1 /***************************************************************************
2 * Copyright (c) 2024 Microsoft Corporation
3 *
4 * This program and the accompanying materials are made available under the
5 * terms of the MIT License which is available at
6 * https://opensource.org/licenses/MIT.
7 *
8 * SPDX-License-Identifier: MIT
9 **************************************************************************/
10
11 /**************************************************************************/
12 /**************************************************************************/
13 /** */
14 /** USBX Component */
15 /** */
16 /** Device Audio Class */
17 /** */
18 /**************************************************************************/
19 /**************************************************************************/
20
21 #define UX_SOURCE_CODE
22
23
24 /* Include necessary system files. */
25
26 #include "ux_api.h"
27 #include "ux_device_class_audio.h"
28 #include "ux_device_stack.h"
29
30
31 /**************************************************************************/
32 /* */
33 /* FUNCTION RELEASE */
34 /* */
35 /* _ux_device_class_audio_sample_read32 PORTABLE C */
36 /* 6.2.1 */
37 /* AUTHOR */
38 /* */
39 /* Chaoqiong Xiao, Microsoft Corporation */
40 /* */
41 /* DESCRIPTION */
42 /* */
43 /* This function reads 32-bit sample from the Audio class. */
44 /* */
45 /* INPUT */
46 /* */
47 /* stream Address of audio stream */
48 /* instance */
49 /* buffer Pointer to buffer to save */
50 /* sample data */
51 /* */
52 /* OUTPUT */
53 /* */
54 /* None */
55 /* */
56 /* CALLS */
57 /* */
58 /* */
59 /* CALLED BY */
60 /* */
61 /* Application */
62 /* */
63 /* RELEASE HISTORY */
64 /* */
65 /* DATE NAME DESCRIPTION */
66 /* */
67 /* 05-19-2020 Chaoqiong Xiao Initial Version 6.0 */
68 /* 09-30-2020 Chaoqiong Xiao Modified comment(s), */
69 /* resulting in version 6.1 */
70 /* 03-08-2023 Chaoqiong Xiao Modified comment(s), */
71 /* resulting in version 6.2.1 */
72 /* */
73 /**************************************************************************/
_ux_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM * stream,ULONG * buffer)74 UINT _ux_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM *stream, ULONG *buffer)
75 {
76
77 UX_SLAVE_ENDPOINT *endpoint;
78 UX_SLAVE_DEVICE *device;
79 UCHAR *sample_ptr;
80 UCHAR *next_frame_buffer;
81 ULONG next_frame_sample;
82
83
84 /* Get the pointer to the device. */
85 device = &_ux_system_slave -> ux_system_slave_device;
86
87 /* As long as the device is in the CONFIGURED state. */
88 if (device -> ux_slave_device_state != UX_DEVICE_CONFIGURED)
89 {
90
91 /* Error trap. */
92 _ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_CLASS, UX_CONFIGURATION_HANDLE_UNKNOWN);
93
94 /* Cannot proceed with command, the interface is down. */
95 return(UX_CONFIGURATION_HANDLE_UNKNOWN);
96 }
97
98 /* Check if endpoint is available. */
99 endpoint = stream -> ux_device_class_audio_stream_endpoint;
100 if (endpoint == UX_NULL)
101 return(UX_ERROR);
102
103 /* Check if endpoint direction is OK. */
104 if ((endpoint -> ux_slave_endpoint_descriptor.bEndpointAddress & UX_ENDPOINT_DIRECTION) != UX_ENDPOINT_OUT)
105 return(UX_ERROR);
106
107 /* Underflow!! */
108 if (stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length == 0)
109 {
110 return(UX_BUFFER_OVERFLOW);
111 }
112
113 /* Try to read a sample. */
114 sample_ptr = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_data +
115 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos;
116 if (buffer)
117 *buffer = *(ULONG *)(sample_ptr);
118
119 /* Update sample read state. */
120 next_frame_sample = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos + 4;
121 if (next_frame_sample >= stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length)
122 {
123
124 /* Set frame length to 0 to indicate no data. */
125 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length = 0;
126
127 /* Move to next frame buffer. */
128 next_frame_sample = 0;
129
130 /* Move frame if it's not the last one. */
131 if (stream -> ux_device_class_audio_stream_access_pos != stream -> ux_device_class_audio_stream_transfer_pos)
132 {
133 next_frame_buffer = (UCHAR *)stream -> ux_device_class_audio_stream_access_pos;
134 next_frame_buffer += stream -> ux_device_class_audio_stream_frame_buffer_size;
135 if (next_frame_buffer >= stream -> ux_device_class_audio_stream_buffer + stream -> ux_device_class_audio_stream_buffer_size)
136 next_frame_buffer = stream -> ux_device_class_audio_stream_buffer;
137 stream -> ux_device_class_audio_stream_access_pos = (UX_DEVICE_CLASS_AUDIO_FRAME *)next_frame_buffer;
138 }
139 }
140
141 /* Update next sample position. */
142 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos = next_frame_sample;
143
144 return(UX_SUCCESS);
145 }
146
147
148 /**************************************************************************/
149 /* */
150 /* FUNCTION RELEASE */
151 /* */
152 /* _uxe_device_class_audio_sample_read32 PORTABLE C */
153 /* 6.2.1 */
154 /* AUTHOR */
155 /* */
156 /* Chaoqiong Xiao, Microsoft Corporation */
157 /* */
158 /* DESCRIPTION */
159 /* */
160 /* This function checks errors in reading 32-bit sample function call. */
161 /* */
162 /* INPUT */
163 /* */
164 /* stream Address of audio stream */
165 /* instance */
166 /* buffer Pointer to buffer to save */
167 /* sample data */
168 /* */
169 /* OUTPUT */
170 /* */
171 /* None */
172 /* */
173 /* CALLS */
174 /* */
175 /* _ux_device_class_audio_sample_read32 Read 32-bit sample */
176 /* */
177 /* CALLED BY */
178 /* */
179 /* Application */
180 /* */
181 /* RELEASE HISTORY */
182 /* */
183 /* DATE NAME DESCRIPTION */
184 /* */
185 /* 03-08-2023 Chaoqiong Xiao Initial Version 6.2.1 */
186 /* */
187 /**************************************************************************/
_uxe_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM * stream,ULONG * buffer)188 UINT _uxe_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM *stream,
189 ULONG *buffer)
190 {
191
192 /* Sanity check. */
193 if (stream == UX_NULL)
194 return(UX_INVALID_PARAMETER);
195
196 /* Read 32-bit sample. */
197 return(_ux_device_class_audio_sample_read32(stream, buffer));
198 }
199