1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
4 *
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7 *
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
10 *
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
13 *
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15 *
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
21 *
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
40 *
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
47 *
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
57 *
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
67 *
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
74 *
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
79 *
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
84 *
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
93 *
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
98 *
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103 *
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 * Oct 1997.
107 *
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109 *
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
113 *
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115 */
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/ktime.h>
121 #include <linux/rbtree.h>
122 #include <linux/ioprio.h>
123 #include <linux/sbitmap.h>
124 #include <linux/delay.h>
125 #include <linux/backing-dev.h>
126
127 #include <trace/events/block.h>
128
129 #include "elevator.h"
130 #include "blk.h"
131 #include "blk-mq.h"
132 #include "blk-mq-tag.h"
133 #include "blk-mq-sched.h"
134 #include "bfq-iosched.h"
135 #include "blk-wbt.h"
136
137 #define BFQ_BFQQ_FNS(name) \
138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
139 { \
140 __set_bit(BFQQF_##name, &(bfqq)->flags); \
141 } \
142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
143 { \
144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
145 } \
146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
147 { \
148 return test_bit(BFQQF_##name, &(bfqq)->flags); \
149 }
150
151 BFQ_BFQQ_FNS(just_created);
152 BFQ_BFQQ_FNS(busy);
153 BFQ_BFQQ_FNS(wait_request);
154 BFQ_BFQQ_FNS(non_blocking_wait_rq);
155 BFQ_BFQQ_FNS(fifo_expire);
156 BFQ_BFQQ_FNS(has_short_ttime);
157 BFQ_BFQQ_FNS(sync);
158 BFQ_BFQQ_FNS(IO_bound);
159 BFQ_BFQQ_FNS(in_large_burst);
160 BFQ_BFQQ_FNS(coop);
161 BFQ_BFQQ_FNS(split_coop);
162 BFQ_BFQQ_FNS(softrt_update);
163 #undef BFQ_BFQQ_FNS \
164
165 /* Expiration time of async (0) and sync (1) requests, in ns. */
166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
167
168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
169 static const int bfq_back_max = 16 * 1024;
170
171 /* Penalty of a backwards seek, in number of sectors. */
172 static const int bfq_back_penalty = 2;
173
174 /* Idling period duration, in ns. */
175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
176
177 /* Minimum number of assigned budgets for which stats are safe to compute. */
178 static const int bfq_stats_min_budgets = 194;
179
180 /* Default maximum budget values, in sectors and number of requests. */
181 static const int bfq_default_max_budget = 16 * 1024;
182
183 /*
184 * When a sync request is dispatched, the queue that contains that
185 * request, and all the ancestor entities of that queue, are charged
186 * with the number of sectors of the request. In contrast, if the
187 * request is async, then the queue and its ancestor entities are
188 * charged with the number of sectors of the request, multiplied by
189 * the factor below. This throttles the bandwidth for async I/O,
190 * w.r.t. to sync I/O, and it is done to counter the tendency of async
191 * writes to steal I/O throughput to reads.
192 *
193 * The current value of this parameter is the result of a tuning with
194 * several hardware and software configurations. We tried to find the
195 * lowest value for which writes do not cause noticeable problems to
196 * reads. In fact, the lower this parameter, the stabler I/O control,
197 * in the following respect. The lower this parameter is, the less
198 * the bandwidth enjoyed by a group decreases
199 * - when the group does writes, w.r.t. to when it does reads;
200 * - when other groups do reads, w.r.t. to when they do writes.
201 */
202 static const int bfq_async_charge_factor = 3;
203
204 /* Default timeout values, in jiffies, approximating CFQ defaults. */
205 const int bfq_timeout = HZ / 8;
206
207 /*
208 * Time limit for merging (see comments in bfq_setup_cooperator). Set
209 * to the slowest value that, in our tests, proved to be effective in
210 * removing false positives, while not causing true positives to miss
211 * queue merging.
212 *
213 * As can be deduced from the low time limit below, queue merging, if
214 * successful, happens at the very beginning of the I/O of the involved
215 * cooperating processes, as a consequence of the arrival of the very
216 * first requests from each cooperator. After that, there is very
217 * little chance to find cooperators.
218 */
219 static const unsigned long bfq_merge_time_limit = HZ/10;
220
221 static struct kmem_cache *bfq_pool;
222
223 /* Below this threshold (in ns), we consider thinktime immediate. */
224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
225
226 /* hw_tag detection: parallel requests threshold and min samples needed. */
227 #define BFQ_HW_QUEUE_THRESHOLD 3
228 #define BFQ_HW_QUEUE_SAMPLES 32
229
230 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
233 (get_sdist(last_pos, rq) > \
234 BFQQ_SEEK_THR && \
235 (!blk_queue_nonrot(bfqd->queue) || \
236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
239 /*
240 * Sync random I/O is likely to be confused with soft real-time I/O,
241 * because it is characterized by limited throughput and apparently
242 * isochronous arrival pattern. To avoid false positives, queues
243 * containing only random (seeky) I/O are prevented from being tagged
244 * as soft real-time.
245 */
246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
247
248 /* Min number of samples required to perform peak-rate update */
249 #define BFQ_RATE_MIN_SAMPLES 32
250 /* Min observation time interval required to perform a peak-rate update (ns) */
251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
252 /* Target observation time interval for a peak-rate update (ns) */
253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
254
255 /*
256 * Shift used for peak-rate fixed precision calculations.
257 * With
258 * - the current shift: 16 positions
259 * - the current type used to store rate: u32
260 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
262 * the range of rates that can be stored is
263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
265 * [15, 65G] sectors/sec
266 * Which, assuming a sector size of 512B, corresponds to a range of
267 * [7.5K, 33T] B/sec
268 */
269 #define BFQ_RATE_SHIFT 16
270
271 /*
272 * When configured for computing the duration of the weight-raising
273 * for interactive queues automatically (see the comments at the
274 * beginning of this file), BFQ does it using the following formula:
275 * duration = (ref_rate / r) * ref_wr_duration,
276 * where r is the peak rate of the device, and ref_rate and
277 * ref_wr_duration are two reference parameters. In particular,
278 * ref_rate is the peak rate of the reference storage device (see
279 * below), and ref_wr_duration is about the maximum time needed, with
280 * BFQ and while reading two files in parallel, to load typical large
281 * applications on the reference device (see the comments on
282 * max_service_from_wr below, for more details on how ref_wr_duration
283 * is obtained). In practice, the slower/faster the device at hand
284 * is, the more/less it takes to load applications with respect to the
285 * reference device. Accordingly, the longer/shorter BFQ grants
286 * weight raising to interactive applications.
287 *
288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
289 * depending on whether the device is rotational or non-rotational.
290 *
291 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
292 * are the reference values for a rotational device, whereas
293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
294 * non-rotational device. The reference rates are not the actual peak
295 * rates of the devices used as a reference, but slightly lower
296 * values. The reason for using slightly lower values is that the
297 * peak-rate estimator tends to yield slightly lower values than the
298 * actual peak rate (it can yield the actual peak rate only if there
299 * is only one process doing I/O, and the process does sequential
300 * I/O).
301 *
302 * The reference peak rates are measured in sectors/usec, left-shifted
303 * by BFQ_RATE_SHIFT.
304 */
305 static int ref_rate[2] = {14000, 33000};
306 /*
307 * To improve readability, a conversion function is used to initialize
308 * the following array, which entails that the array can be
309 * initialized only in a function.
310 */
311 static int ref_wr_duration[2];
312
313 /*
314 * BFQ uses the above-detailed, time-based weight-raising mechanism to
315 * privilege interactive tasks. This mechanism is vulnerable to the
316 * following false positives: I/O-bound applications that will go on
317 * doing I/O for much longer than the duration of weight
318 * raising. These applications have basically no benefit from being
319 * weight-raised at the beginning of their I/O. On the opposite end,
320 * while being weight-raised, these applications
321 * a) unjustly steal throughput to applications that may actually need
322 * low latency;
323 * b) make BFQ uselessly perform device idling; device idling results
324 * in loss of device throughput with most flash-based storage, and may
325 * increase latencies when used purposelessly.
326 *
327 * BFQ tries to reduce these problems, by adopting the following
328 * countermeasure. To introduce this countermeasure, we need first to
329 * finish explaining how the duration of weight-raising for
330 * interactive tasks is computed.
331 *
332 * For a bfq_queue deemed as interactive, the duration of weight
333 * raising is dynamically adjusted, as a function of the estimated
334 * peak rate of the device, so as to be equal to the time needed to
335 * execute the 'largest' interactive task we benchmarked so far. By
336 * largest task, we mean the task for which each involved process has
337 * to do more I/O than for any of the other tasks we benchmarked. This
338 * reference interactive task is the start-up of LibreOffice Writer,
339 * and in this task each process/bfq_queue needs to have at most ~110K
340 * sectors transferred.
341 *
342 * This last piece of information enables BFQ to reduce the actual
343 * duration of weight-raising for at least one class of I/O-bound
344 * applications: those doing sequential or quasi-sequential I/O. An
345 * example is file copy. In fact, once started, the main I/O-bound
346 * processes of these applications usually consume the above 110K
347 * sectors in much less time than the processes of an application that
348 * is starting, because these I/O-bound processes will greedily devote
349 * almost all their CPU cycles only to their target,
350 * throughput-friendly I/O operations. This is even more true if BFQ
351 * happens to be underestimating the device peak rate, and thus
352 * overestimating the duration of weight raising. But, according to
353 * our measurements, once transferred 110K sectors, these processes
354 * have no right to be weight-raised any longer.
355 *
356 * Basing on the last consideration, BFQ ends weight-raising for a
357 * bfq_queue if the latter happens to have received an amount of
358 * service at least equal to the following constant. The constant is
359 * set to slightly more than 110K, to have a minimum safety margin.
360 *
361 * This early ending of weight-raising reduces the amount of time
362 * during which interactive false positives cause the two problems
363 * described at the beginning of these comments.
364 */
365 static const unsigned long max_service_from_wr = 120000;
366
367 /*
368 * Maximum time between the creation of two queues, for stable merge
369 * to be activated (in ms)
370 */
371 static const unsigned long bfq_activation_stable_merging = 600;
372 /*
373 * Minimum time to be waited before evaluating delayed stable merge (in ms)
374 */
375 static const unsigned long bfq_late_stable_merging = 600;
376
377 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
379
bic_to_bfqq(struct bfq_io_cq * bic,bool is_sync)380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
381 {
382 return bic->bfqq[is_sync];
383 }
384
385 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
386
bic_set_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq,bool is_sync)387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
388 {
389 /*
390 * If bfqq != NULL, then a non-stable queue merge between
391 * bic->bfqq and bfqq is happening here. This causes troubles
392 * in the following case: bic->bfqq has also been scheduled
393 * for a possible stable merge with bic->stable_merge_bfqq,
394 * and bic->stable_merge_bfqq == bfqq happens to
395 * hold. Troubles occur because bfqq may then undergo a split,
396 * thereby becoming eligible for a stable merge. Yet, if
397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
398 * would be stably merged with itself. To avoid this anomaly,
399 * we cancel the stable merge if
400 * bic->stable_merge_bfqq == bfqq.
401 */
402 bic->bfqq[is_sync] = bfqq;
403
404 if (bfqq && bic->stable_merge_bfqq == bfqq) {
405 /*
406 * Actually, these same instructions are executed also
407 * in bfq_setup_cooperator, in case of abort or actual
408 * execution of a stable merge. We could avoid
409 * repeating these instructions there too, but if we
410 * did so, we would nest even more complexity in this
411 * function.
412 */
413 bfq_put_stable_ref(bic->stable_merge_bfqq);
414
415 bic->stable_merge_bfqq = NULL;
416 }
417 }
418
bic_to_bfqd(struct bfq_io_cq * bic)419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
420 {
421 return bic->icq.q->elevator->elevator_data;
422 }
423
424 /**
425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
426 * @icq: the iocontext queue.
427 */
icq_to_bic(struct io_cq * icq)428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
429 {
430 /* bic->icq is the first member, %NULL will convert to %NULL */
431 return container_of(icq, struct bfq_io_cq, icq);
432 }
433
434 /**
435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
436 * @q: the request queue.
437 */
bfq_bic_lookup(struct request_queue * q)438 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
439 {
440 struct bfq_io_cq *icq;
441 unsigned long flags;
442
443 if (!current->io_context)
444 return NULL;
445
446 spin_lock_irqsave(&q->queue_lock, flags);
447 icq = icq_to_bic(ioc_lookup_icq(q));
448 spin_unlock_irqrestore(&q->queue_lock, flags);
449
450 return icq;
451 }
452
453 /*
454 * Scheduler run of queue, if there are requests pending and no one in the
455 * driver that will restart queueing.
456 */
bfq_schedule_dispatch(struct bfq_data * bfqd)457 void bfq_schedule_dispatch(struct bfq_data *bfqd)
458 {
459 lockdep_assert_held(&bfqd->lock);
460
461 if (bfqd->queued != 0) {
462 bfq_log(bfqd, "schedule dispatch");
463 blk_mq_run_hw_queues(bfqd->queue, true);
464 }
465 }
466
467 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
468
469 #define bfq_sample_valid(samples) ((samples) > 80)
470
471 /*
472 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
473 * We choose the request that is closer to the head right now. Distance
474 * behind the head is penalized and only allowed to a certain extent.
475 */
bfq_choose_req(struct bfq_data * bfqd,struct request * rq1,struct request * rq2,sector_t last)476 static struct request *bfq_choose_req(struct bfq_data *bfqd,
477 struct request *rq1,
478 struct request *rq2,
479 sector_t last)
480 {
481 sector_t s1, s2, d1 = 0, d2 = 0;
482 unsigned long back_max;
483 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
484 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
485 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
486
487 if (!rq1 || rq1 == rq2)
488 return rq2;
489 if (!rq2)
490 return rq1;
491
492 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
493 return rq1;
494 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
495 return rq2;
496 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
497 return rq1;
498 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
499 return rq2;
500
501 s1 = blk_rq_pos(rq1);
502 s2 = blk_rq_pos(rq2);
503
504 /*
505 * By definition, 1KiB is 2 sectors.
506 */
507 back_max = bfqd->bfq_back_max * 2;
508
509 /*
510 * Strict one way elevator _except_ in the case where we allow
511 * short backward seeks which are biased as twice the cost of a
512 * similar forward seek.
513 */
514 if (s1 >= last)
515 d1 = s1 - last;
516 else if (s1 + back_max >= last)
517 d1 = (last - s1) * bfqd->bfq_back_penalty;
518 else
519 wrap |= BFQ_RQ1_WRAP;
520
521 if (s2 >= last)
522 d2 = s2 - last;
523 else if (s2 + back_max >= last)
524 d2 = (last - s2) * bfqd->bfq_back_penalty;
525 else
526 wrap |= BFQ_RQ2_WRAP;
527
528 /* Found required data */
529
530 /*
531 * By doing switch() on the bit mask "wrap" we avoid having to
532 * check two variables for all permutations: --> faster!
533 */
534 switch (wrap) {
535 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
536 if (d1 < d2)
537 return rq1;
538 else if (d2 < d1)
539 return rq2;
540
541 if (s1 >= s2)
542 return rq1;
543 else
544 return rq2;
545
546 case BFQ_RQ2_WRAP:
547 return rq1;
548 case BFQ_RQ1_WRAP:
549 return rq2;
550 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
551 default:
552 /*
553 * Since both rqs are wrapped,
554 * start with the one that's further behind head
555 * (--> only *one* back seek required),
556 * since back seek takes more time than forward.
557 */
558 if (s1 <= s2)
559 return rq1;
560 else
561 return rq2;
562 }
563 }
564
565 #define BFQ_LIMIT_INLINE_DEPTH 16
566
567 #ifdef CONFIG_BFQ_GROUP_IOSCHED
bfqq_request_over_limit(struct bfq_queue * bfqq,int limit)568 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
569 {
570 struct bfq_data *bfqd = bfqq->bfqd;
571 struct bfq_entity *entity = &bfqq->entity;
572 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
573 struct bfq_entity **entities = inline_entities;
574 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
575 int class_idx = bfqq->ioprio_class - 1;
576 struct bfq_sched_data *sched_data;
577 unsigned long wsum;
578 bool ret = false;
579
580 if (!entity->on_st_or_in_serv)
581 return false;
582
583 retry:
584 spin_lock_irq(&bfqd->lock);
585 /* +1 for bfqq entity, root cgroup not included */
586 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
587 if (depth > alloc_depth) {
588 spin_unlock_irq(&bfqd->lock);
589 if (entities != inline_entities)
590 kfree(entities);
591 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
592 if (!entities)
593 return false;
594 alloc_depth = depth;
595 goto retry;
596 }
597
598 sched_data = entity->sched_data;
599 /* Gather our ancestors as we need to traverse them in reverse order */
600 level = 0;
601 for_each_entity(entity) {
602 /*
603 * If at some level entity is not even active, allow request
604 * queueing so that BFQ knows there's work to do and activate
605 * entities.
606 */
607 if (!entity->on_st_or_in_serv)
608 goto out;
609 /* Uh, more parents than cgroup subsystem thinks? */
610 if (WARN_ON_ONCE(level >= depth))
611 break;
612 entities[level++] = entity;
613 }
614 WARN_ON_ONCE(level != depth);
615 for (level--; level >= 0; level--) {
616 entity = entities[level];
617 if (level > 0) {
618 wsum = bfq_entity_service_tree(entity)->wsum;
619 } else {
620 int i;
621 /*
622 * For bfqq itself we take into account service trees
623 * of all higher priority classes and multiply their
624 * weights so that low prio queue from higher class
625 * gets more requests than high prio queue from lower
626 * class.
627 */
628 wsum = 0;
629 for (i = 0; i <= class_idx; i++) {
630 wsum = wsum * IOPRIO_BE_NR +
631 sched_data->service_tree[i].wsum;
632 }
633 }
634 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
635 if (entity->allocated >= limit) {
636 bfq_log_bfqq(bfqq->bfqd, bfqq,
637 "too many requests: allocated %d limit %d level %d",
638 entity->allocated, limit, level);
639 ret = true;
640 break;
641 }
642 }
643 out:
644 spin_unlock_irq(&bfqd->lock);
645 if (entities != inline_entities)
646 kfree(entities);
647 return ret;
648 }
649 #else
bfqq_request_over_limit(struct bfq_queue * bfqq,int limit)650 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
651 {
652 return false;
653 }
654 #endif
655
656 /*
657 * Async I/O can easily starve sync I/O (both sync reads and sync
658 * writes), by consuming all tags. Similarly, storms of sync writes,
659 * such as those that sync(2) may trigger, can starve sync reads.
660 * Limit depths of async I/O and sync writes so as to counter both
661 * problems.
662 *
663 * Also if a bfq queue or its parent cgroup consume more tags than would be
664 * appropriate for their weight, we trim the available tag depth to 1. This
665 * avoids a situation where one cgroup can starve another cgroup from tags and
666 * thus block service differentiation among cgroups. Note that because the
667 * queue / cgroup already has many requests allocated and queued, this does not
668 * significantly affect service guarantees coming from the BFQ scheduling
669 * algorithm.
670 */
bfq_limit_depth(blk_opf_t opf,struct blk_mq_alloc_data * data)671 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
672 {
673 struct bfq_data *bfqd = data->q->elevator->elevator_data;
674 struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
675 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(opf)) : NULL;
676 int depth;
677 unsigned limit = data->q->nr_requests;
678
679 /* Sync reads have full depth available */
680 if (op_is_sync(opf) && !op_is_write(opf)) {
681 depth = 0;
682 } else {
683 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
684 limit = (limit * depth) >> bfqd->full_depth_shift;
685 }
686
687 /*
688 * Does queue (or any parent entity) exceed number of requests that
689 * should be available to it? Heavily limit depth so that it cannot
690 * consume more available requests and thus starve other entities.
691 */
692 if (bfqq && bfqq_request_over_limit(bfqq, limit))
693 depth = 1;
694
695 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
696 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth);
697 if (depth)
698 data->shallow_depth = depth;
699 }
700
701 static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data * bfqd,struct rb_root * root,sector_t sector,struct rb_node ** ret_parent,struct rb_node *** rb_link)702 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
703 sector_t sector, struct rb_node **ret_parent,
704 struct rb_node ***rb_link)
705 {
706 struct rb_node **p, *parent;
707 struct bfq_queue *bfqq = NULL;
708
709 parent = NULL;
710 p = &root->rb_node;
711 while (*p) {
712 struct rb_node **n;
713
714 parent = *p;
715 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
716
717 /*
718 * Sort strictly based on sector. Smallest to the left,
719 * largest to the right.
720 */
721 if (sector > blk_rq_pos(bfqq->next_rq))
722 n = &(*p)->rb_right;
723 else if (sector < blk_rq_pos(bfqq->next_rq))
724 n = &(*p)->rb_left;
725 else
726 break;
727 p = n;
728 bfqq = NULL;
729 }
730
731 *ret_parent = parent;
732 if (rb_link)
733 *rb_link = p;
734
735 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
736 (unsigned long long)sector,
737 bfqq ? bfqq->pid : 0);
738
739 return bfqq;
740 }
741
bfq_too_late_for_merging(struct bfq_queue * bfqq)742 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
743 {
744 return bfqq->service_from_backlogged > 0 &&
745 time_is_before_jiffies(bfqq->first_IO_time +
746 bfq_merge_time_limit);
747 }
748
749 /*
750 * The following function is not marked as __cold because it is
751 * actually cold, but for the same performance goal described in the
752 * comments on the likely() at the beginning of
753 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
754 * execution time for the case where this function is not invoked, we
755 * had to add an unlikely() in each involved if().
756 */
757 void __cold
bfq_pos_tree_add_move(struct bfq_data * bfqd,struct bfq_queue * bfqq)758 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
759 {
760 struct rb_node **p, *parent;
761 struct bfq_queue *__bfqq;
762
763 if (bfqq->pos_root) {
764 rb_erase(&bfqq->pos_node, bfqq->pos_root);
765 bfqq->pos_root = NULL;
766 }
767
768 /* oom_bfqq does not participate in queue merging */
769 if (bfqq == &bfqd->oom_bfqq)
770 return;
771
772 /*
773 * bfqq cannot be merged any longer (see comments in
774 * bfq_setup_cooperator): no point in adding bfqq into the
775 * position tree.
776 */
777 if (bfq_too_late_for_merging(bfqq))
778 return;
779
780 if (bfq_class_idle(bfqq))
781 return;
782 if (!bfqq->next_rq)
783 return;
784
785 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
786 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
787 blk_rq_pos(bfqq->next_rq), &parent, &p);
788 if (!__bfqq) {
789 rb_link_node(&bfqq->pos_node, parent, p);
790 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
791 } else
792 bfqq->pos_root = NULL;
793 }
794
795 /*
796 * The following function returns false either if every active queue
797 * must receive the same share of the throughput (symmetric scenario),
798 * or, as a special case, if bfqq must receive a share of the
799 * throughput lower than or equal to the share that every other active
800 * queue must receive. If bfqq does sync I/O, then these are the only
801 * two cases where bfqq happens to be guaranteed its share of the
802 * throughput even if I/O dispatching is not plugged when bfqq remains
803 * temporarily empty (for more details, see the comments in the
804 * function bfq_better_to_idle()). For this reason, the return value
805 * of this function is used to check whether I/O-dispatch plugging can
806 * be avoided.
807 *
808 * The above first case (symmetric scenario) occurs when:
809 * 1) all active queues have the same weight,
810 * 2) all active queues belong to the same I/O-priority class,
811 * 3) all active groups at the same level in the groups tree have the same
812 * weight,
813 * 4) all active groups at the same level in the groups tree have the same
814 * number of children.
815 *
816 * Unfortunately, keeping the necessary state for evaluating exactly
817 * the last two symmetry sub-conditions above would be quite complex
818 * and time consuming. Therefore this function evaluates, instead,
819 * only the following stronger three sub-conditions, for which it is
820 * much easier to maintain the needed state:
821 * 1) all active queues have the same weight,
822 * 2) all active queues belong to the same I/O-priority class,
823 * 3) there are no active groups.
824 * In particular, the last condition is always true if hierarchical
825 * support or the cgroups interface are not enabled, thus no state
826 * needs to be maintained in this case.
827 */
bfq_asymmetric_scenario(struct bfq_data * bfqd,struct bfq_queue * bfqq)828 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
829 struct bfq_queue *bfqq)
830 {
831 bool smallest_weight = bfqq &&
832 bfqq->weight_counter &&
833 bfqq->weight_counter ==
834 container_of(
835 rb_first_cached(&bfqd->queue_weights_tree),
836 struct bfq_weight_counter,
837 weights_node);
838
839 /*
840 * For queue weights to differ, queue_weights_tree must contain
841 * at least two nodes.
842 */
843 bool varied_queue_weights = !smallest_weight &&
844 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
845 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
846 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
847
848 bool multiple_classes_busy =
849 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
850 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
851 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
852
853 return varied_queue_weights || multiple_classes_busy
854 #ifdef CONFIG_BFQ_GROUP_IOSCHED
855 || bfqd->num_groups_with_pending_reqs > 0
856 #endif
857 ;
858 }
859
860 /*
861 * If the weight-counter tree passed as input contains no counter for
862 * the weight of the input queue, then add that counter; otherwise just
863 * increment the existing counter.
864 *
865 * Note that weight-counter trees contain few nodes in mostly symmetric
866 * scenarios. For example, if all queues have the same weight, then the
867 * weight-counter tree for the queues may contain at most one node.
868 * This holds even if low_latency is on, because weight-raised queues
869 * are not inserted in the tree.
870 * In most scenarios, the rate at which nodes are created/destroyed
871 * should be low too.
872 */
bfq_weights_tree_add(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)873 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
874 struct rb_root_cached *root)
875 {
876 struct bfq_entity *entity = &bfqq->entity;
877 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
878 bool leftmost = true;
879
880 /*
881 * Do not insert if the queue is already associated with a
882 * counter, which happens if:
883 * 1) a request arrival has caused the queue to become both
884 * non-weight-raised, and hence change its weight, and
885 * backlogged; in this respect, each of the two events
886 * causes an invocation of this function,
887 * 2) this is the invocation of this function caused by the
888 * second event. This second invocation is actually useless,
889 * and we handle this fact by exiting immediately. More
890 * efficient or clearer solutions might possibly be adopted.
891 */
892 if (bfqq->weight_counter)
893 return;
894
895 while (*new) {
896 struct bfq_weight_counter *__counter = container_of(*new,
897 struct bfq_weight_counter,
898 weights_node);
899 parent = *new;
900
901 if (entity->weight == __counter->weight) {
902 bfqq->weight_counter = __counter;
903 goto inc_counter;
904 }
905 if (entity->weight < __counter->weight)
906 new = &((*new)->rb_left);
907 else {
908 new = &((*new)->rb_right);
909 leftmost = false;
910 }
911 }
912
913 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
914 GFP_ATOMIC);
915
916 /*
917 * In the unlucky event of an allocation failure, we just
918 * exit. This will cause the weight of queue to not be
919 * considered in bfq_asymmetric_scenario, which, in its turn,
920 * causes the scenario to be deemed wrongly symmetric in case
921 * bfqq's weight would have been the only weight making the
922 * scenario asymmetric. On the bright side, no unbalance will
923 * however occur when bfqq becomes inactive again (the
924 * invocation of this function is triggered by an activation
925 * of queue). In fact, bfq_weights_tree_remove does nothing
926 * if !bfqq->weight_counter.
927 */
928 if (unlikely(!bfqq->weight_counter))
929 return;
930
931 bfqq->weight_counter->weight = entity->weight;
932 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
933 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
934 leftmost);
935
936 inc_counter:
937 bfqq->weight_counter->num_active++;
938 bfqq->ref++;
939 }
940
941 /*
942 * Decrement the weight counter associated with the queue, and, if the
943 * counter reaches 0, remove the counter from the tree.
944 * See the comments to the function bfq_weights_tree_add() for considerations
945 * about overhead.
946 */
__bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)947 void __bfq_weights_tree_remove(struct bfq_data *bfqd,
948 struct bfq_queue *bfqq,
949 struct rb_root_cached *root)
950 {
951 if (!bfqq->weight_counter)
952 return;
953
954 bfqq->weight_counter->num_active--;
955 if (bfqq->weight_counter->num_active > 0)
956 goto reset_entity_pointer;
957
958 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
959 kfree(bfqq->weight_counter);
960
961 reset_entity_pointer:
962 bfqq->weight_counter = NULL;
963 bfq_put_queue(bfqq);
964 }
965
966 /*
967 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
968 * of active groups for each queue's inactive parent entity.
969 */
bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq)970 void bfq_weights_tree_remove(struct bfq_data *bfqd,
971 struct bfq_queue *bfqq)
972 {
973 struct bfq_entity *entity = bfqq->entity.parent;
974
975 for_each_entity(entity) {
976 struct bfq_sched_data *sd = entity->my_sched_data;
977
978 if (sd->next_in_service || sd->in_service_entity) {
979 /*
980 * entity is still active, because either
981 * next_in_service or in_service_entity is not
982 * NULL (see the comments on the definition of
983 * next_in_service for details on why
984 * in_service_entity must be checked too).
985 *
986 * As a consequence, its parent entities are
987 * active as well, and thus this loop must
988 * stop here.
989 */
990 break;
991 }
992
993 /*
994 * The decrement of num_groups_with_pending_reqs is
995 * not performed immediately upon the deactivation of
996 * entity, but it is delayed to when it also happens
997 * that the first leaf descendant bfqq of entity gets
998 * all its pending requests completed. The following
999 * instructions perform this delayed decrement, if
1000 * needed. See the comments on
1001 * num_groups_with_pending_reqs for details.
1002 */
1003 if (entity->in_groups_with_pending_reqs) {
1004 entity->in_groups_with_pending_reqs = false;
1005 bfqd->num_groups_with_pending_reqs--;
1006 }
1007 }
1008
1009 /*
1010 * Next function is invoked last, because it causes bfqq to be
1011 * freed if the following holds: bfqq is not in service and
1012 * has no dispatched request. DO NOT use bfqq after the next
1013 * function invocation.
1014 */
1015 __bfq_weights_tree_remove(bfqd, bfqq,
1016 &bfqd->queue_weights_tree);
1017 }
1018
1019 /*
1020 * Return expired entry, or NULL to just start from scratch in rbtree.
1021 */
bfq_check_fifo(struct bfq_queue * bfqq,struct request * last)1022 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
1023 struct request *last)
1024 {
1025 struct request *rq;
1026
1027 if (bfq_bfqq_fifo_expire(bfqq))
1028 return NULL;
1029
1030 bfq_mark_bfqq_fifo_expire(bfqq);
1031
1032 rq = rq_entry_fifo(bfqq->fifo.next);
1033
1034 if (rq == last || ktime_get_ns() < rq->fifo_time)
1035 return NULL;
1036
1037 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1038 return rq;
1039 }
1040
bfq_find_next_rq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * last)1041 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1042 struct bfq_queue *bfqq,
1043 struct request *last)
1044 {
1045 struct rb_node *rbnext = rb_next(&last->rb_node);
1046 struct rb_node *rbprev = rb_prev(&last->rb_node);
1047 struct request *next, *prev = NULL;
1048
1049 /* Follow expired path, else get first next available. */
1050 next = bfq_check_fifo(bfqq, last);
1051 if (next)
1052 return next;
1053
1054 if (rbprev)
1055 prev = rb_entry_rq(rbprev);
1056
1057 if (rbnext)
1058 next = rb_entry_rq(rbnext);
1059 else {
1060 rbnext = rb_first(&bfqq->sort_list);
1061 if (rbnext && rbnext != &last->rb_node)
1062 next = rb_entry_rq(rbnext);
1063 }
1064
1065 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1066 }
1067
1068 /* see the definition of bfq_async_charge_factor for details */
bfq_serv_to_charge(struct request * rq,struct bfq_queue * bfqq)1069 static unsigned long bfq_serv_to_charge(struct request *rq,
1070 struct bfq_queue *bfqq)
1071 {
1072 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1073 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1074 return blk_rq_sectors(rq);
1075
1076 return blk_rq_sectors(rq) * bfq_async_charge_factor;
1077 }
1078
1079 /**
1080 * bfq_updated_next_req - update the queue after a new next_rq selection.
1081 * @bfqd: the device data the queue belongs to.
1082 * @bfqq: the queue to update.
1083 *
1084 * If the first request of a queue changes we make sure that the queue
1085 * has enough budget to serve at least its first request (if the
1086 * request has grown). We do this because if the queue has not enough
1087 * budget for its first request, it has to go through two dispatch
1088 * rounds to actually get it dispatched.
1089 */
bfq_updated_next_req(struct bfq_data * bfqd,struct bfq_queue * bfqq)1090 static void bfq_updated_next_req(struct bfq_data *bfqd,
1091 struct bfq_queue *bfqq)
1092 {
1093 struct bfq_entity *entity = &bfqq->entity;
1094 struct request *next_rq = bfqq->next_rq;
1095 unsigned long new_budget;
1096
1097 if (!next_rq)
1098 return;
1099
1100 if (bfqq == bfqd->in_service_queue)
1101 /*
1102 * In order not to break guarantees, budgets cannot be
1103 * changed after an entity has been selected.
