Lines Matching full:it
15 #if 0 /*Set it to "1" to enable content*/
33 *It's required if opa, and transform_* style properties are used.
54 …/*Set an address for the memory pool instead of allocating it as a normal array. Can be in externa…
87 *It removes the need to manually update the tick with `lv_tick_inc()`)*/
98 *(Not so important, you can adjust it to modify default sizes and spaces)*/
128 * and blend it as an image with the given opacity.
132 * - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
154 …*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them …
156 *If the cache is too small the map will be allocated only while it's required for the drawing.
406 *Compiler error will be triggered if a font needs it.*/
615 …S_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
623 …S_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
631 …S_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
672 /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
693 *Supports all major image formats so do not enable other image decoder with it*/
751 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */