1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * DECnet       An implementation of the DECnet protocol suite for the LINUX
4  *              operating system.  DECnet is implemented using the  BSD Socket
5  *              interface as the means of communication with the user level.
6  *
7  *              DECnet Socket Timer Functions
8  *
9  * Author:      Steve Whitehouse <SteveW@ACM.org>
10  *
11  *
12  * Changes:
13  *       Steve Whitehouse      : Made keepalive timer part of the same
14  *                               timer idea.
15  *       Steve Whitehouse      : Added checks for sk->sock_readers
16  *       David S. Miller       : New socket locking
17  *       Steve Whitehouse      : Timer grabs socket ref.
18  */
19 #include <linux/net.h>
20 #include <linux/socket.h>
21 #include <linux/skbuff.h>
22 #include <linux/netdevice.h>
23 #include <linux/timer.h>
24 #include <linux/spinlock.h>
25 #include <net/sock.h>
26 #include <linux/atomic.h>
27 #include <linux/jiffies.h>
28 #include <net/flow.h>
29 #include <net/dn.h>
30 
31 /*
32  * Slow timer is for everything else (n * 500mS)
33  */
34 
35 #define SLOW_INTERVAL (HZ/2)
36 
37 static void dn_slow_timer(struct timer_list *t);
38 
dn_start_slow_timer(struct sock * sk)39 void dn_start_slow_timer(struct sock *sk)
40 {
41 	timer_setup(&sk->sk_timer, dn_slow_timer, 0);
42 	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
43 }
44 
dn_stop_slow_timer(struct sock * sk)45 void dn_stop_slow_timer(struct sock *sk)
46 {
47 	sk_stop_timer(sk, &sk->sk_timer);
48 }
49 
dn_slow_timer(struct timer_list * t)50 static void dn_slow_timer(struct timer_list *t)
51 {
52 	struct sock *sk = from_timer(sk, t, sk_timer);
53 	struct dn_scp *scp = DN_SK(sk);
54 
55 	bh_lock_sock(sk);
56 
57 	if (sock_owned_by_user(sk)) {
58 		sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10);
59 		goto out;
60 	}
61 
62 	/*
63 	 * The persist timer is the standard slow timer used for retransmits
64 	 * in both connection establishment and disconnection as well as
65 	 * in the RUN state. The different states are catered for by changing
66 	 * the function pointer in the socket. Setting the timer to a value
67 	 * of zero turns it off. We allow the persist_fxn to turn the
68 	 * timer off in a permant way by returning non-zero, so that
69 	 * timer based routines may remove sockets. This is why we have a
70 	 * sock_hold()/sock_put() around the timer to prevent the socket
71 	 * going away in the middle.
72 	 */
73 	if (scp->persist && scp->persist_fxn) {
74 		if (scp->persist <= SLOW_INTERVAL) {
75 			scp->persist = 0;
76 
77 			if (scp->persist_fxn(sk))
78 				goto out;
79 		} else {
80 			scp->persist -= SLOW_INTERVAL;
81 		}
82 	}
83 
84 	/*
85 	 * Check for keepalive timeout. After the other timer 'cos if
86 	 * the previous timer caused a retransmit, we don't need to
87 	 * do this. scp->stamp is the last time that we sent a packet.
88 	 * The keepalive function sends a link service packet to the
89 	 * other end. If it remains unacknowledged, the standard
90 	 * socket timers will eventually shut the socket down. Each
91 	 * time we do this, scp->stamp will be updated, thus
92 	 * we won't try and send another until scp->keepalive has passed
93 	 * since the last successful transmission.
94 	 */
95 	if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) {
96 		if (time_after_eq(jiffies, scp->stamp + scp->keepalive))
97 			scp->keepalive_fxn(sk);
98 	}
99 
100 	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
101 out:
102 	bh_unlock_sock(sk);
103 	sock_put(sk);
104 }
105