1 /**************************************************************************/
2 /*                                                                        */
3 /*       Copyright (c) Microsoft Corporation. All rights reserved.        */
4 /*                                                                        */
5 /*       This software is licensed under the Microsoft Software License   */
6 /*       Terms for Microsoft Azure RTOS. Full text of the license can be  */
7 /*       found in the LICENSE file at https://aka.ms/AzureRTOS_EULA       */
8 /*       and in the root directory of this software.                      */
9 /*                                                                        */
10 /**************************************************************************/
11 
12 
13 /**************************************************************************/
14 /**************************************************************************/
15 /**                                                                       */
16 /** GUIX Component                                                        */
17 /**                                                                       */
18 /**   Display Management (Display)                                        */
19 /**                                                                       */
20 /**************************************************************************/
21 
22 #define GX_SOURCE_CODE
23 
24 
25 /* Include necessary system files.  */
26 
27 #include "gx_api.h"
28 #include "gx_system.h"
29 #include "gx_utility.h"
30 #include "gx_display.h"
31 
32 #define DRAW_PIXEL if (alpha & mask) \
33     {                                \
34         *put = text_color;           \
35     }                                \
36     put++;                           \
37     mask = mask >> 1;
38 
39 #if defined (GX_BRUSH_ALPHA_SUPPORT)
40 #define BLEND_PIXEL if (alpha & mask)                                                        \
41     {                                                                                        \
42         _gx_display_driver_24xrgb_pixel_blend(context, xval, yval, text_color, brush_alpha); \
43     }                                                                                        \
44     xval++;                                                                                  \
45     mask = mask >> 1;
46 #endif
47 
48 /**************************************************************************/
49 /*                                                                        */
50 /*  FUNCTION                                               RELEASE        */
51 /*                                                                        */
52 /*    _gx_display_driver_32bpp_glyph_1bit_draw            PORTABLE C      */
53 /*                                                           6.1.11       */
54 /*  AUTHOR                                                                */
55 /*                                                                        */
56 /*    Kenneth Maxwell, Microsoft Corporation                              */
57 /*                                                                        */
58 /*  DESCRIPTION                                                           */
59 /*                                                                        */
60 /*    This functions draw monochrome font on 32bpp canvas, clipped to     */
61 /*    one viewport.                                                       */
62 /*                                                                        */
63 /*  INPUT                                                                 */
64 /*                                                                        */
65 /*    context                               Draw context                  */
66 /*    draw_area                             The region bound by the       */
67 /*                                            rectangle where the glyph   */
68 /*                                            is drawn                    */
69 /*    map_offset                            X,Y offset into the glyph map */
70 /*    glyph                                 Pointer to the glyph          */
71 /*                                                                        */
72 /*  OUTPUT                                                                */
73 /*                                                                        */
74 /*    None                                                                */
75 /*                                                                        */
76 /*  CALLS                                                                 */
77 /*                                                                        */
78 /*    _gx_display_driver_24xrgb_pixel_blend Display driver basic pixel    */
79 /*                                            blend function              */
80 /*                                                                        */
81 /*  CALLED BY                                                             */
82 /*                                                                        */
83 /*    GUIX internal code                                                  */
84 /*                                                                        */
85 /*  RELEASE HISTORY                                                       */
86 /*                                                                        */
87 /*    DATE              NAME                      DESCRIPTION             */
88 /*                                                                        */
89 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
90 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
91 /*                                            resulting in version 6.1    */
92 /*  04-25-2022     Ting Zhu                 Modified comment(s),          */
93 /*                                            fixed access violation bug, */
94 /*                                            resulting in version 6.1.11 */
95 /*                                                                        */
96 /**************************************************************************/
_gx_display_driver_32bpp_glyph_1bit_draw(GX_DRAW_CONTEXT * context,GX_RECTANGLE * draw_area,GX_POINT * map_offset,GX_CONST GX_GLYPH * glyph)97 VOID _gx_display_driver_32bpp_glyph_1bit_draw(GX_DRAW_CONTEXT *context, GX_RECTANGLE *draw_area, GX_POINT *map_offset, GX_CONST GX_GLYPH *glyph)
98 {
99 GX_UBYTE *glyph_row;
100 GX_UBYTE *glyph_data;
101 UINT      row;
102 UINT      pixel_per_row;
103 UINT      pixel_in_first_byte;
104 UINT      pixel_in_last_byte = 0;
105 GX_COLOR  text_color;
106 UINT      y_height;
107 GX_UBYTE  alpha;
108 UINT      glyph_width;
109 UINT     *put;
110 UINT      num_bytes;
111 UINT      num_bits;
112 UINT     *line_start;
113 GX_UBYTE  mask, init_mask;
114 UINT      i;
115 
116 #if defined (GX_BRUSH_ALPHA_SUPPORT)
117 GX_UBYTE  brush_alpha;
118 INT       xval, yval;
119 
120     brush_alpha = context -> gx_draw_context_brush.gx_brush_alpha;
121     if (brush_alpha == 0)
122     {
123         return;
124     }
125 #endif
126 
127     text_color = context -> gx_draw_context_brush.gx_brush_line_color;
128     pixel_per_row = (UINT)(draw_area -> gx_rectangle_right - draw_area -> gx_rectangle_left + 1);
129 
130     /* pickup pointer to current dispaly driver */
131     /*display = context -> gx_draw_context_display;*/
132 
133     /* Find the width of the glyph, in terms of bytes */
134     glyph_width = glyph -> gx_glyph_width;
135     /* Make it byte-aligned. */
136     glyph_width = (glyph_width + 7) >> 3;
137 
138     /* Compute the number of useful bytes from the glyph this routine is going to use.
