1 /**************************************************************************/
2 /*                                                                        */
3 /*       Copyright (c) Microsoft Corporation. All rights reserved.        */
4 /*                                                                        */
5 /*       This software is licensed under the Microsoft Software License   */
6 /*       Terms for Microsoft Azure RTOS. Full text of the license can be  */
7 /*       found in the LICENSE file at https://aka.ms/AzureRTOS_EULA       */
8 /*       and in the root directory of this software.                      */
9 /*                                                                        */
10 /**************************************************************************/
11 
12 
13 /**************************************************************************/
14 /**************************************************************************/
15 /**                                                                       */
16 /** GUIX Component                                                        */
17 /**                                                                       */
18 /**   Display Management (Display)                                        */
19 /**                                                                       */
20 /**************************************************************************/
21 
22 #define GX_SOURCE_CODE
23 
24 /* Include necessary system files.  */
25 
26 #include "gx_api.h"
27 #include "gx_display.h"
28 /**************************************************************************/
29 /*                                                                        */
30 /*  FUNCTION                                               RELEASE        */
31 /*                                                                        */
32 /*    _gx_display_driver_1bpp_vertical_line_draw          PORTABLE C      */
33 /*                                                           6.1          */
34 /*  AUTHOR                                                                */
35 /*                                                                        */
36 /*    Kenneth Maxwell, Microsoft Corporation                              */
37 /*                                                                        */
38 /*  DESCRIPTION                                                           */
39 /*                                                                        */
40 /*    Vertical line draw function for 1bpp display driver.                */
41 /*                                                                        */
42 /*  INPUT                                                                 */
43 /*                                                                        */
44 /*    context                               Drawing context               */
45 /*    ystart                                y-coord of top endpoint       */
46 /*    yend                                  y-coord of bottom endpoint    */
47 /*    xpos                                  x-coord of left edge          */
48 /*    width                                 width of the line             */
49 /*    color                                 Color of line to write        */
50 /*                                                                        */
51 /*  OUTPUT                                                                */
52 /*                                                                        */
53 /*    None                                                                */
54 /*                                                                        */
55 /*  CALLS                                                                 */
56 /*                                                                        */
57 /*    None                                                                */
58 /*                                                                        */
59 /*  CALLED BY                                                             */
60 /*                                                                        */
61 /*    GUIX Internal Code                                                  */
62 /*                                                                        */
63 /*  RELEASE HISTORY                                                       */
64 /*                                                                        */
65 /*    DATE              NAME                      DESCRIPTION             */
66 /*                                                                        */
67 /*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
68 /*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
69 /*                                            resulting in version 6.1    */
70 /*                                                                        */
71 /**************************************************************************/
_gx_display_driver_1bpp_vertical_line_draw(GX_DRAW_CONTEXT * context,INT ystart,INT yend,INT xpos,INT width,GX_COLOR color)72 VOID _gx_display_driver_1bpp_vertical_line_draw(GX_DRAW_CONTEXT *context, INT ystart, INT yend, INT xpos, INT width, GX_COLOR color)
73 {
74 INT       row;
75 INT       column;
76 GX_UBYTE *put;
77 GX_UBYTE *putrow;
78 GX_UBYTE  mask;
79 INT       stride;
80 
81     /* Get row pitch in bytes.  */
82     stride = (context -> gx_draw_context_pitch + 7) >> 3;
83 
84     /* pick up starting address of canvas memory */
85     putrow =  (GX_UBYTE *)context -> gx_draw_context_memory;
86     putrow += ystart * stride;
87     putrow += (xpos >> 3);
88 
89     /* draw line from top to bottom */
90     for (row = ystart; row <= yend; row++)
91     {
92         put = putrow;
93 
94         mask = (GX_UBYTE)(0x80 >> (xpos & 0x07));
95 
96         /* draw line width from left to right */
97         for (column = 0; column < width; column++)
98         {
99             if (color == 0x00)
100             {
101                 *put = (GX_UBYTE)((*put) & (~mask));
102             }
103             else if ((color == 0x01))
104             {
105                 *put |= mask;
106             }
107 
108             mask >>= 1;
109 
110             if (!mask)
111             {
112                 put++;
113                 mask = 0x80;
114             }
115         }
116 
117         /* advance to the next scaneline */
118         putrow +=  stride;
119     }
120 }
121 
122