1 /**************************************************************************/
2 /* */
3 /* Copyright (c) Microsoft Corporation. All rights reserved. */
4 /* */
5 /* This software is licensed under the Microsoft Software License */
6 /* Terms for Microsoft Azure RTOS. Full text of the license can be */
7 /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
8 /* and in the root directory of this software. */
9 /* */
10 /**************************************************************************/
11
12
13 /**************************************************************************/
14 /**************************************************************************/
15 /** */
16 /** GUIX Component */
17 /** */
18 /** Display Management (Display) */
19 /** */
20 /**************************************************************************/
21
22 #define GX_SOURCE_CODE
23
24
25 /* Include necessary system files. */
26
27 #include "gx_api.h"
28 #include "gx_system.h"
29 #include "gx_utility.h"
30 #include "gx_display.h"
31
32 #define DRAW_PIXEL if (alpha & mask) \
33 { \
34 *put = text_color; \
35 } \
36 put++; \
37 mask = mask >> 1;
38
39 #if defined(GX_BRUSH_ALPHA_SUPPORT)
40 #define BLEND_PIXEL if (alpha & mask) \
41 { \
42 _gx_display_driver_24xrgb_pixel_blend(context, xval, yval, text_color, brush_alpha); \
43 } \
44 xval++; \
45 mask = mask >> 1;
46 #endif
47
48 /**************************************************************************/
49 /* */
50 /* FUNCTION RELEASE */
51 /* */
52 /* _gx_display_driver_32bpp_rotated_glyph_1bit_draw PORTABLE C */
53 /* 6.1.5 */
54 /* AUTHOR */
55 /* */
56 /* Kenneth Maxwell, Microsoft Corporation */
57 /* */
58 /* DESCRIPTION */
59 /* */
60 /* This functions draw monochrome font on 32bpp rotated canvas, */
61 /* clipped to one viewport. */
62 /* */
63 /* INPUT */
64 /* */
65 /* context Draw context */
66 /* draw_area The region bound by the */
67 /* rectangle where the glyph */
68 /* is drawn */
69 /* map_offset X,Y offset into the glyph map */
70 /* glyph Pointer to the glyph */
71 /* */
72 /* OUTPUT */
73 /* */
74 /* None */
75 /* */
76 /* CALLS */
77 /* */
78 /* _gx_display_driver_24xrgb_pixel_blend */
79 /* */
80 /* CALLED BY */
81 /* */
82 /* GUIX Internal code */
83 /* */
84 /* RELEASE HISTORY */
85 /* */
86 /* DATE NAME DESCRIPTION */
87 /* */
88 /* 02-02-2021 Kenneth Maxwell Initial Version 6.1.4 */
89 /* 03-02-2021 Ting Zhu Modified comment(s), changed */
90 /* blend function set macro, */
91 /* resulting in version 6.1.5 */
92 /* */
93 /**************************************************************************/
_gx_display_driver_32bpp_rotated_glyph_1bit_draw(GX_DRAW_CONTEXT * context,GX_RECTANGLE * draw_area,GX_POINT * map_offset,GX_CONST GX_GLYPH * glyph)94 VOID _gx_display_driver_32bpp_rotated_glyph_1bit_draw(GX_DRAW_CONTEXT *context, GX_RECTANGLE *draw_area, GX_POINT *map_offset, GX_CONST GX_GLYPH *glyph)
95 {
96 GX_UBYTE *glyph_row;
97 GX_UBYTE *glyph_data;
98 UINT row;
99 UINT pixel_per_row;
100 UINT pixel_in_first_byte;
101 UINT pixel_in_last_byte = 0;
102 GX_COLOR text_color;
103 UINT y_height;
104 GX_UBYTE alpha;
105 UINT glyph_width;
106 UINT *put;
107 UINT num_bytes;
108 UINT num_bits;
109 UINT *line_start;
110 GX_UBYTE mask, init_mask;
111 UINT i;
112 GX_VALUE rotated_map_offset_x;
113 GX_VALUE rotated_map_offset_y;
114 GX_VALUE rotated_draw_left;
115 GX_VALUE rotated_draw_top;
116
117 #if defined(GX_BRUSH_ALPHA_SUPPORT)
118 GX_UBYTE brush_alpha;
119 INT xval, yval;
120 VOID (*blend_func)(GX_DRAW_CONTEXT * context, INT x, INT y, GX_COLOR fcolor, GX_UBYTE alpha);
121
122 brush_alpha = context -> gx_draw_context_brush.gx_brush_alpha;
123 if (brush_alpha == 0)
124 {
125 return;
126 }
127
128 GX_SET_32BPP_BLEND_FUNCTION(blend_func, context->gx_draw_context_display->gx_display_color_format);
129 #endif
130
131 text_color = context -> gx_draw_context_brush.gx_brush_line_color;
132 pixel_per_row = (UINT)(draw_area -> gx_rectangle_bottom - draw_area -> gx_rectangle_top + 1);
133 y_height = (UINT)(draw_area -> gx_rectangle_right - draw_area -> gx_rectangle_left + 1);
134
135 /* Find the width of the glyph, in terms of bytes. */
136 glyph_width = glyph -> gx_glyph_height;
137
138 /* Make it byte-aligned. */
139 glyph_width = (glyph_width + 7) >> 3;
140
141 if (context -> gx_draw_context_display -> gx_display_rotation_angle == GX_SCREEN_ROTATION_CW)
142 {
143 rotated_draw_left = draw_area -> gx_rectangle_top;
144 rotated_draw_top = (GX_VALUE)(context -> gx_draw_context_canvas -> gx_canvas_x_resolution - draw_area -> gx_rectangle_right - 1);
145
146 rotated_map_offset_x = map_offset -> gx_point_y;
147 rotated_map_offset_y = (GX_VALUE)(glyph -> gx_glyph_width - map_offset -> gx_point_x - (GX_VALUE)y_height);
148 }
149 else
150 {
151 rotated_draw_left = (GX_VALUE)(context -> gx_draw_context_canvas -> gx_canvas_display_offset_y - draw_area -> gx_rectangle_bottom - 1);
152 rotated_draw_top = draw_area -> gx_rectangle_left;
153
154 rotated_map_offset_x = (GX_VALUE)(glyph -> gx_glyph_height - map_offset -> gx_point_y - (GX_VALUE)pixel_per_row);
155 rotated_map_offset_y = map_offset -> gx_point_x;
156 }
157
158 /* Compute the number of useful bytes from the glyph this routine is going to use.
