1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** GUIX Component */
16 /** */
17 /** Animation Management (Animation) */
18 /** */
19 /**************************************************************************/
20
21 #define GX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "gx_api.h"
27 #include "gx_widget.h"
28 #include "gx_system.h"
29 #include "gx_canvas.h"
30 #include "gx_animation.h"
31
32
33 /**************************************************************************/
34 /* */
35 /* FUNCTION RELEASE */
36 /* */
37 /* _gx_animation_start PORTABLE C */
38 /* 6.1.3 */
39 /* AUTHOR */
40 /* */
41 /* Kenneth Maxwell, Microsoft Corporation */
42 /* */
43 /* DESCRIPTION */
44 /* */
45 /* This function starts an animation sequence. */
46 /* */
47 /* */
48 /* INPUT */
49 /* */
50 /* animation Pointer to animation control */
51 /* block */
52 /* info Animation information */
53 /* */
54 /* OUTPUT */
55 /* */
56 /* status Completion status */
57 /* */
58 /* CALLS */
59 /* */
60 /* _gx_widget_detach Detach a widget from its */
61 /* parent */
62 /* _gx_widget_shift Shift a widget */
63 /* _gx_canvas_offset_set Set the offset of canvas */
64 /* _gx_canvas_alpha_set Set the alpha of canvas */
65 /* _gx_widget_attach Attach a widget to its parent */
66 /* _gx_widget_show Show a widget */
67 /* tx_timer_info_get Get the information of */
68 /* ThreadX timer */
69 /* tx_timer_activate Start the ThreadX timer */
70 /* */
71 /* CALLED BY */
72 /* */
73 /* Application Code */
74 /* */
75 /* RELEASE HISTORY */
76 /* */
77 /* DATE NAME DESCRIPTION */
78 /* */
79 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
80 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */
81 /* resulting in version 6.1 */
82 /* 12-31-2020 Kenneth Maxwell Modified comment(s), */
83 /* added GX_DISABLE_THREADX_ */
84 /* TIMER_SOURCE configuration, */
85 /* resulting in version 6.1.3 */
86 /* */
87 /**************************************************************************/
_gx_animation_start(GX_ANIMATION * animation,GX_ANIMATION_INFO * info)88 UINT _gx_animation_start(GX_ANIMATION *animation, GX_ANIMATION_INFO *info)
89 {
90 UINT status = GX_SUCCESS;
91 GX_WINDOW_ROOT *root;
92
93 #ifdef GX_THREADX_BINDING
94 #ifndef GX_DISABLE_THREADX_TIMER_SOURCE
95 UINT tx_timer_active;
96 #endif
97 #endif
98 GX_VALUE left;
99 GX_VALUE top;
100
101 animation -> gx_animation_total_steps = info -> gx_animation_steps;
102
103 if (animation -> gx_animation_canvas)
104 {
105 /* Make sure the widget is not attached to any parent */
106 _gx_widget_detach(info -> gx_animation_target);
107
108 /* position the target widget at 0,0 within the animation canvas */
109 left = info -> gx_animation_target -> gx_widget_size.gx_rectangle_left;
110 top = info -> gx_animation_target -> gx_widget_size.gx_rectangle_top;
111
112 if (left || top)
113 {
114 _gx_widget_shift(info -> gx_animation_target, (GX_VALUE)-left, (GX_VALUE)-top, GX_FALSE);
115 }
116
117 /* position the canvas at the animation starting position */
118 _gx_canvas_offset_set(animation -> gx_animation_canvas,
119 info -> gx_animation_start_position.gx_point_x,
120 info -> gx_animation_start_position.gx_point_y);
121
122 /* link the target to the animation root window */
123 root = _gx_system_root_window_created_list;
124 while (root && root -> gx_window_root_canvas != animation -> gx_animation_canvas)
125 {
126 root = (GX_WINDOW_ROOT *)root -> gx_widget_next;
127 }
128 if (root)
129 {
130 _gx_widget_attach((GX_WIDGET *)root, info -> gx_animation_target);
131
132 /* and show the animation root window to make everything visible */
133 _gx_widget_show((GX_WIDGET *)root);
134 _gx_canvas_drawing_initiate(animation -> gx_animation_canvas, (GX_WIDGET *) root, &root -> gx_widget_size);
135 _gx_widget_children_draw((GX_WIDGET *)root);
136 _gx_canvas_drawing_complete(animation -> gx_animation_canvas, GX_FALSE);
137
138 /* set the initial alpha and make our canvas visible */
139 _gx_canvas_alpha_set(animation -> gx_animation_canvas, info -> gx_animation_start_alpha);
140 _gx_canvas_show(animation -> gx_animation_canvas);
141 }
142 else
143 {
144 status = GX_FAILURE;
145 }
146 }
147 else
148 {
149 if (info -> gx_animation_start_alpha != info -> gx_animation_end_alpha)
150 {
151 #ifdef GX_BRUSH_ALPHA_SUPPORT
152 info -> gx_animation_target -> gx_widget_style |= GX_STYLE_USE_LOCAL_ALPHA;
153 info -> gx_animation_target -> gx_widget_alpha = info -> gx_animation_start_alpha;
154 #else
155 status = GX_INVALID_VALUE;
156 #endif
157 }
158
159 /* position the target at the starting position */
160 left = (GX_VALUE)(info -> gx_animation_start_position.gx_point_x -
161 info -> gx_animation_target -> gx_widget_size.gx_rectangle_left);
162 top = (GX_VALUE)(info -> gx_animation_start_position.gx_point_y -
163 info -> gx_animation_target -> gx_widget_size.gx_rectangle_top);
164
165 if (left || top)
166 {
167 _gx_widget_shift(info -> gx_animation_target,
168 left, top, GX_TRUE);
169 }
170
171 /* link the target to the animation root window */
172 _gx_widget_attach(info -> gx_animation_parent, info -> gx_animation_target);
173 }
174
175 /* If we were able to start this animation, link it into the active list */
176 if (status == GX_SUCCESS)
177 {
178 /* save the animation parameters */
179 animation -> gx_animation_info = *info;
180 if (info -> gx_animation_start_delay)
181 {
182 animation -> gx_animation_timer = info -> gx_animation_start_delay;
183 }
184 else
185 {
186 animation -> gx_animation_timer = animation -> gx_animation_info.gx_animation_frame_interval;
187 }
188 animation -> gx_animation_status = GX_ANIMATION_ACTIVE;
189 animation -> gx_animation_next = _gx_system_animation_list;
190 _gx_system_animation_list = animation;
191
192 #ifdef GX_THREADX_BINDING
193 #ifndef GX_DISABLE_THREADX_TIMER_SOURCE
194 /* if the low-level timer is not active, start it */
195 tx_timer_info_get(&_gx_system_timer, (CHAR **)TX_NULL, &tx_timer_active,
196 (ULONG *)TX_NULL, (ULONG *)TX_NULL, (TX_TIMER **)TX_NULL);
197
198 if (!tx_timer_active)
199 {
200 tx_timer_activate(&_gx_system_timer);
201 }
202 #endif
203 #else
204 GX_TIMER_START;
205 #endif
206 }
207
208 return(status);
209 }
210
211