get_class(const lv_obj_t * obj) { return obj->class_p; } bool lv_obj_is_valid(const lv_obj_t * obj) { lv_disp_t * disp = lv_disp_get_next(NULL); while(disp) { uint32_t i; for(i = 0; i < disp->screen_cnt; i++) { if(disp->screens[i] == obj) return true; bool found = obj_valid_child(disp->screens[i], obj); if(found) return true; } disp = lv_disp_get_next(disp); } return false; } /********************** * STATIC FUNCTIONS **********************/ static void lv_obj_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj) { LV_UNUSED(class_p); LV_TRACE_OBJ_CREATE("begin"); lv_obj_t * parent = obj->parent; if(parent) { lv_coord_t sl = lv_obj_get_scroll_left(parent); lv_coord_t st = lv_obj_get_scroll_top(parent); obj->coords.y1 = parent->coords.y1 + lv_obj_get_style_pad_top(parent, LV_PART_MAIN) - st; obj->coords.y2 = obj->coords.y1 - 1; obj->coords.x1 = parent->coords.x1 + lv_obj_get_style_pad_left(parent, LV_PART_MAIN) - sl; obj->coords.x2 = obj->coords.x1 - 1; } /*Set attributes*/ obj->flags = LV_OBJ_FLAG_CLICKABLE; obj->flags |= LV_OBJ_FLAG_SNAPPABLE; if(parent) obj->flags |= LV_OBJ_FLAG_PRESS_LOCK; if(parent) obj->flags |= LV_OBJ_FLAG_SCROLL_CHAIN; obj->flags |= LV_OBJ_FLAG_CLICK_FOCUSABLE; obj->flags |= LV_OBJ_FLAG_SCROLLABLE; obj->flags |= LV_OBJ_FLAG_SCROLL_ELASTIC; obj->flags |= LV_OBJ_FLAG_SCROLL_MOMENTUM; obj->flags |= LV_OBJ_FLAG_SCROLL_WITH_ARROW; if(parent) obj->flags |= LV_OBJ_FLAG_GESTURE_BUBBLE; LV_TRACE_OBJ_CREATE("finished"); } static void lv_obj_destructor(const lv_obj_class_t * class_p, lv_obj_t * obj) { LV_UNUSED(class_p); _lv_event_mark_deleted(obj); /*Remove all style*/ lv_obj_enable_style_refresh(false); /*No need to refresh the style because the object will be deleted*/ lv_obj_remove_style_all(obj); lv_obj_enable_style_refresh(true); /*Remove the animations from this object*/ lv_anim_del(obj, NULL); /*Delete from the group*/ lv_group_t * group = lv_obj_get_group(obj); if(group) lv_group_remove_obj(obj); if(obj->spec_attr) { if(obj->spec_attr->children) { lv_mem_free(obj->spec_attr->children); obj->spec_attr->children = NULL; } if(obj->spec_attr->event_dsc) { lv_mem_free(obj->spec_attr->event_dsc); obj->spec_attr->event_dsc = NULL; } lv_mem_free(obj->spec_attr); obj->spec_attr = NULL; } } static void lv_obj_draw(lv_event_t * e) { lv_event_code_t code = lv_event_get_code(e); lv_obj_t * obj = lv_event_get_target(e); if(code == LV_EVENT_COVER_CHECK) { lv_cover_check_info_t * info = lv_event_get_param(e); if(info->res == LV_COVER_RES_MASKED) return; if(lv_obj_get_style_clip_corner(obj, LV_PART_MAIN)) { info->res = LV_COVER_RES_MASKED; return; } /*Most trivial test. Is the mask fully IN the object? If no it surely doesn't cover it*/ lv_coord_t r = lv_obj_get_style_radius(obj, LV_PART_MAIN); lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN); lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN); lv_area_t coords; lv_area_copy(&coords, &obj->coords); coords.x1 -= w; coords.x2 += w; coords.y1 -= h; coords.y2 += h; if(_lv_area_is_in(info->area, &coords, r) == false) { info->res = LV_COVER_RES_NOT_COVER; return; } if(lv_obj_get_style_bg_opa(obj, LV_PART_MAIN) < LV_OPA_MAX) { info->res = LV_COVER_RES_NOT_COVER; return; } if(lv_obj_get_style_opa(obj, LV_PART_MAIN) < LV_OPA_MAX) { info->res = LV_COVER_RES_NOT_COVER; return; } info->res = LV_COVER_RES_COVER; } else if(code == LV_EVENT_DRAW_MAIN) { lv_draw_ctx_t * draw_ctx = lv_event_get_draw_ctx(e); lv_draw_rect_dsc_t draw_dsc; lv_draw_rect_dsc_init(&draw_dsc); /*If the border is drawn later disable loading its properties*/ if(lv_obj_get_style_border_post(obj, LV_PART_MAIN)) { draw_dsc.border_post = 1; } lv_obj_init_draw_rect_dsc(obj, LV_PART_MAIN, &draw_dsc); lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN); lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN); lv_area_t coords; lv_area_copy(&coords, &obj->coords); coords.x1 -= w; coords.x2 += w; coords.y1 -= h; coords.y2 += h; lv_obj_draw_part_dsc_t part_dsc; lv_obj_draw_dsc_init(&part_dsc, draw_ctx); part_dsc.class_p = MY_CLASS; part_dsc.type = LV_OBJ_DRAW_PART_RECTANGLE; part_dsc.rect_dsc = &draw_dsc; part_dsc.draw_area = &coords; part_dsc.part = LV_PART_MAIN; lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc); #if LV_DRAW_COMPLEX /*With clip corner enabled draw the bg img separately to make it clipped*/ bool clip_corner = (lv_obj_get_style_clip_corner(obj, LV_PART_MAIN) && draw_dsc.radius != 0) ? true : false; const void * bg_img_src = draw_dsc.bg_img_src; if(clip_corner) { draw_dsc.bg_img_src = NULL; } #endif lv_draw_rect(draw_ctx, &draw_dsc, &coords); #if LV_DRAW_COMPLEX if(clip_corner) { lv_draw_mask_radius_param_t * mp = lv_mem_buf_get(sizeof(lv_draw_mask_radius_param_t)); lv_draw_mask_radius_init(mp, &obj->coords, draw_dsc.radius, false); /*Add the mask and use `obj+8` as custom id. Don't use `obj` directly because it might be used by the user*/ lv_draw_mask_add(mp, obj + 8); if(bg_img_src) { draw_dsc.bg_opa = LV_OPA_TRANSP; draw_dsc.border_opa = LV_OPA_TRANSP; draw_dsc.outline_opa = LV_OPA_TRANSP; draw_dsc.shadow_opa = LV_OPA_TRANSP; draw_dsc.bg_img_src = bg_img_src; lv_draw_rect(draw_ctx, &draw_dsc, &coords); } } #endif lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc); } else if(code == LV_EVENT_DRAW_POST) { lv_draw_ctx_t * draw_ctx = lv_event_get_draw_ctx(e); draw_scrollbar(obj, draw_ctx); #if LV_DRAW_COMPLEX if(lv_obj_get_style_clip_corner(obj, LV_PART_MAIN)) { lv_draw_mask_radius_param_t * param = lv_draw_mask_remove_custom(obj + 8); if(param) { lv_draw_mask_free_param(param); lv_mem_buf_release(param); } } #endif /*If the border is drawn later disable loading other properties*/ if(lv_obj_get_style_border_post(obj, LV_PART_MAIN)) { lv_draw_rect_dsc_t draw_dsc; lv_draw_rect_dsc_init(&draw_dsc); draw_dsc.bg_opa = LV_OPA_TRANSP; draw_dsc.bg_img_opa = LV_OPA_TRANSP; draw_dsc.outline_opa = LV_OPA_TRANSP; draw_dsc.shadow_opa = LV_OPA_TRANSP; lv_obj_init_draw_rect_dsc(obj, LV_PART_MAIN, &draw_dsc); lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN); lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN); lv_area_t coords; lv_area_copy(&coords, &obj->coords); coords.x1 -= w; coords.x2 += w; coords.y1 -= h; coords.y2 += h; lv_obj_draw_part_dsc_t part_dsc; lv_obj_draw_dsc_init(&part_dsc, draw_ctx); part_dsc.class_p = MY_CLASS; part_dsc.type = LV_OBJ_DRAW_PART_BORDER_POST; part_dsc.rect_dsc = &draw_dsc; part_dsc.draw_area = &coords; part_dsc.part = LV_PART_MAIN; lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc); lv_draw_rect(draw_ctx, &draw_dsc, &coords); lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc); } } } static void draw_scrollbar(lv_obj_t * obj, lv_draw_ctx_t * draw_ctx) { lv_area_t hor_area; lv_area_t ver_area; lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area); if(lv_area_get_size(&hor_area) <= 0 && lv_area_get_size(&ver_area) <= 0) return; lv_draw_rect_dsc_t draw_dsc; lv_res_t sb_res = scrollbar_init_draw_dsc(obj, &draw_dsc); if(sb_res != LV_RES_OK) return; lv_obj_draw_part_dsc_t part_dsc; lv_obj_draw_dsc_init(&part_dsc, draw_ctx); part_dsc.class_p = MY_CLASS; part_dsc.type = LV_OBJ_DRAW_PART_SCROLLBAR; part_dsc.rect_dsc = &draw_dsc; part_dsc.part = LV_PART_SCROLLBAR; if(lv_area_get_size(&hor_area) > 0) { part_dsc.draw_area = &hor_area; lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc); lv_draw_rect(draw_ctx, &draw_dsc, &hor_area); lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc); } if(lv_area_get_size(&ver_area) > 0) { part_dsc.draw_area = &ver_area; lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc); part_dsc.draw_area = &ver_area; lv_draw_rect(draw_ctx, &draw_dsc, &ver_area); lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc); } } /** * Initialize the draw descriptor for the scrollbar * @param obj pointer to an object * @param dsc the draw descriptor to initialize * @return LV_RES_OK: the scrollbar is visible; LV_RES_INV: the scrollbar is not visible */ static lv_res_t scrollbar_init_draw_dsc(lv_obj_t * obj, lv_draw_rect_dsc_t * dsc) { lv_draw_rect_dsc_init(dsc); dsc->bg_opa = lv_obj_get_style_bg_opa(obj, LV_PART_SCROLLBAR); if(dsc->bg_opa > LV_OPA_MIN) { dsc->bg_color = lv_obj_get_style_bg_color(obj, LV_PART_SCROLLBAR); } dsc->border_opa = lv_obj_get_style_border_opa(obj, LV_PART_SCROLLBAR); if(dsc->border_opa > LV_OPA_MIN) { dsc->border_width = lv_obj_get_style_border_width(obj, LV_PART_SCROLLBAR); if(dsc->border_width > 0) { dsc->border_color = lv_obj_get_style_border_color(obj, LV_PART_SCROLLBAR); } else { dsc->border_opa = LV_OPA_TRANSP; } } #if LV_DRAW_COMPLEX dsc->shadow_opa = lv_obj_get_style_shadow_opa(obj, LV_PART_SCROLLBAR); if(dsc->shadow_opa > LV_OPA_MIN) { dsc->shadow_width = lv_obj_get_style_shadow_width(obj, LV_PART_SCROLLBAR); if(dsc->shadow_width > 0) { dsc->shadow_spread = lv_obj_get_style_shadow_spread(obj, LV_PART_SCROLLBAR); dsc->shadow_color = lv_obj_get_style_shadow_color(obj, LV_PART_SCROLLBAR); } else { dsc->shadow_opa = LV_OPA_TRANSP; } } lv_opa_t opa = lv_obj_get_style_opa_recursive(obj, LV_PART_SCROLLBAR); if(opa < LV_OPA_MAX) { dsc->bg_opa = (dsc->bg_opa * opa) >> 8; dsc->border_opa = (dsc->bg_opa * opa) >> 8; dsc->shadow_opa = (dsc->bg_opa * opa) >> 8; } if(dsc->bg_opa != LV_OPA_TRANSP || dsc->border_opa != LV_OPA_TRANSP || dsc->shadow_opa != LV_OPA_TRANSP) { dsc->radius = lv_obj_get_style_radius(obj, LV_PART_SCROLLBAR); return LV_RES_OK; } else { return LV_RES_INV; } #else if(dsc->bg_opa != LV_OPA_TRANSP || dsc->border_opa != LV_OPA_TRANSP) return LV_RES_OK; else return LV_RES_INV; #endif } static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e) { LV_UNUSED(class_p); lv_event_code_t code = lv_event_get_code(e); lv_obj_t * obj = lv_event_get_current_target(e); if(code == LV_EVENT_PRESSED) { lv_obj_add_state(obj, LV_STATE_PRESSED); } else if(code == LV_EVENT_RELEASED) { lv_obj_clear_state(obj, LV_STATE_PRESSED); lv_indev_t * indev = lv_event_get_indev(e); /*Go the checked state if enabled*/ if(lv_indev_get_scroll_obj(indev) == NULL && lv_obj_has_flag(obj, LV_OBJ_FLAG_CHECKABLE)) { if(!(lv_obj_get_state(obj) & LV_STATE_CHECKED)) lv_obj_add_state(obj, LV_STATE_CHECKED); else lv_obj_clear_state(obj, LV_STATE_CHECKED); lv_res_t res = lv_event_send(obj, LV_EVENT_VALUE_CHANGED, NULL); if(res != LV_RES_OK) return; } } else if(code == LV_EVENT_PRESS_LOST) { lv_obj_clear_state(obj, LV_STATE_PRESSED); } else if(code == LV_EVENT_STYLE_CHANGED) { uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(uint32_t i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; lv_obj_mark_layout_as_dirty(child); } } else if(code == LV_EVENT_KEY) { if(lv_obj_has_flag(obj, LV_OBJ_FLAG_CHECKABLE)) { char c = *((char *)lv_event_get_param(e)); if(c == LV_KEY_RIGHT || c == LV_KEY_UP) { lv_obj_add_state(obj, LV_STATE_CHECKED); } else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) { lv_obj_clear_state(obj, LV_STATE_CHECKED); } /*With Enter LV_EVENT_RELEASED will send VALUE_CHANGE event*/ if(c != LV_KEY_ENTER) { lv_res_t res = lv_event_send(obj, LV_EVENT_VALUE_CHANGED, NULL); if(res != LV_RES_OK) return; } } else if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLLABLE | LV_OBJ_FLAG_SCROLL_WITH_ARROW) && !lv_obj_is_editable(obj)) { /*scroll by keypad or encoder*/ lv_anim_enable_t anim_enable = LV_ANIM_OFF; lv_coord_t sl = lv_obj_get_scroll_left(obj); lv_coord_t sr = lv_obj_get_scroll_right(obj); char c = *((char *)lv_event_get_param(e)); if(c == LV_KEY_DOWN) { /*use scroll_to_x/y functions to enforce scroll limits*/ lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) + lv_obj_get_height(obj) / 4, anim_enable); } else if(c == LV_KEY_UP) { lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) - lv_obj_get_height(obj) / 4, anim_enable); } else if(c == LV_KEY_RIGHT) { /*If the object can't be scrolled horizontally then scroll it vertically*/ if(!