Searched refs:boxsize (Results 1 – 2 of 2) sorted by relevance
2223 CRect boxsize = size; in PaintHeader() local2224 boxsize.top += 2; in PaintHeader()2225 boxsize.right = boxsize.left + framesize.Width() / 3; in PaintHeader()2226 boxsize.left += 4; in PaintHeader()2227 dc->DrawText(_T("StringId"), &boxsize, DT_LEFT); in PaintHeader()2229 …PaintBmp(dc, boxsize.left + dc->GetTextExtent(_T("String Id")).cx + 8, boxsize.top + 4, IDB_DOWN_A… in PaintHeader()2230 dc->MoveTo(boxsize.right, boxsize.top); in PaintHeader()2231 dc->LineTo(boxsize.right, boxsize.bottom); in PaintHeader()2233 boxsize.left = boxsize.right + 4; in PaintHeader()2239 boxsize.right = size.right; in PaintHeader()[all …]
777 CRect boxsize; in OnPaint() local781 GetClientRect(&boxsize); in OnPaint()782 int offset = boxsize.Width() / 8; in OnPaint()783 boxsize.left = offset + 10; in OnPaint()784 boxsize.right = offset * 4 - 10; in OnPaint()785 boxsize.top += 5; in OnPaint()786 boxsize.bottom -= 5; in OnPaint()798 dc.FillRect(&boxsize, &boxbrush); in OnPaint()