1 /* This is a small demo of the high-performance GUIX graphics framework. */
2
3 #include <stdio.h>
4 #include "tx_api.h"
5 #include "gx_api.h"
6 #include "gx_validation_utility.h"
7
8 TEST_PARAM test_parameter = {
9 "guix_graphics_rectangle_draw", /* Test name */
10 28, 24, 400, 430 /* Define the coordinates of the capture area.
11 In this test, we only need to capture the pixelmap
12 drawing area. */
13 };
14
15 static VOID control_thread_entry(ULONG);
main(int argc,char ** argv)16 int main(int argc, char ** argv)
17 {
18 /* Parse the command line argument. */
19 gx_validation_setup(argc, argv);
20
21 /* Start ThreadX system */
22 tx_kernel_enter();
23 return(0);
24 }
25
tx_application_define(void * first_unused_memory)26 VOID tx_application_define(void *first_unused_memory)
27 {
28
29 /* Create a dedicated thread to perform various operations
30 on the line drawing example. These operations simulate
31 user input. */
32 gx_validation_control_thread_create(control_thread_entry);
33
34 /* Termiante the test if it runs for more than 100 ticks */
35 /* This function is not implemented yet. */
36 gx_validation_watchdog_create(100);
37
38 /* Call the actual line example routine. */
39 gx_validation_application_define(first_unused_memory);
40
41 }
42
43
44 /* Replace the default graphics driver with the validation driver. */
45 #ifdef win32_graphics_driver_setup_24xrgb
46 #undef win32_graphics_driver_setup_24xrgb
47 #endif
48 #define win32_graphics_driver_setup_24xrgb gx_validation_graphics_driver_setup_24xrgb
49
50
51 #ifdef WIN32
52 #undef WIN32
53 #endif
54
55 #include "gx_validation_wrapper.h"
56 #include "demo_guix_graphics_32bpp.c"
57
58 char test_comment[255];
59
test_graphics_draw(GX_WINDOW * window)60 VOID test_graphics_draw(GX_WINDOW *window)
61 {
62 GX_RECTANGLE rect;
63
64 gx_window_background_draw(window);
65
66 gx_context_brush_width_set(4);
67 gx_context_raw_line_color_set(GX_COLOR_LIGHTGRAY);
68 gx_context_raw_fill_color_set(GX_COLOR_GREEN);
69
70 rect = window->gx_widget_size;
71 gx_utility_rectangle_shift(&rect, 0, -4);
72 gx_canvas_rectangle_draw(&rect);
73 }
74
75 /* This thread simulates user input. Its priority is lower
76 than the GUIX thread, so that GUIX finishes an operation
77 before this thread is able to issue the next command. */
control_thread_entry(ULONG input)78 static VOID control_thread_entry(ULONG input)
79 {
80 int frame_id = 1;
81 GX_WINDOW test_top_window;
82 GX_RECTANGLE size;
83
84 draw_shape = RECTANGLE;
85
86 gx_validation_set_frame_id(frame_id++);
87 gx_validation_set_frame_comment("Test rectangle draw");
88 gx_validation_screen_refresh();
89
90 /* Reset draw function of graphics window for testing. */
91 gx_widget_draw_set(pGraphicsWin, test_graphics_draw);
92 memset(&test_top_window, 0, sizeof(GX_WINDOW));
93 size = pGraphicsWin->gx_widget_size;
94 gx_utility_rectangle_shift(&size, size.gx_rectangle_right, 0);
95 gx_window_create(&test_top_window, "test_window", root, 0, 0, &size);
96
97 gx_validation_set_frame_id(frame_id++);
98 gx_validation_set_frame_comment("Create second top screen and test rectangle draw");
99 gx_validation_screen_refresh();
100
101 /* Signal the end of the test case. Verify the output. */
102 gx_validation_end();
103
104 exit(0);
105 }
106