139        Because of map_offset, the first byte may contain pixel bits we don't need to draw;
140        And the width of the draw_area may produce part of the last byte in the row to be ignored. */
141     num_bytes = (UINT)(((UINT)(map_offset -> gx_point_x) + pixel_per_row + 7) >> 3);
142     /* Take into account if map_offset specifies the number of bytes to ignore from the beginning of the row. */
143     num_bytes = num_bytes - (((UINT)(map_offset -> gx_point_x)) >> 3);
144 
145     /* Compute the number of pixels to draw from the first byte of the glyph data. */
146     pixel_in_first_byte = 8 - (UINT)((map_offset -> gx_point_x) & 0x7);
147     init_mask = (GX_UBYTE)(1 << (pixel_in_first_byte - 1));
148     /* Compute the number of pixels to draw from the last byte, if there are more than one byte in a row. */
149     if (num_bytes != 1)
150     {
151         pixel_in_last_byte = (((UINT)(map_offset -> gx_point_x) + pixel_per_row) & 0x7);
152         if (pixel_in_last_byte == 0)
153         {
154             pixel_in_last_byte = 8;
155         }
156     }
157     else
158     {
159         if (((UINT)(map_offset -> gx_point_x) + pixel_per_row) < 8)
160         {
161             pixel_in_first_byte = pixel_per_row;
162         }
163         else
164         {
165             pixel_in_last_byte = 0;
166         }
167     }
168 
169     glyph_row = (GX_UBYTE *)glyph -> gx_glyph_map;
170 
171     if (map_offset -> gx_point_y)
172     {
173         glyph_row = glyph_row + ((INT)glyph_width * (INT)(map_offset -> gx_point_y));
174     }
175 
176     glyph_row += (map_offset -> gx_point_x >> 3);
177 
178     y_height = (UINT)(draw_area -> gx_rectangle_bottom - draw_area -> gx_rectangle_top + 1);
179 
180 #if defined (GX_BRUSH_ALPHA_SUPPORT)
181     if (brush_alpha != 0xff)
182     {
183         yval = draw_area -> gx_rectangle_top;
184         for (row = 0; row < y_height; row++)
185         {
186             xval = draw_area -> gx_rectangle_left;
187             glyph_data = glyph_row;
188             mask = init_mask;
189             num_bits = pixel_in_first_byte;
190             for (i = 0; i < num_bytes; i++)
191             {
192                 alpha = *(glyph_data++);
193 
194                 if ((i == (num_bytes - 1)) && (num_bytes > 1))
195                 {
196                     num_bits = pixel_in_last_byte;
197                 }
198                 switch (num_bits)
199                 {
200                 case 8:
201                     BLEND_PIXEL;
202                     /* fallthrough */
203                 case 7:
204                     BLEND_PIXEL;
205                     /* fallthrough */
206                 case 6:
207                     BLEND_PIXEL;
208                     /* fallthrough */
209                 case 5:
210                     BLEND_PIXEL;
211                     /* fallthrough */
212                 case 4:
213                     BLEND_PIXEL;
214                     /* fallthrough */
215                 case 3:
216                     BLEND_PIXEL;
217                     /* fallthrough */
218                 case 2:
219                     BLEND_PIXEL;
220                     /* fallthrough */
221                 default:
222                     if (alpha & mask)
223                     {
224                         _gx_display_driver_24xrgb_pixel_blend(context, xval, yval, text_color, brush_alpha);
225                     }
226                     xval++;
227                     break;
228                 }
229                 num_bits = 8;
230                 mask = 0x80;
231             }
232 
233             glyph_row += glyph_width;
234             yval++;
235         }
236     }
237     else
238     {
239 #endif
240         line_start = (UINT *)context -> gx_draw_context_memory;
241         line_start += context -> gx_draw_context_pitch * (draw_area -> gx_rectangle_top);
242         line_start += draw_area -> gx_rectangle_left;
243 
244         for (row = 0; row < y_height; row++)
245         {
246             glyph_data = glyph_row;
247             mask = init_mask;
248             num_bits = pixel_in_first_byte;
249             put = line_start;
250             for (i = 0; i < num_bytes; i++)
251             {
252                 alpha = *(glyph_data++);
253 
254                 if ((i == (num_bytes - 1)) && (num_bytes > 1))
255                 {
256                     num_bits = pixel_in_last_byte;
257                 }
258                 switch (num_bits)
259                 {
260                 case 8:
261                     DRAW_PIXEL;
262                     /* fallthrough */
263                 case 7:
264                     DRAW_PIXEL;
265                     /* fallthrough */
266                 case 6:
267                     DRAW_PIXEL;
268                     /* fallthrough */
269                 case 5:
270                     DRAW_PIXEL;
271                     /* fallthrough */
272                 case 4:
273                     DRAW_PIXEL;
274                     /* fallthrough */
275                 case 3:
276                     DRAW_PIXEL;
277                     /* fallthrough */
278                 case 2:
279                     DRAW_PIXEL;
280                     /* fallthrough */
281                 default:
282                     if (alpha & mask)
283                     {
284                         *put = text_color;
285                     }
286                     put++;
287                     break;
288                 }
289                 num_bits = 8;
290                 mask = 0x80;
291             }
292 
293             glyph_row += glyph_width;
294             line_start += context -> gx_draw_context_pitch;
295         }
296 #if defined (GX_BRUSH_ALPHA_SUPPORT)
297     }
298 #endif
299     return;
300 }
301 
302