1104 */
1105 return;
1106
1107 new_budget = max_t(unsigned long,
1108 max_t(unsigned long, bfqq->max_budget,
1109 bfq_serv_to_charge(next_rq, bfqq)),
1110 entity->service);
1111 if (entity->budget != new_budget) {
1112 entity->budget = new_budget;
1113 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1114 new_budget);
1115 bfq_requeue_bfqq(bfqd, bfqq, false);
1116 }
1117 }
1118
bfq_wr_duration(struct bfq_data * bfqd)1119 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1120 {
1121 u64 dur;
1122
1123 if (bfqd->bfq_wr_max_time > 0)
1124 return bfqd->bfq_wr_max_time;
1125
1126 dur = bfqd->rate_dur_prod;
1127 do_div(dur, bfqd->peak_rate);
1128
1129 /*
1130 * Limit duration between 3 and 25 seconds. The upper limit
1131 * has been conservatively set after the following worst case:
1132 * on a QEMU/KVM virtual machine
1133 * - running in a slow PC
1134 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1135 * - serving a heavy I/O workload, such as the sequential reading
1136 * of several files
1137 * mplayer took 23 seconds to start, if constantly weight-raised.
1138 *
1139 * As for higher values than that accommodating the above bad
1140 * scenario, tests show that higher values would often yield
1141 * the opposite of the desired result, i.e., would worsen
1142 * responsiveness by allowing non-interactive applications to
1143 * preserve weight raising for too long.
1144 *
1145 * On the other end, lower values than 3 seconds make it
1146 * difficult for most interactive tasks to complete their jobs
1147 * before weight-raising finishes.
1148 */
1149 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1150 }
1151
1152 /* switch back from soft real-time to interactive weight raising */
switch_back_to_interactive_wr(struct bfq_queue * bfqq,struct bfq_data * bfqd)1153 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1154 struct bfq_data *bfqd)
1155 {
1156 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1157 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1158 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1159 }
1160
1161 static void
bfq_bfqq_resume_state(struct bfq_queue * bfqq,struct bfq_data * bfqd,struct bfq_io_cq * bic,bool bfq_already_existing)1162 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1163 struct bfq_io_cq *bic, bool bfq_already_existing)
1164 {
1165 unsigned int old_wr_coeff = 1;
1166 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1167
1168 if (bic->saved_has_short_ttime)
1169 bfq_mark_bfqq_has_short_ttime(bfqq);
1170 else
1171 bfq_clear_bfqq_has_short_ttime(bfqq);
1172
1173 if (bic->saved_IO_bound)
1174 bfq_mark_bfqq_IO_bound(bfqq);
1175 else
1176 bfq_clear_bfqq_IO_bound(bfqq);
1177
1178 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns;
1179 bfqq->inject_limit = bic->saved_inject_limit;
1180 bfqq->decrease_time_jif = bic->saved_decrease_time_jif;
1181
1182 bfqq->entity.new_weight = bic->saved_weight;
1183 bfqq->ttime = bic->saved_ttime;
1184 bfqq->io_start_time = bic->saved_io_start_time;
1185 bfqq->tot_idle_time = bic->saved_tot_idle_time;
1186 /*
1187 * Restore weight coefficient only if low_latency is on
1188 */
1189 if (bfqd->low_latency) {
1190 old_wr_coeff = bfqq->wr_coeff;
1191 bfqq->wr_coeff = bic->saved_wr_coeff;
1192 }
1193 bfqq->service_from_wr = bic->saved_service_from_wr;
1194 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
1195 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
1196 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
1197
1198 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1199 time_is_before_jiffies(bfqq->last_wr_start_finish +
1200 bfqq->wr_cur_max_time))) {
1201 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1202 !bfq_bfqq_in_large_burst(bfqq) &&
1203 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1204 bfq_wr_duration(bfqd))) {
1205 switch_back_to_interactive_wr(bfqq, bfqd);
1206 } else {
1207 bfqq->wr_coeff = 1;
1208 bfq_log_bfqq(bfqq->bfqd, bfqq,
1209 "resume state: switching off wr");
1210 }
1211 }
1212
1213 /* make sure weight will be updated, however we got here */
1214 bfqq->entity.prio_changed = 1;
1215
1216 if (likely(!busy))
1217 return;
1218
1219 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1220 bfqd->wr_busy_queues++;
1221 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1222 bfqd->wr_busy_queues--;
1223 }
1224
bfqq_process_refs(struct bfq_queue * bfqq)1225 static int bfqq_process_refs(struct bfq_queue *bfqq)
1226 {
1227 return bfqq->ref - bfqq->entity.allocated -
1228 bfqq->entity.on_st_or_in_serv -
1229 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1230 }
1231
1232 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
bfq_reset_burst_list(struct bfq_data * bfqd,struct bfq_queue * bfqq)1233 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1234 {
1235 struct bfq_queue *item;
1236 struct hlist_node *n;
1237
1238 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1239 hlist_del_init(&item->burst_list_node);
1240
1241 /*
1242 * Start the creation of a new burst list only if there is no
1243 * active queue. See comments on the conditional invocation of
1244 * bfq_handle_burst().
1245 */
1246 if (bfq_tot_busy_queues(bfqd) == 0) {
1247 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1248 bfqd->burst_size = 1;
1249 } else
1250 bfqd->burst_size = 0;
1251
1252 bfqd->burst_parent_entity = bfqq->entity.parent;
1253 }
1254
1255 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
bfq_add_to_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1256 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1257 {
1258 /* Increment burst size to take into account also bfqq */
1259 bfqd->burst_size++;
1260
1261 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1262 struct bfq_queue *pos, *bfqq_item;
1263 struct hlist_node *n;
1264
1265 /*
1266 * Enough queues have been activated shortly after each
1267 * other to consider this burst as large.
1268 */
1269 bfqd->large_burst = true;
1270
1271 /*
1272 * We can now mark all queues in the burst list as
1273 * belonging to a large burst.
1274 */
1275 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1276 burst_list_node)
1277 bfq_mark_bfqq_in_large_burst(bfqq_item);
1278 bfq_mark_bfqq_in_large_burst(bfqq);
1279
1280 /*
1281 * From now on, and until the current burst finishes, any
1282 * new queue being activated shortly after the last queue
1283 * was inserted in the burst can be immediately marked as
1284 * belonging to a large burst. So the burst list is not
1285 * needed any more. Remove it.
1286 */
1287 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1288 burst_list_node)
1289 hlist_del_init(&pos->burst_list_node);
1290 } else /*
1291 * Burst not yet large: add bfqq to the burst list. Do
1292 * not increment the ref counter for bfqq, because bfqq
1293 * is removed from the burst list before freeing bfqq
1294 * in put_queue.
1295 */
1296 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1297 }
1298
1299 /*
1300 * If many queues belonging to the same group happen to be created
1301 * shortly after each other, then the processes associated with these
1302 * queues have typically a common goal. In particular, bursts of queue
1303 * creations are usually caused by services or applications that spawn
1304 * many parallel threads/processes. Examples are systemd during boot,
1305 * or git grep. To help these processes get their job done as soon as
1306 * possible, it is usually better to not grant either weight-raising
1307 * or device idling to their queues, unless these queues must be
1308 * protected from the I/O flowing through other active queues.
1309 *
1310 * In this comment we describe, firstly, the reasons why this fact
1311 * holds, and, secondly, the next function, which implements the main
1312 * steps needed to properly mark these queues so that they can then be
1313 * treated in a different way.
1314 *
1315 * The above services or applications benefit mostly from a high
1316 * throughput: the quicker the requests of the activated queues are
1317 * cumulatively served, the sooner the target job of these queues gets
1318 * completed. As a consequence, weight-raising any of these queues,
1319 * which also implies idling the device for it, is almost always
1320 * counterproductive, unless there are other active queues to isolate
1321 * these new queues from. If there no other active queues, then
1322 * weight-raising these new queues just lowers throughput in most
1323 * cases.
1324 *
1325 * On the other hand, a burst of queue creations may be caused also by
1326 * the start of an application that does not consist of a lot of
1327 * parallel I/O-bound threads. In fact, with a complex application,
1328 * several short processes may need to be executed to start-up the
1329 * application. In this respect, to start an application as quickly as
1330 * possible, the best thing to do is in any case to privilege the I/O
1331 * related to the application with respect to all other
1332 * I/O. Therefore, the best strategy to start as quickly as possible
1333 * an application that causes a burst of queue creations is to
1334 * weight-raise all the queues created during the burst. This is the
1335 * exact opposite of the best strategy for the other type of bursts.
1336 *
1337 * In the end, to take the best action for each of the two cases, the
1338 * two types of bursts need to be distinguished. Fortunately, this
1339 * seems relatively easy, by looking at the sizes of the bursts. In
1340 * particular, we found a threshold such that only bursts with a
1341 * larger size than that threshold are apparently caused by
1342 * services or commands such as systemd or git grep. For brevity,
1343 * hereafter we call just 'large' these bursts. BFQ *does not*
1344 * weight-raise queues whose creation occurs in a large burst. In
1345 * addition, for each of these queues BFQ performs or does not perform
1346 * idling depending on which choice boosts the throughput more. The
1347 * exact choice depends on the device and request pattern at
1348 * hand.
1349 *
1350 * Unfortunately, false positives may occur while an interactive task
1351 * is starting (e.g., an application is being started). The
1352 * consequence is that the queues associated with the task do not
1353 * enjoy weight raising as expected. Fortunately these false positives
1354 * are very rare. They typically occur if some service happens to
1355 * start doing I/O exactly when the interactive task starts.
1356 *
1357 * Turning back to the next function, it is invoked only if there are
1358 * no active queues (apart from active queues that would belong to the
1359 * same, possible burst bfqq would belong to), and it implements all
1360 * the steps needed to detect the occurrence of a large burst and to
1361 * properly mark all the queues belonging to it (so that they can then
1362 * be treated in a different way). This goal is achieved by
1363 * maintaining a "burst list" that holds, temporarily, the queues that
1364 * belong to the burst in progress. The list is then used to mark
1365 * these queues as belonging to a large burst if the burst does become
1366 * large. The main steps are the following.
1367 *
1368 * . when the very first queue is created, the queue is inserted into the
1369 * list (as it could be the first queue in a possible burst)
1370 *
1371 * . if the current burst has not yet become large, and a queue Q that does
1372 * not yet belong to the burst is activated shortly after the last time
1373 * at which a new queue entered the burst list, then the function appends
1374 * Q to the burst list
1375 *
1376 * . if, as a consequence of the previous step, the burst size reaches
1377 * the large-burst threshold, then
1378 *
1379 * . all the queues in the burst list are marked as belonging to a
1380 * large burst
1381 *
1382 * . the burst list is deleted; in fact, the burst list already served
1383 * its purpose (keeping temporarily track of the queues in a burst,
1384 * so as to be able to mark them as belonging to a large burst in the
1385 * previous sub-step), and now is not needed any more
1386 *
1387 * . the device enters a large-burst mode
1388 *
1389 * . if a queue Q that does not belong to the burst is created while
1390 * the device is in large-burst mode and shortly after the last time
1391 * at which a queue either entered the burst list or was marked as
1392 * belonging to the current large burst, then Q is immediately marked
1393 * as belonging to a large burst.
1394 *
1395 * . if a queue Q that does not belong to the burst is created a while
1396 * later, i.e., not shortly after, than the last time at which a queue
1397 * either entered the burst list or was marked as belonging to the
1398 * current large burst, then the current burst is deemed as finished and:
1399 *
1400 * . the large-burst mode is reset if set
1401 *
1402 * . the burst list is emptied
1403 *
1404 * . Q is inserted in the burst list, as Q may be the first queue
1405 * in a possible new burst (then the burst list contains just Q
1406 * after this step).
1407 */
bfq_handle_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1408 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1409 {
1410 /*
1411 * If bfqq is already in the burst list or is part of a large
1412 * burst, or finally has just been split, then there is
1413 * nothing else to do.
1414 */
1415 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1416 bfq_bfqq_in_large_burst(bfqq) ||
1417 time_is_after_eq_jiffies(bfqq->split_time +
1418 msecs_to_jiffies(10)))
1419 return;
1420
1421 /*
1422 * If bfqq's creation happens late enough, or bfqq belongs to
1423 * a different group than the burst group, then the current
1424 * burst is finished, and related data structures must be
1425 * reset.
1426 *
1427 * In this respect, consider the special case where bfqq is
1428 * the very first queue created after BFQ is selected for this
1429 * device. In this case, last_ins_in_burst and
1430 * burst_parent_entity are not yet significant when we get
1431 * here. But it is easy to verify that, whether or not the
1432 * following condition is true, bfqq will end up being
1433 * inserted into the burst list. In particular the list will
1434 * happen to contain only bfqq. And this is exactly what has
1435 * to happen, as bfqq may be the first queue of the first
1436 * burst.
1437 */
1438 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1439 bfqd->bfq_burst_interval) ||
1440 bfqq->entity.parent != bfqd->burst_parent_entity) {
1441 bfqd->large_burst = false;
1442 bfq_reset_burst_list(bfqd, bfqq);
1443 goto end;
1444 }
1445
1446 /*
1447 * If we get here, then bfqq is being activated shortly after the
1448 * last queue. So, if the current burst is also large, we can mark
1449 * bfqq as belonging to this large burst immediately.
1450 */
1451 if (bfqd->large_burst) {
1452 bfq_mark_bfqq_in_large_burst(bfqq);
1453 goto end;
1454 }
1455
1456 /*
1457 * If we get here, then a large-burst state has not yet been
1458 * reached, but bfqq is being activated shortly after the last
1459 * queue. Then we add bfqq to the burst.
1460 */
1461 bfq_add_to_burst(bfqd, bfqq);
1462 end:
1463 /*
1464 * At this point, bfqq either has been added to the current
1465 * burst or has caused the current burst to terminate and a
1466 * possible new burst to start. In particular, in the second
1467 * case, bfqq has become the first queue in the possible new
1468 * burst. In both cases last_ins_in_burst needs to be moved
1469 * forward.
1470 */
1471 bfqd->last_ins_in_burst = jiffies;
1472 }
1473
bfq_bfqq_budget_left(struct bfq_queue * bfqq)1474 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1475 {
1476 struct bfq_entity *entity = &bfqq->entity;
1477
1478 return entity->budget - entity->service;
1479 }
1480
1481 /*
1482 * If enough samples have been computed, return the current max budget
1483 * stored in bfqd, which is dynamically updated according to the
1484 * estimated disk peak rate; otherwise return the default max budget
1485 */
bfq_max_budget(struct bfq_data * bfqd)1486 static int bfq_max_budget(struct bfq_data *bfqd)
1487 {
1488 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1489 return bfq_default_max_budget;
1490 else
1491 return bfqd->bfq_max_budget;
1492 }
1493
1494 /*
1495 * Return min budget, which is a fraction of the current or default
1496 * max budget (trying with 1/32)
1497 */
bfq_min_budget(struct bfq_data * bfqd)1498 static int bfq_min_budget(struct bfq_data *bfqd)
1499 {
1500 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1501 return bfq_default_max_budget / 32;
1502 else
1503 return bfqd->bfq_max_budget / 32;
1504 }
1505
1506 /*
1507 * The next function, invoked after the input queue bfqq switches from
1508 * idle to busy, updates the budget of bfqq. The function also tells
1509 * whether the in-service queue should be expired, by returning
1510 * true. The purpose of expiring the in-service queue is to give bfqq
1511 * the chance to possibly preempt the in-service queue, and the reason
1512 * for preempting the in-service queue is to achieve one of the two
1513 * goals below.
1514 *
1515 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1516 * expired because it has remained idle. In particular, bfqq may have
1517 * expired for one of the following two reasons:
1518 *
1519 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1520 * and did not make it to issue a new request before its last
1521 * request was served;
1522 *
1523 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1524 * a new request before the expiration of the idling-time.
1525 *
1526 * Even if bfqq has expired for one of the above reasons, the process
1527 * associated with the queue may be however issuing requests greedily,
1528 * and thus be sensitive to the bandwidth it receives (bfqq may have
1529 * remained idle for other reasons: CPU high load, bfqq not enjoying
1530 * idling, I/O throttling somewhere in the path from the process to
1531 * the I/O scheduler, ...). But if, after every expiration for one of
1532 * the above two reasons, bfqq has to wait for the service of at least
1533 * one full budget of another queue before being served again, then
1534 * bfqq is likely to get a much lower bandwidth or resource time than
1535 * its reserved ones. To address this issue, two countermeasures need
1536 * to be taken.
1537 *
1538 * First, the budget and the timestamps of bfqq need to be updated in
1539 * a special way on bfqq reactivation: they need to be updated as if
1540 * bfqq did not remain idle and did not expire. In fact, if they are
1541 * computed as if bfqq expired and remained idle until reactivation,
1542 * then the process associated with bfqq is treated as if, instead of
1543 * being greedy, it stopped issuing requests when bfqq remained idle,
1544 * and restarts issuing requests only on this reactivation. In other
1545 * words, the scheduler does not help the process recover the "service
1546 * hole" between bfqq expiration and reactivation. As a consequence,
1547 * the process receives a lower bandwidth than its reserved one. In
1548 * contrast, to recover this hole, the budget must be updated as if
1549 * bfqq was not expired at all before this reactivation, i.e., it must
1550 * be set to the value of the remaining budget when bfqq was
1551 * expired. Along the same line, timestamps need to be assigned the
1552 * value they had the last time bfqq was selected for service, i.e.,
1553 * before last expiration. Thus timestamps need to be back-shifted
1554 * with respect to their normal computation (see [1] for more details
1555 * on this tricky aspect).
1556 *
1557 * Secondly, to allow the process to recover the hole, the in-service
1558 * queue must be expired too, to give bfqq the chance to preempt it
1559 * immediately. In fact, if bfqq has to wait for a full budget of the
1560 * in-service queue to be completed, then it may become impossible to
1561 * let the process recover the hole, even if the back-shifted
1562 * timestamps of bfqq are lower than those of the in-service queue. If
1563 * this happens for most or all of the holes, then the process may not
1564 * receive its reserved bandwidth. In this respect, it is worth noting
1565 * that, being the service of outstanding requests unpreemptible, a
1566 * little fraction of the holes may however be unrecoverable, thereby
1567 * causing a little loss of bandwidth.
1568 *
1569 * The last important point is detecting whether bfqq does need this
1570 * bandwidth recovery. In this respect, the next function deems the
1571 * process associated with bfqq greedy, and thus allows it to recover
1572 * the hole, if: 1) the process is waiting for the arrival of a new
1573 * request (which implies that bfqq expired for one of the above two
1574 * reasons), and 2) such a request has arrived soon. The first
1575 * condition is controlled through the flag non_blocking_wait_rq,
1576 * while the second through the flag arrived_in_time. If both
1577 * conditions hold, then the function computes the budget in the
1578 * above-described special way, and signals that the in-service queue
1579 * should be expired. Timestamp back-shifting is done later in
1580 * __bfq_activate_entity.
1581 *
1582 * 2. Reduce latency. Even if timestamps are not backshifted to let
1583 * the process associated with bfqq recover a service hole, bfqq may
1584 * however happen to have, after being (re)activated, a lower finish
1585 * timestamp than the in-service queue. That is, the next budget of
1586 * bfqq may have to be completed before the one of the in-service
1587 * queue. If this is the case, then preempting the in-service queue
1588 * allows this goal to be achieved, apart from the unpreemptible,
1589 * outstanding requests mentioned above.
1590 *
1591 * Unfortunately, regardless of which of the above two goals one wants
1592 * to achieve, service trees need first to be updated to know whether
1593 * the in-service queue must be preempted. To have service trees
1594 * correctly updated, the in-service queue must be expired and
1595 * rescheduled, and bfqq must be scheduled too. This is one of the
1596 * most costly operations (in future versions, the scheduling
1597 * mechanism may be re-designed in such a way to make it possible to
1598 * know whether preemption is needed without needing to update service
1599 * trees). In addition, queue preemptions almost always cause random
1600 * I/O, which may in turn cause loss of throughput. Finally, there may
1601 * even be no in-service queue when the next function is invoked (so,
1602 * no queue to compare timestamps with). Because of these facts, the
1603 * next function adopts the following simple scheme to avoid costly
1604 * operations, too frequent preemptions and too many dependencies on
1605 * the state of the scheduler: it requests the expiration of the
1606 * in-service queue (unconditionally) only for queues that need to
1607 * recover a hole. Then it delegates to other parts of the code the
1608 * responsibility of handling the above case 2.
1609 */
bfq_bfqq_update_budg_for_activation(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool arrived_in_time)1610 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1611 struct bfq_queue *bfqq,
1612 bool arrived_in_time)
1613 {
1614 struct bfq_entity *entity = &bfqq->entity;
1615
1616 /*
1617 * In the next compound condition, we check also whether there
1618 * is some budget left, because otherwise there is no point in
1619 * trying to go on serving bfqq with this same budget: bfqq
1620 * would be expired immediately after being selected for
1621 * service. This would only cause useless overhead.
1622 */
1623 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1624 bfq_bfqq_budget_left(bfqq) > 0) {
1625 /*
1626 * We do not clear the flag non_blocking_wait_rq here, as
1627 * the latter is used in bfq_activate_bfqq to signal
1628 * that timestamps need to be back-shifted (and is
1629 * cleared right after).
1630 */
1631
1632 /*
1633 * In next assignment we rely on that either
1634 * entity->service or entity->budget are not updated
1635 * on expiration if bfqq is empty (see
1636 * __bfq_bfqq_recalc_budget). Thus both quantities
1637 * remain unchanged after such an expiration, and the
1638 * following statement therefore assigns to
1639 * entity->budget the remaining budget on such an
1640 * expiration.
1641 */
1642 entity->budget = min_t(unsigned long,
1643 bfq_bfqq_budget_left(bfqq),
1644 bfqq->max_budget);
1645
1646 /*
1647 * At this point, we have used entity->service to get
1648 * the budget left (needed for updating
1649 * entity->budget). Thus we finally can, and have to,
1650 * reset entity->service. The latter must be reset
1651 * because bfqq would otherwise be charged again for
1652 * the service it has received during its previous
1653 * service slot(s).
1654 */
1655 entity->service = 0;
1656
1657 return true;
1658 }
1659
1660 /*
1661 * We can finally complete expiration, by setting service to 0.
1662 */
1663 entity->service = 0;
1664 entity->budget = max_t(unsigned long, bfqq->max_budget,
1665 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1666 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1667 return false;
1668 }
1669
1670 /*
1671 * Return the farthest past time instant according to jiffies
1672 * macros.
1673 */
bfq_smallest_from_now(void)1674 static unsigned long bfq_smallest_from_now(void)
1675 {
1676 return jiffies - MAX_JIFFY_OFFSET;
1677 }
1678
bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned int old_wr_coeff,bool wr_or_deserves_wr,bool interactive,bool in_burst,bool soft_rt)1679 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1680 struct bfq_queue *bfqq,
1681 unsigned int old_wr_coeff,
1682 bool wr_or_deserves_wr,
1683 bool interactive,
1684 bool in_burst,
1685 bool soft_rt)
1686 {
1687 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1688 /* start a weight-raising period */
1689 if (interactive) {
1690 bfqq->service_from_wr = 0;
1691 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1692 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1693 } else {
1694 /*
1695 * No interactive weight raising in progress
1696 * here: assign minus infinity to
1697 * wr_start_at_switch_to_srt, to make sure
1698 * that, at the end of the soft-real-time
1699 * weight raising periods that is starting
1700 * now, no interactive weight-raising period
1701 * may be wrongly considered as still in
1702 * progress (and thus actually started by
1703 * mistake).
1704 */
1705 bfqq->wr_start_at_switch_to_srt =
1706 bfq_smallest_from_now();
1707 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1708 BFQ_SOFTRT_WEIGHT_FACTOR;
1709 bfqq->wr_cur_max_time =
1710 bfqd->bfq_wr_rt_max_time;
1711 }
1712
1713 /*
1714 * If needed, further reduce budget to make sure it is
1715 * close to bfqq's backlog, so as to reduce the
1716 * scheduling-error component due to a too large
1717 * budget. Do not care about throughput consequences,
1718 * but only about latency. Finally, do not assign a
1719 * too small budget either, to avoid increasing
1720 * latency by causing too frequent expirations.
1721 */
1722 bfqq->entity.budget = min_t(unsigned long,
1723 bfqq->entity.budget,
1724 2 * bfq_min_budget(bfqd));
1725 } else if (old_wr_coeff > 1) {
1726 if (interactive) { /* update wr coeff and duration */
1727 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1728 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1729 } else if (in_burst)
1730 bfqq->wr_coeff = 1;
1731 else if (soft_rt) {
1732 /*
1733 * The application is now or still meeting the
1734 * requirements for being deemed soft rt. We
1735 * can then correctly and safely (re)charge
1736 * the weight-raising duration for the
1737 * application with the weight-raising
1738 * duration for soft rt applications.
1739 *
1740 * In particular, doing this recharge now, i.e.,
1741 * before the weight-raising period for the
1742 * application finishes, reduces the probability
1743 * of the following negative scenario:
1744 * 1) the weight of a soft rt application is
1745 * raised at startup (as for any newly
1746 * created application),
1747 * 2) since the application is not interactive,
1748 * at a certain time weight-raising is
1749 * stopped for the application,
1750 * 3) at that time the application happens to
1751 * still have pending requests, and hence
1752 * is destined to not have a chance to be
1753 * deemed soft rt before these requests are
1754 * completed (see the comments to the
1755 * function bfq_bfqq_softrt_next_start()
1756 * for details on soft rt detection),
1757 * 4) these pending requests experience a high
1758 * latency because the application is not
1759 * weight-raised while they are pending.
1760 */
1761 if (bfqq->wr_cur_max_time !=
1762 bfqd->bfq_wr_rt_max_time) {
1763 bfqq->wr_start_at_switch_to_srt =
1764 bfqq->last_wr_start_finish;
1765
1766 bfqq->wr_cur_max_time =
1767 bfqd->bfq_wr_rt_max_time;
1768 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1769 BFQ_SOFTRT_WEIGHT_FACTOR;
1770 }
1771 bfqq->last_wr_start_finish = jiffies;
1772 }
1773 }
1774 }
1775
bfq_bfqq_idle_for_long_time(struct bfq_data * bfqd,struct bfq_queue * bfqq)1776 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1777 struct bfq_queue *bfqq)
1778 {
1779 return bfqq->dispatched == 0 &&
1780 time_is_before_jiffies(
1781 bfqq->budget_timeout +
1782 bfqd->bfq_wr_min_idle_time);
1783 }
1784
1785
1786 /*
1787 * Return true if bfqq is in a higher priority class, or has a higher
1788 * weight than the in-service queue.
1789 */
bfq_bfqq_higher_class_or_weight(struct bfq_queue * bfqq,struct bfq_queue * in_serv_bfqq)1790 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1791 struct bfq_queue *in_serv_bfqq)
1792 {
1793 int bfqq_weight, in_serv_weight;
1794
1795 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1796 return true;
1797
1798 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1799 bfqq_weight = bfqq->entity.weight;
1800 in_serv_weight = in_serv_bfqq->entity.weight;
1801 } else {
1802 if (bfqq->entity.parent)
1803 bfqq_weight = bfqq->entity.parent->weight;
1804 else
1805 bfqq_weight = bfqq->entity.weight;
1806 if (in_serv_bfqq->entity.parent)
1807 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1808 else
1809 in_serv_weight = in_serv_bfqq->entity.weight;
1810 }
1811
1812 return bfqq_weight > in_serv_weight;
1813 }
1814
1815 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1816
bfq_bfqq_handle_idle_busy_switch(struct bfq_data * bfqd,struct bfq_queue * bfqq,int old_wr_coeff,struct request * rq,bool * interactive)1817 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1818 struct bfq_queue *bfqq,
1819 int old_wr_coeff,
1820 struct request *rq,
1821 bool *interactive)
1822 {
1823 bool soft_rt, in_burst, wr_or_deserves_wr,
1824 bfqq_wants_to_preempt,
1825 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1826 /*
1827 * See the comments on
1828 * bfq_bfqq_update_budg_for_activation for
1829 * details on the usage of the next variable.
1830 */
1831 arrived_in_time = ktime_get_ns() <=
1832 bfqq->ttime.last_end_request +
1833 bfqd->bfq_slice_idle * 3;
1834
1835
1836 /*
1837 * bfqq deserves to be weight-raised if:
1838 * - it is sync,
1839 * - it does not belong to a large burst,
1840 * - it has been idle for enough time or is soft real-time,
1841 * - is linked to a bfq_io_cq (it is not shared in any sense),
1842 * - has a default weight (otherwise we assume the user wanted
1843 * to control its weight explicitly)
1844 */
1845 in_burst = bfq_bfqq_in_large_burst(bfqq);
1846 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1847 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1848 !in_burst &&
1849 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1850 bfqq->dispatched == 0 &&
1851 bfqq->entity.new_weight == 40;
1852 *interactive = !in_burst && idle_for_long_time &&
1853 bfqq->entity.new_weight == 40;
1854 /*
1855 * Merged bfq_queues are kept out of weight-raising
1856 * (low-latency) mechanisms. The reason is that these queues
1857 * are usually created for non-interactive and
1858 * non-soft-real-time tasks. Yet this is not the case for
1859 * stably-merged queues. These queues are merged just because
1860 * they are created shortly after each other. So they may
1861 * easily serve the I/O of an interactive or soft-real time
1862 * application, if the application happens to spawn multiple
1863 * processes. So let also stably-merged queued enjoy weight
1864 * raising.
1865 */
1866 wr_or_deserves_wr = bfqd->low_latency &&
1867 (bfqq->wr_coeff > 1 ||
1868 (bfq_bfqq_sync(bfqq) &&
1869 (bfqq->bic || RQ_BIC(rq)->stably_merged) &&
1870 (*interactive || soft_rt)));
1871
1872 /*
1873 * Using the last flag, update budget and check whether bfqq
1874 * may want to preempt the in-service queue.
1875 */
1876 bfqq_wants_to_preempt =
1877 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1878 arrived_in_time);
1879
1880 /*
1881 * If bfqq happened to be activated in a burst, but has been
1882 * idle for much more than an interactive queue, then we
1883 * assume that, in the overall I/O initiated in the burst, the
1884 * I/O associated with bfqq is finished. So bfqq does not need
1885 * to be treated as a queue belonging to a burst
1886 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1887 * if set, and remove bfqq from the burst list if it's
1888 * there. We do not decrement burst_size, because the fact
1889 * that bfqq does not need to belong to the burst list any
1890 * more does not invalidate the fact that bfqq was created in
1891 * a burst.
1892 */
1893 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1894 idle_for_long_time &&
1895 time_is_before_jiffies(
1896 bfqq->budget_timeout +
1897 msecs_to_jiffies(10000))) {
1898 hlist_del_init(&bfqq->burst_list_node);
1899 bfq_clear_bfqq_in_large_burst(bfqq);
1900 }
1901
1902 bfq_clear_bfqq_just_created(bfqq);
1903
1904 if (bfqd->low_latency) {
1905 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1906 /* wraparound */
1907 bfqq->split_time =
1908 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1909
1910 if (time_is_before_jiffies(bfqq->split_time +
1911 bfqd->bfq_wr_min_idle_time)) {
1912 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1913 old_wr_coeff,
1914 wr_or_deserves_wr,
1915 *interactive,
1916 in_burst,
1917 soft_rt);
1918
1919 if (old_wr_coeff != bfqq->wr_coeff)
1920 bfqq->entity.prio_changed = 1;
1921 }
1922 }
1923
1924 bfqq->last_idle_bklogged = jiffies;
1925 bfqq->service_from_backlogged = 0;
1926 bfq_clear_bfqq_softrt_update(bfqq);
1927
1928 bfq_add_bfqq_busy(bfqq);
1929
1930 /*
1931 * Expire in-service queue if preemption may be needed for
1932 * guarantees or throughput. As for guarantees, we care
1933 * explicitly about two cases. The first is that bfqq has to
1934 * recover a service hole, as explained in the comments on
1935 * bfq_bfqq_update_budg_for_activation(), i.e., that
1936 * bfqq_wants_to_preempt is true. However, if bfqq does not
1937 * carry time-critical I/O, then bfqq's bandwidth is less
1938 * important than that of queues that carry time-critical I/O.
1939 * So, as a further constraint, we consider this case only if
1940 * bfqq is at least as weight-raised, i.e., at least as time
1941 * critical, as the in-service queue.
1942 *
1943 * The second case is that bfqq is in a higher priority class,
1944 * or has a higher weight than the in-service queue. If this
1945 * condition does not hold, we don't care because, even if
1946 * bfqq does not start to be served immediately, the resulting
1947 * delay for bfqq's I/O is however lower or much lower than
1948 * the ideal completion time to be guaranteed to bfqq's I/O.
1949 *
1950 * In both cases, preemption is needed only if, according to
1951 * the timestamps of both bfqq and of the in-service queue,
1952 * bfqq actually is the next queue to serve. So, to reduce
1953 * useless preemptions, the return value of
1954 * next_queue_may_preempt() is considered in the next compound
1955 * condition too. Yet next_queue_may_preempt() just checks a
1956 * simple, necessary condition for bfqq to be the next queue
1957 * to serve. In fact, to evaluate a sufficient condition, the
1958 * timestamps of the in-service queue would need to be
1959 * updated, and this operation is quite costly (see the
1960 * comments on bfq_bfqq_update_budg_for_activation()).
