1 /* This is a small demo of the high-performance GUIX graphics framework. */
2
3 #include <stdio.h>
4 #include "tx_api.h"
5 #include "gx_api.h"
6 #include "gx_validation_utility.h"
7
8 TEST_PARAM test_parameter = {
9 "guix_graphics_arc_32bpp", /* Test name */
10 24, 43, 370, 402 /* Define the coordinates of the capture area.
11 In this test, we only need to capture the graphics
12 drawing area. */
13 };
14
15 static VOID control_thread_entry(ULONG);
main(int argc,char ** argv)16 int main(int argc, char ** argv)
17 {
18 /* Parse the command line argument. */
19 gx_validation_setup(argc, argv);
20
21 /* Start ThreadX system */
22 tx_kernel_enter();
23 return(0);
24 }
25
tx_application_define(void * first_unused_memory)26 VOID tx_application_define(void *first_unused_memory)
27 {
28
29 /* Create a dedicated thread to perform various operations
30 on the pixelmap drawing example. These operations simulate
31 user input. */
32 gx_validation_control_thread_create(control_thread_entry);
33
34 /* Termiante the test if it runs for more than 100 ticks */
35 /* This function is not implemented yet. */
36 gx_validation_watchdog_create(100);
37
38 /* Call the actual line example routine. */
39 gx_validation_application_define(first_unused_memory);
40
41 }
42
43
44 /* Replace the default graphics driver with the validation driver. */
45 #ifdef win32_graphics_driver_setup_24xrgb
46 #undef win32_graphics_driver_setup_24xrgb
47 #endif
48 #define win32_graphics_driver_setup_24xrgb gx_validation_graphics_driver_setup_24xrgb
49
50
51 #ifdef WIN32
52 #undef WIN32
53 #endif
54
55 #include "gx_validation_wrapper.h"
56
57 #include "demo_guix_graphics_32bpp.c"
58
59 typedef struct ARC_PROPS_STRUCT{
60 INT start_angle;
61 INT end_angle;
62 INT brush_width;
63 INT solid_fill;
64 INT pixelmap_fill;
65 INT alpha_mode;
66 INT compress_mode;
67 INT anti_aliased_mode;
68 }ARC_PROPS;
69
70 ARC_PROPS arc_props[]={
71 {0, 90, 1, 0, 0, 0, 0, 1},
72 {10, 30, 2, 1, 0, 0, 0, 1},
73 {10, 65, 3, 0, 1, 0, 0, 1},
74 {100, 115, 5, 0, 1, 0, 1, 1},
75 {110, 175, 7, 0, 1, 2, 0, 1},
76 {180, 190, 9, 0, 1, 2, 1, 1},
77 {185, -115, 10, 1, 0, 0, 0, 1},
78 {-10, -55, 12, 1, 0, 0, 0, 1},
79 {15, 175, 13, 1, 0, 0, 0, 1},
80 {16, 260, 14, 1, 0, 0, 0, 1},
81 {25, 335, 15, 1, 0, 0, 0, 1},
82 {115, 200, 16, 1, 0, 0, 0, 1},
83 {160, 300, 17, 1, 0, 0, 0, 1},
84 {210, 355, 18, 1, 0, 0, 0, 1},
85 {0, 90, 1, 0, 0, 0, 0, 0},
86 {185, -115, 10, 1, 0, 0, 0, 0},
87 {-10, -55, 12, 1, 0, 0, 0, 0},
88 {115, 200, 16, 1, 0, 0, 0, 0},
89 {210, 355, 18, 1, 0, 0, 0, 0},
90 };
91
92 static INT brush_alpha_value[] = {0, 155, 255};
93
94 char test_comment[256];
95
96
97 /* This thread simulates user input. Its priority is lower
98 than the GUIX thread, so that GUIX finishes an operation
99 before this thread is able to issue the next command. */
control_thread_entry(ULONG input)100 static VOID control_thread_entry(ULONG input)
101 {
102 INT index, brush_alpha_index;
103 INT frame_id = 1;
104
105 draw_shape = ARC;
106
107 /* Loop radius from 5 to 200. */
108 for(radius = 1; radius < 200; radius += 50)
109 {
110 for(brush_alpha_index = 0; brush_alpha_index < (INT)(sizeof(brush_alpha_value)/sizeof(INT)); brush_alpha_index++)
111 {
112 brush_alpha = brush_alpha_value[brush_alpha_index];
113
114 for(index = 0; index < (INT)(sizeof(arc_props)/sizeof(ARC_PROPS)); index++)
115 {
116 start_angle = arc_props[index].start_angle;
117 end_angle = arc_props[index].end_angle;
118
119 if(radius < 30)
120 {
121 brush_width = 1;
122 }
123 else
124 {
125 brush_width = arc_props[index].brush_width;
126 }
127
128 solid_fill = arc_props[index].solid_fill;
129 pixelmap_fill = arc_props[index].pixelmap_fill;
130 alpha = arc_props[index].alpha_mode;
131 compress = arc_props[index].compress_mode;
132 pixelmap_index = alpha + compress;
133 anti_aliased = arc_props[index].anti_aliased_mode;
134 /* Set frame id. */
135 gx_validation_set_frame_id(frame_id);
136
137 frame_id++;
138
139 /* Set test comments. */
140 sprintf(test_comment, "radius:%d, start_angle:%d, end_angle:%d, brush_width %d, solid_fill:%d, pixelmap_fill:%d, alpha:%d, compress: %d, brush_alpha: %d, anti_aliased: %d", radius, start_angle, end_angle, brush_width, solid_fill, pixelmap_fill, alpha, compress, brush_alpha, anti_aliased);
141
142 gx_validation_set_frame_comment(test_comment);
143
144 /* Mark graphics window dirty. */
145 gx_system_dirty_mark(pGraphicsWin);
146
147 /* Force a screen refresh. */
148 gx_validation_screen_refresh();
149 }
150 }
151 }
152
153 anti_aliased = GX_TRUE;
154 brush_alpha = 255;
155 root->gx_window_root_canvas->gx_canvas_display->gx_display_driver_pixel_blend = GX_NULL;
156
157 brush_width = 1;
158 gx_validation_screen_refresh();
159
160 brush_width = 2;
161 gx_validation_screen_refresh();
162
163 /* Signal the end of the test case, Verify the outout. */
164 gx_validation_end();
165
166 exit(0);
167 }
168