1 /**************************************************************************/ 2 /* */ 3 /* Copyright (c) Microsoft Corporation. All rights reserved. */ 4 /* */ 5 /* This software is licensed under the Microsoft Software License */ 6 /* Terms for Microsoft Azure RTOS. Full text of the license can be */ 7 /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ 8 /* and in the root directory of this software. */ 9 /* */ 10 /**************************************************************************/ 11 12 13 /**************************************************************************/ 14 /**************************************************************************/ 15 /** */ 16 /** GUIX Component */ 17 /** */ 18 /** Animation Management (Animation) */ 19 /** */ 20 /**************************************************************************/ 21 22 #define GX_SOURCE_CODE 23 24 25 /* Include necessary system files. */ 26 27 #include "gx_api.h" 28 #include "gx_widget.h" 29 #include "gx_utility.h" 30 #include "gx_window.h" 31 #include "gx_canvas.h" 32 #include "gx_animation.h" 33 34 35 /**************************************************************************/ 36 /* */ 37 /* FUNCTION RELEASE */ 38 /* */ 39 /* _gxe_animation_canvas_define PORTABLE C */ 40 /* 6.1 */ 41 /* AUTHOR */ 42 /* */ 43 /* Kenneth Maxwell, Microsoft Corporation */ 44 /* */ 45 /* DESCRIPTION */ 46 /* */ 47 /* This function checks error in animation canvas define function. */ 48 /* */ 49 /* INPUT */ 50 /* */ 51 /* animation Animation control block */ 52 /* canvas Pointer to animation canvas */ 53 /* */ 54 /* OUTPUT */ 55 /* */ 56 /* status Completion status */ 57 /* */ 58 /* CALLS */ 59 /* */ 60 /* _gx_animation_canvas_define The actual animation canvas */ 61 /* define function */ 62 /* */ 63 /* CALLED BY */ 64 /* */ 65 /* Application Code */ 66 /* */ 67 /* RELEASE HISTORY */ 68 /* */ 69 /* DATE NAME DESCRIPTION */ 70 /* */ 71 /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ 72 /* 09-30-2020 Kenneth Maxwell Modified comment(s), */ 73 /* resulting in version 6.1 */ 74 /* */ 75 /**************************************************************************/ _gxe_animation_canvas_define(GX_ANIMATION * animation,GX_CANVAS * canvas)76UINT _gxe_animation_canvas_define(GX_ANIMATION *animation, GX_CANVAS *canvas) 77 { 78 UINT status = GX_SUCCESS; 79 GX_DISPLAY *display; 80 ULONG required_size; 81 82 if (animation == GX_NULL || 83 canvas == GX_NULL) 84 { 85 return GX_PTR_ERROR; 86 } 87 88 display = canvas -> gx_canvas_display; 89 if (display == GX_NULL) 90 { 91 return GX_PTR_ERROR; 92 } 93 94 required_size = (ULONG)(display -> gx_display_driver_row_pitch_get((USHORT) canvas->gx_canvas_x_resolution)); 95 required_size = required_size * (ULONG) canvas->gx_canvas_y_resolution; 96 97 if (canvas ->gx_canvas_memory_size < required_size) 98 { 99 return GX_INVALID_MEMORY_SIZE; 100 } 101 102 status = _gx_animation_canvas_define(animation, canvas); 103 104 /* Return completion status code. */ 105 return(status); 106 } 107 108