159 Because of map_offset, the first byte may contain pixel bits we don't need to draw;
160 And the width of the draw_area may produce part of the last byte in the row to be ignored. */
161 num_bytes = (UINT)(((UINT)rotated_map_offset_x + pixel_per_row + 7) >> 3);
162
163 /* Take into account if map_offset specifies the number of bytes to ignore from the beginning of the row. */
164 num_bytes = num_bytes - (((UINT)rotated_map_offset_x) >> 3);
165
166 /* Compute the number of pixels to draw from the first byte of the glyph data. */
167 pixel_in_first_byte = 8 - (UINT)(rotated_map_offset_x & 0x7);
168 init_mask = (GX_UBYTE)(1 << (pixel_in_first_byte - 1));
169
170 /* Compute the number of pixels to draw from the last byte, if there are more than one byte in a row. */
171 if (num_bytes != 1)
172 {
173 pixel_in_last_byte = (((UINT)rotated_map_offset_x + pixel_per_row) & 0x7);
174 if (pixel_in_last_byte == 0)
175 {
176 pixel_in_last_byte = 8;
177 }
178 }
179 else
180 {
181 pixel_in_first_byte = pixel_per_row;
182 }
183
184 glyph_row = (GX_UBYTE *)glyph -> gx_glyph_map;
185
186 if (rotated_map_offset_y)
187 {
188 glyph_row = glyph_row + ((INT)glyph_width * (INT)rotated_map_offset_y);
189 }
190
191 glyph_row += (rotated_map_offset_x >> 3);
192
193 #if defined(GX_BRUSH_ALPHA_SUPPORT)
194 if (brush_alpha != 0xff)
195 {
196 yval = rotated_draw_top;
197 for (row = 0; row < y_height; row++)
198 {
199 xval = rotated_draw_left;
200 glyph_data = glyph_row;
201 alpha = *(glyph_data);
202 mask = init_mask;
203 num_bits = pixel_in_first_byte;
204 for (i = 0; i < num_bytes; i++)
205 {
206 if ((i == (num_bytes - 1)) && (num_bytes > 1))
207 {
208 num_bits = pixel_in_last_byte;
209 }
210 switch (num_bits)
211 {
212 case 8:
213 BLEND_PIXEL;
214 /* fallthrough */
215 case 7:
216 BLEND_PIXEL;
217 /* fallthrough */
218 case 6:
219 BLEND_PIXEL;
220 /* fallthrough */
221 case 5:
222 BLEND_PIXEL;
223 /* fallthrough */
224 case 4:
225 BLEND_PIXEL;
226 /* fallthrough */
227 case 3:
228 BLEND_PIXEL;
229 /* fallthrough */
230 case 2:
231 BLEND_PIXEL;
232 /* fallthrough */
233 default:
234 if (alpha & mask)
235 {
236 blend_func(context, xval, yval, text_color, brush_alpha);
237 }
238 xval++;
239 break;
240 }
241 glyph_data++;
242 alpha = *(glyph_data);
243 num_bits = 8;
244 mask = 0x80;
245 }
246
247 glyph_row += glyph_width;
248 yval++;
249 }
250 }
251 else
252 {
253 #endif
254 line_start = (UINT *)context -> gx_draw_context_memory;
255 line_start += context -> gx_draw_context_pitch * (rotated_draw_top);
256 line_start += rotated_draw_left;
257
258 for (row = 0; row < y_height; row++)
259 {
260 glyph_data = glyph_row;
261 alpha = *(glyph_data);
262 mask = init_mask;
263 num_bits = pixel_in_first_byte;
264 put = line_start;
265 for (i = 0; i < num_bytes; i++)
266 {
267 if ((i == (num_bytes - 1)) && (num_bytes > 1))
268 {
269 num_bits = pixel_in_last_byte;
270 }
271 switch (num_bits)
272 {
273 case 8:
274 DRAW_PIXEL;
275 /* fallthrough */
276 case 7:
277 DRAW_PIXEL;
278 /* fallthrough */
279 case 6:
280 DRAW_PIXEL;
281 /* fallthrough */
282 case 5:
283 DRAW_PIXEL;
284 /* fallthrough */
285 case 4:
286 DRAW_PIXEL;
287 /* fallthrough */
288 case 3:
289 DRAW_PIXEL;
290 /* fallthrough */
291 case 2:
292 DRAW_PIXEL;
293 /* fallthrough */
294 default:
295 if (alpha & mask)
296 {
297 *put = text_color;
298 }
299 put++;
300 break;
301 }
302 glyph_data++;
303 alpha = *(glyph_data);
304 num_bits = 8;
305 mask = 0x80;
306 }
307
308 glyph_row += glyph_width;
309 line_start += context -> gx_draw_context_pitch;
310 }
311 #if defined(GX_BRUSH_ALPHA_SUPPORT)
312 }
313 #endif
314 return;
315 }
316
317