1961 *
1962 * As for throughput, we ask bfq_better_to_idle() whether we
1963 * still need to plug I/O dispatching. If bfq_better_to_idle()
1964 * says no, then plugging is not needed any longer, either to
1965 * boost throughput or to perserve service guarantees. Then
1966 * the best option is to stop plugging I/O, as not doing so
1967 * would certainly lower throughput. We may end up in this
1968 * case if: (1) upon a dispatch attempt, we detected that it
1969 * was better to plug I/O dispatch, and to wait for a new
1970 * request to arrive for the currently in-service queue, but
1971 * (2) this switch of bfqq to busy changes the scenario.
1972 */
1973 if (bfqd->in_service_queue &&
1974 ((bfqq_wants_to_preempt &&
1975 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1976 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1977 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1978 next_queue_may_preempt(bfqd))
1979 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1980 false, BFQQE_PREEMPTED);
1981 }
1982
bfq_reset_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)1983 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1984 struct bfq_queue *bfqq)
1985 {
1986 /* invalidate baseline total service time */
1987 bfqq->last_serv_time_ns = 0;
1988
1989 /*
1990 * Reset pointer in case we are waiting for
1991 * some request completion.
1992 */
1993 bfqd->waited_rq = NULL;
1994
1995 /*
1996 * If bfqq has a short think time, then start by setting the
1997 * inject limit to 0 prudentially, because the service time of
1998 * an injected I/O request may be higher than the think time
1999 * of bfqq, and therefore, if one request was injected when
2000 * bfqq remains empty, this injected request might delay the
2001 * service of the next I/O request for bfqq significantly. In
2002 * case bfqq can actually tolerate some injection, then the
2003 * adaptive update will however raise the limit soon. This
2004 * lucky circumstance holds exactly because bfqq has a short
2005 * think time, and thus, after remaining empty, is likely to
2006 * get new I/O enqueued---and then completed---before being
2007 * expired. This is the very pattern that gives the
2008 * limit-update algorithm the chance to measure the effect of
2009 * injection on request service times, and then to update the
2010 * limit accordingly.
2011 *
2012 * However, in the following special case, the inject limit is
2013 * left to 1 even if the think time is short: bfqq's I/O is
2014 * synchronized with that of some other queue, i.e., bfqq may
2015 * receive new I/O only after the I/O of the other queue is
2016 * completed. Keeping the inject limit to 1 allows the
2017 * blocking I/O to be served while bfqq is in service. And
2018 * this is very convenient both for bfqq and for overall
2019 * throughput, as explained in detail in the comments in
2020 * bfq_update_has_short_ttime().
2021 *
2022 * On the opposite end, if bfqq has a long think time, then
2023 * start directly by 1, because:
2024 * a) on the bright side, keeping at most one request in
2025 * service in the drive is unlikely to cause any harm to the
2026 * latency of bfqq's requests, as the service time of a single
2027 * request is likely to be lower than the think time of bfqq;
2028 * b) on the downside, after becoming empty, bfqq is likely to
2029 * expire before getting its next request. With this request
2030 * arrival pattern, it is very hard to sample total service
2031 * times and update the inject limit accordingly (see comments
2032 * on bfq_update_inject_limit()). So the limit is likely to be
2033 * never, or at least seldom, updated. As a consequence, by
2034 * setting the limit to 1, we avoid that no injection ever
2035 * occurs with bfqq. On the downside, this proactive step
2036 * further reduces chances to actually compute the baseline
2037 * total service time. Thus it reduces chances to execute the
2038 * limit-update algorithm and possibly raise the limit to more
2039 * than 1.
2040 */
2041 if (bfq_bfqq_has_short_ttime(bfqq))
2042 bfqq->inject_limit = 0;
2043 else
2044 bfqq->inject_limit = 1;
2045
2046 bfqq->decrease_time_jif = jiffies;
2047 }
2048
bfq_update_io_intensity(struct bfq_queue * bfqq,u64 now_ns)2049 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2050 {
2051 u64 tot_io_time = now_ns - bfqq->io_start_time;
2052
2053 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2054 bfqq->tot_idle_time +=
2055 now_ns - bfqq->ttime.last_end_request;
2056
2057 if (unlikely(bfq_bfqq_just_created(bfqq)))
2058 return;
2059
2060 /*
2061 * Must be busy for at least about 80% of the time to be
2062 * considered I/O bound.
2063 */
2064 if (bfqq->tot_idle_time * 5 > tot_io_time)
2065 bfq_clear_bfqq_IO_bound(bfqq);
2066 else
2067 bfq_mark_bfqq_IO_bound(bfqq);
2068
2069 /*
2070 * Keep an observation window of at most 200 ms in the past
2071 * from now.
2072 */
2073 if (tot_io_time > 200 * NSEC_PER_MSEC) {
2074 bfqq->io_start_time = now_ns - (tot_io_time>>1);
2075 bfqq->tot_idle_time >>= 1;
2076 }
2077 }
2078
2079 /*
2080 * Detect whether bfqq's I/O seems synchronized with that of some
2081 * other queue, i.e., whether bfqq, after remaining empty, happens to
2082 * receive new I/O only right after some I/O request of the other
2083 * queue has been completed. We call waker queue the other queue, and
2084 * we assume, for simplicity, that bfqq may have at most one waker
2085 * queue.
2086 *
2087 * A remarkable throughput boost can be reached by unconditionally
2088 * injecting the I/O of the waker queue, every time a new
2089 * bfq_dispatch_request happens to be invoked while I/O is being
2090 * plugged for bfqq. In addition to boosting throughput, this
2091 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2092 * bfqq. Note that these same results may be achieved with the general
2093 * injection mechanism, but less effectively. For details on this
2094 * aspect, see the comments on the choice of the queue for injection
2095 * in bfq_select_queue().
2096 *
2097 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2098 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2099 * non empty right after a request of Q has been completed within given
2100 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2101 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2102 * still being served by the drive, and may receive new I/O on the completion
2103 * of some of the in-flight requests. In particular, on the first time, Q is
2104 * tentatively set as a candidate waker queue, while on the third consecutive
2105 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2106 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2107 * has a long think time, so as to make it more likely that bfqq's I/O is
2108 * actually being blocked by a synchronization. This last filter, plus the
2109 * above three-times requirement and time limit for detection, make false
2110 * positives less likely.
2111 *
2112 * NOTE
2113 *
2114 * The sooner a waker queue is detected, the sooner throughput can be
2115 * boosted by injecting I/O from the waker queue. Fortunately,
2116 * detection is likely to be actually fast, for the following
2117 * reasons. While blocked by synchronization, bfqq has a long think
2118 * time. This implies that bfqq's inject limit is at least equal to 1
2119 * (see the comments in bfq_update_inject_limit()). So, thanks to
2120 * injection, the waker queue is likely to be served during the very
2121 * first I/O-plugging time interval for bfqq. This triggers the first
2122 * step of the detection mechanism. Thanks again to injection, the
2123 * candidate waker queue is then likely to be confirmed no later than
2124 * during the next I/O-plugging interval for bfqq.
2125 *
2126 * ISSUE
2127 *
2128 * On queue merging all waker information is lost.
2129 */
bfq_check_waker(struct bfq_data * bfqd,struct bfq_queue * bfqq,u64 now_ns)2130 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2131 u64 now_ns)
2132 {
2133 char waker_name[MAX_BFQQ_NAME_LENGTH];
2134
2135 if (!bfqd->last_completed_rq_bfqq ||
2136 bfqd->last_completed_rq_bfqq == bfqq ||
2137 bfq_bfqq_has_short_ttime(bfqq) ||
2138 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC)
2139 return;
2140
2141 /*
2142 * We reset waker detection logic also if too much time has passed
2143 * since the first detection. If wakeups are rare, pointless idling
2144 * doesn't hurt throughput that much. The condition below makes sure
2145 * we do not uselessly idle blocking waker in more than 1/64 cases.
2146 */
2147 if (bfqd->last_completed_rq_bfqq !=
2148 bfqq->tentative_waker_bfqq ||
2149 now_ns > bfqq->waker_detection_started +
2150 128 * (u64)bfqd->bfq_slice_idle) {
2151 /*
2152 * First synchronization detected with a
2153 * candidate waker queue, or with a different
2154 * candidate waker queue from the current one.
2155 */
2156 bfqq->tentative_waker_bfqq =
2157 bfqd->last_completed_rq_bfqq;
2158 bfqq->num_waker_detections = 1;
2159 bfqq->waker_detection_started = now_ns;
2160 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2161 MAX_BFQQ_NAME_LENGTH);
2162 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2163 } else /* Same tentative waker queue detected again */
2164 bfqq->num_waker_detections++;
2165
2166 if (bfqq->num_waker_detections == 3) {
2167 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2168 bfqq->tentative_waker_bfqq = NULL;
2169 bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2170 MAX_BFQQ_NAME_LENGTH);
2171 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2172
2173 /*
2174 * If the waker queue disappears, then
2175 * bfqq->waker_bfqq must be reset. To
2176 * this goal, we maintain in each
2177 * waker queue a list, woken_list, of
2178 * all the queues that reference the
2179 * waker queue through their
2180 * waker_bfqq pointer. When the waker
2181 * queue exits, the waker_bfqq pointer
2182 * of all the queues in the woken_list
2183 * is reset.
2184 *
2185 * In addition, if bfqq is already in
2186 * the woken_list of a waker queue,
2187 * then, before being inserted into
2188 * the woken_list of a new waker
2189 * queue, bfqq must be removed from
2190 * the woken_list of the old waker
2191 * queue.
2192 */
2193 if (!hlist_unhashed(&bfqq->woken_list_node))
2194 hlist_del_init(&bfqq->woken_list_node);
2195 hlist_add_head(&bfqq->woken_list_node,
2196 &bfqd->last_completed_rq_bfqq->woken_list);
2197 }
2198 }
2199
bfq_add_request(struct request * rq)2200 static void bfq_add_request(struct request *rq)
2201 {
2202 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2203 struct bfq_data *bfqd = bfqq->bfqd;
2204 struct request *next_rq, *prev;
2205 unsigned int old_wr_coeff = bfqq->wr_coeff;
2206 bool interactive = false;
2207 u64 now_ns = ktime_get_ns();
2208
2209 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2210 bfqq->queued[rq_is_sync(rq)]++;
2211 /*
2212 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2213 * may be read without holding the lock in bfq_has_work().
2214 */
2215 WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2216
2217 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2218 bfq_check_waker(bfqd, bfqq, now_ns);
2219
2220 /*
2221 * Periodically reset inject limit, to make sure that
2222 * the latter eventually drops in case workload
2223 * changes, see step (3) in the comments on
2224 * bfq_update_inject_limit().
2225 */
2226 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2227 msecs_to_jiffies(1000)))
2228 bfq_reset_inject_limit(bfqd, bfqq);
2229
2230 /*
2231 * The following conditions must hold to setup a new
2232 * sampling of total service time, and then a new
2233 * update of the inject limit:
2234 * - bfqq is in service, because the total service
2235 * time is evaluated only for the I/O requests of
2236 * the queues in service;
2237 * - this is the right occasion to compute or to
2238 * lower the baseline total service time, because
2239 * there are actually no requests in the drive,
2240 * or
2241 * the baseline total service time is available, and
2242 * this is the right occasion to compute the other
2243 * quantity needed to update the inject limit, i.e.,
2244 * the total service time caused by the amount of
2245 * injection allowed by the current value of the
2246 * limit. It is the right occasion because injection
2247 * has actually been performed during the service
2248 * hole, and there are still in-flight requests,
2249 * which are very likely to be exactly the injected
2250 * requests, or part of them;
2251 * - the minimum interval for sampling the total
2252 * service time and updating the inject limit has
2253 * elapsed.
2254 */
2255 if (bfqq == bfqd->in_service_queue &&
2256 (bfqd->rq_in_driver == 0 ||
2257 (bfqq->last_serv_time_ns > 0 &&
2258 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
2259 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2260 msecs_to_jiffies(10))) {
2261 bfqd->last_empty_occupied_ns = ktime_get_ns();
2262 /*
2263 * Start the state machine for measuring the
2264 * total service time of rq: setting
2265 * wait_dispatch will cause bfqd->waited_rq to
2266 * be set when rq will be dispatched.
2267 */
2268 bfqd->wait_dispatch = true;
2269 /*
2270 * If there is no I/O in service in the drive,
2271 * then possible injection occurred before the
2272 * arrival of rq will not affect the total
2273 * service time of rq. So the injection limit
2274 * must not be updated as a function of such
2275 * total service time, unless new injection
2276 * occurs before rq is completed. To have the
2277 * injection limit updated only in the latter
2278 * case, reset rqs_injected here (rqs_injected
2279 * will be set in case injection is performed
2280 * on bfqq before rq is completed).
2281 */
2282 if (bfqd->rq_in_driver == 0)
2283 bfqd->rqs_injected = false;
2284 }
2285 }
2286
2287 if (bfq_bfqq_sync(bfqq))
2288 bfq_update_io_intensity(bfqq, now_ns);
2289
2290 elv_rb_add(&bfqq->sort_list, rq);
2291
2292 /*
2293 * Check if this request is a better next-serve candidate.
2294 */
2295 prev = bfqq->next_rq;
2296 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2297 bfqq->next_rq = next_rq;
2298
2299 /*
2300 * Adjust priority tree position, if next_rq changes.
2301 * See comments on bfq_pos_tree_add_move() for the unlikely().
2302 */
2303 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2304 bfq_pos_tree_add_move(bfqd, bfqq);
2305
2306 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2307 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2308 rq, &interactive);
2309 else {
2310 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2311 time_is_before_jiffies(
2312 bfqq->last_wr_start_finish +
2313 bfqd->bfq_wr_min_inter_arr_async)) {
2314 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2315 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2316
2317 bfqd->wr_busy_queues++;
2318 bfqq->entity.prio_changed = 1;
2319 }
2320 if (prev != bfqq->next_rq)
2321 bfq_updated_next_req(bfqd, bfqq);
2322 }
2323
2324 /*
2325 * Assign jiffies to last_wr_start_finish in the following
2326 * cases:
2327 *
2328 * . if bfqq is not going to be weight-raised, because, for
2329 * non weight-raised queues, last_wr_start_finish stores the
2330 * arrival time of the last request; as of now, this piece
2331 * of information is used only for deciding whether to
2332 * weight-raise async queues
2333 *
2334 * . if bfqq is not weight-raised, because, if bfqq is now
2335 * switching to weight-raised, then last_wr_start_finish
2336 * stores the time when weight-raising starts
2337 *
2338 * . if bfqq is interactive, because, regardless of whether
2339 * bfqq is currently weight-raised, the weight-raising
2340 * period must start or restart (this case is considered
2341 * separately because it is not detected by the above
2342 * conditions, if bfqq is already weight-raised)
2343 *
2344 * last_wr_start_finish has to be updated also if bfqq is soft
2345 * real-time, because the weight-raising period is constantly
2346 * restarted on idle-to-busy transitions for these queues, but
2347 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2348 * needed.
2349 */
2350 if (bfqd->low_latency &&
2351 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2352 bfqq->last_wr_start_finish = jiffies;
2353 }
2354
bfq_find_rq_fmerge(struct bfq_data * bfqd,struct bio * bio,struct request_queue * q)2355 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2356 struct bio *bio,
2357 struct request_queue *q)
2358 {
2359 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2360
2361
2362 if (bfqq)
2363 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2364
2365 return NULL;
2366 }
2367
get_sdist(sector_t last_pos,struct request * rq)2368 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2369 {
2370 if (last_pos)
2371 return abs(blk_rq_pos(rq) - last_pos);
2372
2373 return 0;
2374 }
2375
2376 #if 0 /* Still not clear if we can do without next two functions */
2377 static void bfq_activate_request(struct request_queue *q, struct request *rq)
2378 {
2379 struct bfq_data *bfqd = q->elevator->elevator_data;
2380
2381 bfqd->rq_in_driver++;
2382 }
2383
2384 static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
2385 {
2386 struct bfq_data *bfqd = q->elevator->elevator_data;
2387
2388 bfqd->rq_in_driver--;
2389 }
2390 #endif
2391
bfq_remove_request(struct request_queue * q,struct request * rq)2392 static void bfq_remove_request(struct request_queue *q,
2393 struct request *rq)
2394 {
2395 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2396 struct bfq_data *bfqd = bfqq->bfqd;
2397 const int sync = rq_is_sync(rq);
2398
2399 if (bfqq->next_rq == rq) {
2400 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2401 bfq_updated_next_req(bfqd, bfqq);
2402 }
2403
2404 if (rq->queuelist.prev != &rq->queuelist)
2405 list_del_init(&rq->queuelist);
2406 bfqq->queued[sync]--;
2407 /*
2408 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2409 * may be read without holding the lock in bfq_has_work().
2410 */
2411 WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2412 elv_rb_del(&bfqq->sort_list, rq);
2413
2414 elv_rqhash_del(q, rq);
2415 if (q->last_merge == rq)
2416 q->last_merge = NULL;
2417
2418 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2419 bfqq->next_rq = NULL;
2420
2421 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2422 bfq_del_bfqq_busy(bfqq, false);
2423 /*
2424 * bfqq emptied. In normal operation, when
2425 * bfqq is empty, bfqq->entity.service and
2426 * bfqq->entity.budget must contain,
2427 * respectively, the service received and the
2428 * budget used last time bfqq emptied. These
2429 * facts do not hold in this case, as at least
2430 * this last removal occurred while bfqq is
2431 * not in service. To avoid inconsistencies,
2432 * reset both bfqq->entity.service and
2433 * bfqq->entity.budget, if bfqq has still a
2434 * process that may issue I/O requests to it.
2435 */
2436 bfqq->entity.budget = bfqq->entity.service = 0;
2437 }
2438
2439 /*
2440 * Remove queue from request-position tree as it is empty.
2441 */
2442 if (bfqq->pos_root) {
2443 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2444 bfqq->pos_root = NULL;
2445 }
2446 } else {
2447 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2448 if (unlikely(!bfqd->nonrot_with_queueing))
2449 bfq_pos_tree_add_move(bfqd, bfqq);
2450 }
2451
2452 if (rq->cmd_flags & REQ_META)
2453 bfqq->meta_pending--;
2454
2455 }
2456
bfq_bio_merge(struct request_queue * q,struct bio * bio,unsigned int nr_segs)2457 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2458 unsigned int nr_segs)
2459 {
2460 struct bfq_data *bfqd = q->elevator->elevator_data;
2461 struct request *free = NULL;
2462 /*
2463 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2464 * store its return value for later use, to avoid nesting
2465 * queue_lock inside the bfqd->lock. We assume that the bic
2466 * returned by bfq_bic_lookup does not go away before
2467 * bfqd->lock is taken.
2468 */
2469 struct bfq_io_cq *bic = bfq_bic_lookup(q);
2470 bool ret;
2471
2472 spin_lock_irq(&bfqd->lock);
2473
2474 if (bic) {
2475 /*
2476 * Make sure cgroup info is uptodate for current process before
2477 * considering the merge.
2478 */
2479 bfq_bic_update_cgroup(bic, bio);
2480
2481 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
2482 } else {
2483 bfqd->bio_bfqq = NULL;
2484 }
2485 bfqd->bio_bic = bic;
2486
2487 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2488
2489 spin_unlock_irq(&bfqd->lock);
2490 if (free)
2491 blk_mq_free_request(free);
2492
2493 return ret;
2494 }
2495
bfq_request_merge(struct request_queue * q,struct request ** req,struct bio * bio)2496 static int bfq_request_merge(struct request_queue *q, struct request **req,
2497 struct bio *bio)
2498 {
2499 struct bfq_data *bfqd = q->elevator->elevator_data;
2500 struct request *__rq;
2501
2502 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2503 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2504 *req = __rq;
2505
2506 if (blk_discard_mergable(__rq))
2507 return ELEVATOR_DISCARD_MERGE;
2508 return ELEVATOR_FRONT_MERGE;
2509 }
2510
2511 return ELEVATOR_NO_MERGE;
2512 }
2513
bfq_request_merged(struct request_queue * q,struct request * req,enum elv_merge type)2514 static void bfq_request_merged(struct request_queue *q, struct request *req,
2515 enum elv_merge type)
2516 {
2517 if (type == ELEVATOR_FRONT_MERGE &&
2518 rb_prev(&req->rb_node) &&
2519 blk_rq_pos(req) <
2520 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2521 struct request, rb_node))) {
2522 struct bfq_queue *bfqq = RQ_BFQQ(req);
2523 struct bfq_data *bfqd;
2524 struct request *prev, *next_rq;
2525
2526 if (!bfqq)
2527 return;
2528
2529 bfqd = bfqq->bfqd;
2530
2531 /* Reposition request in its sort_list */
2532 elv_rb_del(&bfqq->sort_list, req);
2533 elv_rb_add(&bfqq->sort_list, req);
2534
2535 /* Choose next request to be served for bfqq */
2536 prev = bfqq->next_rq;
2537 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2538 bfqd->last_position);
2539 bfqq->next_rq = next_rq;
2540 /*
2541 * If next_rq changes, update both the queue's budget to
2542 * fit the new request and the queue's position in its
2543 * rq_pos_tree.
2544 */
2545 if (prev != bfqq->next_rq) {
2546 bfq_updated_next_req(bfqd, bfqq);
2547 /*
2548 * See comments on bfq_pos_tree_add_move() for
2549 * the unlikely().
2550 */
2551 if (unlikely(!bfqd->nonrot_with_queueing))
2552 bfq_pos_tree_add_move(bfqd, bfqq);
2553 }
2554 }
2555 }
2556
2557 /*
2558 * This function is called to notify the scheduler that the requests
2559 * rq and 'next' have been merged, with 'next' going away. BFQ
2560 * exploits this hook to address the following issue: if 'next' has a
2561 * fifo_time lower that rq, then the fifo_time of rq must be set to
2562 * the value of 'next', to not forget the greater age of 'next'.
2563 *
2564 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2565 * on that rq is picked from the hash table q->elevator->hash, which,
2566 * in its turn, is filled only with I/O requests present in
2567 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2568 * the function that fills this hash table (elv_rqhash_add) is called
2569 * only by bfq_insert_request.
2570 */
bfq_requests_merged(struct request_queue * q,struct request * rq,struct request * next)2571 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2572 struct request *next)
2573 {
2574 struct bfq_queue *bfqq = RQ_BFQQ(rq),
2575 *next_bfqq = RQ_BFQQ(next);
2576
2577 if (!bfqq)
2578 goto remove;
2579
2580 /*
2581 * If next and rq belong to the same bfq_queue and next is older
2582 * than rq, then reposition rq in the fifo (by substituting next
2583 * with rq). Otherwise, if next and rq belong to different
2584 * bfq_queues, never reposition rq: in fact, we would have to
2585 * reposition it with respect to next's position in its own fifo,
2586 * which would most certainly be too expensive with respect to
2587 * the benefits.
2588 */
2589 if (bfqq == next_bfqq &&
2590 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2591 next->fifo_time < rq->fifo_time) {
2592 list_del_init(&rq->queuelist);
2593 list_replace_init(&next->queuelist, &rq->queuelist);
2594 rq->fifo_time = next->fifo_time;
2595 }
2596
2597 if (bfqq->next_rq == next)
2598 bfqq->next_rq = rq;
2599
2600 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2601 remove:
2602 /* Merged request may be in the IO scheduler. Remove it. */
2603 if (!RB_EMPTY_NODE(&next->rb_node)) {
2604 bfq_remove_request(next->q, next);
2605 if (next_bfqq)
2606 bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2607 next->cmd_flags);
2608 }
2609 }
2610
2611 /* Must be called with bfqq != NULL */
bfq_bfqq_end_wr(struct bfq_queue * bfqq)2612 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2613 {
2614 /*
2615 * If bfqq has been enjoying interactive weight-raising, then
2616 * reset soft_rt_next_start. We do it for the following
2617 * reason. bfqq may have been conveying the I/O needed to load
2618 * a soft real-time application. Such an application actually
2619 * exhibits a soft real-time I/O pattern after it finishes
2620 * loading, and finally starts doing its job. But, if bfqq has
2621 * been receiving a lot of bandwidth so far (likely to happen
2622 * on a fast device), then soft_rt_next_start now contains a
2623 * high value that. So, without this reset, bfqq would be
2624 * prevented from being possibly considered as soft_rt for a
2625 * very long time.
2626 */
2627
2628 if (bfqq->wr_cur_max_time !=
2629 bfqq->bfqd->bfq_wr_rt_max_time)
2630 bfqq->soft_rt_next_start = jiffies;
2631
2632 if (bfq_bfqq_busy(bfqq))
2633 bfqq->bfqd->wr_busy_queues--;
2634 bfqq->wr_coeff = 1;
2635 bfqq->wr_cur_max_time = 0;
2636 bfqq->last_wr_start_finish = jiffies;
2637 /*
2638 * Trigger a weight change on the next invocation of
2639 * __bfq_entity_update_weight_prio.
2640 */
2641 bfqq->entity.prio_changed = 1;
2642 }
2643
bfq_end_wr_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)2644 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2645 struct bfq_group *bfqg)
2646 {
2647 int i, j;
2648
2649 for (i = 0; i < 2; i++)
2650 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2651 if (bfqg->async_bfqq[i][j])
2652 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
2653 if (bfqg->async_idle_bfqq)
2654 bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
2655 }
2656
bfq_end_wr(struct bfq_data * bfqd)2657 static void bfq_end_wr(struct bfq_data *bfqd)
2658 {
2659 struct bfq_queue *bfqq;
2660
2661 spin_lock_irq(&bfqd->lock);
2662
2663 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
2664 bfq_bfqq_end_wr(bfqq);
2665 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2666 bfq_bfqq_end_wr(bfqq);
2667 bfq_end_wr_async(bfqd);
2668
2669 spin_unlock_irq(&bfqd->lock);
2670 }
2671
bfq_io_struct_pos(void * io_struct,bool request)2672 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2673 {
2674 if (request)
2675 return blk_rq_pos(io_struct);
2676 else
2677 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2678 }
2679
bfq_rq_close_to_sector(void * io_struct,bool request,sector_t sector)2680 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2681 sector_t sector)
2682 {
2683 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2684 BFQQ_CLOSE_THR;
2685 }
2686
bfqq_find_close(struct bfq_data * bfqd,struct bfq_queue * bfqq,sector_t sector)2687 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2688 struct bfq_queue *bfqq,
2689 sector_t sector)
2690 {
2691 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2692 struct rb_node *parent, *node;
2693 struct bfq_queue *__bfqq;
2694
2695 if (RB_EMPTY_ROOT(root))
2696 return NULL;
2697
2698 /*
2699 * First, if we find a request starting at the end of the last
2700 * request, choose it.
2701 */
2702 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2703 if (__bfqq)
2704 return __bfqq;
2705
2706 /*
2707 * If the exact sector wasn't found, the parent of the NULL leaf
2708 * will contain the closest sector (rq_pos_tree sorted by
2709 * next_request position).
2710 */
2711 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2712 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2713 return __bfqq;
2714
2715 if (blk_rq_pos(__bfqq->next_rq) < sector)
2716 node = rb_next(&__bfqq->pos_node);
2717 else
2718 node = rb_prev(&__bfqq->pos_node);
2719 if (!node)
2720 return NULL;
2721
2722 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2723 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2724 return __bfqq;
2725
2726 return NULL;
2727 }
2728
bfq_find_close_cooperator(struct bfq_data * bfqd,struct bfq_queue * cur_bfqq,sector_t sector)2729 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2730 struct bfq_queue *cur_bfqq,
2731 sector_t sector)
2732 {
2733 struct bfq_queue *bfqq;
2734
2735 /*
2736 * We shall notice if some of the queues are cooperating,
2737 * e.g., working closely on the same area of the device. In
2738 * that case, we can group them together and: 1) don't waste
2739 * time idling, and 2) serve the union of their requests in
2740 * the best possible order for throughput.
2741 */
2742 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2743 if (!bfqq || bfqq == cur_bfqq)
2744 return NULL;
2745
2746 return bfqq;
2747 }
2748
2749 static struct bfq_queue *
bfq_setup_merge(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2750 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2751 {
2752 int process_refs, new_process_refs;
2753 struct bfq_queue *__bfqq;
2754
2755 /*
2756 * If there are no process references on the new_bfqq, then it is
2757 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2758 * may have dropped their last reference (not just their last process
2759 * reference).
2760 */
2761 if (!bfqq_process_refs(new_bfqq))
2762 return NULL;
2763
2764 /* Avoid a circular list and skip interim queue merges. */
2765 while ((__bfqq = new_bfqq->new_bfqq)) {
2766 if (__bfqq == bfqq)
2767 return NULL;
2768 new_bfqq = __bfqq;
2769 }
2770
2771 process_refs = bfqq_process_refs(bfqq);
2772 new_process_refs = bfqq_process_refs(new_bfqq);
2773 /*
2774 * If the process for the bfqq has gone away, there is no
2775 * sense in merging the queues.
2776 */
2777 if (process_refs == 0 || new_process_refs == 0)
2778 return NULL;
2779
2780 /*
2781 * Make sure merged queues belong to the same parent. Parents could
2782 * have changed since the time we decided the two queues are suitable
2783 * for merging.
2784 */
2785 if (new_bfqq->entity.parent != bfqq->entity.parent)
2786 return NULL;
2787
2788 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2789 new_bfqq->pid);
2790
2791 /*
2792 * Merging is just a redirection: the requests of the process
2793 * owning one of the two queues are redirected to the other queue.
2794 * The latter queue, in its turn, is set as shared if this is the
2795 * first time that the requests of some process are redirected to
2796 * it.
2797 *
2798 * We redirect bfqq to new_bfqq and not the opposite, because
2799 * we are in the context of the process owning bfqq, thus we
2800 * have the io_cq of this process. So we can immediately
2801 * configure this io_cq to redirect the requests of the
2802 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2803 * not available any more (new_bfqq->bic == NULL).
2804 *
2805 * Anyway, even in case new_bfqq coincides with the in-service
2806 * queue, redirecting requests the in-service queue is the
2807 * best option, as we feed the in-service queue with new
2808 * requests close to the last request served and, by doing so,
2809 * are likely to increase the throughput.
2810 */
2811 bfqq->new_bfqq = new_bfqq;
2812 /*
2813 * The above assignment schedules the following redirections:
2814 * each time some I/O for bfqq arrives, the process that
2815 * generated that I/O is disassociated from bfqq and
2816 * associated with new_bfqq. Here we increases new_bfqq->ref
2817 * in advance, adding the number of processes that are
2818 * expected to be associated with new_bfqq as they happen to
2819 * issue I/O.
2820 */
2821 new_bfqq->ref += process_refs;
2822 return new_bfqq;
2823 }
2824
bfq_may_be_close_cooperator(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2825 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2826 struct bfq_queue *new_bfqq)
2827 {
2828 if (bfq_too_late_for_merging(new_bfqq))
2829 return false;
2830
2831 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2832 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2833 return false;
2834
2835 /*
2836 * If either of the queues has already been detected as seeky,
2837 * then merging it with the other queue is unlikely to lead to
2838 * sequential I/O.
2839 */
2840 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2841 return false;
2842
2843 /*
2844 * Interleaved I/O is known to be done by (some) applications
2845 * only for reads, so it does not make sense to merge async
2846 * queues.
2847 */
2848 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2849 return false;
2850
2851 return true;
2852 }
2853
2854 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2855 struct bfq_queue *bfqq);
2856
2857 /*
2858 * Attempt to schedule a merge of bfqq with the currently in-service
2859 * queue or with a close queue among the scheduled queues. Return
2860 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2861 * structure otherwise.
2862 *
2863 * The OOM queue is not allowed to participate to cooperation: in fact, since
2864 * the requests temporarily redirected to the OOM queue could be redirected
2865 * again to dedicated queues at any time, the state needed to correctly
2866 * handle merging with the OOM queue would be quite complex and expensive
2867 * to maintain. Besides, in such a critical condition as an out of memory,
2868 * the benefits of queue merging may be little relevant, or even negligible.
2869 *
2870 * WARNING: queue merging may impair fairness among non-weight raised
2871 * queues, for at least two reasons: 1) the original weight of a
2872 * merged queue may change during the merged state, 2) even being the
2873 * weight the same, a merged queue may be bloated with many more
2874 * requests than the ones produced by its originally-associated
2875 * process.
2876 */
2877 static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data * bfqd,struct bfq_queue * bfqq,void * io_struct,bool request,struct bfq_io_cq * bic)2878 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2879 void *io_struct, bool request, struct bfq_io_cq *bic)
2880 {
2881 struct bfq_queue *in_service_bfqq, *new_bfqq;
2882
2883 /* if a merge has already been setup, then proceed with that first */
2884 if (bfqq->new_bfqq)
2885 return bfqq->new_bfqq;
2886
2887 /*
2888 * Check delayed stable merge for rotational or non-queueing
2889 * devs. For this branch to be executed, bfqq must not be
2890 * currently merged with some other queue (i.e., bfqq->bic
2891 * must be non null). If we considered also merged queues,
2892 * then we should also check whether bfqq has already been
2893 * merged with bic->stable_merge_bfqq. But this would be
2894 * costly and complicated.