((lv_obj_get_scroll_dir(obj) & LV_DIR_HOR) && (sl > 0 || sr > 0))) lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) + lv_obj_get_height(obj) / 4, anim_enable); else lv_obj_scroll_to_x(obj, lv_obj_get_scroll_x(obj) + lv_obj_get_width(obj) / 4, anim_enable); } else if(c == LV_KEY_LEFT) { /*If the object can't be scrolled horizontally then scroll it vertically*/ if(!((lv_obj_get_scroll_dir(obj) & LV_DIR_HOR) && (sl > 0 || sr > 0))) lv_obj_scroll_to_y(obj, lv_obj_get_scroll_y(obj) - lv_obj_get_height(obj) / 4, anim_enable); else lv_obj_scroll_to_x(obj, lv_obj_get_scroll_x(obj) - lv_obj_get_width(obj) / 4, anim_enable); } } } else if(code == LV_EVENT_FOCUSED) { if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLL_ON_FOCUS)) { lv_obj_scroll_to_view_recursive(obj, LV_ANIM_ON); } bool editing = false; editing = lv_group_get_editing(lv_obj_get_group(obj)); lv_state_t state = LV_STATE_FOCUSED; /* Use the indev for then indev handler. * But if the obj was focused manually it returns NULL so try to * use the indev from the event*/ lv_indev_t * indev = lv_indev_get_act(); if(indev == NULL) indev = lv_event_get_indev(e); lv_indev_type_t indev_type = lv_indev_get_type(indev); if(indev_type == LV_INDEV_TYPE_KEYPAD || indev_type == LV_INDEV_TYPE_ENCODER) state |= LV_STATE_FOCUS_KEY; if(editing) { state |= LV_STATE_EDITED; lv_obj_add_state(obj, state); } else { lv_obj_add_state(obj, state); lv_obj_clear_state(obj, LV_STATE_EDITED); } } else if(code == LV_EVENT_SCROLL_BEGIN) { lv_obj_add_state(obj, LV_STATE_SCROLLED); } else if(code == LV_EVENT_SCROLL_END) { lv_obj_clear_state(obj, LV_STATE_SCROLLED); if(lv_obj_get_scrollbar_mode(obj) == LV_SCROLLBAR_MODE_ACTIVE) { lv_area_t hor_area, ver_area; lv_obj_get_scrollbar_area(obj, &hor_area, &ver_area); lv_obj_invalidate_area(obj, &hor_area); lv_obj_invalidate_area(obj, &ver_area); } } else if(code == LV_EVENT_DEFOCUSED) { lv_obj_clear_state(obj, LV_STATE_FOCUSED | LV_STATE_EDITED | LV_STATE_FOCUS_KEY); } else if(code == LV_EVENT_SIZE_CHANGED) { lv_coord_t align = lv_obj_get_style_align(obj, LV_PART_MAIN); uint16_t layout = lv_obj_get_style_layout(obj, LV_PART_MAIN); if(layout || align) { lv_obj_mark_layout_as_dirty(obj); } uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; lv_obj_mark_layout_as_dirty(child); } } else if(code == LV_EVENT_CHILD_CHANGED) { lv_coord_t w = lv_obj_get_style_width(obj, LV_PART_MAIN); lv_coord_t h = lv_obj_get_style_height(obj, LV_PART_MAIN); lv_coord_t align = lv_obj_get_style_align(obj, LV_PART_MAIN); uint16_t layout = lv_obj_get_style_layout(obj, LV_PART_MAIN); if(layout || align || w == LV_SIZE_CONTENT || h == LV_SIZE_CONTENT) { lv_obj_mark_layout_as_dirty(obj); } } else if(code == LV_EVENT_CHILD_DELETED) { obj->readjust_scroll_after_layout = 1; lv_obj_mark_layout_as_dirty(obj); } else if(code == LV_EVENT_REFR_EXT_DRAW_SIZE) { lv_coord_t d = lv_obj_calculate_ext_draw_size(obj, LV_PART_MAIN); lv_event_set_ext_draw_size(e, d); } else if(code == LV_EVENT_DRAW_MAIN || code == LV_EVENT_DRAW_POST || code == LV_EVENT_COVER_CHECK) { lv_obj_draw(e); } } /** * Set the state (fully overwrite) of an object. * If specified in the