Searched refs:gx_circular_gauge_info_animation_delay (Results 1 – 25 of 126) sorted by relevance
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95 delay = gauge -> gx_circular_gauge_info.gx_circular_gauge_info_animation_delay; in _gx_circular_gauge_angle_increment_calculate()100 gauge -> gx_circular_gauge_info.gx_circular_gauge_info_animation_delay = delay; in _gx_circular_gauge_angle_increment_calculate()
110 if (gauge -> gx_circular_gauge_info.gx_circular_gauge_info_animation_delay <= 0) in _gx_circular_gauge_create()112 …gauge -> gx_circular_gauge_info.gx_circular_gauge_info_animation_delay = GX_DEFAULT_CIRCULAR_GAUGE… in _gx_circular_gauge_create()
83 info -> gx_circular_gauge_info_animation_delay = delay; in _gx_circular_gauge_animation_set()
56 info->ewi.gauge.info.gx_circular_gauge_info_animation_delay, in WriteExtendedProperties()120 gauge_info.gx_circular_gauge_info_animation_delay = 1; in CreateNewInstance()166 writer.WriteInt("animation_delay", info->ewi.gauge.info.gx_circular_gauge_info_animation_delay); in SaveToProject()184 reader.ReadInt("animation_delay", info->ewi.gauge.info.gx_circular_gauge_info_animation_delay); in ReadFromProject()
35 tics = gauge->gx_circular_gauge_info.gx_circular_gauge_info_animation_delay; in gauge_event_handle()
36 tics = gauge->gx_circular_gauge_info.gx_circular_gauge_info_animation_delay; in gauge_event_handle()