2895 */
2896 if (unlikely(!bfqd->nonrot_with_queueing)) {
2897 /*
2898 * Make sure also that bfqq is sync, because
2899 * bic->stable_merge_bfqq may point to some queue (for
2900 * stable merging) also if bic is associated with a
2901 * sync queue, but this bfqq is async
2902 */
2903 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq &&
2904 !bfq_bfqq_just_created(bfqq) &&
2905 time_is_before_jiffies(bfqq->split_time +
2906 msecs_to_jiffies(bfq_late_stable_merging)) &&
2907 time_is_before_jiffies(bfqq->creation_time +
2908 msecs_to_jiffies(bfq_late_stable_merging))) {
2909 struct bfq_queue *stable_merge_bfqq =
2910 bic->stable_merge_bfqq;
2911 int proc_ref = min(bfqq_process_refs(bfqq),
2912 bfqq_process_refs(stable_merge_bfqq));
2913
2914 /* deschedule stable merge, because done or aborted here */
2915 bfq_put_stable_ref(stable_merge_bfqq);
2916
2917 bic->stable_merge_bfqq = NULL;
2918
2919 if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
2920 proc_ref > 0) {
2921 /* next function will take at least one ref */
2922 struct bfq_queue *new_bfqq =
2923 bfq_setup_merge(bfqq, stable_merge_bfqq);
2924
2925 if (new_bfqq) {
2926 bic->stably_merged = true;
2927 if (new_bfqq->bic)
2928 new_bfqq->bic->stably_merged =
2929 true;
2930 }
2931 return new_bfqq;
2932 } else
2933 return NULL;
2934 }
2935 }
2936
2937 /*
2938 * Do not perform queue merging if the device is non
2939 * rotational and performs internal queueing. In fact, such a
2940 * device reaches a high speed through internal parallelism
2941 * and pipelining. This means that, to reach a high
2942 * throughput, it must have many requests enqueued at the same
2943 * time. But, in this configuration, the internal scheduling
2944 * algorithm of the device does exactly the job of queue
2945 * merging: it reorders requests so as to obtain as much as
2946 * possible a sequential I/O pattern. As a consequence, with
2947 * the workload generated by processes doing interleaved I/O,
2948 * the throughput reached by the device is likely to be the
2949 * same, with and without queue merging.
2950 *
2951 * Disabling merging also provides a remarkable benefit in
2952 * terms of throughput. Merging tends to make many workloads
2953 * artificially more uneven, because of shared queues
2954 * remaining non empty for incomparably more time than
2955 * non-merged queues. This may accentuate workload
2956 * asymmetries. For example, if one of the queues in a set of
2957 * merged queues has a higher weight than a normal queue, then
2958 * the shared queue may inherit such a high weight and, by
2959 * staying almost always active, may force BFQ to perform I/O
2960 * plugging most of the time. This evidently makes it harder
2961 * for BFQ to let the device reach a high throughput.
2962 *
2963 * Finally, the likely() macro below is not used because one
2964 * of the two branches is more likely than the other, but to
2965 * have the code path after the following if() executed as
2966 * fast as possible for the case of a non rotational device
2967 * with queueing. We want it because this is the fastest kind
2968 * of device. On the opposite end, the likely() may lengthen
2969 * the execution time of BFQ for the case of slower devices
2970 * (rotational or at least without queueing). But in this case
2971 * the execution time of BFQ matters very little, if not at
2972 * all.
2973 */
2974 if (likely(bfqd->nonrot_with_queueing))
2975 return NULL;
2976
2977 /*
2978 * Prevent bfqq from being merged if it has been created too
2979 * long ago. The idea is that true cooperating processes, and
2980 * thus their associated bfq_queues, are supposed to be
2981 * created shortly after each other. This is the case, e.g.,
2982 * for KVM/QEMU and dump I/O threads. Basing on this
2983 * assumption, the following filtering greatly reduces the
2984 * probability that two non-cooperating processes, which just
2985 * happen to do close I/O for some short time interval, have
2986 * their queues merged by mistake.
2987 */
2988 if (bfq_too_late_for_merging(bfqq))
2989 return NULL;
2990
2991 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2992 return NULL;
2993
2994 /* If there is only one backlogged queue, don't search. */
2995 if (bfq_tot_busy_queues(bfqd) == 1)
2996 return NULL;
2997
2998 in_service_bfqq = bfqd->in_service_queue;
2999
3000 if (in_service_bfqq && in_service_bfqq != bfqq &&
3001 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3002 bfq_rq_close_to_sector(io_struct, request,
3003 bfqd->in_serv_last_pos) &&
3004 bfqq->entity.parent == in_service_bfqq->entity.parent &&
3005 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3006 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3007 if (new_bfqq)
3008 return new_bfqq;
3009 }
3010 /*
3011 * Check whether there is a cooperator among currently scheduled
3012 * queues. The only thing we need is that the bio/request is not
3013 * NULL, as we need it to establish whether a cooperator exists.
3014 */
3015 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3016 bfq_io_struct_pos(io_struct, request));
3017
3018 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3019 bfq_may_be_close_cooperator(bfqq, new_bfqq))
3020 return bfq_setup_merge(bfqq, new_bfqq);
3021
3022 return NULL;
3023 }
3024
bfq_bfqq_save_state(struct bfq_queue * bfqq)3025 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3026 {
3027 struct bfq_io_cq *bic = bfqq->bic;
3028
3029 /*
3030 * If !bfqq->bic, the queue is already shared or its requests
3031 * have already been redirected to a shared queue; both idle window
3032 * and weight raising state have already been saved. Do nothing.
3033 */
3034 if (!bic)
3035 return;
3036
3037 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3038 bic->saved_inject_limit = bfqq->inject_limit;
3039 bic->saved_decrease_time_jif = bfqq->decrease_time_jif;
3040
3041 bic->saved_weight = bfqq->entity.orig_weight;
3042 bic->saved_ttime = bfqq->ttime;
3043 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
3044 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3045 bic->saved_io_start_time = bfqq->io_start_time;
3046 bic->saved_tot_idle_time = bfqq->tot_idle_time;
3047 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3048 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
3049 if (unlikely(bfq_bfqq_just_created(bfqq) &&
3050 !bfq_bfqq_in_large_burst(bfqq) &&
3051 bfqq->bfqd->low_latency)) {
3052 /*
3053 * bfqq being merged right after being created: bfqq
3054 * would have deserved interactive weight raising, but
3055 * did not make it to be set in a weight-raised state,
3056 * because of this early merge. Store directly the
3057 * weight-raising state that would have been assigned
3058 * to bfqq, so that to avoid that bfqq unjustly fails
3059 * to enjoy weight raising if split soon.
3060 */
3061 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3062 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
3063 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
3064 bic->saved_last_wr_start_finish = jiffies;
3065 } else {
3066 bic->saved_wr_coeff = bfqq->wr_coeff;
3067 bic->saved_wr_start_at_switch_to_srt =
3068 bfqq->wr_start_at_switch_to_srt;
3069 bic->saved_service_from_wr = bfqq->service_from_wr;
3070 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
3071 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3072 }
3073 }
3074
3075
3076 static void
bfq_reassign_last_bfqq(struct bfq_queue * cur_bfqq,struct bfq_queue * new_bfqq)3077 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
3078 {
3079 if (cur_bfqq->entity.parent &&
3080 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3081 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3082 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3083 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3084 }
3085
bfq_release_process_ref(struct bfq_data * bfqd,struct bfq_queue * bfqq)3086 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3087 {
3088 /*
3089 * To prevent bfqq's service guarantees from being violated,
3090 * bfqq may be left busy, i.e., queued for service, even if
3091 * empty (see comments in __bfq_bfqq_expire() for
3092 * details). But, if no process will send requests to bfqq any
3093 * longer, then there is no point in keeping bfqq queued for
3094 * service. In addition, keeping bfqq queued for service, but
3095 * with no process ref any longer, may have caused bfqq to be
3096 * freed when dequeued from service. But this is assumed to
3097 * never happen.
3098 */
3099 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3100 bfqq != bfqd->in_service_queue)
3101 bfq_del_bfqq_busy(bfqq, false);
3102
3103 bfq_reassign_last_bfqq(bfqq, NULL);
3104
3105 bfq_put_queue(bfqq);
3106 }
3107
3108 static void
bfq_merge_bfqqs(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)3109 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
3110 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
3111 {
3112 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3113 (unsigned long)new_bfqq->pid);
3114 /* Save weight raising and idle window of the merged queues */
3115 bfq_bfqq_save_state(bfqq);
3116 bfq_bfqq_save_state(new_bfqq);
3117 if (bfq_bfqq_IO_bound(bfqq))
3118 bfq_mark_bfqq_IO_bound(new_bfqq);
3119 bfq_clear_bfqq_IO_bound(bfqq);
3120
3121 /*
3122 * The processes associated with bfqq are cooperators of the
3123 * processes associated with new_bfqq. So, if bfqq has a
3124 * waker, then assume that all these processes will be happy
3125 * to let bfqq's waker freely inject I/O when they have no
3126 * I/O.
3127 */
3128 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3129 bfqq->waker_bfqq != new_bfqq) {
3130 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3131 new_bfqq->tentative_waker_bfqq = NULL;
3132
3133 /*
3134 * If the waker queue disappears, then
3135 * new_bfqq->waker_bfqq must be reset. So insert
3136 * new_bfqq into the woken_list of the waker. See
3137 * bfq_check_waker for details.
3138 */
3139 hlist_add_head(&new_bfqq->woken_list_node,
3140 &new_bfqq->waker_bfqq->woken_list);
3141
3142 }
3143
3144 /*
3145 * If bfqq is weight-raised, then let new_bfqq inherit
3146 * weight-raising. To reduce false positives, neglect the case
3147 * where bfqq has just been created, but has not yet made it
3148 * to be weight-raised (which may happen because EQM may merge
3149 * bfqq even before bfq_add_request is executed for the first
3150 * time for bfqq). Handling this case would however be very
3151 * easy, thanks to the flag just_created.
3152 */
3153 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3154 new_bfqq->wr_coeff = bfqq->wr_coeff;
3155 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3156 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3157 new_bfqq->wr_start_at_switch_to_srt =
3158 bfqq->wr_start_at_switch_to_srt;
3159 if (bfq_bfqq_busy(new_bfqq))
3160 bfqd->wr_busy_queues++;
3161 new_bfqq->entity.prio_changed = 1;
3162 }
3163
3164 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3165 bfqq->wr_coeff = 1;
3166 bfqq->entity.prio_changed = 1;
3167 if (bfq_bfqq_busy(bfqq))
3168 bfqd->wr_busy_queues--;
3169 }
3170
3171 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3172 bfqd->wr_busy_queues);
3173
3174 /*
3175 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3176 */
3177 bic_set_bfqq(bic, new_bfqq, 1);
3178 bfq_mark_bfqq_coop(new_bfqq);
3179 /*
3180 * new_bfqq now belongs to at least two bics (it is a shared queue):
3181 * set new_bfqq->bic to NULL. bfqq either:
3182 * - does not belong to any bic any more, and hence bfqq->bic must
3183 * be set to NULL, or
3184 * - is a queue whose owning bics have already been redirected to a
3185 * different queue, hence the queue is destined to not belong to
3186 * any bic soon and bfqq->bic is already NULL (therefore the next
3187 * assignment causes no harm).
3188 */
3189 new_bfqq->bic = NULL;
3190 /*
3191 * If the queue is shared, the pid is the pid of one of the associated
3192 * processes. Which pid depends on the exact sequence of merge events
3193 * the queue underwent. So printing such a pid is useless and confusing
3194 * because it reports a random pid between those of the associated
3195 * processes.
3196 * We mark such a queue with a pid -1, and then print SHARED instead of
3197 * a pid in logging messages.
3198 */
3199 new_bfqq->pid = -1;
3200 bfqq->bic = NULL;
3201
3202 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3203
3204 bfq_release_process_ref(bfqd, bfqq);
3205 }
3206
bfq_allow_bio_merge(struct request_queue * q,struct request * rq,struct bio * bio)3207 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3208 struct bio *bio)
3209 {
3210 struct bfq_data *bfqd = q->elevator->elevator_data;
3211 bool is_sync = op_is_sync(bio->bi_opf);
3212 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3213
3214 /*
3215 * Disallow merge of a sync bio into an async request.
3216 */
3217 if (is_sync && !rq_is_sync(rq))
3218 return false;
3219
3220 /*
3221 * Lookup the bfqq that this bio will be queued with. Allow
3222 * merge only if rq is queued there.
3223 */
3224 if (!bfqq)
3225 return false;
3226
3227 /*
3228 * We take advantage of this function to perform an early merge
3229 * of the queues of possible cooperating processes.
3230 */
3231 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3232 if (new_bfqq) {
3233 /*
3234 * bic still points to bfqq, then it has not yet been
3235 * redirected to some other bfq_queue, and a queue
3236 * merge between bfqq and new_bfqq can be safely
3237 * fulfilled, i.e., bic can be redirected to new_bfqq
3238 * and bfqq can be put.
3239 */
3240 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
3241 new_bfqq);
3242 /*
3243 * If we get here, bio will be queued into new_queue,
3244 * so use new_bfqq to decide whether bio and rq can be
3245 * merged.
3246 */
3247 bfqq = new_bfqq;
3248
3249 /*
3250 * Change also bqfd->bio_bfqq, as
3251 * bfqd->bio_bic now points to new_bfqq, and
3252 * this function may be invoked again (and then may
3253 * use again bqfd->bio_bfqq).
3254 */
3255 bfqd->bio_bfqq = bfqq;
3256 }
3257
3258 return bfqq == RQ_BFQQ(rq);
3259 }
3260
3261 /*
3262 * Set the maximum time for the in-service queue to consume its
3263 * budget. This prevents seeky processes from lowering the throughput.
3264 * In practice, a time-slice service scheme is used with seeky
3265 * processes.
3266 */
bfq_set_budget_timeout(struct bfq_data * bfqd,struct bfq_queue * bfqq)3267 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3268 struct bfq_queue *bfqq)
3269 {
3270 unsigned int timeout_coeff;
3271
3272 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3273 timeout_coeff = 1;
3274 else
3275 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3276
3277 bfqd->last_budget_start = ktime_get();
3278
3279 bfqq->budget_timeout = jiffies +
3280 bfqd->bfq_timeout * timeout_coeff;
3281 }
3282
__bfq_set_in_service_queue(struct bfq_data * bfqd,struct bfq_queue * bfqq)3283 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3284 struct bfq_queue *bfqq)
3285 {
3286 if (bfqq) {
3287 bfq_clear_bfqq_fifo_expire(bfqq);
3288
3289 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3290
3291 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3292 bfqq->wr_coeff > 1 &&
3293 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3294 time_is_before_jiffies(bfqq->budget_timeout)) {
3295 /*
3296 * For soft real-time queues, move the start
3297 * of the weight-raising period forward by the
3298 * time the queue has not received any
3299 * service. Otherwise, a relatively long
3300 * service delay is likely to cause the
3301 * weight-raising period of the queue to end,
3302 * because of the short duration of the
3303 * weight-raising period of a soft real-time
3304 * queue. It is worth noting that this move
3305 * is not so dangerous for the other queues,
3306 * because soft real-time queues are not
3307 * greedy.
3308 *
3309 * To not add a further variable, we use the
3310 * overloaded field budget_timeout to
3311 * determine for how long the queue has not
3312 * received service, i.e., how much time has
3313 * elapsed since the queue expired. However,
3314 * this is a little imprecise, because
3315 * budget_timeout is set to jiffies if bfqq
3316 * not only expires, but also remains with no
3317 * request.
3318 */
3319 if (time_after(bfqq->budget_timeout,
3320 bfqq->last_wr_start_finish))
3321 bfqq->last_wr_start_finish +=
3322 jiffies - bfqq->budget_timeout;
3323 else
3324 bfqq->last_wr_start_finish = jiffies;
3325 }
3326
3327 bfq_set_budget_timeout(bfqd, bfqq);
3328 bfq_log_bfqq(bfqd, bfqq,
3329 "set_in_service_queue, cur-budget = %d",
3330 bfqq->entity.budget);
3331 }
3332
3333 bfqd->in_service_queue = bfqq;
3334 bfqd->in_serv_last_pos = 0;
3335 }
3336
3337 /*
3338 * Get and set a new queue for service.
3339 */
bfq_set_in_service_queue(struct bfq_data * bfqd)3340 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3341 {
3342 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3343
3344 __bfq_set_in_service_queue(bfqd, bfqq);
3345 return bfqq;
3346 }
3347
bfq_arm_slice_timer(struct bfq_data * bfqd)3348 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3349 {
3350 struct bfq_queue *bfqq = bfqd->in_service_queue;
3351 u32 sl;
3352
3353 bfq_mark_bfqq_wait_request(bfqq);
3354
3355 /*
3356 * We don't want to idle for seeks, but we do want to allow
3357 * fair distribution of slice time for a process doing back-to-back
3358 * seeks. So allow a little bit of time for him to submit a new rq.
3359 */
3360 sl = bfqd->bfq_slice_idle;
3361 /*
3362 * Unless the queue is being weight-raised or the scenario is
3363 * asymmetric, grant only minimum idle time if the queue
3364 * is seeky. A long idling is preserved for a weight-raised
3365 * queue, or, more in general, in an asymmetric scenario,
3366 * because a long idling is needed for guaranteeing to a queue
3367 * its reserved share of the throughput (in particular, it is
3368 * needed if the queue has a higher weight than some other
3369 * queue).
3370 */
3371 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3372 !bfq_asymmetric_scenario(bfqd, bfqq))
3373 sl = min_t(u64, sl, BFQ_MIN_TT);
3374 else if (bfqq->wr_coeff > 1)
3375 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3376
3377 bfqd->last_idling_start = ktime_get();
3378 bfqd->last_idling_start_jiffies = jiffies;
3379
3380 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3381 HRTIMER_MODE_REL);
3382 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3383 }
3384
3385 /*
3386 * In autotuning mode, max_budget is dynamically recomputed as the
3387 * amount of sectors transferred in timeout at the estimated peak
3388 * rate. This enables BFQ to utilize a full timeslice with a full
3389 * budget, even if the in-service queue is served at peak rate. And
3390 * this maximises throughput with sequential workloads.
3391 */
bfq_calc_max_budget(struct bfq_data * bfqd)3392 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3393 {
3394 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3395 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3396 }
3397
3398 /*
3399 * Update parameters related to throughput and responsiveness, as a
3400 * function of the estimated peak rate. See comments on
3401 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3402 */
update_thr_responsiveness_params(struct bfq_data * bfqd)3403 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3404 {
3405 if (bfqd->bfq_user_max_budget == 0) {
3406 bfqd->bfq_max_budget =
3407 bfq_calc_max_budget(bfqd);
3408 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3409 }
3410 }
3411
bfq_reset_rate_computation(struct bfq_data * bfqd,struct request * rq)3412 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3413 struct request *rq)
3414 {
3415 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3416 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3417 bfqd->peak_rate_samples = 1;
3418 bfqd->sequential_samples = 0;
3419 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3420 blk_rq_sectors(rq);
3421 } else /* no new rq dispatched, just reset the number of samples */
3422 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3423
3424 bfq_log(bfqd,
3425 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3426 bfqd->peak_rate_samples, bfqd->sequential_samples,
3427 bfqd->tot_sectors_dispatched);
3428 }
3429
bfq_update_rate_reset(struct bfq_data * bfqd,struct request * rq)3430 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3431 {
3432 u32 rate, weight, divisor;
3433
3434 /*
3435 * For the convergence property to hold (see comments on
3436 * bfq_update_peak_rate()) and for the assessment to be
3437 * reliable, a minimum number of samples must be present, and
3438 * a minimum amount of time must have elapsed. If not so, do
3439 * not compute new rate. Just reset parameters, to get ready
3440 * for a new evaluation attempt.
3441 */
3442 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3443 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3444 goto reset_computation;
3445
3446 /*
3447 * If a new request completion has occurred after last
3448 * dispatch, then, to approximate the rate at which requests
3449 * have been served by the device, it is more precise to
3450 * extend the observation interval to the last completion.
3451 */
3452 bfqd->delta_from_first =
3453 max_t(u64, bfqd->delta_from_first,
3454 bfqd->last_completion - bfqd->first_dispatch);
3455
3456 /*
3457 * Rate computed in sects/usec, and not sects/nsec, for
3458 * precision issues.
3459 */
3460 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3461 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3462
3463 /*
3464 * Peak rate not updated if:
3465 * - the percentage of sequential dispatches is below 3/4 of the
3466 * total, and rate is below the current estimated peak rate
3467 * - rate is unreasonably high (> 20M sectors/sec)
3468 */
3469 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3470 rate <= bfqd->peak_rate) ||
3471 rate > 20<<BFQ_RATE_SHIFT)
3472 goto reset_computation;
3473
3474 /*
3475 * We have to update the peak rate, at last! To this purpose,
3476 * we use a low-pass filter. We compute the smoothing constant
3477 * of the filter as a function of the 'weight' of the new
3478 * measured rate.
3479 *
3480 * As can be seen in next formulas, we define this weight as a
3481 * quantity proportional to how sequential the workload is,
3482 * and to how long the observation time interval is.
3483 *
3484 * The weight runs from 0 to 8. The maximum value of the
3485 * weight, 8, yields the minimum value for the smoothing
3486 * constant. At this minimum value for the smoothing constant,
3487 * the measured rate contributes for half of the next value of
3488 * the estimated peak rate.
3489 *
3490 * So, the first step is to compute the weight as a function
3491 * of how sequential the workload is. Note that the weight
3492 * cannot reach 9, because bfqd->sequential_samples cannot
3493 * become equal to bfqd->peak_rate_samples, which, in its
3494 * turn, holds true because bfqd->sequential_samples is not
3495 * incremented for the first sample.
3496 */
3497 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3498
3499 /*
3500 * Second step: further refine the weight as a function of the
3501 * duration of the observation interval.
3502 */
3503 weight = min_t(u32, 8,
3504 div_u64(weight * bfqd->delta_from_first,
3505 BFQ_RATE_REF_INTERVAL));
3506
3507 /*
3508 * Divisor ranging from 10, for minimum weight, to 2, for
3509 * maximum weight.
3510 */
3511 divisor = 10 - weight;
3512
3513 /*
3514 * Finally, update peak rate:
3515 *
3516 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3517 */
3518 bfqd->peak_rate *= divisor-1;
3519 bfqd->peak_rate /= divisor;
3520 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3521
3522 bfqd->peak_rate += rate;
3523
3524 /*
3525 * For a very slow device, bfqd->peak_rate can reach 0 (see
3526 * the minimum representable values reported in the comments
3527 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3528 * divisions by zero where bfqd->peak_rate is used as a
3529 * divisor.
3530 */
3531 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3532
3533 update_thr_responsiveness_params(bfqd);
3534
3535 reset_computation:
3536 bfq_reset_rate_computation(bfqd, rq);
3537 }
3538
3539 /*
3540 * Update the read/write peak rate (the main quantity used for
3541 * auto-tuning, see update_thr_responsiveness_params()).
3542 *
3543 * It is not trivial to estimate the peak rate (correctly): because of
3544 * the presence of sw and hw queues between the scheduler and the
3545 * device components that finally serve I/O requests, it is hard to
3546 * say exactly when a given dispatched request is served inside the
3547 * device, and for how long. As a consequence, it is hard to know
3548 * precisely at what rate a given set of requests is actually served
3549 * by the device.
3550 *
3551 * On the opposite end, the dispatch time of any request is trivially
3552 * available, and, from this piece of information, the "dispatch rate"
3553 * of requests can be immediately computed. So, the idea in the next
3554 * function is to use what is known, namely request dispatch times
3555 * (plus, when useful, request completion times), to estimate what is
3556 * unknown, namely in-device request service rate.
3557 *
3558 * The main issue is that, because of the above facts, the rate at
3559 * which a certain set of requests is dispatched over a certain time
3560 * interval can vary greatly with respect to the rate at which the
3561 * same requests are then served. But, since the size of any
3562 * intermediate queue is limited, and the service scheme is lossless
3563 * (no request is silently dropped), the following obvious convergence
3564 * property holds: the number of requests dispatched MUST become
3565 * closer and closer to the number of requests completed as the
3566 * observation interval grows. This is the key property used in
3567 * the next function to estimate the peak service rate as a function
3568 * of the observed dispatch rate. The function assumes to be invoked
3569 * on every request dispatch.
3570 */
bfq_update_peak_rate(struct bfq_data * bfqd,struct request * rq)3571 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3572 {
3573 u64 now_ns = ktime_get_ns();
3574
3575 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3576 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3577 bfqd->peak_rate_samples);
3578 bfq_reset_rate_computation(bfqd, rq);
3579 goto update_last_values; /* will add one sample */
3580 }
3581
3582 /*
3583 * Device idle for very long: the observation interval lasting
3584 * up to this dispatch cannot be a valid observation interval
3585 * for computing a new peak rate (similarly to the late-
3586 * completion event in bfq_completed_request()). Go to
3587 * update_rate_and_reset to have the following three steps
3588 * taken:
3589 * - close the observation interval at the last (previous)
3590 * request dispatch or completion
3591 * - compute rate, if possible, for that observation interval
3592 * - start a new observation interval with this dispatch
3593 */
3594 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3595 bfqd->rq_in_driver == 0)
3596 goto update_rate_and_reset;
3597
3598 /* Update sampling information */
3599 bfqd->peak_rate_samples++;
3600
3601 if ((bfqd->rq_in_driver > 0 ||
3602 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3603 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3604 bfqd->sequential_samples++;
3605
3606 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3607
3608 /* Reset max observed rq size every 32 dispatches */
3609 if (likely(bfqd->peak_rate_samples % 32))
3610 bfqd->last_rq_max_size =
3611 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3612 else
3613 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3614
3615 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3616
3617 /* Target observation interval not yet reached, go on sampling */
3618 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3619 goto update_last_values;
3620
3621 update_rate_and_reset:
3622 bfq_update_rate_reset(bfqd, rq);
3623 update_last_values:
3624 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3625 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3626 bfqd->in_serv_last_pos = bfqd->last_position;
3627 bfqd->last_dispatch = now_ns;
3628 }
3629
3630 /*
3631 * Remove request from internal lists.
3632 */
bfq_dispatch_remove(struct request_queue * q,struct request * rq)3633 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3634 {
3635 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3636
3637 /*
3638 * For consistency, the next instruction should have been
3639 * executed after removing the request from the queue and
3640 * dispatching it. We execute instead this instruction before
3641 * bfq_remove_request() (and hence introduce a temporary
3642 * inconsistency), for efficiency. In fact, should this
3643 * dispatch occur for a non in-service bfqq, this anticipated
3644 * increment prevents two counters related to bfqq->dispatched
3645 * from risking to be, first, uselessly decremented, and then
3646 * incremented again when the (new) value of bfqq->dispatched
3647 * happens to be taken into account.
3648 */
3649 bfqq->dispatched++;
3650 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3651
3652 bfq_remove_request(q, rq);
3653 }
3654
3655 /*
3656 * There is a case where idling does not have to be performed for
3657 * throughput concerns, but to preserve the throughput share of
3658 * the process associated with bfqq.
3659 *
3660 * To introduce this case, we can note that allowing the drive
3661 * to enqueue more than one request at a time, and hence
3662 * delegating de facto final scheduling decisions to the
3663 * drive's internal scheduler, entails loss of control on the
3664 * actual request service order. In particular, the critical
3665 * situation is when requests from different processes happen
3666 * to be present, at the same time, in the internal queue(s)
3667 * of the drive. In such a situation, the drive, by deciding
3668 * the service order of the internally-queued requests, does
3669 * determine also the actual throughput distribution among
3670 * these processes. But the drive typically has no notion or
3671 * concern about per-process throughput distribution, and
3672 * makes its decisions only on a per-request basis. Therefore,
3673 * the service distribution enforced by the drive's internal
3674 * scheduler is likely to coincide with the desired throughput
3675 * distribution only in a completely symmetric, or favorably
3676 * skewed scenario where:
3677 * (i-a) each of these processes must get the same throughput as
3678 * the others,
3679 * (i-b) in case (i-a) does not hold, it holds that the process
3680 * associated with bfqq must receive a lower or equal
3681 * throughput than any of the other processes;
3682 * (ii) the I/O of each process has the same properties, in
3683 * terms of locality (sequential or random), direction
3684 * (reads or writes), request sizes, greediness
3685 * (from I/O-bound to sporadic), and so on;
3686
3687 * In fact, in such a scenario, the drive tends to treat the requests
3688 * of each process in about the same way as the requests of the
3689 * others, and thus to provide each of these processes with about the
3690 * same throughput. This is exactly the desired throughput
3691 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3692 * even more convenient distribution for (the process associated with)
3693 * bfqq.
3694 *
3695 * In contrast, in any asymmetric or unfavorable scenario, device
3696 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3697 * that bfqq receives its assigned fraction of the device throughput
3698 * (see [1] for details).
3699 *
3700 * The problem is that idling may significantly reduce throughput with
3701 * certain combinations of types of I/O and devices. An important
3702 * example is sync random I/O on flash storage with command
3703 * queueing. So, unless bfqq falls in cases where idling also boosts
3704 * throughput, it is important to check conditions (i-a), i(-b) and
3705 * (ii) accurately, so as to avoid idling when not strictly needed for
3706 * service guarantees.
3707 *
3708 * Unfortunately, it is extremely difficult to thoroughly check
3709 * condition (ii). And, in case there are active groups, it becomes
3710 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3711 * if there are active groups, then, for conditions (i-a) or (i-b) to
3712 * become false 'indirectly', it is enough that an active group
3713 * contains more active processes or sub-groups than some other active
3714 * group. More precisely, for conditions (i-a) or (i-b) to become
3715 * false because of such a group, it is not even necessary that the
3716 * group is (still) active: it is sufficient that, even if the group
3717 * has become inactive, some of its descendant processes still have
3718 * some request already dispatched but still waiting for
3719 * completion. In fact, requests have still to be guaranteed their
3720 * share of the throughput even after being dispatched. In this
3721 * respect, it is easy to show that, if a group frequently becomes
3722 * inactive while still having in-flight requests, and if, when this
3723 * happens, the group is not considered in the calculation of whether
3724 * the scenario is asymmetric, then the group may fail to be
3725 * guaranteed its fair share of the throughput (basically because
3726 * idling may not be performed for the descendant processes of the
3727 * group, but it had to be). We address this issue with the following
3728 * bi-modal behavior, implemented in the function
3729 * bfq_asymmetric_scenario().
3730 *
3731 * If there are groups with requests waiting for completion
3732 * (as commented above, some of these groups may even be
3733 * already inactive), then the scenario is tagged as
3734 * asymmetric, conservatively, without checking any of the
3735 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3736 * This behavior matches also the fact that groups are created
3737 * exactly if controlling I/O is a primary concern (to
3738 * preserve bandwidth and latency guarantees).
3739 *
3740 * On the opposite end, if there are no groups with requests waiting
3741 * for completion, then only conditions (i-a) and (i-b) are actually
3742 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3743 * idling is not performed, regardless of whether condition (ii)
3744 * holds. In other words, only if conditions (i-a) and (i-b) do not
3745 * hold, then idling is allowed, and the device tends to be prevented
3746 * from queueing many requests, possibly of several processes. Since
3747 * there are no groups with requests waiting for completion, then, to
3748 * control conditions (i-a) and (i-b) it is enough to check just
3749 * whether all the queues with requests waiting for completion also
3750 * have the same weight.
3751 *
3752 * Not checking condition (ii) evidently exposes bfqq to the
3753 * risk of getting less throughput than its fair share.
3754 * However, for queues with the same weight, a further
3755 * mechanism, preemption, mitigates or even eliminates this
3756 * problem. And it does so without consequences on overall
3757 * throughput. This mechanism and its benefits are explained
3758 * in the next three paragraphs.
3759 *
3760 * Even if a queue, say Q, is expired when it remains idle, Q
3761 * can still preempt the new in-service queue if the next
3762 * request of Q arrives soon (see the comments on
3763 * bfq_bfqq_update_budg_for_activation). If all queues and
3764 * groups have the same weight, this form of preemption,
3765 * combined with the hole-recovery heuristic described in the
3766 * comments on function bfq_bfqq_update_budg_for_activation,
3767 * are enough to preserve a correct bandwidth distribution in
3768 * the mid term, even without idling. In fact, even if not
3769 * idling allows the internal queues of the device to contain
3770 * many requests, and thus to reorder requests, we can rather
3771 * safely assume that the internal scheduler still preserves a
3772 * minimum of mid-term fairness.
3773 *
3774 * More precisely, this preemption-based, idleless approach
3775 * provides fairness in terms of IOPS, and not sectors per
3776 * second. This can be seen with a simple example. Suppose
3777 * that there are two queues with the same weight, but that
3778 * the first queue receives requests of 8 sectors, while the
3779 * second queue receives requests of 1024 sectors. In
3780 * addition, suppose that each of the two queues contains at
3781 * most one request at a time, which implies that each queue
3782 * always remains idle after it is served. Finally, after
3783 * remaining idle, each queue receives very quickly a new
3784 * request. It follows that the two queues are served
3785 * alternatively, preempting each other if needed. This
3786 * implies that, although both queues have the same weight,
3787 * the queue with large requests receives a service that is
3788 * 1024/8 times as high as the service received by the other
3789 * queue.
