Searched refs:frame_number (Results 1 – 3 of 3) sorted by relevance
79 UINT _gx_sprite_start(GX_SPRITE *sprite, USHORT frame_number) in _gx_sprite_start() argument94 if (frame_number < sprite -> gx_sprite_frame_count) in _gx_sprite_start()96 sprite -> gx_sprite_current_frame = frame_number; in _gx_sprite_start()
74 UINT _gxe_sprite_start(GX_SPRITE *sprite, USHORT frame_number) in _gxe_sprite_start() argument94 status = _gx_sprite_start(sprite, frame_number); in _gxe_sprite_start()
442 int frame_number = -1; in show_frame() local541 get_frame_id(pFile, &frame_number); in show_frame()554 printf("frame number %d %s\n", frame_number, comment_buffer); in show_frame()557 printf("frame number %d\n", frame_number); in show_frame()