styles, transition animations will be started from the previous state to the current. * @param obj pointer to an object * @param state the new state */ static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state) { if(obj->state == new_state) return; LV_ASSERT_OBJ(obj, MY_CLASS); lv_state_t prev_state = obj->state; obj->state = new_state; _lv_style_state_cmp_t cmp_res = _lv_obj_style_state_compare(obj, prev_state, new_state); /*If there is no difference in styles there is nothing else to do*/ if(cmp_res == _LV_STYLE_STATE_CMP_SAME) return; _lv_obj_style_transition_dsc_t * ts = lv_mem_buf_get(sizeof(_lv_obj_style_transition_dsc_t) * STYLE_TRANSITION_MAX); lv_memset_00(ts, sizeof(_lv_obj_style_transition_dsc_t) * STYLE_TRANSITION_MAX); uint32_t tsi = 0; uint32_t i; for(i = 0; i < obj->style_cnt && tsi < STYLE_TRANSITION_MAX; i++) { _lv_obj_style_t * obj_style = &obj->styles[i]; lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector); lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector); if(state_act & (~new_state)) continue; /*Skip unrelated styles*/ if(obj_style->is_trans) continue; lv_style_value_t v; if(lv_style_get_prop_inlined(obj_style->style, LV_STYLE_TRANSITION, &v) != LV_STYLE_RES_FOUND) continue; const lv_style_transition_dsc_t * tr = v.ptr; /*Add the props to the set if not added yet or added but with smaller weight*/ uint32_t j; for(j = 0; tr->props[j] != 0 && tsi < STYLE_TRANSITION_MAX; j++) { uint32_t t; for(t = 0; t < tsi; t++) { lv_style_selector_t selector = ts[t].selector; lv_state_t state_ts = lv_obj_style_get_selector_state(selector); lv_part_t part_ts = lv_obj_style_get_selector_part(selector); if(ts[t].prop == tr->props[j] && part_ts == part_act && state_ts >= state_act) break; } /*If not found add it*/ if(t == tsi) { ts[tsi].time = tr->time; ts[tsi].delay = tr->delay; ts[tsi].path_cb = tr->path_xcb; ts[tsi].prop = tr->props[j]; #if LV_USE_USER_DATA ts[tsi].user_data = tr->user_data; #endif ts[tsi].selector = obj_style->selector; tsi++; } } } for(i = 0; i < tsi; i++) { lv_part_t part_act = lv_obj_style_get_selector_part(ts[i].selector); _lv_obj_style_create_transition(obj, part_act, prev_state, new_state, &ts[i]); } lv_mem_buf_release(ts); if(cmp_res == _LV_STYLE_STATE_CMP_DIFF_REDRAW) { lv_obj_invalidate(obj); } else if(cmp_res == _LV_STYLE_STATE_CMP_DIFF_LAYOUT) { lv_obj_refresh_style(obj, LV_PART_ANY, LV_STYLE_PROP_ANY); } else if(cmp_res == _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD) { lv_obj_invalidate(obj); lv_obj_refresh_ext_draw_size(obj); } } static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_find) { /*Check all children of `parent`*/ uint32_t child_cnt = 0; if(parent->spec_attr) child_cnt = parent->spec_attr->child_cnt; uint32_t i; for(i = 0; i < child_cnt; i++) { lv_obj_t * child = parent->spec_attr->children[i]; if(child == obj_to_find) { return true; } /*Check the children*/ bool found = obj_valid_child(child, obj_to_find); if(found) { return true; } } return false; }