1;/**************************************************************************/
2;/*                                                                        */
3;/*       Copyright (c) Microsoft Corporation. All rights reserved.        */
4;/*                                                                        */
5;/*       This software is licensed under the Microsoft Software License   */
6;/*       Terms for Microsoft Azure RTOS. Full text of the license can be  */
7;/*       found in the LICENSE file at https://aka.ms/AzureRTOS_EULA       */
8;/*       and in the root directory of this software.                      */
9;/*                                                                        */
10;/**************************************************************************/
11;
12;
13;/**************************************************************************/
14;/**************************************************************************/
15;/**                                                                       */
16;/** ThreadX Component                                                     */
17;/**                                                                       */
18;/**   Thread                                                              */
19;/**                                                                       */
20;/**************************************************************************/
21;/**************************************************************************/
22;
23;
24;#define TX_SOURCE_CODE
25;
26;
27;/* Include necessary system files.  */
28;
29;#include "tx_api.h"
30;#include "tx_thread.h"
31;
32;
33    .text
34;/**************************************************************************/
35;/*                                                                        */
36;/*  FUNCTION                                               RELEASE        */
37;/*                                                                        */
38;/*    _tx_thread_stack_build                               RXv2/GNURX     */
39;/*                                                           6.1.11       */
40;/*  AUTHOR                                                                */
41;/*                                                                        */
42;/*    William E. Lamie, Microsoft Corporation                             */
43;/*                                                                        */
44;/*  DESCRIPTION                                                           */
45;/*                                                                        */
46;/*    This function builds a stack frame on the supplied thread's stack.  */
47;/*    The stack frame results in a fake interrupt return to the supplied  */
48;/*    function pointer.                                                   */
49;/*                                                                        */
50;/*  INPUT                                                                 */
51;/*                                                                        */
52;/*    thread_ptr                            Pointer to thread control blk */
53;/*    function_ptr                          Pointer to return function    */
54;/*                                                                        */
55;/*  OUTPUT                                                                */
56;/*                                                                        */
57;/*    None                                                                */
58;/*                                                                        */
59;/*  CALLS                                                                 */
60;/*                                                                        */
61;/*    None                                                                */
62;/*                                                                        */
63;/*  CALLED BY                                                             */
64;/*                                                                        */
65;/*    _tx_thread_create                     Create thread service         */
66;/*                                                                        */
67;/*  RELEASE HISTORY                                                       */
68;/*                                                                        */
69;/*    DATE              NAME                      DESCRIPTION             */
70;/*                                                                        */
71;/*  12-30-2020     William E. Lamie         Initial Version 6.1.3         */
72;/*  10-15-2021     William E. Lamie         Modified comment(s), and      */
73;/*                                            removed unnecessary stack   */
74;/*                                            type placement,             */
75;/*                                            resulting in version 6.1.9  */
76;/*  01-31-2022     William E. Lamie         Modified comment(s),          */
77;/*                                            resulting in version 6.1.10 */
78;/*  04-25-2022     William E. Lamie         Modified comment(s),          */
79;/*                                            resulting in version 6.1.11 */
80;/*                                                                        */
81;/**************************************************************************/
82;VOID   _tx_thread_stack_build(TX_THREAD *thread_ptr, VOID (*function_ptr)(VOID))
83;{
84    .global __tx_thread_stack_build
85__tx_thread_stack_build:
86;
87;
88;    /* Build an interrupt frame.  The form of the fake interrupt stack
89;       on the Renesas RX should look like the following after it is built:
90;
91;  Stack Top:           ACC0
92;                       ACC1
93;                       R6
94;                       R7
95;                       R8
96;                       R9
97;                       R10
98;                       R11
99;                       R12
100;                       R13
101;                       FPSW
102;                       R14
103;                       R15
104;                       R3
105;                       R4
106;                       R5
107;                       R1
108;                       R2
109;                       PC
110;                       PSW
111
112;
113;    Stack Bottom: (higher memory address)  */
114;
115    MOV.L   16[R1],R3                            ; Pickup end of stack area
116    BCLR    #0, R3                               ; Mask for 4-byte alignment
117    BCLR    #1, R3
118;
119;    /* Build the stack frame.  */
120;
121    MOV.L #30000h, R4
122    MOV.L R4, [-R3]                              ; Initial PSW (SVC mode, U flag set)
123    MOV.L R2, [-R3]                              ; Initial PC
124    MOV.L #0, R4
125    MOV.L R4,[-R3]                               ; Initial R2 ...
126    MOV.L R4,[-R3]                               ; Initial R1 ...
127    MOV.L R4,[-R3]                               ; Initial R5 ...
128    MOV.L R4,[-R3]                               ; Initial R4 ...
129    MOV.L R4,[-R3]                               ; Initial R3 ...
130    MOV.L R4,[-R3]                               ; Initial R15 ...
131    MOV.L R4,[-R3]                               ; Initial R14 ...
132    MVFC  FPSW, r4
133    MOV.L R4, [-R3]                              ; Initial FPSW
134    MOV.L #0, R4
135    MOV.L R4,[-R3]                               ; Initial R13 ...
136    MOV.L R4,[-R3]                               ; Initial R12 ...
137    MOV.L R4,[-R3]                               ; Initial R11 ...
138    MOV.L R4,[-R3]                               ; Initial R10 ...
139    MOV.L R4,[-R3]                               ; Initial R9 ...
140    MOV.L R4,[-R3]                               ; Initial R8 ...
141    MOV.L R4,[-R3]                               ; Initial R7 ...
142    MOV.L R4,[-R3]                               ; Initial R6 ...
143
144    MOV.L R4,[-R3]                               ; Accumulator 1
145    MOV.L R4,[-R3]
146    MOV.L R4,[-R3]
147
148    MOV.L R4,[-R3]                               ; Accumulator 0
149    MOV.L R4,[-R3]
150    MOV.L R4,[-R3]
151
152;    /* Setup stack pointer.  */
153;    thread_ptr -> tx_thread_stack_ptr =  R1;
154    MOV.L R3, 8[R1]
155                                                 ; Store initial SP in thread control block
156    RTS
157
158;}
159    .end
160