3790 *
3791 * The motivation for using preemption instead of idling (for
3792 * queues with the same weight) is that, by not idling,
3793 * service guarantees are preserved (completely or at least in
3794 * part) without minimally sacrificing throughput. And, if
3795 * there is no active group, then the primary expectation for
3796 * this device is probably a high throughput.
3797 *
3798 * We are now left only with explaining the two sub-conditions in the
3799 * additional compound condition that is checked below for deciding
3800 * whether the scenario is asymmetric. To explain the first
3801 * sub-condition, we need to add that the function
3802 * bfq_asymmetric_scenario checks the weights of only
3803 * non-weight-raised queues, for efficiency reasons (see comments on
3804 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3805 * is checked explicitly here. More precisely, the compound condition
3806 * below takes into account also the fact that, even if bfqq is being
3807 * weight-raised, the scenario is still symmetric if all queues with
3808 * requests waiting for completion happen to be
3809 * weight-raised. Actually, we should be even more precise here, and
3810 * differentiate between interactive weight raising and soft real-time
3811 * weight raising.
3812 *
3813 * The second sub-condition checked in the compound condition is
3814 * whether there is a fair amount of already in-flight I/O not
3815 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3816 * following reason. The drive may decide to serve in-flight
3817 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3818 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3819 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3820 * basically uncontrolled amount of I/O from other queues may be
3821 * dispatched too, possibly causing the service of bfqq's I/O to be
3822 * delayed even longer in the drive. This problem gets more and more
3823 * serious as the speed and the queue depth of the drive grow,
3824 * because, as these two quantities grow, the probability to find no
3825 * queue busy but many requests in flight grows too. By contrast,
3826 * plugging I/O dispatching minimizes the delay induced by already
3827 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3828 * lose because of this delay.
3829 *
3830 * As a side note, it is worth considering that the above
3831 * device-idling countermeasures may however fail in the following
3832 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3833 * in a time period during which all symmetry sub-conditions hold, and
3834 * therefore the device is allowed to enqueue many requests, but at
3835 * some later point in time some sub-condition stops to hold, then it
3836 * may become impossible to make requests be served in the desired
3837 * order until all the requests already queued in the device have been
3838 * served. The last sub-condition commented above somewhat mitigates
3839 * this problem for weight-raised queues.
3840 *
3841 * However, as an additional mitigation for this problem, we preserve
3842 * plugging for a special symmetric case that may suddenly turn into
3843 * asymmetric: the case where only bfqq is busy. In this case, not
3844 * expiring bfqq does not cause any harm to any other queues in terms
3845 * of service guarantees. In contrast, it avoids the following unlucky
3846 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3847 * lower weight than bfqq becomes busy (or more queues), (3) the new
3848 * queue is served until a new request arrives for bfqq, (4) when bfqq
3849 * is finally served, there are so many requests of the new queue in
3850 * the drive that the pending requests for bfqq take a lot of time to
3851 * be served. In particular, event (2) may case even already
3852 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3853 * avoid this series of events, the scenario is preventively declared
3854 * as asymmetric also if bfqq is the only busy queues
3855 */
idling_needed_for_service_guarantees(struct bfq_data * bfqd,struct bfq_queue * bfqq)3856 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3857 struct bfq_queue *bfqq)
3858 {
3859 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3860
3861 /* No point in idling for bfqq if it won't get requests any longer */
3862 if (unlikely(!bfqq_process_refs(bfqq)))
3863 return false;
3864
3865 return (bfqq->wr_coeff > 1 &&
3866 (bfqd->wr_busy_queues <
3867 tot_busy_queues ||
3868 bfqd->rq_in_driver >=
3869 bfqq->dispatched + 4)) ||
3870 bfq_asymmetric_scenario(bfqd, bfqq) ||
3871 tot_busy_queues == 1;
3872 }
3873
__bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3874 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3875 enum bfqq_expiration reason)
3876 {
3877 /*
3878 * If this bfqq is shared between multiple processes, check
3879 * to make sure that those processes are still issuing I/Os
3880 * within the mean seek distance. If not, it may be time to
3881 * break the queues apart again.
3882 */
3883 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3884 bfq_mark_bfqq_split_coop(bfqq);
3885
3886 /*
3887 * Consider queues with a higher finish virtual time than
3888 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3889 * true, then bfqq's bandwidth would be violated if an
3890 * uncontrolled amount of I/O from these queues were
3891 * dispatched while bfqq is waiting for its new I/O to
3892 * arrive. This is exactly what may happen if this is a forced
3893 * expiration caused by a preemption attempt, and if bfqq is
3894 * not re-scheduled. To prevent this from happening, re-queue
3895 * bfqq if it needs I/O-dispatch plugging, even if it is
3896 * empty. By doing so, bfqq is granted to be served before the
3897 * above queues (provided that bfqq is of course eligible).
3898 */
3899 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3900 !(reason == BFQQE_PREEMPTED &&
3901 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3902 if (bfqq->dispatched == 0)
3903 /*
3904 * Overloading budget_timeout field to store
3905 * the time at which the queue remains with no
3906 * backlog and no outstanding request; used by
3907 * the weight-raising mechanism.
3908 */
3909 bfqq->budget_timeout = jiffies;
3910
3911 bfq_del_bfqq_busy(bfqq, true);
3912 } else {
3913 bfq_requeue_bfqq(bfqd, bfqq, true);
3914 /*
3915 * Resort priority tree of potential close cooperators.
3916 * See comments on bfq_pos_tree_add_move() for the unlikely().
3917 */
3918 if (unlikely(!bfqd->nonrot_with_queueing &&
3919 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3920 bfq_pos_tree_add_move(bfqd, bfqq);
3921 }
3922
3923 /*
3924 * All in-service entities must have been properly deactivated
3925 * or requeued before executing the next function, which
3926 * resets all in-service entities as no more in service. This
3927 * may cause bfqq to be freed. If this happens, the next
3928 * function returns true.
3929 */
3930 return __bfq_bfqd_reset_in_service(bfqd);
3931 }
3932
3933 /**
3934 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3935 * @bfqd: device data.
3936 * @bfqq: queue to update.
3937 * @reason: reason for expiration.
3938 *
3939 * Handle the feedback on @bfqq budget at queue expiration.
3940 * See the body for detailed comments.
3941 */
__bfq_bfqq_recalc_budget(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3942 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3943 struct bfq_queue *bfqq,
3944 enum bfqq_expiration reason)
3945 {
3946 struct request *next_rq;
3947 int budget, min_budget;
3948
3949 min_budget = bfq_min_budget(bfqd);
3950
3951 if (bfqq->wr_coeff == 1)
3952 budget = bfqq->max_budget;
3953 else /*
3954 * Use a constant, low budget for weight-raised queues,
3955 * to help achieve a low latency. Keep it slightly higher
3956 * than the minimum possible budget, to cause a little
3957 * bit fewer expirations.
3958 */
3959 budget = 2 * min_budget;
3960
3961 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3962 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3963 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3964 budget, bfq_min_budget(bfqd));
3965 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3966 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3967
3968 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3969 switch (reason) {
3970 /*
3971 * Caveat: in all the following cases we trade latency
3972 * for throughput.
3973 */
3974 case BFQQE_TOO_IDLE:
3975 /*
3976 * This is the only case where we may reduce
3977 * the budget: if there is no request of the
3978 * process still waiting for completion, then
3979 * we assume (tentatively) that the timer has
3980 * expired because the batch of requests of
3981 * the process could have been served with a
3982 * smaller budget. Hence, betting that
3983 * process will behave in the same way when it
3984 * becomes backlogged again, we reduce its
3985 * next budget. As long as we guess right,
3986 * this budget cut reduces the latency
3987 * experienced by the process.
3988 *
3989 * However, if there are still outstanding
3990 * requests, then the process may have not yet
3991 * issued its next request just because it is
3992 * still waiting for the completion of some of
3993 * the still outstanding ones. So in this
3994 * subcase we do not reduce its budget, on the
3995 * contrary we increase it to possibly boost
3996 * the throughput, as discussed in the
3997 * comments to the BUDGET_TIMEOUT case.
3998 */
3999 if (bfqq->dispatched > 0) /* still outstanding reqs */
4000 budget = min(budget * 2, bfqd->bfq_max_budget);
4001 else {
4002 if (budget > 5 * min_budget)
4003 budget -= 4 * min_budget;
4004 else
4005 budget = min_budget;
4006 }
4007 break;
4008 case BFQQE_BUDGET_TIMEOUT:
4009 /*
4010 * We double the budget here because it gives
4011 * the chance to boost the throughput if this
4012 * is not a seeky process (and has bumped into
4013 * this timeout because of, e.g., ZBR).
4014 */
4015 budget = min(budget * 2, bfqd->bfq_max_budget);
4016 break;
4017 case BFQQE_BUDGET_EXHAUSTED:
4018 /*
4019 * The process still has backlog, and did not
4020 * let either the budget timeout or the disk
4021 * idling timeout expire. Hence it is not
4022 * seeky, has a short thinktime and may be
4023 * happy with a higher budget too. So
4024 * definitely increase the budget of this good
4025 * candidate to boost the disk throughput.
4026 */
4027 budget = min(budget * 4, bfqd->bfq_max_budget);
4028 break;
4029 case BFQQE_NO_MORE_REQUESTS:
4030 /*
4031 * For queues that expire for this reason, it
4032 * is particularly important to keep the
4033 * budget close to the actual service they
4034 * need. Doing so reduces the timestamp
4035 * misalignment problem described in the
4036 * comments in the body of
4037 * __bfq_activate_entity. In fact, suppose
4038 * that a queue systematically expires for
4039 * BFQQE_NO_MORE_REQUESTS and presents a
4040 * new request in time to enjoy timestamp
4041 * back-shifting. The larger the budget of the
4042 * queue is with respect to the service the
4043 * queue actually requests in each service
4044 * slot, the more times the queue can be
4045 * reactivated with the same virtual finish
4046 * time. It follows that, even if this finish
4047 * time is pushed to the system virtual time
4048 * to reduce the consequent timestamp
4049 * misalignment, the queue unjustly enjoys for
4050 * many re-activations a lower finish time
4051 * than all newly activated queues.
4052 *
4053 * The service needed by bfqq is measured
4054 * quite precisely by bfqq->entity.service.
4055 * Since bfqq does not enjoy device idling,
4056 * bfqq->entity.service is equal to the number
4057 * of sectors that the process associated with
4058 * bfqq requested to read/write before waiting
4059 * for request completions, or blocking for
4060 * other reasons.
4061 */
4062 budget = max_t(int, bfqq->entity.service, min_budget);
4063 break;
4064 default:
4065 return;
4066 }
4067 } else if (!bfq_bfqq_sync(bfqq)) {
4068 /*
4069 * Async queues get always the maximum possible
4070 * budget, as for them we do not care about latency
4071 * (in addition, their ability to dispatch is limited
4072 * by the charging factor).
4073 */
4074 budget = bfqd->bfq_max_budget;
4075 }
4076
4077 bfqq->max_budget = budget;
4078
4079 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4080 !bfqd->bfq_user_max_budget)
4081 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4082
4083 /*
4084 * If there is still backlog, then assign a new budget, making
4085 * sure that it is large enough for the next request. Since
4086 * the finish time of bfqq must be kept in sync with the
4087 * budget, be sure to call __bfq_bfqq_expire() *after* this
4088 * update.
4089 *
4090 * If there is no backlog, then no need to update the budget;
4091 * it will be updated on the arrival of a new request.
4092 */
4093 next_rq = bfqq->next_rq;
4094 if (next_rq)
4095 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4096 bfq_serv_to_charge(next_rq, bfqq));
4097
4098 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4099 next_rq ? blk_rq_sectors(next_rq) : 0,
4100 bfqq->entity.budget);
4101 }
4102
4103 /*
4104 * Return true if the process associated with bfqq is "slow". The slow
4105 * flag is used, in addition to the budget timeout, to reduce the
4106 * amount of service provided to seeky processes, and thus reduce
4107 * their chances to lower the throughput. More details in the comments
4108 * on the function bfq_bfqq_expire().
4109 *
4110 * An important observation is in order: as discussed in the comments
4111 * on the function bfq_update_peak_rate(), with devices with internal
4112 * queues, it is hard if ever possible to know when and for how long
4113 * an I/O request is processed by the device (apart from the trivial
4114 * I/O pattern where a new request is dispatched only after the
4115 * previous one has been completed). This makes it hard to evaluate
4116 * the real rate at which the I/O requests of each bfq_queue are
4117 * served. In fact, for an I/O scheduler like BFQ, serving a
4118 * bfq_queue means just dispatching its requests during its service
4119 * slot (i.e., until the budget of the queue is exhausted, or the
4120 * queue remains idle, or, finally, a timeout fires). But, during the
4121 * service slot of a bfq_queue, around 100 ms at most, the device may
4122 * be even still processing requests of bfq_queues served in previous
4123 * service slots. On the opposite end, the requests of the in-service
4124 * bfq_queue may be completed after the service slot of the queue
4125 * finishes.
4126 *
4127 * Anyway, unless more sophisticated solutions are used
4128 * (where possible), the sum of the sizes of the requests dispatched
4129 * during the service slot of a bfq_queue is probably the only
4130 * approximation available for the service received by the bfq_queue
4131 * during its service slot. And this sum is the quantity used in this
4132 * function to evaluate the I/O speed of a process.
4133 */
bfq_bfqq_is_slow(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason,unsigned long * delta_ms)4134 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4135 bool compensate, enum bfqq_expiration reason,
4136 unsigned long *delta_ms)
4137 {
4138 ktime_t delta_ktime;
4139 u32 delta_usecs;
4140 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4141
4142 if (!bfq_bfqq_sync(bfqq))
4143 return false;
4144
4145 if (compensate)
4146 delta_ktime = bfqd->last_idling_start;
4147 else
4148 delta_ktime = ktime_get();
4149 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4150 delta_usecs = ktime_to_us(delta_ktime);
4151
4152 /* don't use too short time intervals */
4153 if (delta_usecs < 1000) {
4154 if (blk_queue_nonrot(bfqd->queue))
4155 /*
4156 * give same worst-case guarantees as idling
4157 * for seeky
4158 */
4159 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4160 else /* charge at least one seek */
4161 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4162
4163 return slow;
4164 }
4165
4166 *delta_ms = delta_usecs / USEC_PER_MSEC;
4167
4168 /*
4169 * Use only long (> 20ms) intervals to filter out excessive
4170 * spikes in service rate estimation.
4171 */
4172 if (delta_usecs > 20000) {
4173 /*
4174 * Caveat for rotational devices: processes doing I/O
4175 * in the slower disk zones tend to be slow(er) even
4176 * if not seeky. In this respect, the estimated peak
4177 * rate is likely to be an average over the disk
4178 * surface. Accordingly, to not be too harsh with
4179 * unlucky processes, a process is deemed slow only if
4180 * its rate has been lower than half of the estimated
4181 * peak rate.
4182 */
4183 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4184 }
4185
4186 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4187
4188 return slow;
4189 }
4190
4191 /*
4192 * To be deemed as soft real-time, an application must meet two
4193 * requirements. First, the application must not require an average
4194 * bandwidth higher than the approximate bandwidth required to playback or
4195 * record a compressed high-definition video.
4196 * The next function is invoked on the completion of the last request of a
4197 * batch, to compute the next-start time instant, soft_rt_next_start, such
4198 * that, if the next request of the application does not arrive before
4199 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4200 *
4201 * The second requirement is that the request pattern of the application is
4202 * isochronous, i.e., that, after issuing a request or a batch of requests,
4203 * the application stops issuing new requests until all its pending requests
4204 * have been completed. After that, the application may issue a new batch,
4205 * and so on.
4206 * For this reason the next function is invoked to compute
4207 * soft_rt_next_start only for applications that meet this requirement,
4208 * whereas soft_rt_next_start is set to infinity for applications that do
4209 * not.
4210 *
4211 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4212 * happen to meet, occasionally or systematically, both the above
4213 * bandwidth and isochrony requirements. This may happen at least in
4214 * the following circumstances. First, if the CPU load is high. The
4215 * application may stop issuing requests while the CPUs are busy
4216 * serving other processes, then restart, then stop again for a while,
4217 * and so on. The other circumstances are related to the storage
4218 * device: the storage device is highly loaded or reaches a low-enough
4219 * throughput with the I/O of the application (e.g., because the I/O
4220 * is random and/or the device is slow). In all these cases, the
4221 * I/O of the application may be simply slowed down enough to meet
4222 * the bandwidth and isochrony requirements. To reduce the probability
4223 * that greedy applications are deemed as soft real-time in these
4224 * corner cases, a further rule is used in the computation of
4225 * soft_rt_next_start: the return value of this function is forced to
4226 * be higher than the maximum between the following two quantities.
4227 *
4228 * (a) Current time plus: (1) the maximum time for which the arrival
4229 * of a request is waited for when a sync queue becomes idle,
4230 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4231 * postpone for a moment the reason for adding a few extra
4232 * jiffies; we get back to it after next item (b). Lower-bounding
4233 * the return value of this function with the current time plus
4234 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4235 * because the latter issue their next request as soon as possible
4236 * after the last one has been completed. In contrast, a soft
4237 * real-time application spends some time processing data, after a
4238 * batch of its requests has been completed.
4239 *
4240 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4241 * above, greedy applications may happen to meet both the
4242 * bandwidth and isochrony requirements under heavy CPU or
4243 * storage-device load. In more detail, in these scenarios, these
4244 * applications happen, only for limited time periods, to do I/O
4245 * slowly enough to meet all the requirements described so far,
4246 * including the filtering in above item (a). These slow-speed
4247 * time intervals are usually interspersed between other time
4248 * intervals during which these applications do I/O at a very high
4249 * speed. Fortunately, exactly because of the high speed of the
4250 * I/O in the high-speed intervals, the values returned by this
4251 * function happen to be so high, near the end of any such
4252 * high-speed interval, to be likely to fall *after* the end of
4253 * the low-speed time interval that follows. These high values are
4254 * stored in bfqq->soft_rt_next_start after each invocation of
4255 * this function. As a consequence, if the last value of
4256 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4257 * next value that this function may return, then, from the very
4258 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4259 * likely to be constantly kept so high that any I/O request
4260 * issued during the low-speed interval is considered as arriving
4261 * to soon for the application to be deemed as soft
4262 * real-time. Then, in the high-speed interval that follows, the
4263 * application will not be deemed as soft real-time, just because
4264 * it will do I/O at a high speed. And so on.
4265 *
4266 * Getting back to the filtering in item (a), in the following two
4267 * cases this filtering might be easily passed by a greedy
4268 * application, if the reference quantity was just
4269 * bfqd->bfq_slice_idle:
4270 * 1) HZ is so low that the duration of a jiffy is comparable to or
4271 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4272 * devices with HZ=100. The time granularity may be so coarse
4273 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4274 * is rather lower than the exact value.
4275 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4276 * for a while, then suddenly 'jump' by several units to recover the lost
4277 * increments. This seems to happen, e.g., inside virtual machines.
4278 * To address this issue, in the filtering in (a) we do not use as a
4279 * reference time interval just bfqd->bfq_slice_idle, but
4280 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4281 * minimum number of jiffies for which the filter seems to be quite
4282 * precise also in embedded systems and KVM/QEMU virtual machines.
4283 */
bfq_bfqq_softrt_next_start(struct bfq_data * bfqd,struct bfq_queue * bfqq)4284 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4285 struct bfq_queue *bfqq)
4286 {
4287 return max3(bfqq->soft_rt_next_start,
4288 bfqq->last_idle_bklogged +
4289 HZ * bfqq->service_from_backlogged /
4290 bfqd->bfq_wr_max_softrt_rate,
4291 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4292 }
4293
4294 /**
4295 * bfq_bfqq_expire - expire a queue.
4296 * @bfqd: device owning the queue.
4297 * @bfqq: the queue to expire.
4298 * @compensate: if true, compensate for the time spent idling.
4299 * @reason: the reason causing the expiration.
4300 *
4301 * If the process associated with bfqq does slow I/O (e.g., because it
4302 * issues random requests), we charge bfqq with the time it has been
4303 * in service instead of the service it has received (see
4304 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4305 * a consequence, bfqq will typically get higher timestamps upon
4306 * reactivation, and hence it will be rescheduled as if it had
4307 * received more service than what it has actually received. In the
4308 * end, bfqq receives less service in proportion to how slowly its
4309 * associated process consumes its budgets (and hence how seriously it
4310 * tends to lower the throughput). In addition, this time-charging
4311 * strategy guarantees time fairness among slow processes. In
4312 * contrast, if the process associated with bfqq is not slow, we
4313 * charge bfqq exactly with the service it has received.
4314 *
4315 * Charging time to the first type of queues and the exact service to
4316 * the other has the effect of using the WF2Q+ policy to schedule the
4317 * former on a timeslice basis, without violating service domain
4318 * guarantees among the latter.
4319 */
bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason)4320 void bfq_bfqq_expire(struct bfq_data *bfqd,
4321 struct bfq_queue *bfqq,
4322 bool compensate,
4323 enum bfqq_expiration reason)
4324 {
4325 bool slow;
4326 unsigned long delta = 0;
4327 struct bfq_entity *entity = &bfqq->entity;
4328
4329 /*
4330 * Check whether the process is slow (see bfq_bfqq_is_slow).
4331 */
4332 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
4333
4334 /*
4335 * As above explained, charge slow (typically seeky) and
4336 * timed-out queues with the time and not the service
4337 * received, to favor sequential workloads.
4338 *
4339 * Processes doing I/O in the slower disk zones will tend to
4340 * be slow(er) even if not seeky. Therefore, since the
4341 * estimated peak rate is actually an average over the disk
4342 * surface, these processes may timeout just for bad luck. To
4343 * avoid punishing them, do not charge time to processes that
4344 * succeeded in consuming at least 2/3 of their budget. This
4345 * allows BFQ to preserve enough elasticity to still perform
4346 * bandwidth, and not time, distribution with little unlucky
4347 * or quasi-sequential processes.
4348 */
4349 if (bfqq->wr_coeff == 1 &&
4350 (slow ||
4351 (reason == BFQQE_BUDGET_TIMEOUT &&
4352 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4353 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4354
4355 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4356 bfqq->last_wr_start_finish = jiffies;
4357
4358 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4359 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4360 /*
4361 * If we get here, and there are no outstanding
4362 * requests, then the request pattern is isochronous
4363 * (see the comments on the function
4364 * bfq_bfqq_softrt_next_start()). Therefore we can
4365 * compute soft_rt_next_start.
4366 *
4367 * If, instead, the queue still has outstanding
4368 * requests, then we have to wait for the completion
4369 * of all the outstanding requests to discover whether
4370 * the request pattern is actually isochronous.
4371 */
4372 if (bfqq->dispatched == 0)
4373 bfqq->soft_rt_next_start =
4374 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4375 else if (bfqq->dispatched > 0) {
4376 /*
4377 * Schedule an update of soft_rt_next_start to when
4378 * the task may be discovered to be isochronous.
4379 */
4380 bfq_mark_bfqq_softrt_update(bfqq);
4381 }
4382 }
4383
4384 bfq_log_bfqq(bfqd, bfqq,
4385 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4386 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4387
4388 /*
4389 * bfqq expired, so no total service time needs to be computed
4390 * any longer: reset state machine for measuring total service
4391 * times.
4392 */
4393 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4394 bfqd->waited_rq = NULL;
4395
4396 /*
4397 * Increase, decrease or leave budget unchanged according to
4398 * reason.
4399 */
4400 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4401 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4402 /* bfqq is gone, no more actions on it */
4403 return;
4404
4405 /* mark bfqq as waiting a request only if a bic still points to it */
4406 if (!bfq_bfqq_busy(bfqq) &&
4407 reason != BFQQE_BUDGET_TIMEOUT &&
4408 reason != BFQQE_BUDGET_EXHAUSTED) {
4409 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4410 /*
4411 * Not setting service to 0, because, if the next rq
4412 * arrives in time, the queue will go on receiving
4413 * service with this same budget (as if it never expired)
4414 */
4415 } else
4416 entity->service = 0;
4417
4418 /*
4419 * Reset the received-service counter for every parent entity.
4420 * Differently from what happens with bfqq->entity.service,
4421 * the resetting of this counter never needs to be postponed
4422 * for parent entities. In fact, in case bfqq may have a
4423 * chance to go on being served using the last, partially
4424 * consumed budget, bfqq->entity.service needs to be kept,
4425 * because if bfqq then actually goes on being served using
4426 * the same budget, the last value of bfqq->entity.service is
4427 * needed to properly decrement bfqq->entity.budget by the
4428 * portion already consumed. In contrast, it is not necessary
4429 * to keep entity->service for parent entities too, because
4430 * the bubble up of the new value of bfqq->entity.budget will
4431 * make sure that the budgets of parent entities are correct,
4432 * even in case bfqq and thus parent entities go on receiving
4433 * service with the same budget.
4434 */
4435 entity = entity->parent;
4436 for_each_entity(entity)
4437 entity->service = 0;
4438 }
4439
4440 /*
4441 * Budget timeout is not implemented through a dedicated timer, but
4442 * just checked on request arrivals and completions, as well as on
4443 * idle timer expirations.
4444 */
bfq_bfqq_budget_timeout(struct bfq_queue * bfqq)4445 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4446 {
4447 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4448 }
4449
4450 /*
4451 * If we expire a queue that is actively waiting (i.e., with the
4452 * device idled) for the arrival of a new request, then we may incur
4453 * the timestamp misalignment problem described in the body of the
4454 * function __bfq_activate_entity. Hence we return true only if this
4455 * condition does not hold, or if the queue is slow enough to deserve
4456 * only to be kicked off for preserving a high throughput.
4457 */
bfq_may_expire_for_budg_timeout(struct bfq_queue * bfqq)4458 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4459 {
4460 bfq_log_bfqq(bfqq->bfqd, bfqq,
4461 "may_budget_timeout: wait_request %d left %d timeout %d",
4462 bfq_bfqq_wait_request(bfqq),
4463 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4464 bfq_bfqq_budget_timeout(bfqq));
4465
4466 return (!bfq_bfqq_wait_request(bfqq) ||
4467 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4468 &&
4469 bfq_bfqq_budget_timeout(bfqq);
4470 }
4471
idling_boosts_thr_without_issues(struct bfq_data * bfqd,struct bfq_queue * bfqq)4472 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4473 struct bfq_queue *bfqq)
4474 {
4475 bool rot_without_queueing =
4476 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4477 bfqq_sequential_and_IO_bound,
4478 idling_boosts_thr;
4479
4480 /* No point in idling for bfqq if it won't get requests any longer */
4481 if (unlikely(!bfqq_process_refs(bfqq)))
4482 return false;
4483
4484 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4485 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4486
4487 /*
4488 * The next variable takes into account the cases where idling
4489 * boosts the throughput.
4490 *
4491 * The value of the variable is computed considering, first, that
4492 * idling is virtually always beneficial for the throughput if:
4493 * (a) the device is not NCQ-capable and rotational, or
4494 * (b) regardless of the presence of NCQ, the device is rotational and
4495 * the request pattern for bfqq is I/O-bound and sequential, or
4496 * (c) regardless of whether it is rotational, the device is
4497 * not NCQ-capable and the request pattern for bfqq is
4498 * I/O-bound and sequential.
4499 *
4500 * Secondly, and in contrast to the above item (b), idling an
4501 * NCQ-capable flash-based device would not boost the
4502 * throughput even with sequential I/O; rather it would lower
4503 * the throughput in proportion to how fast the device
4504 * is. Accordingly, the next variable is true if any of the
4505 * above conditions (a), (b) or (c) is true, and, in
4506 * particular, happens to be false if bfqd is an NCQ-capable
4507 * flash-based device.
4508 */
4509 idling_boosts_thr = rot_without_queueing ||
4510 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4511 bfqq_sequential_and_IO_bound);
4512
4513 /*
4514 * The return value of this function is equal to that of
4515 * idling_boosts_thr, unless a special case holds. In this
4516 * special case, described below, idling may cause problems to
4517 * weight-raised queues.
4518 *
4519 * When the request pool is saturated (e.g., in the presence
4520 * of write hogs), if the processes associated with
4521 * non-weight-raised queues ask for requests at a lower rate,
4522 * then processes associated with weight-raised queues have a
4523 * higher probability to get a request from the pool
4524 * immediately (or at least soon) when they need one. Thus
4525 * they have a higher probability to actually get a fraction
4526 * of the device throughput proportional to their high
4527 * weight. This is especially true with NCQ-capable drives,
4528 * which enqueue several requests in advance, and further
4529 * reorder internally-queued requests.
4530 *
4531 * For this reason, we force to false the return value if
4532 * there are weight-raised busy queues. In this case, and if
4533 * bfqq is not weight-raised, this guarantees that the device
4534 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4535 * then idling will be guaranteed by another variable, see
4536 * below). Combined with the timestamping rules of BFQ (see
4537 * [1] for details), this behavior causes bfqq, and hence any
4538 * sync non-weight-raised queue, to get a lower number of
4539 * requests served, and thus to ask for a lower number of
4540 * requests from the request pool, before the busy
4541 * weight-raised queues get served again. This often mitigates
4542 * starvation problems in the presence of heavy write
4543 * workloads and NCQ, thereby guaranteeing a higher
4544 * application and system responsiveness in these hostile
4545 * scenarios.
4546 */
4547 return idling_boosts_thr &&
4548 bfqd->wr_busy_queues == 0;
4549 }
4550
4551 /*
4552 * For a queue that becomes empty, device idling is allowed only if
4553 * this function returns true for that queue. As a consequence, since
4554 * device idling plays a critical role for both throughput boosting
4555 * and service guarantees, the return value of this function plays a
4556 * critical role as well.
4557 *
4558 * In a nutshell, this function returns true only if idling is
4559 * beneficial for throughput or, even if detrimental for throughput,
4560 * idling is however necessary to preserve service guarantees (low
4561 * latency, desired throughput distribution, ...). In particular, on
4562 * NCQ-capable devices, this function tries to return false, so as to
4563 * help keep the drives' internal queues full, whenever this helps the
4564 * device boost the throughput without causing any service-guarantee
4565 * issue.
4566 *
4567 * Most of the issues taken into account to get the return value of
4568 * this function are not trivial. We discuss these issues in the two
4569 * functions providing the main pieces of information needed by this
4570 * function.
4571 */
bfq_better_to_idle(struct bfq_queue * bfqq)4572 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4573 {
4574 struct bfq_data *bfqd = bfqq->bfqd;
4575 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4576
4577 /* No point in idling for bfqq if it won't get requests any longer */
4578 if (unlikely(!bfqq_process_refs(bfqq)))
4579 return false;
4580
4581 if (unlikely(bfqd->strict_guarantees))
4582 return true;
4583
4584 /*
4585 * Idling is performed only if slice_idle > 0. In addition, we
4586 * do not idle if
4587 * (a) bfqq is async
4588 * (b) bfqq is in the idle io prio class: in this case we do
4589 * not idle because we want to minimize the bandwidth that
4590 * queues in this class can steal to higher-priority queues
4591 */
4592 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4593 bfq_class_idle(bfqq))
4594 return false;
4595
4596 idling_boosts_thr_with_no_issue =
4597 idling_boosts_thr_without_issues(bfqd, bfqq);
4598
4599 idling_needed_for_service_guar =
4600 idling_needed_for_service_guarantees(bfqd, bfqq);
4601
4602 /*
4603 * We have now the two components we need to compute the
4604 * return value of the function, which is true only if idling
4605 * either boosts the throughput (without issues), or is
4606 * necessary to preserve service guarantees.
4607 */
4608 return idling_boosts_thr_with_no_issue ||
4609 idling_needed_for_service_guar;
4610 }
4611
4612 /*
4613 * If the in-service queue is empty but the function bfq_better_to_idle
4614 * returns true, then:
4615 * 1) the queue must remain in service and cannot be expired, and
4616 * 2) the device must be idled to wait for the possible arrival of a new
4617 * request for the queue.
4618 * See the comments on the function bfq_better_to_idle for the reasons
4619 * why performing device idling is the best choice to boost the throughput
4620 * and preserve service guarantees when bfq_better_to_idle itself
4621 * returns true.
4622 */
bfq_bfqq_must_idle(struct bfq_queue * bfqq)4623 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4624 {
4625 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4626 }
4627
4628 /*
4629 * This function chooses the queue from which to pick the next extra
4630 * I/O request to inject, if it finds a compatible queue. See the
4631 * comments on bfq_update_inject_limit() for details on the injection
4632 * mechanism, and for the definitions of the quantities mentioned
4633 * below.
4634 */
4635 static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data * bfqd)4636 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4637 {
4638 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4639 unsigned int limit = in_serv_bfqq->inject_limit;
4640 /*
4641 * If
4642 * - bfqq is not weight-raised and therefore does not carry
4643 * time-critical I/O,
4644 * or
4645 * - regardless of whether bfqq is weight-raised, bfqq has
4646 * however a long think time, during which it can absorb the
4647 * effect of an appropriate number of extra I/O requests
4648 * from other queues (see bfq_update_inject_limit for
4649 * details on the computation of this number);
4650 * then injection can be performed without restrictions.
