1 /**************************************************************************/
2 /* */
3 /* Copyright (c) Microsoft Corporation. All rights reserved. */
4 /* */
5 /* This software is licensed under the Microsoft Software License */
6 /* Terms for Microsoft Azure RTOS. Full text of the license can be */
7 /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
8 /* and in the root directory of this software. */
9 /* */
10 /**************************************************************************/
11
12 /**************************************************************************/
13 /**************************************************************************/
14 /** */
15 /** USBX Component */
16 /** */
17 /** Device Audio Class */
18 /** */
19 /**************************************************************************/
20 /**************************************************************************/
21
22 #define UX_SOURCE_CODE
23
24
25 /* Include necessary system files. */
26
27 #include "ux_api.h"
28 #include "ux_device_class_audio.h"
29 #include "ux_device_stack.h"
30
31
32 /**************************************************************************/
33 /* */
34 /* FUNCTION RELEASE */
35 /* */
36 /* _ux_device_class_audio_sample_read32 PORTABLE C */
37 /* 6.2.1 */
38 /* AUTHOR */
39 /* */
40 /* Chaoqiong Xiao, Microsoft Corporation */
41 /* */
42 /* DESCRIPTION */
43 /* */
44 /* This function reads 32-bit sample from the Audio class. */
45 /* */
46 /* INPUT */
47 /* */
48 /* stream Address of audio stream */
49 /* instance */
50 /* buffer Pointer to buffer to save */
51 /* sample data */
52 /* */
53 /* OUTPUT */
54 /* */
55 /* None */
56 /* */
57 /* CALLS */
58 /* */
59 /* */
60 /* CALLED BY */
61 /* */
62 /* Application */
63 /* */
64 /* RELEASE HISTORY */
65 /* */
66 /* DATE NAME DESCRIPTION */
67 /* */
68 /* 05-19-2020 Chaoqiong Xiao Initial Version 6.0 */
69 /* 09-30-2020 Chaoqiong Xiao Modified comment(s), */
70 /* resulting in version 6.1 */
71 /* 03-08-2023 Chaoqiong Xiao Modified comment(s), */
72 /* resulting in version 6.2.1 */
73 /* */
74 /**************************************************************************/
_ux_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM * stream,ULONG * buffer)75 UINT _ux_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM *stream, ULONG *buffer)
76 {
77
78 UX_SLAVE_ENDPOINT *endpoint;
79 UX_SLAVE_DEVICE *device;
80 UCHAR *sample_ptr;
81 UCHAR *next_frame_buffer;
82 ULONG next_frame_sample;
83
84
85 /* Get the pointer to the device. */
86 device = &_ux_system_slave -> ux_system_slave_device;
87
88 /* As long as the device is in the CONFIGURED state. */
89 if (device -> ux_slave_device_state != UX_DEVICE_CONFIGURED)
90 {
91
92 /* Error trap. */
93 _ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_CLASS, UX_CONFIGURATION_HANDLE_UNKNOWN);
94
95 /* Cannot proceed with command, the interface is down. */
96 return(UX_CONFIGURATION_HANDLE_UNKNOWN);
97 }
98
99 /* Check if endpoint is available. */
100 endpoint = stream -> ux_device_class_audio_stream_endpoint;
101 if (endpoint == UX_NULL)
102 return(UX_ERROR);
103
104 /* Check if endpoint direction is OK. */
105 if ((endpoint -> ux_slave_endpoint_descriptor.bEndpointAddress & UX_ENDPOINT_DIRECTION) != UX_ENDPOINT_OUT)
106 return(UX_ERROR);
107
108 /* Underflow!! */
109 if (stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length == 0)
110 {
111 return(UX_BUFFER_OVERFLOW);
112 }
113
114 /* Try to read a sample. */
115 sample_ptr = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_data +
116 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos;
117 if (buffer)
118 *buffer = *(ULONG *)(sample_ptr);
119
120 /* Update sample read state. */
121 next_frame_sample = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos + 4;
122 if (next_frame_sample >= stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length)
123 {
124
125 /* Set frame length to 0 to indicate no data. */
126 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length = 0;
127
128 /* Move to next frame buffer. */
129 next_frame_sample = 0;
130
131 /* Move frame if it's not the last one. */
132 if (stream -> ux_device_class_audio_stream_access_pos != stream -> ux_device_class_audio_stream_transfer_pos)
133 {
134 next_frame_buffer = (UCHAR *)stream -> ux_device_class_audio_stream_access_pos;
135 next_frame_buffer += stream -> ux_device_class_audio_stream_frame_buffer_size;
136 if (next_frame_buffer >= stream -> ux_device_class_audio_stream_buffer + stream -> ux_device_class_audio_stream_buffer_size)
137 next_frame_buffer = stream -> ux_device_class_audio_stream_buffer;
138 stream -> ux_device_class_audio_stream_access_pos = (UX_DEVICE_CLASS_AUDIO_FRAME *)next_frame_buffer;
139 }
140 }
141
142 /* Update next sample position. */
143 stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos = next_frame_sample;
144
145 return(UX_SUCCESS);
146 }
147
148
149 /**************************************************************************/
150 /* */
151 /* FUNCTION RELEASE */
152 /* */
153 /* _uxe_device_class_audio_sample_read32 PORTABLE C */
154 /* 6.2.1 */
155 /* AUTHOR */
156 /* */
157 /* Chaoqiong Xiao, Microsoft Corporation */
158 /* */
159 /* DESCRIPTION */
160 /* */
161 /* This function checks errors in reading 32-bit sample function call. */
162 /* */
163 /* INPUT */
164 /* */
165 /* stream Address of audio stream */
166 /* instance */
167 /* buffer Pointer to buffer to save */
168 /* sample data */
169 /* */
170 /* OUTPUT */
171 /* */
172 /* None */
173 /* */
174 /* CALLS */
175 /* */
176 /* _ux_device_class_audio_sample_read32 Read 32-bit sample */
177 /* */
178 /* CALLED BY */
179 /* */
180 /* Application */
181 /* */
182 /* RELEASE HISTORY */
183 /* */
184 /* DATE NAME DESCRIPTION */
185 /* */
186 /* 03-08-2023 Chaoqiong Xiao Initial Version 6.2.1 */
187 /* */
188 /**************************************************************************/
_uxe_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM * stream,ULONG * buffer)189 UINT _uxe_device_class_audio_sample_read32(UX_DEVICE_CLASS_AUDIO_STREAM *stream,
190 ULONG *buffer)
191 {
192
193 /* Sanity check. */
194 if (stream == UX_NULL)
195 return(UX_INVALID_PARAMETER);
196
197 /* Read 32-bit sample. */
198 return(_ux_device_class_audio_sample_read32(stream, buffer));
199 }
200