Searched refs:gx_canvas_status (Results 1 – 25 of 34) sorted by relevance
12
103 if (canvas -> gx_canvas_status & GX_CANVAS_COMPOSITE) in _gx_canvas_composite_create()111 … if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE) in _gx_canvas_composite_create()178 … if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE && in _gx_canvas_composite_create()179 ((canvas -> gx_canvas_status & GX_CANVAS_COMPOSITE) == 0)) in _gx_canvas_composite_create()
130 if (canvas -> gx_canvas_status & GX_CANVAS_PARTIAL_FRAME_BUFFER) in _gx_canvas_drawing_initiate()168 if (canvas -> gx_canvas_status & GX_CANVAS_PARTIAL_FRAME_BUFFER) in _gx_canvas_drawing_initiate()225 if (canvas -> gx_canvas_status & GX_CANVAS_SIMPLE) in _gx_canvas_drawing_initiate()
82 canvas -> gx_canvas_status &= ~(UINT)(GX_CANVAS_VISIBLE); in _gx_canvas_hide()104 if (head -> gx_canvas_status & GX_CANVAS_VISIBLE) in _gx_canvas_hide()
76 canvas -> gx_canvas_status |= GX_CANVAS_VISIBLE; in _gx_canvas_show()
79 if (canvas -> gx_canvas_status & GX_CANVAS_PARTIAL_FRAME_BUFFER) in _gx_canvas_mouse_show()
90 canvas -> gx_canvas_status |= GX_CANVAS_PARTIAL_FRAME_BUFFER; in _gx_canvas_memory_define()
330 if (canvas -> gx_canvas_status & GX_CANVAS_PARTIAL_FRAME_BUFFER)439 … if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED_VISIBLE) == GX_CANVAS_MANAGED_VISIBLE)
103 if ((canvas -> gx_canvas_status & GX_CANVAS_MANAGED) && in _gx_canvas_offset_set()
106 …_display_driver_block_move || (context -> gx_draw_context_canvas -> gx_canvas_status & GX_CANVAS_P… in _gx_canvas_block_move()
88 if (canvas -> gx_canvas_status & GX_CANVAS_PARTIAL_FRAME_BUFFER) in _gx_display_driver_16bpp_canvas_copy()
105 canvas -> gx_canvas_status = type; in _gx_canvas_create()
108 if (canvas -> gx_canvas_status & GX_CANVAS_PARTIAL_FRAME_BUFFER) in _gx_display_driver_565rgb_canvas_blend()
36 canvas->gx_canvas_status = GX_CANVAS_SIMPLE | GX_CANVAS_VISIBLE; in main()
101 composite_canvas.gx_canvas_status |= GX_CANVAS_MANAGED_VISIBLE; in control_thread_entry()
109 animation_canvas.gx_canvas_status = GX_CANVAS_SIMPLE; in control_thread_entry()
46 canvas->gx_canvas_status = GX_CANVAS_SIMPLE | GX_CANVAS_VISIBLE; in tx_application_define()