4651 */
4652 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4653 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4654
4655 /*
4656 * If
4657 * - the baseline total service time could not be sampled yet,
4658 * so the inject limit happens to be still 0, and
4659 * - a lot of time has elapsed since the plugging of I/O
4660 * dispatching started, so drive speed is being wasted
4661 * significantly;
4662 * then temporarily raise inject limit to one request.
4663 */
4664 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4665 bfq_bfqq_wait_request(in_serv_bfqq) &&
4666 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4667 bfqd->bfq_slice_idle)
4668 )
4669 limit = 1;
4670
4671 if (bfqd->rq_in_driver >= limit)
4672 return NULL;
4673
4674 /*
4675 * Linear search of the source queue for injection; but, with
4676 * a high probability, very few steps are needed to find a
4677 * candidate queue, i.e., a queue with enough budget left for
4678 * its next request. In fact:
4679 * - BFQ dynamically updates the budget of every queue so as
4680 * to accommodate the expected backlog of the queue;
4681 * - if a queue gets all its requests dispatched as injected
4682 * service, then the queue is removed from the active list
4683 * (and re-added only if it gets new requests, but then it
4684 * is assigned again enough budget for its new backlog).
4685 */
4686 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
4687 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4688 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4689 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4690 bfq_bfqq_budget_left(bfqq)) {
4691 /*
4692 * Allow for only one large in-flight request
4693 * on non-rotational devices, for the
4694 * following reason. On non-rotationl drives,
4695 * large requests take much longer than
4696 * smaller requests to be served. In addition,
4697 * the drive prefers to serve large requests
4698 * w.r.t. to small ones, if it can choose. So,
4699 * having more than one large requests queued
4700 * in the drive may easily make the next first
4701 * request of the in-service queue wait for so
4702 * long to break bfqq's service guarantees. On
4703 * the bright side, large requests let the
4704 * drive reach a very high throughput, even if
4705 * there is only one in-flight large request
4706 * at a time.
4707 */
4708 if (blk_queue_nonrot(bfqd->queue) &&
4709 blk_rq_sectors(bfqq->next_rq) >=
4710 BFQQ_SECT_THR_NONROT)
4711 limit = min_t(unsigned int, 1, limit);
4712 else
4713 limit = in_serv_bfqq->inject_limit;
4714
4715 if (bfqd->rq_in_driver < limit) {
4716 bfqd->rqs_injected = true;
4717 return bfqq;
4718 }
4719 }
4720
4721 return NULL;
4722 }
4723
4724 /*
4725 * Select a queue for service. If we have a current queue in service,
4726 * check whether to continue servicing it, or retrieve and set a new one.
4727 */
bfq_select_queue(struct bfq_data * bfqd)4728 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4729 {
4730 struct bfq_queue *bfqq;
4731 struct request *next_rq;
4732 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4733
4734 bfqq = bfqd->in_service_queue;
4735 if (!bfqq)
4736 goto new_queue;
4737
4738 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4739
4740 /*
4741 * Do not expire bfqq for budget timeout if bfqq may be about
4742 * to enjoy device idling. The reason why, in this case, we
4743 * prevent bfqq from expiring is the same as in the comments
4744 * on the case where bfq_bfqq_must_idle() returns true, in
4745 * bfq_completed_request().
4746 */
4747 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4748 !bfq_bfqq_must_idle(bfqq))
4749 goto expire;
4750
4751 check_queue:
4752 /*
4753 * This loop is rarely executed more than once. Even when it
4754 * happens, it is much more convenient to re-execute this loop
4755 * than to return NULL and trigger a new dispatch to get a
4756 * request served.
4757 */
4758 next_rq = bfqq->next_rq;
4759 /*
4760 * If bfqq has requests queued and it has enough budget left to
4761 * serve them, keep the queue, otherwise expire it.
4762 */
4763 if (next_rq) {
4764 if (bfq_serv_to_charge(next_rq, bfqq) >
4765 bfq_bfqq_budget_left(bfqq)) {
4766 /*
4767 * Expire the queue for budget exhaustion,
4768 * which makes sure that the next budget is
4769 * enough to serve the next request, even if
4770 * it comes from the fifo expired path.
4771 */
4772 reason = BFQQE_BUDGET_EXHAUSTED;
4773 goto expire;
4774 } else {
4775 /*
4776 * The idle timer may be pending because we may
4777 * not disable disk idling even when a new request
4778 * arrives.
4779 */
4780 if (bfq_bfqq_wait_request(bfqq)) {
4781 /*
4782 * If we get here: 1) at least a new request
4783 * has arrived but we have not disabled the
4784 * timer because the request was too small,
4785 * 2) then the block layer has unplugged
4786 * the device, causing the dispatch to be
4787 * invoked.
4788 *
4789 * Since the device is unplugged, now the
4790 * requests are probably large enough to
4791 * provide a reasonable throughput.
4792 * So we disable idling.
4793 */
4794 bfq_clear_bfqq_wait_request(bfqq);
4795 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4796 }
4797 goto keep_queue;
4798 }
4799 }
4800
4801 /*
4802 * No requests pending. However, if the in-service queue is idling
4803 * for a new request, or has requests waiting for a completion and
4804 * may idle after their completion, then keep it anyway.
4805 *
4806 * Yet, inject service from other queues if it boosts
4807 * throughput and is possible.
4808 */
4809 if (bfq_bfqq_wait_request(bfqq) ||
4810 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4811 struct bfq_queue *async_bfqq =
4812 bfqq->bic && bfqq->bic->bfqq[0] &&
4813 bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
4814 bfqq->bic->bfqq[0]->next_rq ?
4815 bfqq->bic->bfqq[0] : NULL;
4816 struct bfq_queue *blocked_bfqq =
4817 !hlist_empty(&bfqq->woken_list) ?
4818 container_of(bfqq->woken_list.first,
4819 struct bfq_queue,
4820 woken_list_node)
4821 : NULL;
4822
4823 /*
4824 * The next four mutually-exclusive ifs decide
4825 * whether to try injection, and choose the queue to
4826 * pick an I/O request from.
4827 *
4828 * The first if checks whether the process associated
4829 * with bfqq has also async I/O pending. If so, it
4830 * injects such I/O unconditionally. Injecting async
4831 * I/O from the same process can cause no harm to the
4832 * process. On the contrary, it can only increase
4833 * bandwidth and reduce latency for the process.
4834 *
4835 * The second if checks whether there happens to be a
4836 * non-empty waker queue for bfqq, i.e., a queue whose
4837 * I/O needs to be completed for bfqq to receive new
4838 * I/O. This happens, e.g., if bfqq is associated with
4839 * a process that does some sync. A sync generates
4840 * extra blocking I/O, which must be completed before
4841 * the process associated with bfqq can go on with its
4842 * I/O. If the I/O of the waker queue is not served,
4843 * then bfqq remains empty, and no I/O is dispatched,
4844 * until the idle timeout fires for bfqq. This is
4845 * likely to result in lower bandwidth and higher
4846 * latencies for bfqq, and in a severe loss of total
4847 * throughput. The best action to take is therefore to
4848 * serve the waker queue as soon as possible. So do it
4849 * (without relying on the third alternative below for
4850 * eventually serving waker_bfqq's I/O; see the last
4851 * paragraph for further details). This systematic
4852 * injection of I/O from the waker queue does not
4853 * cause any delay to bfqq's I/O. On the contrary,
4854 * next bfqq's I/O is brought forward dramatically,
4855 * for it is not blocked for milliseconds.
4856 *
4857 * The third if checks whether there is a queue woken
4858 * by bfqq, and currently with pending I/O. Such a
4859 * woken queue does not steal bandwidth from bfqq,
4860 * because it remains soon without I/O if bfqq is not
4861 * served. So there is virtually no risk of loss of
4862 * bandwidth for bfqq if this woken queue has I/O
4863 * dispatched while bfqq is waiting for new I/O.
4864 *
4865 * The fourth if checks whether bfqq is a queue for
4866 * which it is better to avoid injection. It is so if
4867 * bfqq delivers more throughput when served without
4868 * any further I/O from other queues in the middle, or
4869 * if the service times of bfqq's I/O requests both
4870 * count more than overall throughput, and may be
4871 * easily increased by injection (this happens if bfqq
4872 * has a short think time). If none of these
4873 * conditions holds, then a candidate queue for
4874 * injection is looked for through
4875 * bfq_choose_bfqq_for_injection(). Note that the
4876 * latter may return NULL (for example if the inject
4877 * limit for bfqq is currently 0).
4878 *
4879 * NOTE: motivation for the second alternative
4880 *
4881 * Thanks to the way the inject limit is updated in
4882 * bfq_update_has_short_ttime(), it is rather likely
4883 * that, if I/O is being plugged for bfqq and the
4884 * waker queue has pending I/O requests that are
4885 * blocking bfqq's I/O, then the fourth alternative
4886 * above lets the waker queue get served before the
4887 * I/O-plugging timeout fires. So one may deem the
4888 * second alternative superfluous. It is not, because
4889 * the fourth alternative may be way less effective in
4890 * case of a synchronization. For two main
4891 * reasons. First, throughput may be low because the
4892 * inject limit may be too low to guarantee the same
4893 * amount of injected I/O, from the waker queue or
4894 * other queues, that the second alternative
4895 * guarantees (the second alternative unconditionally
4896 * injects a pending I/O request of the waker queue
4897 * for each bfq_dispatch_request()). Second, with the
4898 * fourth alternative, the duration of the plugging,
4899 * i.e., the time before bfqq finally receives new I/O,
4900 * may not be minimized, because the waker queue may
4901 * happen to be served only after other queues.
4902 */
4903 if (async_bfqq &&
4904 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4905 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4906 bfq_bfqq_budget_left(async_bfqq))
4907 bfqq = bfqq->bic->bfqq[0];
4908 else if (bfqq->waker_bfqq &&
4909 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4910 bfqq->waker_bfqq->next_rq &&
4911 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4912 bfqq->waker_bfqq) <=
4913 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4914 )
4915 bfqq = bfqq->waker_bfqq;
4916 else if (blocked_bfqq &&
4917 bfq_bfqq_busy(blocked_bfqq) &&
4918 blocked_bfqq->next_rq &&
4919 bfq_serv_to_charge(blocked_bfqq->next_rq,
4920 blocked_bfqq) <=
4921 bfq_bfqq_budget_left(blocked_bfqq)
4922 )
4923 bfqq = blocked_bfqq;
4924 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
4925 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
4926 !bfq_bfqq_has_short_ttime(bfqq)))
4927 bfqq = bfq_choose_bfqq_for_injection(bfqd);
4928 else
4929 bfqq = NULL;
4930
4931 goto keep_queue;
4932 }
4933
4934 reason = BFQQE_NO_MORE_REQUESTS;
4935 expire:
4936 bfq_bfqq_expire(bfqd, bfqq, false, reason);
4937 new_queue:
4938 bfqq = bfq_set_in_service_queue(bfqd);
4939 if (bfqq) {
4940 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
4941 goto check_queue;
4942 }
4943 keep_queue:
4944 if (bfqq)
4945 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
4946 else
4947 bfq_log(bfqd, "select_queue: no queue returned");
4948
4949 return bfqq;
4950 }
4951
bfq_update_wr_data(struct bfq_data * bfqd,struct bfq_queue * bfqq)4952 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4953 {
4954 struct bfq_entity *entity = &bfqq->entity;
4955
4956 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
4957 bfq_log_bfqq(bfqd, bfqq,
4958 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
4959 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
4960 jiffies_to_msecs(bfqq->wr_cur_max_time),
4961 bfqq->wr_coeff,
4962 bfqq->entity.weight, bfqq->entity.orig_weight);
4963
4964 if (entity->prio_changed)
4965 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
4966
4967 /*
4968 * If the queue was activated in a burst, or too much
4969 * time has elapsed from the beginning of this
4970 * weight-raising period, then end weight raising.
4971 */
4972 if (bfq_bfqq_in_large_burst(bfqq))
4973 bfq_bfqq_end_wr(bfqq);
4974 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
4975 bfqq->wr_cur_max_time)) {
4976 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
4977 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4978 bfq_wr_duration(bfqd))) {
4979 /*
4980 * Either in interactive weight
4981 * raising, or in soft_rt weight
4982 * raising with the
4983 * interactive-weight-raising period
4984 * elapsed (so no switch back to
4985 * interactive weight raising).
4986 */
4987 bfq_bfqq_end_wr(bfqq);
4988 } else { /*
4989 * soft_rt finishing while still in
4990 * interactive period, switch back to
4991 * interactive weight raising
4992 */
4993 switch_back_to_interactive_wr(bfqq, bfqd);
4994 bfqq->entity.prio_changed = 1;
4995 }
4996 }
4997 if (bfqq->wr_coeff > 1 &&
4998 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
4999 bfqq->service_from_wr > max_service_from_wr) {
5000 /* see comments on max_service_from_wr */
5001 bfq_bfqq_end_wr(bfqq);
5002 }
5003 }
5004 /*
5005 * To improve latency (for this or other queues), immediately
5006 * update weight both if it must be raised and if it must be
5007 * lowered. Since, entity may be on some active tree here, and
5008 * might have a pending change of its ioprio class, invoke
5009 * next function with the last parameter unset (see the
5010 * comments on the function).
5011 */
5012 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5013 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5014 entity, false);
5015 }
5016
5017 /*
5018 * Dispatch next request from bfqq.
5019 */
bfq_dispatch_rq_from_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5020 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5021 struct bfq_queue *bfqq)
5022 {
5023 struct request *rq = bfqq->next_rq;
5024 unsigned long service_to_charge;
5025
5026 service_to_charge = bfq_serv_to_charge(rq, bfqq);
5027
5028 bfq_bfqq_served(bfqq, service_to_charge);
5029
5030 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5031 bfqd->wait_dispatch = false;
5032 bfqd->waited_rq = rq;
5033 }
5034
5035 bfq_dispatch_remove(bfqd->queue, rq);
5036
5037 if (bfqq != bfqd->in_service_queue)
5038 goto return_rq;
5039
5040 /*
5041 * If weight raising has to terminate for bfqq, then next
5042 * function causes an immediate update of bfqq's weight,
5043 * without waiting for next activation. As a consequence, on
5044 * expiration, bfqq will be timestamped as if has never been
5045 * weight-raised during this service slot, even if it has
5046 * received part or even most of the service as a
5047 * weight-raised queue. This inflates bfqq's timestamps, which
5048 * is beneficial, as bfqq is then more willing to leave the
5049 * device immediately to possible other weight-raised queues.
5050 */
5051 bfq_update_wr_data(bfqd, bfqq);
5052
5053 /*
5054 * Expire bfqq, pretending that its budget expired, if bfqq
5055 * belongs to CLASS_IDLE and other queues are waiting for
5056 * service.
5057 */
5058 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
5059 goto return_rq;
5060
5061 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5062
5063 return_rq:
5064 return rq;
5065 }
5066
bfq_has_work(struct blk_mq_hw_ctx * hctx)5067 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5068 {
5069 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5070
5071 /*
5072 * Avoiding lock: a race on bfqd->queued should cause at
5073 * most a call to dispatch for nothing
5074 */
5075 return !list_empty_careful(&bfqd->dispatch) ||
5076 READ_ONCE(bfqd->queued);
5077 }
5078
__bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5079 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5080 {
5081 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5082 struct request *rq = NULL;
5083 struct bfq_queue *bfqq = NULL;
5084
5085 if (!list_empty(&bfqd->dispatch)) {
5086 rq = list_first_entry(&bfqd->dispatch, struct request,
5087 queuelist);
5088 list_del_init(&rq->queuelist);
5089
5090 bfqq = RQ_BFQQ(rq);
5091
5092 if (bfqq) {
5093 /*
5094 * Increment counters here, because this
5095 * dispatch does not follow the standard
5096 * dispatch flow (where counters are
5097 * incremented)
5098 */
5099 bfqq->dispatched++;
5100
5101 goto inc_in_driver_start_rq;
5102 }
5103
5104 /*
5105 * We exploit the bfq_finish_requeue_request hook to
5106 * decrement rq_in_driver, but
5107 * bfq_finish_requeue_request will not be invoked on
5108 * this request. So, to avoid unbalance, just start
5109 * this request, without incrementing rq_in_driver. As
5110 * a negative consequence, rq_in_driver is deceptively
5111 * lower than it should be while this request is in
5112 * service. This may cause bfq_schedule_dispatch to be
5113 * invoked uselessly.
5114 *
5115 * As for implementing an exact solution, the
5116 * bfq_finish_requeue_request hook, if defined, is
5117 * probably invoked also on this request. So, by
5118 * exploiting this hook, we could 1) increment
5119 * rq_in_driver here, and 2) decrement it in
5120 * bfq_finish_requeue_request. Such a solution would
5121 * let the value of the counter be always accurate,
5122 * but it would entail using an extra interface
5123 * function. This cost seems higher than the benefit,
5124 * being the frequency of non-elevator-private
5125 * requests very low.
5126 */
5127 goto start_rq;
5128 }
5129
5130 bfq_log(bfqd, "dispatch requests: %d busy queues",
5131 bfq_tot_busy_queues(bfqd));
5132
5133 if (bfq_tot_busy_queues(bfqd) == 0)
5134 goto exit;
5135
5136 /*
5137 * Force device to serve one request at a time if
5138 * strict_guarantees is true. Forcing this service scheme is
5139 * currently the ONLY way to guarantee that the request
5140 * service order enforced by the scheduler is respected by a
5141 * queueing device. Otherwise the device is free even to make
5142 * some unlucky request wait for as long as the device
5143 * wishes.
5144 *
5145 * Of course, serving one request at a time may cause loss of
5146 * throughput.
5147 */
5148 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
5149 goto exit;
5150
5151 bfqq = bfq_select_queue(bfqd);
5152 if (!bfqq)
5153 goto exit;
5154
5155 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5156
5157 if (rq) {
5158 inc_in_driver_start_rq:
5159 bfqd->rq_in_driver++;
5160 start_rq:
5161 rq->rq_flags |= RQF_STARTED;
5162 }
5163 exit:
5164 return rq;
5165 }
5166
5167 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5168 static void bfq_update_dispatch_stats(struct request_queue *q,
5169 struct request *rq,
5170 struct bfq_queue *in_serv_queue,
5171 bool idle_timer_disabled)
5172 {
5173 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5174
5175 if (!idle_timer_disabled && !bfqq)
5176 return;
5177
5178 /*
5179 * rq and bfqq are guaranteed to exist until this function
5180 * ends, for the following reasons. First, rq can be
5181 * dispatched to the device, and then can be completed and
5182 * freed, only after this function ends. Second, rq cannot be
5183 * merged (and thus freed because of a merge) any longer,
5184 * because it has already started. Thus rq cannot be freed
5185 * before this function ends, and, since rq has a reference to
5186 * bfqq, the same guarantee holds for bfqq too.
5187 *
5188 * In addition, the following queue lock guarantees that
5189 * bfqq_group(bfqq) exists as well.
5190 */
5191 spin_lock_irq(&q->queue_lock);
5192 if (idle_timer_disabled)
5193 /*
5194 * Since the idle timer has been disabled,
5195 * in_serv_queue contained some request when
5196 * __bfq_dispatch_request was invoked above, which
5197 * implies that rq was picked exactly from
5198 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5199 * therefore guaranteed to exist because of the above
5200 * arguments.
5201 */
5202 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5203 if (bfqq) {
5204 struct bfq_group *bfqg = bfqq_group(bfqq);
5205
5206 bfqg_stats_update_avg_queue_size(bfqg);
5207 bfqg_stats_set_start_empty_time(bfqg);
5208 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5209 }
5210 spin_unlock_irq(&q->queue_lock);
5211 }
5212 #else
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5213 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5214 struct request *rq,
5215 struct bfq_queue *in_serv_queue,
5216 bool idle_timer_disabled) {}
5217 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5218
bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5219 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5220 {
5221 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5222 struct request *rq;
5223 struct bfq_queue *in_serv_queue;
5224 bool waiting_rq, idle_timer_disabled = false;
5225
5226 spin_lock_irq(&bfqd->lock);
5227
5228 in_serv_queue = bfqd->in_service_queue;
5229 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5230
5231 rq = __bfq_dispatch_request(hctx);
5232 if (in_serv_queue == bfqd->in_service_queue) {
5233 idle_timer_disabled =
5234 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5235 }
5236
5237 spin_unlock_irq(&bfqd->lock);
5238 bfq_update_dispatch_stats(hctx->queue, rq,
5239 idle_timer_disabled ? in_serv_queue : NULL,
5240 idle_timer_disabled);
5241
5242 return rq;
5243 }
5244
5245 /*
5246 * Task holds one reference to the queue, dropped when task exits. Each rq
5247 * in-flight on this queue also holds a reference, dropped when rq is freed.
5248 *
5249 * Scheduler lock must be held here. Recall not to use bfqq after calling
5250 * this function on it.
5251 */
bfq_put_queue(struct bfq_queue * bfqq)5252 void bfq_put_queue(struct bfq_queue *bfqq)
5253 {
5254 struct bfq_queue *item;
5255 struct hlist_node *n;
5256 struct bfq_group *bfqg = bfqq_group(bfqq);
5257
5258 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5259
5260 bfqq->ref--;
5261 if (bfqq->ref)
5262 return;
5263
5264 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5265 hlist_del_init(&bfqq->burst_list_node);
5266 /*
5267 * Decrement also burst size after the removal, if the
5268 * process associated with bfqq is exiting, and thus
5269 * does not contribute to the burst any longer. This
5270 * decrement helps filter out false positives of large
5271 * bursts, when some short-lived process (often due to
5272 * the execution of commands by some service) happens
5273 * to start and exit while a complex application is
5274 * starting, and thus spawning several processes that
5275 * do I/O (and that *must not* be treated as a large
5276 * burst, see comments on bfq_handle_burst).
5277 *
5278 * In particular, the decrement is performed only if:
5279 * 1) bfqq is not a merged queue, because, if it is,
5280 * then this free of bfqq is not triggered by the exit
5281 * of the process bfqq is associated with, but exactly
5282 * by the fact that bfqq has just been merged.
5283 * 2) burst_size is greater than 0, to handle
5284 * unbalanced decrements. Unbalanced decrements may
5285 * happen in te following case: bfqq is inserted into
5286 * the current burst list--without incrementing
5287 * bust_size--because of a split, but the current
5288 * burst list is not the burst list bfqq belonged to
5289 * (see comments on the case of a split in
5290 * bfq_set_request).
5291 */
5292 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5293 bfqq->bfqd->burst_size--;
5294 }
5295
5296 /*
5297 * bfqq does not exist any longer, so it cannot be woken by
5298 * any other queue, and cannot wake any other queue. Then bfqq
5299 * must be removed from the woken list of its possible waker
5300 * queue, and all queues in the woken list of bfqq must stop
5301 * having a waker queue. Strictly speaking, these updates
5302 * should be performed when bfqq remains with no I/O source
5303 * attached to it, which happens before bfqq gets freed. In
5304 * particular, this happens when the last process associated
5305 * with bfqq exits or gets associated with a different
5306 * queue. However, both events lead to bfqq being freed soon,
5307 * and dangling references would come out only after bfqq gets
5308 * freed. So these updates are done here, as a simple and safe
5309 * way to handle all cases.
5310 */
5311 /* remove bfqq from woken list */
5312 if (!hlist_unhashed(&bfqq->woken_list_node))
5313 hlist_del_init(&bfqq->woken_list_node);
5314
5315 /* reset waker for all queues in woken list */
5316 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5317 woken_list_node) {
5318 item->waker_bfqq = NULL;
5319 hlist_del_init(&item->woken_list_node);
5320 }
5321
5322 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5323 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5324
5325 kmem_cache_free(bfq_pool, bfqq);
5326 bfqg_and_blkg_put(bfqg);
5327 }
5328
bfq_put_stable_ref(struct bfq_queue * bfqq)5329 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5330 {
5331 bfqq->stable_ref--;
5332 bfq_put_queue(bfqq);
5333 }
5334
bfq_put_cooperator(struct bfq_queue * bfqq)5335 void bfq_put_cooperator(struct bfq_queue *bfqq)
5336 {
5337 struct bfq_queue *__bfqq, *next;
5338
5339 /*
5340 * If this queue was scheduled to merge with another queue, be
5341 * sure to drop the reference taken on that queue (and others in
5342 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5343 */
5344 __bfqq = bfqq->new_bfqq;
5345 while (__bfqq) {
5346 if (__bfqq == bfqq)
5347 break;
5348 next = __bfqq->new_bfqq;
5349 bfq_put_queue(__bfqq);
5350 __bfqq = next;
5351 }
5352 }
5353
bfq_exit_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5354 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5355 {
5356 if (bfqq == bfqd->in_service_queue) {
5357 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5358 bfq_schedule_dispatch(bfqd);
5359 }
5360
5361 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5362
5363 bfq_put_cooperator(bfqq);
5364
5365 bfq_release_process_ref(bfqd, bfqq);
5366 }
5367
bfq_exit_icq_bfqq(struct bfq_io_cq * bic,bool is_sync)5368 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
5369 {
5370 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
5371 struct bfq_data *bfqd;
5372
5373 if (bfqq)
5374 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5375
5376 if (bfqq && bfqd) {
5377 unsigned long flags;
5378
5379 spin_lock_irqsave(&bfqd->lock, flags);
5380 bfqq->bic = NULL;
5381 bfq_exit_bfqq(bfqd, bfqq);
5382 bic_set_bfqq(bic, NULL, is_sync);
5383 spin_unlock_irqrestore(&bfqd->lock, flags);
5384 }
5385 }
5386
bfq_exit_icq(struct io_cq * icq)5387 static void bfq_exit_icq(struct io_cq *icq)
5388 {
5389 struct bfq_io_cq *bic = icq_to_bic(icq);
5390
5391 if (bic->stable_merge_bfqq) {
5392 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd;
5393
5394 /*
5395 * bfqd is NULL if scheduler already exited, and in
5396 * that case this is the last time bfqq is accessed.
5397 */
5398 if (bfqd) {
5399 unsigned long flags;
5400
5401 spin_lock_irqsave(&bfqd->lock, flags);
5402 bfq_put_stable_ref(bic->stable_merge_bfqq);
5403 spin_unlock_irqrestore(&bfqd->lock, flags);
5404 } else {
5405 bfq_put_stable_ref(bic->stable_merge_bfqq);
5406 }
5407 }
5408
5409 bfq_exit_icq_bfqq(bic, true);
5410 bfq_exit_icq_bfqq(bic, false);
5411 }
5412
5413 /*
5414 * Update the entity prio values; note that the new values will not
5415 * be used until the next (re)activation.
5416 */
5417 static void
bfq_set_next_ioprio_data(struct bfq_queue * bfqq,struct bfq_io_cq * bic)5418 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5419 {
5420 struct task_struct *tsk = current;
5421 int ioprio_class;
5422 struct bfq_data *bfqd = bfqq->bfqd;
5423
5424 if (!bfqd)
5425 return;
5426
5427 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5428 switch (ioprio_class) {
5429 default:
5430 pr_err("bdi %s: bfq: bad prio class %d\n",
5431 bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5432 ioprio_class);
5433 fallthrough;
5434 case IOPRIO_CLASS_NONE:
5435 /*
5436 * No prio set, inherit CPU scheduling settings.
5437 */
5438 bfqq->new_ioprio = task_nice_ioprio(tsk);
5439 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5440 break;
5441 case IOPRIO_CLASS_RT:
5442 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5443 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5444 break;
5445 case IOPRIO_CLASS_BE:
5446 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5447 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5448 break;
5449 case IOPRIO_CLASS_IDLE:
5450 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5451 bfqq->new_ioprio = 7;
5452 break;
5453 }
5454
5455 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5456 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5457 bfqq->new_ioprio);
5458 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5459 }
5460
5461 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5462 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5463 bfqq->new_ioprio, bfqq->entity.new_weight);
5464 bfqq->entity.prio_changed = 1;
5465 }
5466
5467 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5468 struct bio *bio, bool is_sync,
5469 struct bfq_io_cq *bic,
5470 bool respawn);
5471
bfq_check_ioprio_change(struct bfq_io_cq * bic,struct bio * bio)5472 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5473 {
5474 struct bfq_data *bfqd = bic_to_bfqd(bic);
5475 struct bfq_queue *bfqq;
5476 int ioprio = bic->icq.ioc->ioprio;
5477
5478 /*
5479 * This condition may trigger on a newly created bic, be sure to
5480 * drop the lock before returning.
5481 */
5482 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5483 return;
5484
5485 bic->ioprio = ioprio;
5486
5487 bfqq = bic_to_bfqq(bic, false);
5488 if (bfqq) {
5489 bfq_release_process_ref(bfqd, bfqq);
5490 bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5491 bic_set_bfqq(bic, bfqq, false);
5492 }
5493
5494 bfqq = bic_to_bfqq(bic, true);
5495 if (bfqq)
5496 bfq_set_next_ioprio_data(bfqq, bic);
5497 }
5498
bfq_init_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,pid_t pid,int is_sync)5499 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5500 struct bfq_io_cq *bic, pid_t pid, int is_sync)
5501 {
5502 u64 now_ns = ktime_get_ns();
5503
5504 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5505 INIT_LIST_HEAD(&bfqq->fifo);
5506 INIT_HLIST_NODE(&bfqq->burst_list_node);
5507 INIT_HLIST_NODE(&bfqq->woken_list_node);
5508 INIT_HLIST_HEAD(&bfqq->woken_list);
5509
5510 bfqq->ref = 0;
5511 bfqq->bfqd = bfqd;
5512
5513 if (bic)
5514 bfq_set_next_ioprio_data(bfqq, bic);
5515
5516 if (is_sync) {
5517 /*
5518 * No need to mark as has_short_ttime if in
5519 * idle_class, because no device idling is performed
5520 * for queues in idle class
5521 */
5522 if (!bfq_class_idle(bfqq))
5523 /* tentatively mark as has_short_ttime */
5524 bfq_mark_bfqq_has_short_ttime(bfqq);
5525 bfq_mark_bfqq_sync(bfqq);
5526 bfq_mark_bfqq_just_created(bfqq);
5527 } else
5528 bfq_clear_bfqq_sync(bfqq);
5529
5530 /* set end request to minus infinity from now */
5531 bfqq->ttime.last_end_request = now_ns + 1;
5532
5533 bfqq->creation_time = jiffies;
5534
5535 bfqq->io_start_time = now_ns;
5536
5537 bfq_mark_bfqq_IO_bound(bfqq);
5538
5539 bfqq->pid = pid;
5540
5541 /* Tentative initial value to trade off between thr and lat */
5542 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5543 bfqq->budget_timeout = bfq_smallest_from_now();
5544
5545 bfqq->wr_coeff = 1;
5546 bfqq->last_wr_start_finish = jiffies;
5547 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5548 bfqq->split_time = bfq_smallest_from_now();
5549
5550 /*
5551 * To not forget the possibly high bandwidth consumed by a
5552 * process/queue in the recent past,
5553 * bfq_bfqq_softrt_next_start() returns a value at least equal
5554 * to the current value of bfqq->soft_rt_next_start (see
5555 * comments on bfq_bfqq_softrt_next_start). Set
5556 * soft_rt_next_start to now, to mean that bfqq has consumed
5557 * no bandwidth so far.
5558 */
5559 bfqq->soft_rt_next_start = jiffies;
5560
5561 /* first request is almost certainly seeky */
5562 bfqq->seek_history = 1;
5563 }
5564
bfq_async_queue_prio(struct bfq_data * bfqd,struct bfq_group * bfqg,int ioprio_class,int ioprio)5565 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5566 struct bfq_group *bfqg,
5567 int ioprio_class, int ioprio)
5568 {
5569 switch (ioprio_class) {
5570 case IOPRIO_CLASS_RT:
5571 return &bfqg->async_bfqq[0][ioprio];
5572 case IOPRIO_CLASS_NONE:
5573 ioprio = IOPRIO_BE_NORM;
5574 fallthrough;
5575 case IOPRIO_CLASS_BE:
5576 return &bfqg->async_bfqq[1][ioprio];
5577 case IOPRIO_CLASS_IDLE:
5578 return &bfqg->async_idle_bfqq;
5579 default:
5580 return NULL;
5581 }
5582 }
5583
5584 static struct bfq_queue *
bfq_do_early_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,struct bfq_queue * last_bfqq_created)5585 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5586 struct bfq_io_cq *bic,
5587 struct bfq_queue *last_bfqq_created)
5588 {
5589 struct bfq_queue *new_bfqq =
5590 bfq_setup_merge(bfqq, last_bfqq_created);
5591
5592 if (!new_bfqq)
5593 return bfqq;
5594
5595 if (new_bfqq->bic)
5596 new_bfqq->bic->stably_merged = true;
5597 bic->stably_merged = true;
5598
5599 /*
5600 * Reusing merge functions. This implies that
5601 * bfqq->bic must be set too, for
5602 * bfq_merge_bfqqs to correctly save bfqq's
5603 * state before killing it.
5604 */
5605 bfqq->bic = bic;
5606 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
5607
5608 return new_bfqq;
5609 }
5610
5611 /*
5612 * Many throughput-sensitive workloads are made of several parallel
5613 * I/O flows, with all flows generated by the same application, or
5614 * more generically by the same task (e.g., system boot). The most
5615 * counterproductive action with these workloads is plugging I/O
5616 * dispatch when one of the bfq_queues associated with these flows
5617 * remains temporarily empty.
5618 *
5619 * To avoid this plugging, BFQ has been using a burst-handling
5620 * mechanism for years now. This mechanism has proven effective for
5621 * throughput, and not detrimental for service guarantees. The
5622 * following function pushes this mechanism a little bit further,
5623 * basing on the following two facts.
5624 *
5625 * First, all the I/O flows of a the same application or task
5626 * contribute to the execution/completion of that common application
5627 * or task. So the performance figures that matter are total
5628 * throughput of the flows and task-wide I/O latency. In particular,
5629 * these flows do not need to be protected from each other, in terms
5630 * of individual bandwidth or latency.
5631 *
5632 * Second, the above fact holds regardless of the number of flows.
5633 *
5634 * Putting these two facts together, this commits merges stably the
5635 * bfq_queues associated with these I/O flows, i.e., with the
5636 * processes that generate these IO/ flows, regardless of how many the
5637 * involved processes are.
5638 *
5639 * To decide whether a set of bfq_queues is actually associated with
5640 * the I/O flows of a common application or task, and to merge these
5641 * queues stably, this function operates as follows: given a bfq_queue,
5642 * say Q2, currently being created, and the last bfq_queue, say Q1,
5643 * created before Q2, Q2 is merged stably with Q1 if
5644 * - very little time has elapsed since when Q1 was created
5645 * - Q2 has the same ioprio as Q1
5646 * - Q2 belongs to the same group as Q1
5647 *
5648 * Merging bfq_queues also reduces scheduling overhead. A fio test
5649 * with ten random readers on /dev/nullb shows a throughput boost of
5650 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5651 * the total per-request processing time, the above throughput boost
5652 * implies that BFQ's overhead is reduced by more than 50%.
5653 *
5654 * This new mechanism most certainly obsoletes the current
5655 * burst-handling heuristics. We keep those heuristics for the moment.
5656 */
bfq_do_or_sched_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5657 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5658 struct bfq_queue *bfqq,
5659 struct bfq_io_cq *bic)
5660 {
5661 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5662 &bfqq->entity.parent->last_bfqq_created :
5663 &bfqd->last_bfqq_created;
5664
5665 struct bfq_queue *last_bfqq_created = *source_bfqq;
5666
5667 /*
5668 * If last_bfqq_created has not been set yet, then init it. If
5669 * it has been set already, but too long ago, then move it
5670 * forward to bfqq. Finally, move also if bfqq belongs to a
5671 * different group than last_bfqq_created, or if bfqq has a
5672 * different ioprio or ioprio_class. If none of these
5673 * conditions holds true, then try an early stable merge or
5674 * schedule a delayed stable merge.
5675 *
5676 * A delayed merge is scheduled (instead of performing an
5677 * early merge), in case bfqq might soon prove to be more
5678 * throughput-beneficial if not merged. Currently this is
5679 * possible only if bfqd is rotational with no queueing. For
5680 * such a drive, not merging bfqq is better for throughput if
5681 * bfqq happens to contain sequential I/O. So, we wait a
5682 * little bit for enough I/O to flow through bfqq. After that,
5683 * if such an I/O is sequential, then the merge is
5684 * canceled. Otherwise the merge is finally performed.
5685 */
5686 if (!last_bfqq_created ||
5687 time_before(last_bfqq_created->creation_time +
5688 msecs_to_jiffies(bfq_activation_stable_merging),
5689 bfqq->creation_time) ||
5690 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5691 bfqq->ioprio != last_bfqq_created->ioprio ||
5692 bfqq->ioprio_class != last_bfqq_created->ioprio_class)
5693 *source_bfqq = bfqq;
5694 else if (time_after_eq(last_bfqq_created->creation_time +
5695 bfqd->bfq_burst_interval,
5696 bfqq->creation_time)) {
5697 if (likely(bfqd->nonrot_with_queueing))
5698 /*
5699 * With this type of drive, leaving
5700 * bfqq alone may provide no
5701 * throughput benefits compared with
5702 * merging bfqq. So merge bfqq now.
5703 */
5704 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5705 bic,
5706 last_bfqq_created);
5707 else { /* schedule tentative stable merge */
5708 /*
5709 * get reference on last_bfqq_created,
5710 * to prevent it from being freed,
5711 * until we decide whether to merge
5712 */
5713 last_bfqq_created->ref++;
5714 /*
5715 * need to keep track of stable refs, to
5716 * compute process refs correctly
5717 */
5718 last_bfqq_created->stable_ref++;
5719 /*
5720 * Record the bfqq to merge to.
5721 */
5722 bic->stable_merge_bfqq = last_bfqq_created;
5723 }
5724 }
5725
5726 return bfqq;
5727 }
5728
5729
bfq_get_queue(struct bfq_data * bfqd,struct bio * bio,bool is_sync,struct bfq_io_cq * bic,bool respawn)5730 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5731 struct bio *bio, bool is_sync,
5732 struct bfq_io_cq *bic,
5733 bool respawn)
5734 {
5735 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5736 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5737 struct bfq_queue **async_bfqq = NULL;
5738 struct bfq_queue *bfqq;
5739 struct bfq_group *bfqg;
5740
5741 bfqg = bfq_bio_bfqg(bfqd, bio);
5742 if (!is_sync) {
5743 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5744 ioprio);
5745 bfqq = *async_bfqq;
5746 if (bfqq)
5747 goto out;
5748 }
5749
5750 bfqq = kmem_cache_alloc_node(bfq_pool,
5751 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5752 bfqd->queue->node);
5753
5754 if (bfqq) {
5755 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5756 is_sync);
5757 bfq_init_entity(&bfqq->entity, bfqg);
5758 bfq_log_bfqq(bfqd, bfqq, "allocated");
5759 } else {
5760 bfqq = &bfqd->oom_bfqq;
5761 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5762 goto out;
5763 }
5764
5765 /*
5766 * Pin the queue now that it's allocated, scheduler exit will
5767 * prune it.
5768 */
5769 if (async_bfqq) {
5770 bfqq->ref++; /*
5771 * Extra group reference, w.r.t. sync
5772 * queue. This extra reference is removed
5773 * only if bfqq->bfqg disappears, to
5774 * guarantee that this queue is not freed
5775 * until its group goes away.
5776 */
5777 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5778 bfqq, bfqq->ref);
5779 *async_bfqq = bfqq;
5780 }
5781
5782 out:
5783 bfqq->ref++; /* get a process reference to this queue */
5784
5785 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5786 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5787 return bfqq;
5788 }
5789
bfq_update_io_thinktime(struct bfq_data * bfqd,struct bfq_queue * bfqq)5790 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5791 struct bfq_queue *bfqq)
5792 {
5793 struct bfq_ttime *ttime = &bfqq->ttime;
5794 u64 elapsed;
5795
5796 /*
5797 * We are really interested in how long it takes for the queue to
5798 * become busy when there is no outstanding IO for this queue. So
5799 * ignore cases when the bfq queue has already IO queued.
5800 */
5801 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5802 return;
5803 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5804 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5805
5806 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5807 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5808 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5809 ttime->ttime_samples);
5810 }
5811
5812 static void
bfq_update_io_seektime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5813 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5814 struct request *rq)
5815 {
5816 bfqq->seek_history <<= 1;
5817 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5818
5819 if (bfqq->wr_coeff > 1 &&
5820 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5821 BFQQ_TOTALLY_SEEKY(bfqq)) {
5822 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5823 bfq_wr_duration(bfqd))) {
5824 /*
5825 * In soft_rt weight raising with the
5826 * interactive-weight-raising period
5827 * elapsed (so no switch back to
5828 * interactive weight raising).
5829 */
5830 bfq_bfqq_end_wr(bfqq);
5831 } else { /*
5832 * stopping soft_rt weight raising
5833 * while still in interactive period,
5834 * switch back to interactive weight
5835 * raising
5836 */
5837 switch_back_to_interactive_wr(bfqq, bfqd);
5838 bfqq->entity.prio_changed = 1;
5839 }
5840 }
5841 }
5842
bfq_update_has_short_ttime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5843 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5844 struct bfq_queue *bfqq,
5845 struct bfq_io_cq *bic)
5846 {
5847 bool has_short_ttime = true, state_changed;
5848
5849 /*
5850 * No need to update has_short_ttime if bfqq is async or in
5851 * idle io prio class, or if bfq_slice_idle is zero, because
5852 * no device idling is performed for bfqq in this case.
5853 */
5854 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5855 bfqd->bfq_slice_idle == 0)
5856 return;
5857
5858 /* Idle window just restored, statistics are meaningless. */
5859 if (time_is_after_eq_jiffies(bfqq->split_time +
5860 bfqd->bfq_wr_min_idle_time))
5861 return;
5862
5863 /* Think time is infinite if no process is linked to
5864 * bfqq. Otherwise check average think time to decide whether
5865 * to mark as has_short_ttime. To this goal, compare average
5866 * think time with half the I/O-plugging timeout.
5867 */
5868 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5869 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5870 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5871 has_short_ttime = false;
5872
5873 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5874
5875 if (has_short_ttime)
5876 bfq_mark_bfqq_has_short_ttime(bfqq);
5877 else
5878 bfq_clear_bfqq_has_short_ttime(bfqq);
5879
5880 /*
5881 * Until the base value for the total service time gets
5882 * finally computed for bfqq, the inject limit does depend on
5883 * the think-time state (short|long). In particular, the limit
5884 * is 0 or 1 if the think time is deemed, respectively, as
5885 * short or long (details in the comments in
5886 * bfq_update_inject_limit()). Accordingly, the next
5887 * instructions reset the inject limit if the think-time state
5888 * has changed and the above base value is still to be
5889 * computed.
5890 *
5891 * However, the reset is performed only if more than 100 ms
5892 * have elapsed since the last update of the inject limit, or
5893 * (inclusive) if the change is from short to long think
5894 * time. The reason for this waiting is as follows.
5895 *
5896 * bfqq may have a long think time because of a
5897 * synchronization with some other queue, i.e., because the
5898 * I/O of some other queue may need to be completed for bfqq
5899 * to receive new I/O. Details in the comments on the choice
5900 * of the queue for injection in bfq_select_queue().
5901 *
5902 * As stressed in those comments, if such a synchronization is
5903 * actually in place, then, without injection on bfqq, the
5904 * blocking I/O cannot happen to served while bfqq is in
5905 * service. As a consequence, if bfqq is granted
5906 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
5907 * is dispatched, until the idle timeout fires. This is likely
5908 * to result in lower bandwidth and higher latencies for bfqq,
5909 * and in a severe loss of total throughput.
5910 *
5911 * On the opposite end, a non-zero inject limit may allow the
5912 * I/O that blocks bfqq to be executed soon, and therefore
5913 * bfqq to receive new I/O soon.
5914 *
5915 * But, if the blocking gets actually eliminated, then the
5916 * next think-time sample for bfqq may be very low. This in
5917 * turn may cause bfqq's think time to be deemed
5918 * short. Without the 100 ms barrier, this new state change
5919 * would cause the body of the next if to be executed
5920 * immediately. But this would set to 0 the inject
5921 * limit. Without injection, the blocking I/O would cause the
5922 * think time of bfqq to become long again, and therefore the
5923 * inject limit to be raised again, and so on. The only effect
5924 * of such a steady oscillation between the two think-time
5925 * states would be to prevent effective injection on bfqq.
5926 *
5927 * In contrast, if the inject limit is not reset during such a
5928 * long time interval as 100 ms, then the number of short
5929 * think time samples can grow significantly before the reset
5930 * is performed. As a consequence, the think time state can
5931 * become stable before the reset. Therefore there will be no
5932 * state change when the 100 ms elapse, and no reset of the
5933 * inject limit. The inject limit remains steadily equal to 1
5934 * both during and after the 100 ms. So injection can be
5935 * performed at all times, and throughput gets boosted.
5936 *
5937 * An inject limit equal to 1 is however in conflict, in
5938 * general, with the fact that the think time of bfqq is
5939 * short, because injection may be likely to delay bfqq's I/O
5940 * (as explained in the comments in
5941 * bfq_update_inject_limit()). But this does not happen in
5942 * this special case, because bfqq's low think time is due to
5943 * an effective handling of a synchronization, through
5944 * injection. In this special case, bfqq's I/O does not get
5945 * delayed by injection; on the contrary, bfqq's I/O is
5946 * brought forward, because it is not blocked for
5947 * milliseconds.
5948 *
5949 * In addition, serving the blocking I/O much sooner, and much
5950 * more frequently than once per I/O-plugging timeout, makes
5951 * it much quicker to detect a waker queue (the concept of
5952 * waker queue is defined in the comments in
5953 * bfq_add_request()). This makes it possible to start sooner
5954 * to boost throughput more effectively, by injecting the I/O
5955 * of the waker queue unconditionally on every
5956 * bfq_dispatch_request().
5957 *
5958 * One last, important benefit of not resetting the inject
5959 * limit before 100 ms is that, during this time interval, the
5960 * base value for the total service time is likely to get
5961 * finally computed for bfqq, freeing the inject limit from
5962 * its relation with the think time.
5963 */
5964 if (state_changed && bfqq->last_serv_time_ns == 0 &&
5965 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
5966 msecs_to_jiffies(100)) ||
5967 !has_short_ttime))
5968 bfq_reset_inject_limit(bfqd, bfqq);
5969 }
5970
5971 /*
5972 * Called when a new fs request (rq) is added to bfqq. Check if there's
5973 * something we should do about it.
5974 */
bfq_rq_enqueued(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5975 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5976 struct request *rq)
5977 {
5978 if (rq->cmd_flags & REQ_META)
5979 bfqq->meta_pending++;
5980
5981 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
5982
5983 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
5984 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
5985 blk_rq_sectors(rq) < 32;
5986 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
5987
5988 /*
5989 * There is just this request queued: if
5990 * - the request is small, and
5991 * - we are idling to boost throughput, and
5992 * - the queue is not to be expired,
5993 * then just exit.
5994 *
5995 * In this way, if the device is being idled to wait
5996 * for a new request from the in-service queue, we
5997 * avoid unplugging the device and committing the
5998 * device to serve just a small request. In contrast
5999 * we wait for the block layer to decide when to
6000 * unplug the device: hopefully, new requests will be
6001 * merged to this one quickly, then the device will be
6002 * unplugged and larger requests will be dispatched.
6003 */
6004 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6005 !budget_timeout)
6006 return;
6007
6008 /*
6009 * A large enough request arrived, or idling is being
6010 * performed to preserve service guarantees, or
6011 * finally the queue is to be expired: in all these
6012 * cases disk idling is to be stopped, so clear
6013 * wait_request flag and reset timer.
6014 */
6015 bfq_clear_bfqq_wait_request(bfqq);
6016 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6017
6018 /*
6019 * The queue is not empty, because a new request just
6020 * arrived. Hence we can safely expire the queue, in
6021 * case of budget timeout, without risking that the
6022 * timestamps of the queue are not updated correctly.
6023 * See [1] for more details.
6024 */
6025 if (budget_timeout)
6026 bfq_bfqq_expire(bfqd, bfqq, false,
6027 BFQQE_BUDGET_TIMEOUT);
6028 }
6029 }
6030
bfqq_request_allocated(struct bfq_queue * bfqq)6031 static void bfqq_request_allocated(struct bfq_queue *bfqq)
6032 {
6033 struct bfq_entity *entity = &bfqq->entity;
6034
6035 for_each_entity(entity)
6036 entity->allocated++;
6037 }
6038
bfqq_request_freed(struct bfq_queue * bfqq)6039 static void bfqq_request_freed(struct bfq_queue *bfqq)
6040 {
6041 struct bfq_entity *entity = &bfqq->entity;
6042
6043 for_each_entity(entity)
6044 entity->allocated--;
6045 }
6046
6047 /* returns true if it causes the idle timer to be disabled */
__bfq_insert_request(struct bfq_data * bfqd,struct request * rq)6048 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6049 {
6050 struct bfq_queue *bfqq = RQ_BFQQ(rq),
6051 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6052 RQ_BIC(rq));
6053 bool waiting, idle_timer_disabled = false;
6054
6055 if (new_bfqq) {
6056 /*
6057 * Release the request's reference to the old bfqq
6058 * and make sure one is taken to the shared queue.
6059 */
6060 bfqq_request_allocated(new_bfqq);
6061 bfqq_request_freed(bfqq);
6062 new_bfqq->ref++;
6063 /*
6064 * If the bic associated with the process
6065 * issuing this request still points to bfqq
6066 * (and thus has not been already redirected
6067 * to new_bfqq or even some other bfq_queue),
6068 * then complete the merge and redirect it to
6069 * new_bfqq.
6070 */
6071 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
6072 bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
6073 bfqq, new_bfqq);
6074
6075 bfq_clear_bfqq_just_created(bfqq);
6076 /*
6077 * rq is about to be enqueued into new_bfqq,
6078 * release rq reference on bfqq
6079 */
6080 bfq_put_queue(bfqq);
6081 rq->elv.priv[1] = new_bfqq;
6082 bfqq = new_bfqq;
6083 }
6084
6085 bfq_update_io_thinktime(bfqd, bfqq);
6086 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6087 bfq_update_io_seektime(bfqd, bfqq, rq);
6088
6089 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6090 bfq_add_request(rq);
6091 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6092
6093 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6094 list_add_tail(&rq->queuelist, &bfqq->fifo);
6095
6096 bfq_rq_enqueued(bfqd, bfqq, rq);
6097
6098 return idle_timer_disabled;
6099 }
6100
6101 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6102 static void bfq_update_insert_stats(struct request_queue *q,
6103 struct bfq_queue *bfqq,
6104 bool idle_timer_disabled,
6105 blk_opf_t cmd_flags)
6106 {
6107 if (!bfqq)
6108 return;
6109
6110 /*
6111 * bfqq still exists, because it can disappear only after
6112 * either it is merged with another queue, or the process it
6113 * is associated with exits. But both actions must be taken by
6114 * the same process currently executing this flow of
6115 * instructions.
6116 *
6117 * In addition, the following queue lock guarantees that
6118 * bfqq_group(bfqq) exists as well.
6119 */
6120 spin_lock_irq(&q->queue_lock);
6121 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6122 if (idle_timer_disabled)
6123 bfqg_stats_update_idle_time(bfqq_group(bfqq));
6124 spin_unlock_irq(&q->queue_lock);
6125 }
6126 #else
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6127 static inline void bfq_update_insert_stats(struct request_queue *q,
6128 struct bfq_queue *bfqq,
6129 bool idle_timer_disabled,
6130 blk_opf_t cmd_flags) {}
6131 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
6132
6133 static struct bfq_queue *bfq_init_rq(struct request *rq);
6134
bfq_insert_request(struct blk_mq_hw_ctx * hctx,struct request * rq,bool at_head)6135 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6136 bool at_head)
6137 {
6138 struct request_queue *q = hctx->queue;
6139 struct bfq_data *bfqd = q->elevator->elevator_data;
6140 struct bfq_queue *bfqq;
6141 bool idle_timer_disabled = false;
6142 blk_opf_t cmd_flags;
6143 LIST_HEAD(free);
6144
6145 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6146 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6147 bfqg_stats_update_legacy_io(q, rq);
6148 #endif
6149 spin_lock_irq(&bfqd->lock);
6150 bfqq = bfq_init_rq(rq);
6151 if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6152 spin_unlock_irq(&bfqd->lock);
6153 blk_mq_free_requests(&free);
6154 return;
6155 }
6156
6157 trace_block_rq_insert(rq);
6158
6159 if (!bfqq || at_head) {
6160 if (at_head)
6161 list_add(&rq->queuelist, &bfqd->dispatch);
6162 else
6163 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6164 } else {
6165 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6166 /*
6167 * Update bfqq, because, if a queue merge has occurred
6168 * in __bfq_insert_request, then rq has been
6169 * redirected into a new queue.
6170 */
6171 bfqq = RQ_BFQQ(rq);
6172
6173 if (rq_mergeable(rq)) {
6174 elv_rqhash_add(q, rq);
6175 if (!q->last_merge)
6176 q->last_merge = rq;
6177 }
6178 }
6179
6180 /*
6181 * Cache cmd_flags before releasing scheduler lock, because rq
6182 * may disappear afterwards (for example, because of a request
6183 * merge).
6184 */
6185 cmd_flags = rq->cmd_flags;
6186 spin_unlock_irq(&bfqd->lock);
6187
6188 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6189 cmd_flags);
6190 }
6191
bfq_insert_requests(struct blk_mq_hw_ctx * hctx,struct list_head * list,bool at_head)6192 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6193 struct list_head *list, bool at_head)
6194 {
6195 while (!list_empty(list)) {
6196 struct request *rq;
6197
6198 rq = list_first_entry(list, struct request, queuelist);
6199 list_del_init(&rq->queuelist);
6200 bfq_insert_request(hctx, rq, at_head);
6201 }
6202 }
6203
bfq_update_hw_tag(struct bfq_data * bfqd)6204 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6205 {
6206 struct bfq_queue *bfqq = bfqd->in_service_queue;
6207
6208 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6209 bfqd->rq_in_driver);
6210
6211 if (bfqd->hw_tag == 1)
6212 return;
6213
6214 /*
6215 * This sample is valid if the number of outstanding requests
6216 * is large enough to allow a queueing behavior. Note that the
6217 * sum is not exact, as it's not taking into account deactivated
6218 * requests.
6219 */
6220 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6221 return;
6222
6223 /*
6224 * If active queue hasn't enough requests and can idle, bfq might not
6225 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6226 * case
6227 */
6228 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6229 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6230 BFQ_HW_QUEUE_THRESHOLD &&
6231 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6232 return;
6233
6234 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6235 return;
6236
6237 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6238 bfqd->max_rq_in_driver = 0;
6239 bfqd->hw_tag_samples = 0;
6240
6241 bfqd->nonrot_with_queueing =
6242 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6243 }
6244
bfq_completed_request(struct bfq_queue * bfqq,struct bfq_data * bfqd)6245 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6246 {
6247 u64 now_ns;
6248 u32 delta_us;
6249
6250 bfq_update_hw_tag(bfqd);
6251
6252 bfqd->rq_in_driver--;
6253 bfqq->dispatched--;
6254
6255 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6256 /*
6257 * Set budget_timeout (which we overload to store the
6258 * time at which the queue remains with no backlog and
6259 * no outstanding request; used by the weight-raising
6260 * mechanism).
6261 */
6262 bfqq->budget_timeout = jiffies;
6263
6264 bfq_weights_tree_remove(bfqd, bfqq);
6265 }
6266
6267 now_ns = ktime_get_ns();
6268
6269 bfqq->ttime.last_end_request = now_ns;
6270
6271 /*
6272 * Using us instead of ns, to get a reasonable precision in
6273 * computing rate in next check.
6274 */
6275 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6276
6277 /*
6278 * If the request took rather long to complete, and, according
6279 * to the maximum request size recorded, this completion latency
6280 * implies that the request was certainly served at a very low
6281 * rate (less than 1M sectors/sec), then the whole observation
6282 * interval that lasts up to this time instant cannot be a
6283 * valid time interval for computing a new peak rate. Invoke
6284 * bfq_update_rate_reset to have the following three steps
6285 * taken:
6286 * - close the observation interval at the last (previous)
6287 * request dispatch or completion
6288 * - compute rate, if possible, for that observation interval
6289 * - reset to zero samples, which will trigger a proper
6290 * re-initialization of the observation interval on next
6291 * dispatch
6292 */
6293 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6294 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6295 1UL<<(BFQ_RATE_SHIFT - 10))
6296 bfq_update_rate_reset(bfqd, NULL);
6297 bfqd->last_completion = now_ns;
6298 /*
6299 * Shared queues are likely to receive I/O at a high
6300 * rate. This may deceptively let them be considered as wakers
6301 * of other queues. But a false waker will unjustly steal
6302 * bandwidth to its supposedly woken queue. So considering
6303 * also shared queues in the waking mechanism may cause more
6304 * control troubles than throughput benefits. Then reset
6305 * last_completed_rq_bfqq if bfqq is a shared queue.
6306 */
6307 if (!bfq_bfqq_coop(bfqq))
6308 bfqd->last_completed_rq_bfqq = bfqq;
6309 else
6310 bfqd->last_completed_rq_bfqq = NULL;
6311
6312 /*
6313 * If we are waiting to discover whether the request pattern
6314 * of the task associated with the queue is actually
6315 * isochronous, and both requisites for this condition to hold
6316 * are now satisfied, then compute soft_rt_next_start (see the
6317 * comments on the function bfq_bfqq_softrt_next_start()). We
6318 * do not compute soft_rt_next_start if bfqq is in interactive
6319 * weight raising (see the comments in bfq_bfqq_expire() for
6320 * an explanation). We schedule this delayed update when bfqq
6321 * expires, if it still has in-flight requests.
6322 */
6323 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6324 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6325 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6326 bfqq->soft_rt_next_start =
6327 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6328
6329 /*
6330 * If this is the in-service queue, check if it needs to be expired,
6331 * or if we want to idle in case it has no pending requests.
6332 */
6333 if (bfqd->in_service_queue == bfqq) {
6334 if (bfq_bfqq_must_idle(bfqq)) {
6335 if (bfqq->dispatched == 0)
6336 bfq_arm_slice_timer(bfqd);
6337 /*
6338 * If we get here, we do not expire bfqq, even
6339 * if bfqq was in budget timeout or had no
6340 * more requests (as controlled in the next
6341 * conditional instructions). The reason for
6342 * not expiring bfqq is as follows.
6343 *
6344 * Here bfqq->dispatched > 0 holds, but
6345 * bfq_bfqq_must_idle() returned true. This
6346 * implies that, even if no request arrives
6347 * for bfqq before bfqq->dispatched reaches 0,
6348 * bfqq will, however, not be expired on the
6349 * completion event that causes bfqq->dispatch
6350 * to reach zero. In contrast, on this event,
6351 * bfqq will start enjoying device idling
6352 * (I/O-dispatch plugging).
6353 *
6354 * But, if we expired bfqq here, bfqq would
6355 * not have the chance to enjoy device idling
6356 * when bfqq->dispatched finally reaches
6357 * zero. This would expose bfqq to violation
6358 * of its reserved service guarantees.
6359 */
6360 return;
6361 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6362 bfq_bfqq_expire(bfqd, bfqq, false,
6363 BFQQE_BUDGET_TIMEOUT);
6364 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6365 (bfqq->dispatched == 0 ||
6366 !bfq_better_to_idle(bfqq)))
6367 bfq_bfqq_expire(bfqd, bfqq, false,
6368 BFQQE_NO_MORE_REQUESTS);
6369 }
6370
6371 if (!bfqd->rq_in_driver)
6372 bfq_schedule_dispatch(bfqd);
6373 }
6374
6375 /*
6376 * The processes associated with bfqq may happen to generate their
6377 * cumulative I/O at a lower rate than the rate at which the device
6378 * could serve the same I/O. This is rather probable, e.g., if only
6379 * one process is associated with bfqq and the device is an SSD. It
6380 * results in bfqq becoming often empty while in service. In this
6381 * respect, if BFQ is allowed to switch to another queue when bfqq
6382 * remains empty, then the device goes on being fed with I/O requests,
6383 * and the throughput is not affected. In contrast, if BFQ is not
6384 * allowed to switch to another queue---because bfqq is sync and
6385 * I/O-dispatch needs to be plugged while bfqq is temporarily
6386 * empty---then, during the service of bfqq, there will be frequent
6387 * "service holes", i.e., time intervals during which bfqq gets empty
6388 * and the device can only consume the I/O already queued in its
6389 * hardware queues. During service holes, the device may even get to
6390 * remaining idle. In the end, during the service of bfqq, the device
6391 * is driven at a lower speed than the one it can reach with the kind
6392 * of I/O flowing through bfqq.
6393 *
6394 * To counter this loss of throughput, BFQ implements a "request
6395 * injection mechanism", which tries to fill the above service holes
6396 * with I/O requests taken from other queues. The hard part in this
6397 * mechanism is finding the right amount of I/O to inject, so as to
6398 * both boost throughput and not break bfqq's bandwidth and latency
6399 * guarantees. In this respect, the mechanism maintains a per-queue
6400 * inject limit, computed as below. While bfqq is empty, the injection
6401 * mechanism dispatches extra I/O requests only until the total number
6402 * of I/O requests in flight---i.e., already dispatched but not yet
6403 * completed---remains lower than this limit.
6404 *
6405 * A first definition comes in handy to introduce the algorithm by
6406 * which the inject limit is computed. We define as first request for
6407 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6408 * service, and causes bfqq to switch from empty to non-empty. The
6409 * algorithm updates the limit as a function of the effect of
6410 * injection on the service times of only the first requests of
6411 * bfqq. The reason for this restriction is that these are the
6412 * requests whose service time is affected most, because they are the
6413 * first to arrive after injection possibly occurred.
6414 *
6415 * To evaluate the effect of injection, the algorithm measures the
6416 * "total service time" of first requests. We define as total service
6417 * time of an I/O request, the time that elapses since when the
6418 * request is enqueued into bfqq, to when it is completed. This
6419 * quantity allows the whole effect of injection to be measured. It is
6420 * easy to see why. Suppose that some requests of other queues are
6421 * actually injected while bfqq is empty, and that a new request R
6422 * then arrives for bfqq. If the device does start to serve all or
6423 * part of the injected requests during the service hole, then,
6424 * because of this extra service, it may delay the next invocation of
6425 * the dispatch hook of BFQ. Then, even after R gets eventually
6426 * dispatched, the device may delay the actual service of R if it is
6427 * still busy serving the extra requests, or if it decides to serve,
6428 * before R, some extra request still present in its queues. As a
6429 * conclusion, the cumulative extra delay caused by injection can be
6430 * easily evaluated by just comparing the total service time of first
6431 * requests with and without injection.
6432 *
6433 * The limit-update algorithm works as follows. On the arrival of a
6434 * first request of bfqq, the algorithm measures the total time of the
6435 * request only if one of the three cases below holds, and, for each
6436 * case, it updates the limit as described below:
6437 *
6438 * (1) If there is no in-flight request. This gives a baseline for the
6439 * total service time of the requests of bfqq. If the baseline has
6440 * not been computed yet, then, after computing it, the limit is
6441 * set to 1, to start boosting throughput, and to prepare the
6442 * ground for the next case. If the baseline has already been
6443 * computed, then it is updated, in case it results to be lower
6444 * than the previous value.
6445 *
6446 * (2) If the limit is higher than 0 and there are in-flight
6447 * requests. By comparing the total service time in this case with
6448 * the above baseline, it is possible to know at which extent the
6449 * current value of the limit is inflating the total service
6450 * time. If the inflation is below a certain threshold, then bfqq
6451 * is assumed to be suffering from no perceivable loss of its
6452 * service guarantees, and the limit is even tentatively
6453 * increased. If the inflation is above the threshold, then the
6454 * limit is decreased. Due to the lack of any hysteresis, this
6455 * logic makes the limit oscillate even in steady workload
6456 * conditions. Yet we opted for it, because it is fast in reaching
6457 * the best value for the limit, as a function of the current I/O
6458 * workload. To reduce oscillations, this step is disabled for a
6459 * short time interval after the limit happens to be decreased.
6460 *
6461 * (3) Periodically, after resetting the limit, to make sure that the
6462 * limit eventually drops in case the workload changes. This is
6463 * needed because, after the limit has gone safely up for a
6464 * certain workload, it is impossible to guess whether the
6465 * baseline total service time may have changed, without measuring
6466 * it again without injection. A more effective version of this
6467 * step might be to just sample the baseline, by interrupting
6468 * injection only once, and then to reset/lower the limit only if
6469 * the total service time with the current limit does happen to be
6470 * too large.
6471 *
6472 * More details on each step are provided in the comments on the
6473 * pieces of code that implement these steps: the branch handling the
6474 * transition from empty to non empty in bfq_add_request(), the branch
6475 * handling injection in bfq_select_queue(), and the function
6476 * bfq_choose_bfqq_for_injection(). These comments also explain some
6477 * exceptions, made by the injection mechanism in some special cases.
6478 */
bfq_update_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)6479 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6480 struct bfq_queue *bfqq)
6481 {
6482 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
6483 unsigned int old_limit = bfqq->inject_limit;
6484
6485 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6486 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6487
6488 if (tot_time_ns >= threshold && old_limit > 0) {
6489 bfqq->inject_limit--;
6490 bfqq->decrease_time_jif = jiffies;
6491 } else if (tot_time_ns < threshold &&
6492 old_limit <= bfqd->max_rq_in_driver)
6493 bfqq->inject_limit++;
6494 }
6495
6496 /*
6497 * Either we still have to compute the base value for the
6498 * total service time, and there seem to be the right
6499 * conditions to do it, or we can lower the last base value
6500 * computed.
6501 *
6502 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
6503 * request in flight, because this function is in the code
6504 * path that handles the completion of a request of bfqq, and,
6505 * in particular, this function is executed before
6506 * bfqd->rq_in_driver is decremented in such a code path.
6507 */
6508 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
6509 tot_time_ns < bfqq->last_serv_time_ns) {
6510 if (bfqq->last_serv_time_ns == 0) {
6511 /*
6512 * Now we certainly have a base value: make sure we
6513 * start trying injection.
6514 */
6515 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6516 }
6517 bfqq->last_serv_time_ns = tot_time_ns;
6518 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
6519 /*
6520 * No I/O injected and no request still in service in
6521 * the drive: these are the exact conditions for
6522 * computing the base value of the total service time
6523 * for bfqq. So let's update this value, because it is
6524 * rather variable. For example, it varies if the size
6525 * or the spatial locality of the I/O requests in bfqq
6526 * change.
6527 */
6528 bfqq->last_serv_time_ns = tot_time_ns;
6529
6530
6531 /* update complete, not waiting for any request completion any longer */
6532 bfqd->waited_rq = NULL;
6533 bfqd->rqs_injected = false;
6534 }
6535
6536 /*
6537 * Handle either a requeue or a finish for rq. The things to do are
6538 * the same in both cases: all references to rq are to be dropped. In
6539 * particular, rq is considered completed from the point of view of
6540 * the scheduler.
6541 */
bfq_finish_requeue_request(struct request * rq)6542 static void bfq_finish_requeue_request(struct request *rq)
6543 {
6544 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6545 struct bfq_data *bfqd;
6546 unsigned long flags;
6547
6548 /*
6549 * rq either is not associated with any icq, or is an already
6550 * requeued request that has not (yet) been re-inserted into
6551 * a bfq_queue.
6552 */
6553 if (!rq->elv.icq || !bfqq)
6554 return;
6555
6556 bfqd = bfqq->bfqd;
6557
6558 if (rq->rq_flags & RQF_STARTED)
6559 bfqg_stats_update_completion(bfqq_group(bfqq),
6560 rq->start_time_ns,
6561 rq->io_start_time_ns,
6562 rq->cmd_flags);
6563
6564 spin_lock_irqsave(&bfqd->lock, flags);
6565 if (likely(rq->rq_flags & RQF_STARTED)) {
6566 if (rq == bfqd->waited_rq)
6567 bfq_update_inject_limit(bfqd, bfqq);
6568
6569 bfq_completed_request(bfqq, bfqd);
6570 }
6571 bfqq_request_freed(bfqq);
6572 bfq_put_queue(bfqq);
6573 RQ_BIC(rq)->requests--;
6574 spin_unlock_irqrestore(&bfqd->lock, flags);
6575
6576 /*
6577 * Reset private fields. In case of a requeue, this allows
6578 * this function to correctly do nothing if it is spuriously
6579 * invoked again on this same request (see the check at the
6580 * beginning of the function). Probably, a better general
6581 * design would be to prevent blk-mq from invoking the requeue
6582 * or finish hooks of an elevator, for a request that is not
6583 * referred by that elevator.
6584 *
6585 * Resetting the following fields would break the
6586 * request-insertion logic if rq is re-inserted into a bfq
6587 * internal queue, without a re-preparation. Here we assume
6588 * that re-insertions of requeued requests, without
6589 * re-preparation, can happen only for pass_through or at_head
6590 * requests (which are not re-inserted into bfq internal
6591 * queues).
6592 */
6593 rq->elv.priv[0] = NULL;
6594 rq->elv.priv[1] = NULL;
6595 }
6596
bfq_finish_request(struct request * rq)6597 static void bfq_finish_request(struct request *rq)
6598 {
6599 bfq_finish_requeue_request(rq);
6600
6601 if (rq->elv.icq) {
6602 put_io_context(rq->elv.icq->ioc);
6603 rq->elv.icq = NULL;
6604 }
6605 }
6606
6607 /*
6608 * Removes the association between the current task and bfqq, assuming
6609 * that bic points to the bfq iocontext of the task.
6610 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6611 * was the last process referring to that bfqq.
6612 */
6613 static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq)6614 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6615 {
6616 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6617
6618 if (bfqq_process_refs(bfqq) == 1) {
6619 bfqq->pid = current->pid;
6620 bfq_clear_bfqq_coop(bfqq);
6621 bfq_clear_bfqq_split_coop(bfqq);
6622 return bfqq;
6623 }
6624
6625 bic_set_bfqq(bic, NULL, 1);
6626
6627 bfq_put_cooperator(bfqq);
6628
6629 bfq_release_process_ref(bfqq->bfqd, bfqq);
6630 return NULL;
6631 }
6632
bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,bool split,bool is_sync,bool * new_queue)6633 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6634 struct bfq_io_cq *bic,
6635 struct bio *bio,
6636 bool split, bool is_sync,
6637 bool *new_queue)
6638 {
6639 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
6640
6641 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6642 return bfqq;
6643
6644 if (new_queue)
6645 *new_queue = true;
6646
6647 if (bfqq)
6648 bfq_put_queue(bfqq);
6649 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6650
6651 bic_set_bfqq(bic, bfqq, is_sync);
6652 if (split && is_sync) {
6653 if ((bic->was_in_burst_list && bfqd->large_burst) ||
6654 bic->saved_in_large_burst)
6655 bfq_mark_bfqq_in_large_burst(bfqq);
6656 else {
6657 bfq_clear_bfqq_in_large_burst(bfqq);
6658 if (bic->was_in_burst_list)
6659 /*
6660 * If bfqq was in the current
6661 * burst list before being
6662 * merged, then we have to add
6663 * it back. And we do not need
6664 * to increase burst_size, as
6665 * we did not decrement
6666 * burst_size when we removed
6667 * bfqq from the burst list as
6668 * a consequence of a merge
6669 * (see comments in
6670 * bfq_put_queue). In this
6671 * respect, it would be rather
6672 * costly to know whether the
6673 * current burst list is still
6674 * the same burst list from
6675 * which bfqq was removed on
6676 * the merge. To avoid this
6677 * cost, if bfqq was in a
6678 * burst list, then we add
6679 * bfqq to the current burst
6680 * list without any further
6681 * check. This can cause
6682 * inappropriate insertions,
6683 * but rarely enough to not
6684 * harm the detection of large
6685 * bursts significantly.
6686 */
6687 hlist_add_head(&bfqq->burst_list_node,
6688 &bfqd->burst_list);
6689 }
6690 bfqq->split_time = jiffies;
6691 }
6692
6693 return bfqq;
6694 }
6695
6696 /*
6697 * Only reset private fields. The actual request preparation will be
6698 * performed by bfq_init_rq, when rq is either inserted or merged. See
6699 * comments on bfq_init_rq for the reason behind this delayed
6700 * preparation.
6701 */
bfq_prepare_request(struct request * rq)6702 static void bfq_prepare_request(struct request *rq)
6703 {
6704 rq->elv.icq = ioc_find_get_icq(rq->q);
6705
6706 /*
6707 * Regardless of whether we have an icq attached, we have to
6708 * clear the scheduler pointers, as they might point to
6709 * previously allocated bic/bfqq structs.
6710 */
6711 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6712 }
6713
6714 /*
6715 * If needed, init rq, allocate bfq data structures associated with
6716 * rq, and increment reference counters in the destination bfq_queue
6717 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6718 * not associated with any bfq_queue.
6719 *
6720 * This function is invoked by the functions that perform rq insertion
6721 * or merging. One may have expected the above preparation operations
6722 * to be performed in bfq_prepare_request, and not delayed to when rq
6723 * is inserted or merged. The rationale behind this delayed
6724 * preparation is that, after the prepare_request hook is invoked for
6725 * rq, rq may still be transformed into a request with no icq, i.e., a
6726 * request not associated with any queue. No bfq hook is invoked to
6727 * signal this transformation. As a consequence, should these
6728 * preparation operations be performed when the prepare_request hook
6729 * is invoked, and should rq be transformed one moment later, bfq
6730 * would end up in an inconsistent state, because it would have
6731 * incremented some queue counters for an rq destined to
6732 * transformation, without any chance to correctly lower these
6733 * counters back. In contrast, no transformation can still happen for
6734 * rq after rq has been inserted or merged. So, it is safe to execute
6735 * these preparation operations when rq is finally inserted or merged.
6736 */
bfq_init_rq(struct request * rq)6737 static struct bfq_queue *bfq_init_rq(struct request *rq)
6738 {
6739 struct request_queue *q = rq->q;
6740 struct bio *bio = rq->bio;
6741 struct bfq_data *bfqd = q->elevator->elevator_data;
6742 struct bfq_io_cq *bic;
6743 const int is_sync = rq_is_sync(rq);
6744 struct bfq_queue *bfqq;
6745 bool new_queue = false;
6746 bool bfqq_already_existing = false, split = false;
6747
6748 if (unlikely(!rq->elv.icq))
6749 return NULL;
6750
6751 /*
6752 * Assuming that elv.priv[1] is set only if everything is set
6753 * for this rq. This holds true, because this function is
6754 * invoked only for insertion or merging, and, after such
6755 * events, a request cannot be manipulated any longer before
6756 * being removed from bfq.
6757 */
6758 if (rq->elv.priv[1])
6759 return rq->elv.priv[1];
6760
6761 bic = icq_to_bic(rq->elv.icq);
6762
6763 bfq_check_ioprio_change(bic, bio);
6764
6765 bfq_bic_update_cgroup(bic, bio);
6766
6767 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6768 &new_queue);
6769
6770 if (likely(!new_queue)) {
6771 /* If the queue was seeky for too long, break it apart. */
6772 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6773 !bic->stably_merged) {
6774 struct bfq_queue *old_bfqq = bfqq;
6775
6776 /* Update bic before losing reference to bfqq */
6777 if (bfq_bfqq_in_large_burst(bfqq))
6778 bic->saved_in_large_burst = true;
6779
6780 bfqq = bfq_split_bfqq(bic, bfqq);
6781 split = true;
6782
6783 if (!bfqq) {
6784 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6785 true, is_sync,
6786 NULL);
6787 bfqq->waker_bfqq = old_bfqq->waker_bfqq;
6788 bfqq->tentative_waker_bfqq = NULL;
6789
6790 /*
6791 * If the waker queue disappears, then
6792 * new_bfqq->waker_bfqq must be
6793 * reset. So insert new_bfqq into the
6794 * woken_list of the waker. See
6795 * bfq_check_waker for details.
6796 */
6797 if (bfqq->waker_bfqq)
6798 hlist_add_head(&bfqq->woken_list_node,
6799 &bfqq->waker_bfqq->woken_list);
6800 } else
6801 bfqq_already_existing = true;
6802 }
6803 }
6804
6805 bfqq_request_allocated(bfqq);
6806 bfqq->ref++;
6807 bic->requests++;
6808 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6809 rq, bfqq, bfqq->ref);
6810
6811 rq->elv.priv[0] = bic;
6812 rq->elv.priv[1] = bfqq;
6813
6814 /*
6815 * If a bfq_queue has only one process reference, it is owned
6816 * by only this bic: we can then set bfqq->bic = bic. in
6817 * addition, if the queue has also just been split, we have to
6818 * resume its state.
6819 */
6820 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6821 bfqq->bic = bic;
6822 if (split) {
6823 /*
6824 * The queue has just been split from a shared
6825 * queue: restore the idle window and the
6826 * possible weight raising period.
6827 */
6828 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6829 bfqq_already_existing);
6830 }
6831 }
6832
6833 /*
6834 * Consider bfqq as possibly belonging to a burst of newly
6835 * created queues only if:
6836 * 1) A burst is actually happening (bfqd->burst_size > 0)
6837 * or
6838 * 2) There is no other active queue. In fact, if, in
6839 * contrast, there are active queues not belonging to the
6840 * possible burst bfqq may belong to, then there is no gain
6841 * in considering bfqq as belonging to a burst, and
6842 * therefore in not weight-raising bfqq. See comments on
6843 * bfq_handle_burst().
6844 *
6845 * This filtering also helps eliminating false positives,
6846 * occurring when bfqq does not belong to an actual large
6847 * burst, but some background task (e.g., a service) happens
6848 * to trigger the creation of new queues very close to when
6849 * bfqq and its possible companion queues are created. See
6850 * comments on bfq_handle_burst() for further details also on
6851 * this issue.
6852 */
6853 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6854 (bfqd->burst_size > 0 ||
6855 bfq_tot_busy_queues(bfqd) == 0)))
6856 bfq_handle_burst(bfqd, bfqq);
6857
6858 return bfqq;
6859 }
6860
6861 static void
bfq_idle_slice_timer_body(struct bfq_data * bfqd,struct bfq_queue * bfqq)6862 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6863 {
6864 enum bfqq_expiration reason;
6865 unsigned long flags;
6866
6867 spin_lock_irqsave(&bfqd->lock, flags);
6868
6869 /*
6870 * Considering that bfqq may be in race, we should firstly check
6871 * whether bfqq is in service before doing something on it. If
6872 * the bfqq in race is not in service, it has already been expired
6873 * through __bfq_bfqq_expire func and its wait_request flags has
6874 * been cleared in __bfq_bfqd_reset_in_service func.
6875 */
6876 if (bfqq != bfqd->in_service_queue) {
6877 spin_unlock_irqrestore(&bfqd->lock, flags);
6878 return;
6879 }
6880
6881 bfq_clear_bfqq_wait_request(bfqq);
6882
6883 if (bfq_bfqq_budget_timeout(bfqq))
6884 /*
6885 * Also here the queue can be safely expired
6886 * for budget timeout without wasting
6887 * guarantees
6888 */
6889 reason = BFQQE_BUDGET_TIMEOUT;
6890 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
6891 /*
6892 * The queue may not be empty upon timer expiration,
6893 * because we may not disable the timer when the
6894 * first request of the in-service queue arrives
6895 * during disk idling.
6896 */
6897 reason = BFQQE_TOO_IDLE;
6898 else
6899 goto schedule_dispatch;
6900
6901 bfq_bfqq_expire(bfqd, bfqq, true, reason);
6902
6903 schedule_dispatch:
6904 bfq_schedule_dispatch(bfqd);
6905 spin_unlock_irqrestore(&bfqd->lock, flags);
6906 }
6907
6908 /*
6909 * Handler of the expiration of the timer running if the in-service queue
6910 * is idling inside its time slice.
6911 */
bfq_idle_slice_timer(struct hrtimer * timer)6912 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
6913 {
6914 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
6915 idle_slice_timer);
6916 struct bfq_queue *bfqq = bfqd->in_service_queue;
6917
6918 /*
6919 * Theoretical race here: the in-service queue can be NULL or
6920 * different from the queue that was idling if a new request
6921 * arrives for the current queue and there is a full dispatch
6922 * cycle that changes the in-service queue. This can hardly
6923 * happen, but in the worst case we just expire a queue too
6924 * early.
6925 */
6926 if (bfqq)
6927 bfq_idle_slice_timer_body(bfqd, bfqq);
6928
6929 return HRTIMER_NORESTART;
6930 }
6931
__bfq_put_async_bfqq(struct bfq_data * bfqd,struct bfq_queue ** bfqq_ptr)6932 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
6933 struct bfq_queue **bfqq_ptr)
6934 {
6935 struct bfq_queue *bfqq = *bfqq_ptr;
6936
6937 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
6938 if (bfqq) {
6939 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
6940
6941 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
6942 bfqq, bfqq->ref);
6943 bfq_put_queue(bfqq);
6944 *bfqq_ptr = NULL;
6945 }
6946 }
6947
6948 /*
6949 * Release all the bfqg references to its async queues. If we are
6950 * deallocating the group these queues may still contain requests, so
6951 * we reparent them to the root cgroup (i.e., the only one that will
6952 * exist for sure until all the requests on a device are gone).
6953 */
bfq_put_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)6954 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6955 {
6956 int i, j;
6957
6958 for (i = 0; i < 2; i++)
6959 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
6960 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6961
6962 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6963 }
6964
6965 /*
6966 * See the comments on bfq_limit_depth for the purpose of
6967 * the depths set in the function. Return minimum shallow depth we'll use.
6968 */
bfq_update_depths(struct bfq_data * bfqd,struct sbitmap_queue * bt)6969 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
6970 {
6971 unsigned int depth = 1U << bt->sb.shift;
6972
6973 bfqd->full_depth_shift = bt->sb.shift;
6974 /*
6975 * In-word depths if no bfq_queue is being weight-raised:
6976 * leaving 25% of tags only for sync reads.
6977 *
6978 * In next formulas, right-shift the value
6979 * (1U<<bt->sb.shift), instead of computing directly
6980 * (1U<<(bt->sb.shift - something)), to be robust against
6981 * any possible value of bt->sb.shift, without having to
6982 * limit 'something'.
6983 */
6984 /* no more than 50% of tags for async I/O */
6985 bfqd->word_depths[0][0] = max(depth >> 1, 1U);
6986 /*
6987 * no more than 75% of tags for sync writes (25% extra tags
6988 * w.r.t. async I/O, to prevent async I/O from starving sync
6989 * writes)
6990 */
6991 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
6992
6993 /*
6994 * In-word depths in case some bfq_queue is being weight-
6995 * raised: leaving ~63% of tags for sync reads. This is the
6996 * highest percentage for which, in our tests, application
6997 * start-up times didn't suffer from any regression due to tag
6998 * shortage.
6999 */
7000 /* no more than ~18% of tags for async I/O */
7001 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7002 /* no more than ~37% of tags for sync writes (~20% extra tags) */
7003 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7004 }
7005
bfq_depth_updated(struct blk_mq_hw_ctx * hctx)7006 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7007 {
7008 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7009 struct blk_mq_tags *tags = hctx->sched_tags;
7010
7011 bfq_update_depths(bfqd, &tags->bitmap_tags);
7012 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7013 }
7014
bfq_init_hctx(struct blk_mq_hw_ctx * hctx,unsigned int index)7015 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7016 {
7017 bfq_depth_updated(hctx);
7018 return 0;
7019 }
7020
bfq_exit_queue(struct elevator_queue * e)7021 static void bfq_exit_queue(struct elevator_queue *e)
7022 {
7023 struct bfq_data *bfqd = e->elevator_data;
7024 struct bfq_queue *bfqq, *n;
7025
7026 hrtimer_cancel(&bfqd->idle_slice_timer);
7027
7028 spin_lock_irq(&bfqd->lock);
7029 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7030 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7031 spin_unlock_irq(&bfqd->lock);
7032
7033 hrtimer_cancel(&bfqd->idle_slice_timer);
7034
7035 /* release oom-queue reference to root group */
7036 bfqg_and_blkg_put(bfqd->root_group);
7037
7038 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7039 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
7040 #else
7041 spin_lock_irq(&bfqd->lock);
7042 bfq_put_async_queues(bfqd, bfqd->root_group);
7043 kfree(bfqd->root_group);
7044 spin_unlock_irq(&bfqd->lock);
7045 #endif
7046
7047 blk_stat_disable_accounting(bfqd->queue);
7048 wbt_enable_default(bfqd->queue);
7049
7050 kfree(bfqd);
7051 }
7052
bfq_init_root_group(struct bfq_group * root_group,struct bfq_data * bfqd)7053 static void bfq_init_root_group(struct bfq_group *root_group,
7054 struct bfq_data *bfqd)
7055 {
7056 int i;
7057
7058 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7059 root_group->entity.parent = NULL;
7060 root_group->my_entity = NULL;
7061 root_group->bfqd = bfqd;
7062 #endif
7063 root_group->rq_pos_tree = RB_ROOT;
7064 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7065 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7066 root_group->sched_data.bfq_class_idle_last_service = jiffies;
7067 }
7068
bfq_init_queue(struct request_queue * q,struct elevator_type * e)7069 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7070 {
7071 struct bfq_data *bfqd;
7072 struct elevator_queue *eq;
7073
7074 eq = elevator_alloc(q, e);
7075 if (!eq)
7076 return -ENOMEM;
7077
7078 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7079 if (!bfqd) {
7080 kobject_put(&eq->kobj);
7081 return -ENOMEM;
7082 }
7083 eq->elevator_data = bfqd;
7084
7085 spin_lock_irq(&q->queue_lock);
7086 q->elevator = eq;
7087 spin_unlock_irq(&q->queue_lock);
7088
7089 /*
7090 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7091 * Grab a permanent reference to it, so that the normal code flow
7092 * will not attempt to free it.
7093 */
7094 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
7095 bfqd->oom_bfqq.ref++;
7096 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7097 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7098 bfqd->oom_bfqq.entity.new_weight =
7099 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7100
7101 /* oom_bfqq does not participate to bursts */
7102 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7103
7104 /*
7105 * Trigger weight initialization, according to ioprio, at the
7106 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7107 * class won't be changed any more.
7108 */
7109 bfqd->oom_bfqq.entity.prio_changed = 1;
7110
7111 bfqd->queue = q;
7112
7113 INIT_LIST_HEAD(&bfqd->dispatch);
7114
7115 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7116 HRTIMER_MODE_REL);
7117 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7118
7119 bfqd->queue_weights_tree = RB_ROOT_CACHED;
7120 bfqd->num_groups_with_pending_reqs = 0;
7121
7122 INIT_LIST_HEAD(&bfqd->active_list);
7123 INIT_LIST_HEAD(&bfqd->idle_list);
7124 INIT_HLIST_HEAD(&bfqd->burst_list);
7125
7126 bfqd->hw_tag = -1;
7127 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7128
7129 bfqd->bfq_max_budget = bfq_default_max_budget;
7130
7131 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7132 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7133 bfqd->bfq_back_max = bfq_back_max;
7134 bfqd->bfq_back_penalty = bfq_back_penalty;
7135 bfqd->bfq_slice_idle = bfq_slice_idle;
7136 bfqd->bfq_timeout = bfq_timeout;
7137
7138 bfqd->bfq_large_burst_thresh = 8;
7139 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7140
7141 bfqd->low_latency = true;
7142
7143 /*
7144 * Trade-off between responsiveness and fairness.
7145 */
7146 bfqd->bfq_wr_coeff = 30;
7147 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7148 bfqd->bfq_wr_max_time = 0;
7149 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7150 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7151 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7152 * Approximate rate required
7153 * to playback or record a
7154 * high-definition compressed
7155 * video.
7156 */
7157 bfqd->wr_busy_queues = 0;
7158
7159 /*
7160 * Begin by assuming, optimistically, that the device peak
7161 * rate is equal to 2/3 of the highest reference rate.
7162 */
7163 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7164 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7165 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7166
7167 spin_lock_init(&bfqd->lock);
7168
7169 /*
7170 * The invocation of the next bfq_create_group_hierarchy
7171 * function is the head of a chain of function calls
7172 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7173 * blk_mq_freeze_queue) that may lead to the invocation of the
7174 * has_work hook function. For this reason,
7175 * bfq_create_group_hierarchy is invoked only after all
7176 * scheduler data has been initialized, apart from the fields
7177 * that can be initialized only after invoking
7178 * bfq_create_group_hierarchy. This, in particular, enables
7179 * has_work to correctly return false. Of course, to avoid
7180 * other inconsistencies, the blk-mq stack must then refrain
7181 * from invoking further scheduler hooks before this init
7182 * function is finished.
7183 */
7184 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7185 if (!bfqd->root_group)
7186 goto out_free;
7187 bfq_init_root_group(bfqd->root_group, bfqd);
7188 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7189
7190 /* We dispatch from request queue wide instead of hw queue */
7191 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7192
7193 wbt_disable_default(q);
7194 blk_stat_enable_accounting(q);
7195
7196 return 0;
7197
7198 out_free:
7199 kfree(bfqd);
7200 kobject_put(&eq->kobj);
7201 return -ENOMEM;
7202 }
7203
bfq_slab_kill(void)7204 static void bfq_slab_kill(void)
7205 {
7206 kmem_cache_destroy(bfq_pool);
7207 }
7208
bfq_slab_setup(void)7209 static int __init bfq_slab_setup(void)
7210 {
7211 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7212 if (!bfq_pool)
7213 return -ENOMEM;
7214 return 0;
7215 }
7216
bfq_var_show(unsigned int var,char * page)7217 static ssize_t bfq_var_show(unsigned int var, char *page)
7218 {
7219 return sprintf(page, "%u\n", var);
7220 }
7221
bfq_var_store(unsigned long * var,const char * page)7222 static int bfq_var_store(unsigned long *var, const char *page)
7223 {
7224 unsigned long new_val;
7225 int ret = kstrtoul(page, 10, &new_val);
7226
7227 if (ret)
7228 return ret;
7229 *var = new_val;
7230 return 0;
7231 }
7232
7233 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7234 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7235 { \
7236 struct bfq_data *bfqd = e->elevator_data; \
7237 u64 __data = __VAR; \
7238 if (__CONV == 1) \
7239 __data = jiffies_to_msecs(__data); \
7240 else if (__CONV == 2) \
7241 __data = div_u64(__data, NSEC_PER_MSEC); \
7242 return bfq_var_show(__data, (page)); \
7243 }
7244 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7245 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7246 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7247 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7248 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7249 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7250 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7251 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7252 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7253 #undef SHOW_FUNCTION
7254
7255 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7256 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7257 { \
7258 struct bfq_data *bfqd = e->elevator_data; \
7259 u64 __data = __VAR; \
7260 __data = div_u64(__data, NSEC_PER_USEC); \
7261 return bfq_var_show(__data, (page)); \
7262 }
7263 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7264 #undef USEC_SHOW_FUNCTION
7265
7266 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7267 static ssize_t \
7268 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7269 { \
7270 struct bfq_data *bfqd = e->elevator_data; \
7271 unsigned long __data, __min = (MIN), __max = (MAX); \
7272 int ret; \
7273 \
7274 ret = bfq_var_store(&__data, (page)); \
7275 if (ret) \
7276 return ret; \
7277 if (__data < __min) \
7278 __data = __min; \
7279 else if (__data > __max) \
7280 __data = __max; \
7281 if (__CONV == 1) \
7282 *(__PTR) = msecs_to_jiffies(__data); \
7283 else if (__CONV == 2) \
7284 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7285 else \
7286 *(__PTR) = __data; \
7287 return count; \
7288 }
7289 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7290 INT_MAX, 2);
7291 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7292 INT_MAX, 2);
7293 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7294 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7295 INT_MAX, 0);
7296 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7297 #undef STORE_FUNCTION
7298
7299 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7300 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7301 { \
7302 struct bfq_data *bfqd = e->elevator_data; \
7303 unsigned long __data, __min = (MIN), __max = (MAX); \
7304 int ret; \
7305 \
7306 ret = bfq_var_store(&__data, (page)); \
7307 if (ret) \
7308 return ret; \
7309 if (__data < __min) \
7310 __data = __min; \
7311 else if (__data > __max) \
7312 __data = __max; \
7313 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7314 return count; \
7315 }
7316 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7317 UINT_MAX);
7318 #undef USEC_STORE_FUNCTION
7319
bfq_max_budget_store(struct elevator_queue * e,const char * page,size_t count)7320 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7321 const char *page, size_t count)
7322 {
7323 struct bfq_data *bfqd = e->elevator_data;
7324 unsigned long __data;
7325 int ret;
7326
7327 ret = bfq_var_store(&__data, (page));
7328 if (ret)
7329 return ret;
7330
7331 if (__data == 0)
7332 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7333 else {
7334 if (__data > INT_MAX)
7335 __data = INT_MAX;
7336 bfqd->bfq_max_budget = __data;
7337 }
7338
7339 bfqd->bfq_user_max_budget = __data;
7340
7341 return count;
7342 }
7343
7344 /*
7345 * Leaving this name to preserve name compatibility with cfq
7346 * parameters, but this timeout is used for both sync and async.
7347 */
bfq_timeout_sync_store(struct elevator_queue * e,const char * page,size_t count)7348 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7349 const char *page, size_t count)
7350 {
7351 struct bfq_data *bfqd = e->elevator_data;
7352 unsigned long __data;
7353 int ret;
7354
7355 ret = bfq_var_store(&__data, (page));
7356 if (ret)
7357 return ret;
7358
7359 if (__data < 1)
7360 __data = 1;
7361 else if (__data > INT_MAX)
7362 __data = INT_MAX;
7363
7364 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7365 if (bfqd->bfq_user_max_budget == 0)
7366 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7367
7368 return count;
7369 }
7370
bfq_strict_guarantees_store(struct elevator_queue * e,const char * page,size_t count)7371 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7372 const char *page, size_t count)
7373 {
7374 struct bfq_data *bfqd = e->elevator_data;
7375 unsigned long __data;
7376 int ret;
7377
7378 ret = bfq_var_store(&__data, (page));
7379 if (ret)
7380 return ret;
7381
7382 if (__data > 1)
7383 __data = 1;
7384 if (!bfqd->strict_guarantees && __data == 1
7385 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7386 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7387
7388 bfqd->strict_guarantees = __data;
7389
7390 return count;
7391 }
7392
bfq_low_latency_store(struct elevator_queue * e,const char * page,size_t count)7393 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7394 const char *page, size_t count)
7395 {
7396 struct bfq_data *bfqd = e->elevator_data;
7397 unsigned long __data;
7398 int ret;
7399
7400 ret = bfq_var_store(&__data, (page));
7401 if (ret)
7402 return ret;
7403
7404 if (__data > 1)
7405 __data = 1;
7406 if (__data == 0 && bfqd->low_latency != 0)
7407 bfq_end_wr(bfqd);
7408 bfqd->low_latency = __data;
7409
7410 return count;
7411 }
7412
7413 #define BFQ_ATTR(name) \
7414 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7415
7416 static struct elv_fs_entry bfq_attrs[] = {
7417 BFQ_ATTR(fifo_expire_sync),
7418 BFQ_ATTR(fifo_expire_async),
7419 BFQ_ATTR(back_seek_max),
7420 BFQ_ATTR(back_seek_penalty),
7421 BFQ_ATTR(slice_idle),
7422 BFQ_ATTR(slice_idle_us),
7423 BFQ_ATTR(max_budget),
7424 BFQ_ATTR(timeout_sync),
7425 BFQ_ATTR(strict_guarantees),
7426 BFQ_ATTR(low_latency),
7427 __ATTR_NULL
7428 };
7429
7430 static struct elevator_type iosched_bfq_mq = {
7431 .ops = {
7432 .limit_depth = bfq_limit_depth,
7433 .prepare_request = bfq_prepare_request,
7434 .requeue_request = bfq_finish_requeue_request,
7435 .finish_request = bfq_finish_request,
7436 .exit_icq = bfq_exit_icq,
7437 .insert_requests = bfq_insert_requests,
7438 .dispatch_request = bfq_dispatch_request,
7439 .next_request = elv_rb_latter_request,
7440 .former_request = elv_rb_former_request,
7441 .allow_merge = bfq_allow_bio_merge,
7442 .bio_merge = bfq_bio_merge,
7443 .request_merge = bfq_request_merge,
7444 .requests_merged = bfq_requests_merged,
7445 .request_merged = bfq_request_merged,
7446 .has_work = bfq_has_work,
7447 .depth_updated = bfq_depth_updated,
7448 .init_hctx = bfq_init_hctx,
7449 .init_sched = bfq_init_queue,
7450 .exit_sched = bfq_exit_queue,
7451 },
7452
7453 .icq_size = sizeof(struct bfq_io_cq),
7454 .icq_align = __alignof__(struct bfq_io_cq),
7455 .elevator_attrs = bfq_attrs,
7456 .elevator_name = "bfq",
7457 .elevator_owner = THIS_MODULE,
7458 };
7459 MODULE_ALIAS("bfq-iosched");
7460
bfq_init(void)7461 static int __init bfq_init(void)
7462 {
7463 int ret;
7464
7465 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7466 ret = blkcg_policy_register(&blkcg_policy_bfq);
7467 if (ret)
7468 return ret;
7469 #endif
7470
7471 ret = -ENOMEM;
7472 if (bfq_slab_setup())
7473 goto err_pol_unreg;
7474
7475 /*
7476 * Times to load large popular applications for the typical
7477 * systems installed on the reference devices (see the
7478 * comments before the definition of the next
7479 * array). Actually, we use slightly lower values, as the
7480 * estimated peak rate tends to be smaller than the actual
7481 * peak rate. The reason for this last fact is that estimates
7482 * are computed over much shorter time intervals than the long
7483 * intervals typically used for benchmarking. Why? First, to
7484 * adapt more quickly to variations. Second, because an I/O
7485 * scheduler cannot rely on a peak-rate-evaluation workload to
7486 * be run for a long time.
7487 */
7488 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7489 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7490
7491 ret = elv_register(&iosched_bfq_mq);
7492 if (ret)
7493 goto slab_kill;
7494
7495 return 0;
7496
7497 slab_kill:
7498 bfq_slab_kill();
7499 err_pol_unreg:
7500 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7501 blkcg_policy_unregister(&blkcg_policy_bfq);
7502 #endif
7503 return ret;
7504 }
7505
bfq_exit(void)7506 static void __exit bfq_exit(void)
7507 {
7508 elv_unregister(&iosched_bfq_mq);
7509 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7510 blkcg_policy_unregister(&blkcg_policy_bfq);
7511 #endif
7512 bfq_slab_kill();
7513 }
7514
7515 module_init(bfq_init);
7516 module_exit(bfq_exit);
7517
7518 MODULE_AUTHOR("Paolo Valente");
7519 MODULE_LICENSE("GPL");
7520 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7521